Commit graph

1708 commits

Author SHA1 Message Date
Camotoy
852d5b050d
Fix item enchanting pre-1.14 (#2127)
If the server spams the window property update packet, then the network ID assigned for each enchanting slot will update too quickly, essentially disabling enchanting. This commit remedies this by only updating the network ID of each slot if a property changed.
2021-04-16 11:42:03 -04:00
Camotoy
beb7e54b7a
Fix llama carpet decoration (#2125) 2021-04-16 11:30:17 -04:00
Camotoy
6a88a46b51
Fall back to the loopback address when resolving autoconfigured remote (#2090)
This way, if it errors, you're not stuck with 'unknown host: auto' when actually connecting.
2021-04-16 11:28:15 -04:00
David Choo
70e28604b8
Fix various horse bugs (#2115)
* Fix horse health display

* Fix horses warping back when damaged

* Fix horse jumping animation

* Fix horses not taking damage while standing on magma

* Allow mules and donkeys to jump
2021-04-15 15:31:03 -04:00
Camotoy
404419df08
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-04-12 15:10:55 -04:00
Camotoy
22c492fda6
More bounding box fixes (#2132)
- Fix decimal formatting error when running Geyser in another region
- Fix sneaking bounding box when flying
2021-04-12 12:42:42 -04:00
Camotoy
120769c7f6
Allow for crawling and moving in one-block spaces where possible (#1814)
This commit brings full support for crawling, sneaking under 1.5-block-tall spaces, and swimming in one-block areas. There is a check in place that decreases the player's speed to something comparable to Java if they are in a situation where they would otherwise go at normal walking speed (for example: without the check, a Bedrock player would go at full walking speed while crawling).
2021-04-12 00:35:53 -04:00
Camotoy
7dc9c031c2
Compile. (#2122) 2021-04-10 11:10:23 -04:00
Camotoy
8e28e445ba
More 1.16.220 fixes... (#2118)
- Fix pre-1.16.220 creative menu having duplicate items
- Fix 1.16.220 creative menu usage
2021-04-10 00:31:24 -04:00
Camotoy
34fa5475ff
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-04-09 11:26:03 -04:00
David Choo
e5497922d9
Fix player rotation lock while riding boats for 1.16.210+ (#2114) 2021-04-08 23:15:56 -04:00
Camotoy
7a7cf18e99
Fix banners on entity heads (#2110)
On Bedrock, a banner must be placed in the chestplate slot in order to be visible. On Java Edition, banners are placed in the helmet slot. This commit fixes the issue by migrating banners to the chestplate spot if the chestplate spot is empty.

This commit also fixes pillager poses if they're not holding a crossbow, along with a couple other optimizations.
2021-04-08 19:52:54 -04:00
Camotoy
e762448957
Set 1.16.220 as the default Geyser version and fix crafting (#2108)
* Set 1.16.220 as the default Geyser version

* Crafting on all items now works

* Don't re-use variables for readability
2021-04-08 19:32:06 -04:00
Camotoy
53ac196b61
Merge branch 'floodgate-2.0' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-04-06 00:52:22 -04:00
Camotoy
0a1c51bdad
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-04-06 00:52:09 -04:00
Camotoy
86b2901f02
1.16.220 support (#2105)
This update does not break compatibility with any other currently supported version of Bedrock.

Co-authored-by: Redned <redned235@gmail.com>
2021-04-06 00:14:06 -04:00
Tim203
21c8a389e3
Fixed an issue with forwarding player links 2021-04-03 19:50:35 +02:00
Konicai
8f6785e48f
Restrictions to commands players can send on Geyser Standalone (#2099)
- players cannot create a dump
- if the version command is sent by a player, it will not check for new updates
2021-04-02 13:36:30 -04:00
ImDaBigBoss
fb18a6493a
Add an option for actionbar hit cooldown (#2006)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-04-01 00:06:01 -04:00
Camotoy
aa5c3c30e1
Minor touchups (#2011) 2021-03-31 14:15:55 -04:00
Camotoy
2f42a4c630
Add furnace minecart item translation (#2003)
Conveniently enough, the minecart furnace icon still exists in the vanilla Bedrock Edition game (thanks to Kastle for this discovery). With this and the translation string still being present, we can add the item into the game with only minor issues.
2021-03-31 14:06:05 -04:00
Camotoy
946f38c00a
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-03-31 11:55:55 -04:00
Camotoy
3a4b1e4dc7
Prevent NPEs from GeyserConnector.getPlayerByUuid (#2070)
- If GeyserConnector.getPlayerByUuid is given null, it will return null
- Never set a session's UUID to null if possible - but have precautions if for some reason it is
2021-03-24 20:03:51 -04:00
Camotoy
7f03446262
Entity link cache fixes (#2068)
Note that this needs to be revisited to see if it's even needed, or perhaps some sort of Guava cache.

- `getCachedPlayerEntityLink` now removes the entry if found
- Skulls will not have player entity links so we shouldn't bother checking
- Clear the entity link cache on dimension switch
2021-03-24 11:09:24 -04:00
Tim203
677a8d68f6
Add an additional key searching fallback for Floodgate 2.0 2021-03-24 15:50:13 +01:00
Tim203
4c6c397f37
Fixed merge conflicts 2021-03-23 01:46:33 +01:00
Tim203
107cd5bd5a
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
2021-03-23 01:35:02 +01:00
Camotoy
86397ef483
Chunk cache improvements (#2053)
- Check for minimum and maximum Y values to fix stack traces
- Don't run half of the villager sleeping code unless they're actually sleeping
2021-03-21 11:31:09 -04:00
Camotoy
10c77a3214
Fix sign color changes messing with character count (#2054)
Color changes do not affect the maximum amount of characters allowed on a line.
2021-03-21 11:28:19 -04:00
Camotoy
930c4c538e
Update the interactive tag when necessary (#2039)
Update the interactive tag on entity metadata update, item slot change, and sneaking update; that way, if the tag should change, it will change.
2021-03-18 01:11:21 -04:00
Camotoy
f827b28852
More smoothed out shield code (#2051)
- Shield code is now down as the player is sneaking - it doesn't wait for the server to update our sneaking status
- Shield is now applied correctly when sneaking and then moving to the shield item
2021-03-18 00:53:14 -04:00
Camotoy
b176fc7a2f
SRV improvements and improvements for GeyserConnect (#2048)
- Individual per-player remote, port, and address
- Removal of RemoteServer class
- Do SRV lookup on startup and that's it
2021-03-17 11:15:57 -04:00
Camotoy
3d4fff8dee
Fix sleeping on older Minecraft server versions (#2049)
BED_POSITION is enough to trigger sleep.
2021-03-17 10:38:56 -04:00
Camotoy
d41d8b0ebf
Fix item durability 'resetting' on 1.16.210 (#2042) 2021-03-15 14:49:44 -04:00
Camotoy
2f058e05bd
Allow dyed horse leather armor to translate (#2016) 2021-03-14 12:52:09 -04:00
Camotoy
1d8961c498
Allow GeyserWorldManager to be overwritten while still holding a cache (#2036) 2021-03-14 12:26:47 -04:00
Camotoy
e71ffa455f
Fix brewing stand fuel input 2021-03-13 23:09:37 -05:00
Camotoy
48aa586b21
More formatting fixes 2021-03-13 18:07:43 -05:00
Camotoy
1cdd66ae0b
Cleaner ItemEntry retrieval in BedrockInteractTranslator 2021-03-13 15:01:55 -05:00
Camotoy
23ab69702d
More review fixes and make beacon more reliable 2021-03-12 17:07:29 -05:00
Camotoy
d4c21bb74c
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-12 11:51:48 -05:00
Camotoy
821e3126ea
Handful of review fixes 2021-03-12 11:51:37 -05:00
Camotoy
82ccfb1417
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-12 11:25:33 -05:00
AJ Ferguson
bba602b01e Fix loom output 2021-03-11 17:43:08 -09:00
Camotoy
09105e00b2
Fix item frame dropping on 1.16.210 (#2029)
For whatever reason, item frames use the PlayerActionPacket in any non-creative gamemode, but creative mode keeps existing behavior. This has the benefit of fixing adventure mode item frame item dropping.
2021-03-11 21:11:46 -05:00
Tim203
4229db0a2f
Merge remote-tracking branch 'origin/server-inventory' into floodgate-2.0
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
2021-03-10 20:46:50 +01:00
Camotoy
e493415241
More cartography parity fixes 2021-03-10 14:43:54 -05:00
Tim203
643098e09e
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/UpstreamPacketHandler.java
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
#	connector/src/main/java/org/geysermc/connector/network/translators/bedrock/BedrockServerSettingsRequestTranslator.java
2021-03-10 20:42:37 +01:00
Camotoy
370f3c18ba
Use compute for determining if a lectern if present
Reduces having to call both containsKey and get.
2021-03-10 13:54:09 -05:00
Camotoy
ded00dfd97
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-09 14:45:04 -05:00
Camotoy
9ae7c1de25
1.16.210 support (#2019)
This commit implements 1.16.210 support while still keeping 1.16.100 and 1.16.210 compatibility.

Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-03-09 12:51:48 -05:00
Camotoy
d80372e0b4
Also check out-of-bounds on player inventory 2021-03-08 18:17:14 -05:00
Camotoy
ffae69471d
Add protection for out-of-bounds inventory management 2021-03-08 18:13:26 -05:00
rtm516
efc7e43e02
Fix settings not displaying due to bedrock bug by delaying 1s (#2010)
* Fix settings not displaying due to bedrock bug by delaying 1s

* Update BedrockServerSettingsRequestTranslator.java
2021-03-08 17:00:44 -05:00
Camotoy
da11cd298c
Address requests 2021-03-08 16:57:31 -05:00
Camotoy
d19bf07b7a
Don't allocate the entire block size 2021-03-08 16:42:41 -05:00
Camotoy
3f14624d46
Fix some villager block trades being unable to stack 2021-03-08 15:53:47 -05:00
Camotoy
44e9dba759
Reject requests that are unavailable spaces; other things 2021-03-08 14:17:31 -05:00
Camotoy
55a1acfcb6
Fix close request desyncs with inventories of the same type, and
- Small object optimization in DoubleChestInventoryTranslator
- Sending inventory ID of 0 for inventory translation is valid
2021-03-06 12:24:39 -05:00
Camotoy
7fde39f247
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-06 11:09:27 -05:00
Camotoy
16e8dd0df1
Don't confirm if the inventory is the same type 2021-03-04 14:04:11 -05:00
Camotoy
ca3f9550dd
Remove unused variables; fix opening double chests quickly 2021-03-04 12:26:16 -05:00
Camotoy
f926b83b33
Fix capes of a *smaller* size throwing an error (#1998) 2021-03-04 11:32:56 -05:00
rtm516
e0e435fdc5
Fix capes being scaled wrong and invisible skins (#1940)
* Fix capes being scaled wrong and invisible skins

* Flush old image objects

* Remove alpha workaround and fix more scaling issues

* Remove unnecessary scale

* Reduce diff

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-03-03 18:00:29 -05:00
Tim203
a2d3ccfb2f
Whoops. Forgot to update Geyser to match recent global api changes 2021-03-03 19:57:52 +01:00
Camotoy
7e773c9970
Quietly handle unmappable Java items
If vanilla can handle them, so can we.
2021-03-02 19:10:17 -05:00
Camotoy
93726f5818
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-02 19:05:49 -05:00
Camotoy
e4e9758950
Fix logging into a server with Fabric Networking API (#1995)
* Fix logging into a server with Fabric Networking API

Turns out we prevented the response to LoginPluginRequestPacket. Fabric API 0.28 and later will not let a client join without this response.

* Switch back to Jitpack just for Protocol to prevent weird errors

* Re-add sub protocol check

* Simplify check
2021-03-02 19:02:34 -05:00
Camotoy
61e5784796
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-02 00:49:26 -05:00
Camotoy
e09f33c614
Clean up and fix more armor stand inconsistencies (#1988) 2021-02-27 12:19:30 -05:00
Tim203
e7eca7f7b9
Fixed reconnecting to the api 2021-02-27 13:14:40 +01:00
Camotoy
6775d88704
Handle no-NBT lecterns 2021-02-26 21:53:24 -05:00
Camotoy
f02105e9c7
Fix confirming when the server double-sends a window ID 2021-02-26 20:19:14 -05:00
Camotoy
ab9501da69
Use the inventory name always for villager inventories
Testing not crashing on 1.8 and 1.13.2.
2021-02-26 19:03:18 -05:00
Camotoy
6be71fc045
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-26 00:46:44 -05:00
Camotoy
acbcf4baf3
Fix shulker boxes resetting data and set all shulker boxes as valid 2021-02-25 21:51:50 -05:00
Camotoy
e1db626529
Fix closing the inventory from the server 2021-02-25 18:17:43 -05:00
Camotoy
0727008881
Villager fixes + other stuff
- Consoles trading with villagers should work better
- Villagers closing their inventory work now
2021-02-25 16:12:58 -05:00
Camotoy
ae3f50a79c
Firework star item translation (#1968)
Firework stars, unsurprisingly, share some code with fireworks. This commit adds a new FireworkBaseTranslator abstract class that both firework items extend from, in order to use the explosion translation code. Firework stars also show color.
2021-02-25 13:13:24 -05:00
Camotoy
325b8ab4d4
Fix rowing from Java to Bedrock (#1943)
Rowing apparently broke in possibly the 1.16 update and nobody noticed until now.
2021-02-25 13:12:25 -05:00
Camotoy
9f5a356180
Armor stand fixes (#1270)
Armor stands now show armor if invisible. This allows both names and armor to show on an armor stand, and should allow for custom models that use armor stands to show, to an extent.
2021-02-25 12:54:30 -05:00
Camotoy
255c7ac0d2
Revert "Add barrel as a valid single chest block"
Barrels are a bit more complicated to lump in with chests for the time being. It *can* be fixed, but it requires workarounds.

This reverts commit 07f36affb9.
2021-02-25 12:22:05 -05:00
Camotoy
9f1fa51cfc
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-25 12:15:46 -05:00
AJ Ferguson
07f36affb9 Add barrel as a valid single chest block 2021-02-25 01:41:04 -09:00
AJ Ferguson
9e6402c279 Fixes 2021-02-24 20:14:01 -09:00
Tim203
c16c66b860
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	connector/pom.xml
#	connector/src/main/java/org/geysermc/connector/GeyserConnector.java
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
#	connector/src/main/java/org/geysermc/connector/network/translators/bedrock/BedrockNetworkStackLatencyTranslator.java
#	connector/src/main/java/org/geysermc/connector/skin/SkinProvider.java
#	connector/src/main/java/org/geysermc/connector/utils/SettingsUtils.java
2021-02-25 02:28:48 +01:00
Camotoy
f480fbfdf6
More changes to allow Geyser to cooperate better with bad internet (#1951) 2021-02-21 18:57:09 -05:00
Camotoy
2974afdce0
Small, inconsequential changes 2021-02-21 18:17:31 -05:00
Camotoy
e2df486eac
oops 2021-02-20 23:54:15 -05:00
Camotoy
f849a5b9f9
A bunch of fixes 2021-02-20 23:52:49 -05:00
David Choo
b7828267a5
Projectile Movement (#1929)
Fixes

    #1780
    #1778
    The laggy fireballs
    Llama spit
    Shulker bullets
2021-02-19 11:12:36 -05:00
Camotoy
605201afc0
Make changes required for Protocol 2.6.2 2021-02-17 19:39:10 -05:00
Camotoy
85b8fe2734
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-17 19:33:51 -05:00
Mark Vainomaa
c4573bb73d
HAProxy PROXY protocol support for upstream connections (#1713)
* Ignore unknown properties on configuration subclasses

* Implement upstream PROXY protocol support
2021-02-17 18:25:41 -05:00
Camotoy
9208943ac6
Bump Network and Netty dependencies (#1775) 2021-02-17 18:00:53 -05:00
Camotoy
d9f8e9eec2
Improve command freezing and fix up command suggestion translation (#1936)
Merge commands with the same parameters (thanks Supreme)
    Add more suggestion types (blocks, items, entities)
    More optimizations


Co-authored-by: SupremeMortal <6178101+SupremeMortal@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-02-17 18:00:00 -05:00
bundabrg
15027c222e
Fix NPE when a TitlePacket of type TIMES is sent (#1944)
References: https://github.com/bundabrg/GeyserReversion/issues/29

Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2021-02-17 00:58:08 -05:00
bundabrg
fc712ea892
Fix NPE in ServerEntityAnimationPacket (#1942)
Closes: https://github.com/bundabrg/GeyserReversion/issues/41

Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2021-02-17 00:23:55 -05:00
YHDiamond
62cbdb8f5c
[ci skip] Fixed if spacing (#1941)
Co-authored-by: yehudahrrs <47502993+yehudahrrs@users.noreply.github.com>
2021-02-16 20:09:18 -05:00
Camotoy
22c39d285e
Make BlockInventoryHolder block strings immutable; clean up lectern unloading 2021-02-16 19:09:57 -05:00
Camotoy
72186d91f1
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-16 16:47:58 -05:00
Camotoy
e0bd5a62a7
Fix up some SpotBugs suggestions (#1911)
This is a manual go-through of some bugs SpotBugs pointed out.
2021-02-16 16:25:46 -05:00
Tim203
c79979e3e3
Added timestamp to BedrockData 2021-02-16 18:54:04 +01:00
Camotoy
aa47e75da6
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-15 23:49:35 -05:00
Camotoy
1f1d94aa81
Don't allow the sub-MOTD to be empty (#1933)
As of 1.16.210.59, the sub-MOTD cannot be blank: https://bugs.mojang.com/browse/MCPE-117979

