Fix item durability 'resetting' on 1.16.210 (#2042)

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Camotoy 2021-03-15 14:49:44 -04:00 committed by GitHub
parent 2f058e05bd
commit d41d8b0ebf
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1 changed files with 17 additions and 2 deletions

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@ -32,6 +32,8 @@ import com.github.steveice10.mc.protocol.data.game.recipe.Recipe;
import com.github.steveice10.mc.protocol.data.game.recipe.data.ShapedRecipeData;
import com.github.steveice10.mc.protocol.data.game.recipe.data.ShapelessRecipeData;
import com.github.steveice10.mc.protocol.data.game.window.WindowType;
import com.github.steveice10.opennbt.tag.builtin.IntTag;
import com.github.steveice10.opennbt.tag.builtin.Tag;
import com.nukkitx.protocol.bedrock.data.inventory.ContainerSlotType;
import com.nukkitx.protocol.bedrock.data.inventory.ItemStackRequest;
import com.nukkitx.protocol.bedrock.data.inventory.StackRequestSlotInfoData;
@ -40,7 +42,10 @@ import com.nukkitx.protocol.bedrock.packet.ItemStackResponsePacket;
import it.unimi.dsi.fastutil.ints.*;
import lombok.AllArgsConstructor;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.inventory.*;
import org.geysermc.connector.inventory.CartographyContainer;
import org.geysermc.connector.inventory.GeyserItemStack;
import org.geysermc.connector.inventory.Inventory;
import org.geysermc.connector.inventory.PlayerInventory;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.inventory.click.Click;
import org.geysermc.connector.network.translators.inventory.click.ClickPlan;
@ -854,7 +859,17 @@ public abstract class InventoryTranslator {
public static ItemStackResponsePacket.ItemEntry makeItemEntry(int bedrockSlot, GeyserItemStack itemStack) {
ItemStackResponsePacket.ItemEntry itemEntry;
if (!itemStack.isEmpty()) {
itemEntry = new ItemStackResponsePacket.ItemEntry((byte) bedrockSlot, (byte) bedrockSlot, (byte) itemStack.getAmount(), itemStack.getNetId(), "", 0);
// As of 1.16.210: Bedrock needs confirmation on what the current item durability is.
// If 0 is sent, then Bedrock thinks the item is not damaged
int durability = 0;
if (itemStack.getNbt() != null) {
Tag damage = itemStack.getNbt().get("Damage");
if (damage instanceof IntTag) {
durability = ((IntTag) damage).getValue();
}
}
itemEntry = new ItemStackResponsePacket.ItemEntry((byte) bedrockSlot, (byte) bedrockSlot, (byte) itemStack.getAmount(), itemStack.getNetId(), "", durability);
} else {
itemEntry = new ItemStackResponsePacket.ItemEntry((byte) bedrockSlot, (byte) bedrockSlot, (byte) 0, 0, "", 0);
}