This workaround will be implemented now so the widest range of Geyser versions will properly show a ping in 1.16.210 - better an 'outdated server' message than 'unable to connect to world.'
2021-02-15 21:41:11 -05:00
Camotoy
93a74d669d
Skin and skull fixes (#1923)
* Skin and skull fixes

- Handle the occasional greater-than-128-px skin
- Remove unused Jackson dependency
- Update used Jackson dependency
- Handle skin downloading on another thread

* Other small touchups

* Flush after rescaling
2021-02-15 16:36:47 -05:00
Camotoy
f2550de633
Ping/MOTD changes required for 1.16.210.59 (#1931) 2021-02-15 12:57:18 -05:00
Camotoy
ec23e409b6
Use switch statements, and change default block usage
This is to support future changes of using multiple block translators
2021-02-13 15:29:54 -05:00
Tim203
52ddf8c556
Moved skin uploading to the global api 2021-02-12 22:22:45 +01:00
Camotoy
ce33ca56a9
[ci skip] Formatting fixes 2021-02-12 14:43:29 -05:00
Camotoy
78337830c6
Use the real block for opening inventory when possible 2021-02-12 14:39:41 -05:00
Camotoy
98b2a0e51b
Fix NPE with MOTD (#1921) 2021-02-12 14:16:29 -05:00
Camotoy
aaeca23f54
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-10 23:53:45 -05:00
Camotoy
b16e1d6b43
Threading and ping improvements (#1870)
- Don't schedule for setting jumping on and off if cache chunks is enabled, since we don't need to know that
- Add a new setting to disable player ping forwarding. Hopefully this helps with timeouts.
2021-02-10 12:18:31 -05:00
Camotoy
1ec589fa35
Enable debug property in Log4J config if applicable (#1906)
With this commit, debug messages in Netty and Protocol will now show if debug mode is enabled in the Geyser standalone config.

There is also some small tuning to the PacketTranslatorRegistry for cleanliness and maybe some minor performance.
2021-02-08 13:30:37 -05:00
Camotoy
3140d3ced7
Allow Geyser to boot if it cannot download en_US file (#1907)
This commit allows Geyser to start if it is unable to download Minecraft's English locale file, instead of throwing an exception that stops it.
2021-02-07 22:57:44 -05:00
bundabrg
66fcd87ce6
Remove extra bracket from BOUYANCY_DATA (#1903)
Co-authored-by: bundabrg <bundabrg@grieve.com.au>
2021-02-07 21:18:20 -05:00
Camotoy
8670172f8d
Revert "Start work on using the world block for inventories"
Oops! Not finished yet!!

This reverts commit 454896a7ad.
2021-02-05 11:48:12 -05:00
Camotoy
47879c913b
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-02-04 21:25:29 -05:00
Camotoy
c26a2baed6
Add more metrics (#1896)
- Add the Java version being used
- Add the Minecraft server version being used, alongside the platform type that is using that version. Not used for proxies as those have to be on latest to support the latest Minecraft version
2021-02-03 19:54:35 -05:00
Brave Chicken
db38b0d45d
Fix EndGateway translation issue (#1892)
* Fix EndGateway translation issue.

* Change contains check to instanceof LongTag as requested.

* Add space after if as requested.

Co-authored-by: Brave_Chicken <bravechickengamer@gmail.com>
2021-02-02 11:40:28 -05:00
Tim203
cf149b58e0
Fixed remaining merge conflicts 2021-02-02 00:46:46 +01:00
Tim203
5ad2510b87
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/command/defaults/SettingsCommand.java
#	connector/src/main/java/org/geysermc/connector/network/UpstreamPacketHandler.java
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
#	connector/src/main/java/org/geysermc/connector/network/session/cache/WindowCache.java
#	connector/src/main/java/org/geysermc/connector/utils/LoginEncryptionUtils.java
#	connector/src/main/java/org/geysermc/connector/utils/StatisticsUtils.java
2021-02-01 12:02:49 +01:00
Camotoy
454896a7ad
Start work on using the world block for inventories 2021-01-30 16:05:27 -05:00
AJ Ferguson
4a8d93752b Handle DESTROY creative action 2021-01-29 03:34:56 -09:00
Camotoy
2d37d3f276 Add more debug logging 2021-01-29 00:36:43 -05:00
Camotoy
3b847d93b3 Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-29 00:32:35 -05:00
rtm516
498f7653d3
Fix NPE when link entity not found and use non-deprecated constructor (#1706)
* Fix NPE when link entity not found and use non-deprecated constructor

* Extract method call to variable

* Update PlayerEntity.java

* Fix indentation
2021-01-28 11:33:26 -05:00
YHDiamond
aec08e7d3c
Add images to statistics menu (#1719)
Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
2021-01-28 00:23:27 +00:00
Camotoy
1676242c4f
Add precaution if lectern container is not open 2021-01-22 13:36:27 -05:00
Camotoy
3dc5890649
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-22 13:36:06 -05:00
Camotoy
5a8604fe54
Skin fixes and optimizations (#1856)
- Fix self-assigned player skins getting overwritten
- Fix players with no skin silently throwing an exception, and properly handle it instead
- CRITICAL bug fix of handling Deadmau5's skin - it's not handled by his UUID but by his username
2021-01-21 19:03:46 -05:00
Camotoy
b93ce33b38
Localize Done in the OAuth prompt (#1851)
Oops.
2021-01-21 22:54:18 +00:00
Camotoy
787e6fe5f7
Fix enchantments when there are less than three options 2021-01-20 18:46:04 -05:00
AJ Ferguson
5d4b368e51 Fix inventory bug when respawning 2021-01-20 11:09:28 -09:00
Camotoy
ca620d6dd8
Add some comments and fix book editing in creative 2021-01-19 19:01:51 -05:00
Camotoy
2304c1375e
[ci skip] Clarify strip NBT comment 2021-01-19 18:22:07 -05:00
Camotoy
75ae28f460
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-17 11:12:47 -05:00
Camotoy
f7822e07eb
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-17 11:12:38 -05:00
Camotoy
2d9baf1bfc
Send message to Java if command is Bedrock-only (#1834)
* Send message to Java if command is Bedrock-only

If a Java player attempts to use a Bedrock-only command, such as `geyser statistics`, they will get an error message stating that this command is only for Bedrock players.

This commit also cleans up Velocity Adventure dependency usage. Issues were caused because of the way relocation works and because Velocity also uses Adventure.

* Only look for a session if we have to

* Update languages submodule
2021-01-16 22:18:13 -05:00
RednedEpic
da512da511 Include 1.16.5 in version command too 2021-01-15 21:59:41 -06:00
AJ Ferguson
234c6542bb Refactor creative request translator and fix bugs 2021-01-14 19:45:59 -09:00
AJ Ferguson
95703d2ea7 Update inventory if request was rejected 2021-01-13 19:59:11 -09:00
AJ Ferguson
4ee3143fe9 Add delay to legacy recipe detection
Workaround for an issue which will be properly fixed later.
2021-01-13 19:40:01 -09:00
AJ Ferguson
196c9f5c17 Remove debug lines 2021-01-13 19:19:01 -09:00
AJ Ferguson
e87ae8f0dd Merge remote-tracking branch 'remotes/upstream/master' into server-inventory-upstream
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
2021-01-13 18:49:20 -09:00
Camotoy
feae0573de
Merge branch 'server-inventory' of https://github.com/Camotoy/Geyser into server-inventory 2021-01-13 21:34:57 -05:00
Camotoy
454fd102d6
Add better destroy support 2021-01-13 21:34:47 -05:00
Camotoy
6fdfcfb35c
Clarify that we do support 1.16.201 (#1836) 2021-01-13 14:28:39 -05:00
AJ Ferguson
d3cb069594 WIP. Autocrafting without java recipe book 2021-01-12 16:37:12 -09:00
Extollite
c0a64659c2
Close en_us.hash stream (#1833) 2021-01-12 15:41:15 -05:00
Extollite
dd0b4bafe8
Close locale streams (#1832)
* Close locale streams

* Fix formatting
2021-01-12 15:06:48 -05:00
Camotoy
af405f320a
Prevent CME when adding players' emotes (#1831) 2021-01-12 14:42:53 -05:00
YHDiamond
fb283fcce8
Add advancements GUI (#1579)
Using /geyser advancements, Bedrock clients can get a visual on their progress.

Co-authored-by: yehudahrrs <47502993+yehudahrrs@users.noreply.github.com>
Co-authored-by: Olivia <chew@chew.pw>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 21:23:09 -05:00
Camotoy
6a9d4cd071
Implement 1.16.100 anvil renaming support 2021-01-11 20:06:55 -05:00
Camotoy
4db9ec92bf
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-11 19:46:39 -05:00
rtm516
1c0cc4622a
Microsoft account authentication (#1808)
Microsoft accounts can now use Geyser, while maintaining full backwards compatibility with Mojang accounts.

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 15:52:02 -05:00
Camotoy
6aa74a2322
Allow server pong to appear if MOTDs are too long (#1445)
* Prevent server pong from appearing if MOTDs are too long

If the server MOTDs are 340 characters or longer, they will not appear. If this is the case, we trim each.

* Implement a more exact fix
2021-01-11 15:37:37 -05:00
Camotoy
d6461e71fb
Add message if Geyser thinks the English locale is missing (#1825) 2021-01-10 20:00:48 -05:00
David Choo
9232c5565f
Add Ender Dragon effects and sounds (#1781)
* Add Ender Dragon effects and sounds

* Add proper death effect and clean up

* Add Ender Dragon respawn sound

* Possibly fix dragon breath direction?

* Update mappings

* Fix death animation triggering at low health

* Trigger death event when health is 0 and add explosions back

* Add comment
2021-01-09 20:43:03 -05:00
Camotoy
54fb56ea85
Add legacy crafting support for Spigot and finish up standalone 2021-01-09 16:45:32 -05:00
AJ Ferguson
554ec82ef5 Shaped recipe detection 2021-01-09 04:10:27 -09:00
Camotoy
9bfc5d320c
Work-in-progress checks for legacy slot checking 2021-01-09 00:38:53 -05:00
AJ Ferguson
9118ec6840 wip support old crafting 2021-01-08 17:01:31 -09:00
Camotoy
ade4c14911
Block breaking refactors (#1336)
Client-side block animations and reach checks are now added.

This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking.

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 22:43:36 -05:00
Camotoy
fe23c79053
Implement book editing (#1117)
* Implement book editing

Updates the PR created by @ForceUpdate1 for 1.16 support. Seems to work fine now that hand support is in MCProtocolLib.

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>

* Remove debug line

* Simplify code

Currently still borked for creative mode.

* Fix books on creative

* Bug fixes

* Fix NPE?

* Blind fixes

* Send Book update before any player actions

* Remove debug prints

* Fix out of bounds for page replace and add

* Fix editing desync and remove empty pages from the end

* Send edit packet after signing

* Refactor

* Clean up and fix creative

* Apply suggestions from code review

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
Co-authored-by: David Choo <davchoo3@gmail.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 19:40:34 -05:00
Camotoy
92c86cf15b
Null check tick thread (#1812) 2021-01-05 23:28:31 -05:00
Camotoy
c8016647f2
Clean up and add mobile button for horse opening 2021-01-05 19:08:54 -05:00
Camotoy
0641800be7
Add Tickable interface (#1790)
* Add Tickable interface

By having a tickable interface, we're only dedicating one thread to ticking entities and running tasks as opposed to several. This will also help with implementing world border support.

* removeEntity already clears tickableEntities for us

* Only tick the entity if it's not being ticked
2021-01-05 18:41:20 -05:00
AJ Ferguson
b6389317f0
Fix minor bug in auth form (#1806) 2021-01-05 13:45:01 -05:00
Camotoy
a88678a5c1
Add manual recipes as Recipe classes for future usage 2021-01-04 22:15:55 -05:00
Camotoy
1d47dc3f18
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-04 20:30:19 -05:00
AJ Ferguson
ff69752d2c Remove unnecessary is_block null check 2021-01-04 15:16:21 -09:00
AJ Ferguson
57e176efd6 Optimize stackSize
Co-Authored-By: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-04 15:12:26 -09:00
AJ Ferguson
a160e3694b Add stackSize to ItemEntry 2021-01-04 14:47:48 -09:00
Camotoy
50f295b4cd
Remove unneeded GeyserItemStack constructor and add comments 2021-01-04 18:19:43 -05:00
Tim203
5ad495ce97
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	common/src/main/java/org/geysermc/common/window/CustomFormBuilder.java
#	common/src/main/java/org/geysermc/common/window/CustomFormWindow.java
#	common/src/main/java/org/geysermc/common/window/FormWindow.java
#	common/src/main/java/org/geysermc/common/window/ModalFormWindow.java
#	common/src/main/java/org/geysermc/common/window/SimpleFormWindow.java
#	common/src/main/java/org/geysermc/common/window/button/FormButton.java
#	common/src/main/java/org/geysermc/common/window/button/FormImage.java
#	common/src/main/java/org/geysermc/common/window/component/DropdownComponent.java
#	common/src/main/java/org/geysermc/common/window/component/InputComponent.java
#	common/src/main/java/org/geysermc/common/window/component/SliderComponent.java
#	common/src/main/java/org/geysermc/common/window/component/StepSliderComponent.java
#	common/src/main/java/org/geysermc/common/window/component/ToggleComponent.java
#	common/src/main/java/org/geysermc/common/window/response/CustomFormResponse.java
#	common/src/main/java/org/geysermc/common/window/response/ModalFormResponse.java
#	common/src/main/java/org/geysermc/common/window/response/SimpleFormResponse.java
#	common/src/main/java/org/geysermc/floodgate/util/EncryptionUtil.java
#	connector/src/main/java/org/geysermc/connector/network/session/cache/WindowCache.java
2021-01-04 13:37:58 +01:00
AJ Ferguson
8928d554a1 WIP autocrafting using java recipe book
work in progress. many edge cases are currently unhandled. will not work at all pre 1.12. (support is planned)
2021-01-03 17:54:26 -09:00
Camotoy
50b80a64d3
Dimension switching cleanup (#1694)
* Dimension switching cleanup

Cleans up dimension switching logic that should no longer be needed. Also fixes above Nether Bedrock building dimension switching.

* Clear thunder on dimension switch too

* Clarify fake dimension switch function name

* Javadoc that
2021-01-03 19:06:20 -05:00
Camotoy
1c7567d79d
Various resource pack fixes (#1769)
- Fixes an instance where an invalid pack_manifest file could be present
- Fixes instances where JSON files were not read as UTF-8
2021-01-03 12:53:26 -05:00
YHDiamond
1a08e1104d
Fix stopsound bug (#1771)
* Fix stopsound not working bug

* removed extra imports

* Update JavaPlayerStopSoundTranslator.java

* Update JavaPlayerStopSoundTranslator.java

* Update JavaPlayerStopSoundTranslator.java

* Fix packet names and fix specific sounds not stopping

Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-02 18:51:41 -05:00
AJ Ferguson
528a9a4431 Crafting table slot mappings 2021-01-01 18:37:33 -09:00
Camotoy
396d1b6b61
Fix items on campfires (#1779) 2021-01-01 18:33:21 -05:00
Camotoy
eccb48844e
Allow enderman to make provoked sound when angry (#1763) 2021-01-01 16:55:04 -05:00
Camotoy
7a82852134
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-01 14:22:44 -05:00
Camotoy
2a5c134ea7
Update server inventory copyrights to 2021 2021-01-01 14:22:26 -05:00
Camotoy
8317961340
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-01-01 14:20:52 -05:00
Camotoy
186d94917a
Update copyright to 2021 (#1772)
* Update copyright to 2021

Free commit!

* These don't need a copyright

* Don't downgrade the mappings
2021-01-01 10:10:36 -05:00
AJ Ferguson
b7b3278d8b item painting. cursor net id 2020-12-31 17:39:54 -09:00
Camotoy
77153e6d4a
Work around there being a void floor in Bedrock (#1405)
* Work around there being a void floor in Bedrock

If the player's Y coordinate is -38 or below, we teleport the player below the void floor and they can safely die. :)

* Don't teleport if below Y -40

* sigh

* Have floorY be its own variable

* Add more comment

* More comments

* Finish my thought
2020-12-31 20:05:00 -05:00
Camotoy
c4fc604e0c
Optimize stonecutter button code 2020-12-29 20:31:48 -05:00
Camotoy
3c1a40c56a
Better net ID handling 2020-12-29 19:59:22 -05:00
Camotoy
f4b1d470c3
Merge branch 'server-inventory' of https://github.com/AJ-Ferguson/Geyser into server-inventory 2020-12-29 19:02:11 -05:00
Camotoy
ac4f6eceac
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2020-12-29 19:01:59 -05:00
AJ Ferguson
e3b94bc859
Thrown potion entity color (#1756)
* Fix thrown potion color

* Prevent area effect cloud from appearing to catch on fire

* Don't set ENCHANTED flag on all potions
2020-12-29 18:58:02 -05:00
David Choo
fe63a7f7ab
Fix pick block (#1753)
* Use pick_item mappings

* Update mappings

* Update mappings and fix wording
2020-12-29 18:09:42 -05:00
Camotoy
a5c020e7ee
More comments 2020-12-28 13:16:17 -05:00
Camotoy
3ba396e625
Fix some temporary inventory blocks not disappearing 2020-12-28 00:47:10 -05:00
Camotoy
2265de3ae9
lecterns 2020-12-28 00:29:27 -05:00
Camotoy
790c695b27
Add TODO 2020-12-27 11:08:48 -05:00
Camotoy
956d264c3e
Anvil renaming works; other things 2020-12-26 22:55:14 -05:00
AJ Ferguson
60da3b9432 Temp slot 2020-12-26 18:44:48 -09:00
Camotoy
4b461e5e0a
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2020-12-26 19:52:16 -05:00
Camotoy
d1c571d710
Fix anvil renaming (#1744)
Turns out it *was* our fault. Oops.
2020-12-26 19:51:11 -05:00
Camotoy
7c4e95625a
Cleanup and delete FilterTextPacket - PRing to the main branch 2020-12-26 19:16:35 -05:00
Camotoy
078af59249
Streamline Item Net ID getting; cartography table finished 2020-12-26 16:41:50 -05:00
Tim203
77de991bcf
Change Jenkins url and name to Open Collaboration (#1732) 2020-12-26 21:40:49 +01:00
Camotoy
eb5e4d79bb
Add visual damage support with thorns (#1728) 2020-12-26 15:39:46 -05:00
Camotoy
06f346b30b
Fix offset issue 2020-12-26 13:24:50 -05:00
Camotoy
c1f5380ed1
Add horse inventory support 2020-12-26 12:20:59 -05:00
Camotoy
c7fade295e
Add swap support for creative mode; start on cartography table 2020-12-24 20:43:24 -05:00
Camotoy
3d0b0a1076
Stonecutter fixed; Loom improved 2020-12-24 18:29:25 -05:00
Camotoy
9fc6228fc0
GeyserSession: remove 32 render distance cap (#1546)
Having an incongruency between the server render distance and the client render distance appears to cause issues, and I have not been able to encounter such a crash.
2020-12-24 13:40:57 -05:00
Camotoy
617a1216d5
Initial work on stonecutters 2020-12-24 11:23:47 -05:00
Camotoy
6ae81cce52
Full banner loom support 2020-12-23 22:53:54 -05:00
Mark
c67d91943c
HAProxy PROXY protocol support for downstream connections (#1688)
* Implement downstream PROXY protocol support

* Clarify the configuration version updating procedure

* Bump netty-resolver-dns to 4.1.56.Final

* Update Netty to .56

* Don't increase jar size by 2MB

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2020-12-23 20:47:29 -05:00
D3ATHBRINGER13
4d80edf6d9 Initial loom funtionality 2020-12-24 00:48:31 +00:00
Camotoy
0f735a8330
Block entity cleanup 2020-12-23 12:37:55 -05:00
Camotoy
e4ecd1a092
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2020-12-23 12:32:39 -05:00
Camotoy
ff4f712eda
Implement beacon 2020-12-23 12:30:36 -05:00
Camotoy
f4f804e1ca
Enchantment table works; anvil is almost there 2020-12-23 01:21:00 -05:00
Camotoy
009905184e
Add grindstone and smithing table 2020-12-21 22:44:01 -05:00
Camotoy
c6b4d163a1
Improve creative support 2020-12-21 21:09:14 -05:00
Camotoy
dbfdae63f1
Add precautions to prevent stack traces on incomplete/unknown place sounds (#1717) 2020-12-20 20:42:14 -05:00
Camotoy
b490dcfcbb
Improve doDaylightCycle translation (#1711)
Previously, we wouldn't send the time if the server was sending the same time with doDaylightCycle on. However, this isn't vanilla behavior (for Bedrock nor Java) and can occasionally cause irregularities. The time is now always sent to Bedrock clients, and a daylightCycle field is added to GeyserSession to keep track of the doDaylightCycle gamerule we need to send to Bedrock. Removing the map we used to store the time may also improve memory usage since this was never cleaned up.
2020-12-20 20:41:07 -05:00
Camotoy
d69896b381
Fix NPE when no item can be found from a block (#1718)
This commit also removes an old map previously used for block entity translators
2020-12-20 20:40:21 -05:00
Tim203
d6c2507bb5
Fixed some bugs 2020-12-20 17:34:46 +01:00
DoctorMacc
f47cf32d90
Make my life tolerable 2020-12-19 19:19:44 -05:00
DoctorMacc
1705f1034c
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2020-12-18 18:37:54 -05:00
DoctorMacc
aa4a1058e3
Brewing stand support; other attempts 2020-12-17 21:47:18 -05:00
Camotoy
c92150013f
Allow /help to work even if command suggestions are disabled (#1703)
* Allow /help to work even if command suggestions are disabled

This sends a minimal available commands packet to permit /help sending to the server.

* Fix whitespace

* Just send an empty packet

* Change variable name
2020-12-17 14:10:58 -05:00
rtm516
ce9cd92b2e
Update GeyserConnector.java to fix JavaDoc (#1701) 2020-12-17 17:25:38 +00:00
qlow
9f6182f8df
Added a simple way to get a player by their xuid (#1642)
* Added IGeyserPingPassthrough#getPingInformation(InetSocketAddress) to make logging of the pinging IPs possible

* Added GeyserConnector#getPlayerByXboxUuid

* Added GeyserConnector#getPlayerByUuid and added some javadocs

* Update connector/src/main/java/org/geysermc/connector/GeyserConnector.java

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

* Update connector/src/main/java/org/geysermc/connector/GeyserConnector.java

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

* Update GeyserConnector.java

* Update SkinManager.java

* Update SkinProvider.java

* Renamed getPlayerByXboxUuid to getPlayerByXuid

Co-authored-by: qlow <info@qlow.eu>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2020-12-17 11:58:49 -05:00
DoctorMacc
33a86485dc
Implement dropper/dispenser, hopper, shulker 2020-12-17 11:46:11 -05:00
DoctorMacc
929b0ba80c
Refactors, and add furnace 2020-12-16 23:52:45 -05:00
Camotoy
82179797ab
Add proper ominous banner translation (#1692)
The ominous banner is a separate banner type in Bedrock. If we detect the ominous banner pattern, then we set the ominous banner type in NBT. This process is also checked vice-versa, allowing the ominous banner to be pulled from the Bedrock creative menu.
2020-12-16 12:50:16 -05:00
DoctorMacc
988e697a70
Crafting table works 2020-12-15 23:33:17 -05:00
DoctorMacc
3b3e72d5c3
Initial crafting table support 2020-12-15 23:01:27 -05:00
Tim203
e69ad0e560
Geyser can compile now 2020-12-15 22:31:14 +01:00
Tim203
cd13e03730
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
#	connector/src/main/java/org/geysermc/connector/network/translators/bedrock/BedrockNetworkStackLatencyTranslator.java
#	connector/src/main/java/org/geysermc/connector/network/translators/java/JavaJoinGameTranslator.java
#	connector/src/main/java/org/geysermc/connector/utils/SettingsUtils.java
2020-12-15 22:06:59 +01:00
Camotoy
988fd66a85
Fix boat movement on land (#1668)
* Fix boat movement on land

1.16.100 appears to now take advantage of two newer entity metadata properties, IS_BUOYANT and BUOYANCY_DATA. Without the former, moving on land will not work properly. With the former and without the latter, moving in water no longer works.

* Use offset kind of
2020-12-15 13:09:40 -05:00
Camotoy
aed1eef6e1
Update Adventure and fix some legacy hover events (#1681) 2020-12-15 11:24:02 -05:00
Camotoy
55cf7d1c54
Fix more scoreboard crashing and oddities (#1665)
* Various fixes

* Apply updateType fix as well

* Slight optimization
2020-12-14 18:22:31 -05:00
Camotoy
8b5ef7478c
Fix PS4 behavior with NetworkStackLatencyTranslator (#1678) 2020-12-14 15:47:17 -05:00
RednedEpic
655e218115 Add settings command for settings menu as it broke in the settings screen in 1.16.100 2020-12-12 01:45:54 -06:00
RednedEpic
31209be79e Ensure spawn radius is always 0 on the client's end
Fixes #1496 to the best of my knowledge. Any issue regarding the spawnpoint being off in terms of radius is up to the server at this point - would not be an us situation here.
2020-12-12 01:23:30 -06:00
RednedEpic
70031c65e7 Handle keepalives better (Closes #965)
Bedrock cuts off the last 3 digits consistently every time, meaning that the keepalive returned from bedrock is never fully accurate. However, if we multiply the value by 1000, then divide by 1000 when sending back to java, the proper value is returned.
2020-12-12 00:45:41 -06:00
Tim203
9500da2ef0
Small changes 2020-12-12 01:39:09 +01:00
RednedEpic
a60ab4e80e Fix colored particles (Closes #1627) 2020-12-11 17:15:49 -06:00
RednedEpic
047bf5f0f4 Fix armor stand rotation (Closes #1634) 2020-12-11 17:06:33 -06:00
Camotoy
f19922ecf0
EnderCrystalEntity: don't appear to be on fire if fire is below (#1651) 2020-12-11 12:55:37 -05:00
Tim203
45596a87a9
Use Cumulus as form library 2020-12-10 22:57:48 +01:00
Camotoy
87c52ad524
Add a config option for toggling showing coordinates (#1645) 2020-12-10 11:13:36 -05:00
rtm516
91cdda95db
Change version in query to use a more informative string (#1635)
* Change version in query to use a more informative string

* Fix removal of string

* Cleaner implementation of version

* Fix build

* Make more explicit what we're replacing

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-12-09 15:14:12 -05:00
rosiecube
2a44874458
Fix Bedrock ItemEntity Y position bug (#1636)
Setting motion while on the ground causes visual issues. Additionally, there is an offset difference in the movement of an item entity.
2020-12-09 15:09:14 -05:00
DoctorMacc
f167ed2583
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2020-12-09 11:57:46 -05:00
Camotoy
8e274daa75
Change default protocol version to 422 (#1640)
* Change default protocol version to 422

* Update Protocol

* Actually update to Protocol 2.6.1-SNAPSHOT

* Keep languages commit the same
2020-12-09 11:30:59 -05:00
DoctorMacc
049242db4b
Update to 1.16.200 2020-12-09 01:12:02 -05:00
D3ATHBRINGER13
3bcdf4cca1
Add map and banner cloning and map extending (#1623)
* Add all the crafting multi uuids

* Remove BANNER_ADD_PATTERN

* Remove TODO
2020-12-07 14:27:42 -05:00
qlow
a173005767
Added IGeyserPingPassthrough#getPingInformation(InetSocketAddress) to make logging of the pinging IPs possible (#1633)
Co-authored-by: qlow <info@qlow.eu>
2020-12-07 14:04:50 -05:00
Camotoy
798ae34cd1
WolfEntity: fix entire wolf being set to a color in rare instances (#1630) 2020-12-06 14:46:31 -05:00
Camotoy
2f294c9466
Fix player heads with a custom name (#1625) 2020-12-04 17:48:33 -05:00
OnlyBMan
2c0f3ec84d
Custom skull block support (#683)
Custom skulls are now implemented within the world when placed as a block. This is achieved by placing a fake player entity in the same spot.

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: bundabrg <brendan@grieve.com.au>
Co-authored-by: bundabrg <bundabrg@grieve.com.au>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-12-04 16:55:24 -05:00
rtm516
2067143b57
Fix supported version display name (#1593)
* Fix supported version display name

* Update connector/src/main/java/org/geysermc/connector/network/BedrockProtocol.java
2020-12-03 19:21:32 -05:00
Camotoy
f6a26410da
Supply a unique network ID for each recipe (#1615)
This fixes crashes in the Minecraft betas.
2020-12-02 15:39:24 -05:00
Tim203
f7d2378845
Added Floodgate to GeyserDump 2020-12-01 23:17:54 +01:00
Tim203
deae3d566d
Updated DeviceOs 2020-12-01 19:54:51 +01:00
Bastian Oppermann
24fd7dafc5
Do not send server custom chart for Metrics (#1610)
The server chart is automatically populated by the bStats backend.
2020-12-01 11:40:07 +00:00
Camotoy
ffd0c211fc
Fix villagers accepting books (#1605)
* Hopefully fix villagers accepting books

Fixes a couple of inconsistencies getting books from the creative menu.

* Fix fake news
2020-11-30 10:55:35 -05:00
rtm516
eb687e6638
Add check to fix NONE team color causing an NPE (#1602) 2020-11-28 15:10:19 +00:00
rtm516
da2dc69441
Update MCProtocolLib to Adventure migration (#1572)
* Use raw message data instead of converting the message

* Update MCProtocolLib to Adventure

* Ignore MCProtocolLib Adventure depend

* Remove unused dependency

* Fix isMessage handling `null` wrong.

* Update to adventure 4.2.0

* Clean-up isMessage

* Fix tests

* Clean-up of catch statements
2020-11-27 18:28:08 -05:00
Camotoy
11d9d30050
Fix mounts being unmountable with cache chunks (#1576)
Teleports need to be confirmed before riding
2020-11-27 17:56:32 -05:00
Tim203
e583abffdf
Split Forms into an Api and an implementation 2020-11-26 23:00:43 +01:00
Carbuino
894275b8c4
Update UpstreamPacketHandler.java (#1570)
Changed the logging in message to display in the Action Bar instead of spamming the chat.
2020-11-24 11:14:02 -05:00
RednedEpic
896638ed84 Add support for latest beta (1.16.200.56) 2020-11-24 00:47:57 -06:00
rtm516
e412ba0993
Clear the Reflections scanners to stop it trying to scan (#1582) 2020-11-23 01:08:59 +00:00
rtm516
881e7a051c
Another android fix (#1575)
* Fix en_us hash reading on Android (again)

* Fix hash generation methods for Android
2020-11-22 10:40:53 +00:00
rtm516
9ed3197191
Fix en_us downloading and hashing on Android (#1574) 2020-11-22 01:59:57 +00:00
rtm516
0268ef7d2b
Clean-up translation string implementation (#1567) 2020-11-21 00:44:33 +00:00
Camotoy
67d5993ae1
LivingEntity: add visual support for riptide spin attack (#1551) 2020-11-20 18:06:27 -05:00
a70d3e2150
Fix inconsistencies with movement and position (#699)
Movement is now significant better, especially on slabs, stairs, and other half-blocks.

Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: Tim203 <mctim203@gmail.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-11-20 14:56:39 -05:00
rtm516
4297215420
More chat fixes (#1557)
* Fix positional translation arguments not being handled

* Fix locale fallback

* Fix command completion

* Remove the expensive call to `containsKey`

* Unify adventure versions

* Fix some more formatting issues due to parity

* Fix and update tests

* Update adventure

* Add Javadoc for getCommandNames

* Formatting

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-11-18 23:18:36 +00:00
Tim203
b8f398aa3c
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/GeyserConnector.java
#	connector/src/main/java/org/geysermc/connector/network/translators/java/JavaJoinGameTranslator.java
2020-11-18 19:45:25 +01:00
Tim203
7e3a736f20
Register Floodgate payload, updated Statistics, smaller jar, fixed bugs
Quite a lot of changes, but I was too lazy to split them in different commits (and they'll be squashed later anyway):
* Floodgate plugin message channels are now registered (because Spigot requires that, and I guess it's better practice)
* Updated the Statistics form to match the new Forms API
* The common jar is now much smaller, because Jackson isn't needed anymore in the common module
* Fixed some bugs in Forms where empty fields would lead to excluding them in the serialization (making Bedrock complain)
And a few other things, like a new boolean in RawSkin saying if the Skin is an Alex or Steve model.
2020-11-18 19:40:23 +01:00
Camotoy
199778faea
Fix regressions from 1.16.100 (#1558)
* Fix regressions from 1.16.100

- Update mappings to fix recipe regressions and item differences
- Villager trading NBT now prefers the String identifier and not the integer ID

* Fix lodestone compass breaking
2020-11-18 01:10:49 -05:00
Camotoy
99558b61a6
Print reason for disconnect when outdated (#1556) 2020-11-17 13:28:08 -05:00
Camotoy
123b074cc7
Update to Bedrock 1.16.100 (#1552)
* Initial work on 1.16.100 - currently crashes the client

* Update runtime item states

* Use new Bedrock runtime IDs

Bedrock now hardcodes block runtime IDs in alphabetical order of the identifiers. This commit updates Geyser to accomodate.

- Remove runtime_block_states.dat and replace it with blockpalette.nbt
- Calculate the block runtime ID based on the order of the block palette
- Separate BlockTranslator.AIR into Bedrock and Java values
- Update the second layer of chunks to use air when not waterlogged
- Don't send item palette for now, as that's what crashes the game (will look into for v415)
- Other misc. changes

* Improve second layer chunk translation

* v415 support

- Add a message warning people they are on a beta version of Geyser

* Update to protocol v417

There are still some mappings changes that need to be gone through.

* Update runtime item states and clean up item frames

* Future-proof enchanment table

* Update for v418

* Update to v419

* Apply proper air ID to waterlogged chunk layer

* Fix missing import

* Remove beta warning

* Update mappings

* Manually patch runtime_item_states and send the ITEMS registry

* Update README

* Disable grindstone and smithing inventories (since they're broken)

* Use artifactory jenkins plugin (#1548)

* Use artifactory jenkins plugin

* Bump version to 1.2.0-SNAPSHOT

Co-authored-by: SupremeMortal <6178101+SupremeMortal@users.noreply.github.com>
2020-11-17 11:03:12 -06:00
rtm516
512f8cd6c2
Rewrite message handling in MessageUtils to use Adventure (#1498)
* Rewrite message handling in MessageUtils to use Adventure

* Move to static Adventure commit to fix a bug

* Initial test implementation

* Add RGB downgrade test

* Move MessageUtils and rename

* Clean-up and fix tests

* Fixed sign and book content handling

* Fix blank signs causing NPEs

* Fix reset before message being stripped

* Add comment about the reset character

* Fix legacy style server motds

* Fix more messages being handled wrong

* Fix title packets being handled wrong

* Fix trailing formatting characters on the end of sign lines

* Add auto updating of Java locale files

* Add en_us locale updating and hash caching

* Changes to hash determining

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-11-16 23:57:57 +00:00
Camotoy
47f25f1205
BannerTranslator: fix NPE when no block entity data (#1543) 2020-11-15 18:48:11 -05:00
RednedEpic
981ac3bf11 Move PlatformType to common module 2020-11-14 17:49:56 -06:00
Camotoy
445444204f
Fix GlobalPalette translation (#1528)
* Fix GlobalPalette translation

Global palettes don't have their own internal palette, which cannot be iterated through to create a Bedrock palette. Therefore we simply iterate over the whole palette one time. This commit also fixes a regression with flowers/pistons being on multiple chunk sections.

* Don't declare bedrockPalette until after global palette check
2020-11-14 12:05:33 -06:00
Niklas
bf05f64fac
Update LabyMod cape url (#1540) 2020-11-14 11:52:10 -06:00
Camotoy
e748240a02
Add more interactive tags (mobile buttons) (#1443)
* Add more interactive tags (mobile buttons)

This expands our support for showing the interactive tags on touchscreen and console setups. This is not complete - specifically, the food compatibility of creatures needs to be expanded upon (I will work on this later and does not stop this PR from being mergable). This also includes:

- Creepers who are ignited with flint and steel now show up properly
- Zombie villagers now shake properly when converting and show their region outfits

* Add more food choices and add more panda entity metadata

* Re-add eating flag

* Remove debug line

* Refactor dimension usage, finish interactive tag usage, bees

* Print statements... ._.

* Don't make eating item packet data a non-constant

* Move BAMBOO to ItemRegistry

* Add missing break

* Make changes

* Minor final changes
2020-11-11 19:28:45 -05:00
rtm516
3676dd185f
Fix even more entity metadata flags (#1483)
* Fix even more entity metadata flags

* Add comment explaining magic value

* Fix horse flags and add more information

* Add more information about the Horse eating particles
2020-11-11 18:13:13 +00:00
David Choo
4237503d6d
Fix laying crash (#1510)
* Fix crash with GSit lay and use Java bed position data

* Fix GSit's lay position

* Move Bed Position metadata to the right class

* Actually fix lay for PosePlugin

* Revert "Actually fix lay for PosePlugin"

This reverts commit 3f21261162.

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-11-10 12:05:16 -05:00
Tim203
e00715ceab
Fixed some issues related to Scoreboards (#1446)
* Fixes some issues related to Scoreboard Teams

* The cached Score info should update no matter what kind of update the Team got.
* Team entities specified at the create Team packet should also be checked if they exist as Score in the registered Objectives

* Rewrote some Scoreboard code and fixed various issues

* Minor formatting changes
2020-11-09 10:34:27 +01:00
rtm516
a6cc28ee80
Add config option for enabling achievements (#1504)
* Add config option for enabling achievements

* Disabled achievements by default and added warning about commands being disabled

* Update config.yml

* Rename achievements-enabled to xbox-achievements-enabled for clarity

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-11-07 00:52:09 +00:00
Camotoy
0e15aa7441
Fireball and ghast improvements (#1469)
* Fireball and ghast improvements

- Ghasts now visually show if they're charging a fireball
- Fireballs are now vastly better and will update better

* Add gravity and drag to projectiles

* Add check for session close and improve fireball

* Remove motion stuff from fireball

* Make fireball hittable

* Add wither skull entity

* Small changes

* Add note about laggy fireballs

Co-authored-by: David Choo <davchoo3@gmail.com>
2020-11-05 18:42:33 -05:00
Tim203
c64d57439f
Block entity performance improvements (#1481)
* BlockEntity performance improvements

* Use chunk cache if possible for block caching

* Get new block state from ViaVersion if block entity

* Add Javadoc for FlowerPotBlockEntityTranslator.isFlowerBlock

* Remove debug line

* Don't add all RequiresBlockState instances if cache chunks is enabled

* Double chest map get optimization

* Last changes

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-11-05 22:36:22 +01:00
Camotoy
434a2e1500
Fix bell sound and visuals (#1502)
* Fix bell sound and visuals

The bell sound now correctly plays.

Bells will also visually ring when rung by another player.

* Compress elses

* Add more whitespace to new code
2020-11-05 14:59:01 -05:00
David Choo
ce64dd2788
Fix sitting with armor stand and animal mount offsets (#1492)
* Fix sitting with armor stand and animal offsets

* Fix riding players

* Moved @Getter
2020-11-04 20:30:55 -05:00
Camotoy
69d4d9f0d6
Send position update every 3 seconds if idle (#1421)
* Send position update every 3 seconds if idle

Prevents timeouts in certain instances when AFK.

* Cancel position sending on dimension switching

* Remove debug lines

* Create function to centralize movement translation
2020-11-02 16:04:08 -05:00
Camotoy
3e0d898b6a
Update to 1.16.4 (#1487)
* 1.16.4-pre1 support

* Update to support ViaVersion 3.2.0 (#1358)

* Update to support ViaVersion 3.2.0

This commit updates ViaVersion integration to support their recent mappings changes. 

Co-authored-by: Nassim <jahnke.nassim@gmail.com>

* Send adventure settings on gamemode change after gamemode swap

* Update Velocity to 1.1.0 proper

* Update to 1.16.4

Co-authored-by: Nassim <jahnke.nassim@gmail.com>
2020-11-02 13:28:31 -06:00
Camotoy
ca1f87d464
MapItemTranslator: support map tag being of short value (#1475)
GSigns sends this as a short. Who knows why.
2020-10-31 22:38:56 -04:00
Tim203
819ff09ee6
Manually resolved merge conflicts
This specific commit isn't compilable, since StatisticsUtils hasn't been updated to match the new Form style.
2020-10-30 01:31:22 +01:00
Tim203
36419e5931
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	common/src/main/java/org/geysermc/common/window/CustomFormWindow.java
#	common/src/main/java/org/geysermc/common/window/SimpleFormWindow.java
#	connector/src/main/java/org/geysermc/connector/network/UpstreamPacketHandler.java
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
#	connector/src/main/java/org/geysermc/connector/utils/LoginEncryptionUtils.java
#	connector/src/main/java/org/geysermc/connector/utils/SettingsUtils.java
2020-10-30 01:25:52 +01:00
Tim203
dc8fb46428
Manually solve some merge issues 2020-10-30 01:14:34 +01:00
Tim203
0e7dca551e
Merge remote-tracking branch 'fork/floodgate-2.0' into floodgate-2.0
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/utils/PluginMessageUtils.java
2020-10-30 01:05:03 +01:00
Tim203
c9102348de
First version of the Forms rewrite
The next version will split the implementation from the api
2020-10-30 00:58:17 +01:00
Camotoy
e0f5deb329
Add support for more recipes (#1434)
* Add support for more recipes

- Tool repairing
- Book cloning
- Suspicious stew
- Tipped arrows

What still needs to be done:

- Map cloning/extending (though there may be item mapping mismatch getting in the way)
- Banner duplication (couldn't figure this out)

* Add some more spacing

* Explain recipe UUIDs
2020-10-29 18:40:42 -04:00
David Choo
8fdaf6a385
Ender dragon Melee Attacks (#1466)
* Create and position Ender Dragon Bounding Box

Currently allows the player to "kill aura" target
the ender dragon.

* Use an entity to handle attacks for each hitbox

* Use the proper flag to make entities invisible

* Clean up and add some comments

* Ender dragon entity metadata improvements

* Add doc to segment functions

* Add changes

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-10-29 18:35:46 -04:00
Camotoy
045c0e0637
Introduce CommandSender.getLocale() (#1431)
* Introduce CommandSender.getLocale()

This allows Geyser-specific commands (e.g. `/geyser help`) to be displayed in the (Java or Bedrock) player's default language, which stops those commands from simply being displayed in the default locale.

* Tweak Javadoc

* Set CommandManager's GeyserConnector to final

* Clean up
2020-10-29 18:30:52 -04:00
Camotoy
9b46bf8bc9
BedrockActionTranslator: Fix occasional death stall (#1432)
Usually this happened when joining from another dimension after the player exited to the main menu on the death screen. The player would not realize that they are dead.
2020-10-29 16:44:45 -04:00
Camotoy
a2a7e99402
GUI Improvements (#1462)
- Added `GeyserCommand.isExecutableOnConsole()`. If this is set to false, the command will not appear as an option in the GUI.
- Added `GeyserCommand.getSubCommands()`. If not empty, the subcommand options will now appear in the GUI.
2020-10-27 18:40:00 -04:00
David Choo
d93d4d0942
Projectile fixes (#1451)
* Predict the trajectory of projectiles and add particles

* Correct lingering potion gravity

* Update last position on move absolute

* Clean up

* Add egg to ItemRegistry and update mappings
2020-10-26 11:54:37 -04:00
rtm516
c30cb78e74
Add statistics menu (#1424)
* Add statistics menu

* Changed back button text

* Add check to make sure the player requested the statistics display

* Better item translation support; misc changes

* Clean up session getting?

* Remove extra debug that is likely unnecessary

* Remove unused function

* Update languages submodule

* Clean up javadoc comment

* Fix typo

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-10-24 23:33:49 +01:00
RednedEpic
dfba278f4d Use correct methods in refreshEmotes 2020-10-23 01:36:34 -05:00
RednedEpic
ee8c718c62 Translate emote list packet 2020-10-23 01:25:24 -05:00
rtm516
7f2b2e0913
Bedrock <-> Bedrock skin display fix (#1195)
* Implement partial bedrock skin fix

* Fix equals method

* Fix ViaVersion

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-10-22 23:01:03 -05:00
Camotoy
7f5fac38c6
Update to Adventure 4.1.1 (#1410)
* Update to Adventure 4.0.0

* Update to 4.0.1

* Update again, I guess.
2020-10-19 19:09:16 -04:00
Camotoy
b02bc33393
GeyserSession: Set a default value for attackSpeed (#1419)
Fixes cooldowns not showing on a fresh world.
2020-10-19 19:03:31 -04:00
Camotoy
45429a9357
SettingsUtils: fix 'show coordinates' setting persistence (#1429)
The boolean that toggled this was accidentally in the wrong spot.
2020-10-18 23:29:11 -04:00
David Choo
5c28eaca15
Fix mob mount positions (#1392)
* Fix mob mount positions

Uses offsets from Java Edition.

* Fix Boat mount pos for multiple passengers and Fix Ravager

Remove unnecessary horse metadata

* Fix Minecart & Boat Mount Pos, Fix Player Height Offset

* Use offset of EntityType.PLAYER

* Add back metadata
2020-10-17 23:50:41 -04:00
Camotoy
ae70dbeece
JavaOpenWindowTranslator: Use MessageUtils for inventory name (#1416)
* JavaOpenWindowTranslator: Use MessageUtils for inventory name

* Remove important messaging
2020-10-17 23:13:04 -04:00
AJ Ferguson
7f4b588cdf server inventory. WORK IN PROGRESS
wip commit of implementing server authoritative inventories. there is a lot of experimental and debug code. this is NOT ready for testing or review.
2020-10-16 15:25:05 -08:00
RednedEpic
64f2233581 Fix wolf collar color when it's no longer angry (Closes #1404) 2020-10-15 01:54:05 -05:00
DaPorkchop_
7d2745dee6
Faster chunk conversion (#1400)
* BlockStorage is never used concurrently, no need to synchronize

* initial, semi-functional, faster chunk conversion

* faster chunk conversion works well for every situation except spigot

* delete unused ChunkPosition class

* preallocate and pool chunk encoding buffers

* make it work correctly on spigot

* make field naming more consistent

* attempt to upgrade to latest MCProtocolLib

* remove debug code

* compile against my MCProtocolLib fork while i wait for my upstream PR to be accepted

* return to Steveice10 MCProtocolLib
2020-10-15 01:30:25 -05:00
RednedEpic
40de801eb0 Add sound when an arrow hits a player 2020-10-15 01:21:44 -05:00
Tim203
2ca2436cdc
Don't use the general thread pool to run an async method (#1397)
* Don't use the general thread pool for an async method

* Align nested class at the bottom
2020-10-14 23:34:24 -04:00
DaPorkchop_
73bec588fa
fix some NPEs caused by race conditions in chunk conversion (#1396)
* fix some NPEs caused by race conditions in chunk conversion

tbh the whole session should be read-write locked for every operation

* fix code style issues
2020-10-13 11:11:52 -04:00
DaPorkchop_
191777773c
Don't use wrapper objects for positions in ChunkCache (#1398)
* make ChunkPosition use a hashCode implementation with far better hash distribution

this should improve the performance when used as a hash table key

* ChunkCache no longer uses position wrapper objects

this yields a roughly 15-20% increase in performance when converting chunk data

* fix code style issues
2020-10-13 15:44:47 +01:00
RednedEpic
9b3cd8f725 Fix area effect clouds 2020-10-12 20:36:11 -05:00
Camotoy
1b00eaca4a
Set AuthType in Metrics to lowercase (#1395) 2020-10-12 21:28:54 -04:00
Luke
3f7120d9da
Add player device OS to metrics (#1391)
* Add player device os to metrics

* Add player version, Geyser version, and default locale

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-10-12 21:17:15 -04:00
Camotoy
96db37c14c
Fix bucket interactions on creative mode (#1369)
* Fix bucket interactions on creative mode

Bedrock uses the BLOCK_INTERACT enum of BedrockActionTranslator to truly indicate if a bucket should be used or not. In order to hook into this, we need to delay the bucket placing by about 5 milliseconds - this gives us time to cancel the interaction if needed.

Bucket sounds will now not play in this case as well.
2020-10-12 20:02:41 -04:00
Camotoy
ffcff96bea
Set default values for classes as well (#1387)
Geyser can now start even if the config file is empty. Tested on Spigot and doesn't affect custom values.
2020-10-10 18:08:21 -04:00
Camotoy
ec609fa868
Make crossbows prettier (#1359)
- Fix crossbow NBT translation - now crossbows will show as loaded
- Pillagers now more closely resemble Java Edition pose behavior
2020-10-08 20:40:50 -04:00
Camotoy
59f72d0e65
BedrockMobEquipmentTranslator: Don't change item slot if already on that slot (#1353)
* BedrockMobEquipmentTranslator: Don't change item slot if already on that slot

* Update comment
2020-10-09 01:07:50 +01:00
Tim203
45c5ef02cd
Various Scoreboard fixes (#1381)
* Various Scoreboard fixes

Fixes #1328 and a few other potential Scoreboard problems

* Consistent whitespacing

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-10-08 19:30:05 -04:00
Camotoy
4514167835
Fix fire being punched in all directions (#1370)
Apply the fix we have for fire but for all block faces.
2020-10-08 18:44:15 -04:00
Arktisfox
16eb2a491a
Area cloud fixes (#684)
* Fix NotNull error with particles, replace incorrect string meta with int meta.

* Add back newline

* Remove debug line

* Update Protocol and prepare for merge

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-10-08 18:33:36 -04:00
Camotoy
172a5a6db8
Add Fabric as a platform type (#1376)
* PlatformType: Add Fabric as a platform

* Don't use XML reflections on Fabric
2020-10-07 18:51:36 -04:00
Camotoy
ba6f174058
Add support for fishing rods pulling Bedrock players (#1355)
Fishing rods pulling players is a clientside feature on Java. On Bedrock, a SetEntityMotionPacket is sent to the client. Therefore this PR implements the Java fishing rod pulling mechanics and sends it off to Bedrock, which sends MovePlayerPackets that are sent to the server.
2020-10-02 15:44:46 -04:00
Camotoy
772cb246f0
Forward keep alive packets to the client (#1344)
* Forward keep alive packets to the client

Previously, MCProtocolLib (our Java protocol library) handled keep alive packets for us. This commit disables that option and 'forwards' the keep alive packets to the client, and sending the keep alive packet back once Bedrock sends us a ping response.

* Delete DataCache

* Update to latest MCProtocolLib

* Swap values around as a sanity check
2020-09-29 14:15:11 -04:00
Camotoy
3c4cde9677
Tipped arrow translation (#1331)
* Tipped arrow translation

- Tipped arrow items are now properly translated both ways
- Tipped arrow particle effects are also translated, by having a list of all colors Java could send us and their Bedrock ID

* Remove a whitespace
2020-09-29 13:30:37 -04:00
Camotoy
aee9ccc7d2
DoorSoundInteractionHandler: ignore iron [trap]doors (#1343) 2020-09-29 13:21:43 -04:00
Camotoy
9bb52afc8a
BedrockRespawnTranslator: prevent some respawn bugs (#1346) 2020-09-29 13:21:25 -04:00
Camotoy
a5b00e09a1
Villager trade fixes (#1350)
This commit mainly focuses on fixing the crashing of villagers that occurred pre-1.14.

Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
2020-09-29 13:19:37 -04:00
rtm516
7c49391b9d
Fix gamemodes not fully applying on server switch (#1348)
* Fix gamemodes not fully applying on server switch

* Revert previous commit and move session flag updating to the adventure settings method
2020-09-28 17:43:50 -04:00
DoctorMacc
d75169392b
Small consistency fixes 2020-09-27 21:08:31 -04:00