c0ffee
|
33cef7c4be
|
added bodge setting to tie voice volume to RJW voice and sex settings
|
2024-09-08 19:10:21 -07:00 |
|
AbstractConcept
|
75f3387412
|
Fixed pawn offsets in portraits during animations
|
2024-08-02 23:00:41 -05:00 |
|
AbstractConcept
|
03a41e32c0
|
Patch to allow solo anims
|
2024-08-01 12:53:40 -05:00 |
|
c0ffee
|
26a5993ffd
|
Revert "excessive recaching during anim fix"
This reverts commit f6c75990f6.
|
2024-07-16 16:09:28 -07:00 |
|
c0ffee
|
f6c75990f6
|
excessive recaching during anim fix
|
2024-05-27 16:33:40 -07:00 |
|
c0ffee
|
00d49e6f20
|
Added pawn test never
|
2024-05-24 19:27:42 -07:00 |
|
c0ffee
|
5bd9bf0ca7
|
Fix error trying to find reorder for anim not found
|
2024-05-16 19:59:23 -07:00 |
|
c0ffee
|
138ac25019
|
Start new animation for neverendingsex
|
2024-05-16 12:30:40 -07:00 |
|
c0ffee
|
3ab5a96ce5
|
Bugfixing involving animation reordering
|
2024-05-15 09:54:40 -07:00 |
|
c0ffee
|
a458f3b83f
|
Added humanlike pawn test
|
2024-05-14 11:37:01 -07:00 |
|
c0ffee
|
31cba83bc2
|
Output actor shift in debug logs
|
2024-05-14 11:23:02 -07:00 |
|
c0ffee
|
77874ad5b0
|
Added scale to body type offsets
|
2024-05-14 10:47:50 -07:00 |
|
c0ffee
|
fa00dd71d4
|
added DogBeast anim, tentative, still needs editing, + various fixes and null ref error checks
|
2024-05-12 20:33:52 -07:00 |
|
c0ffee
|
781e4321dd
|
Added age range body offsets
|
2024-05-10 15:35:46 -07:00 |
|
c0ffee
|
43944ed90b
|
naming conventions for animations
|
2024-05-08 19:29:08 -07:00 |
|
c0ffee
|
6eaaa539e9
|
Added trait-based pawn test
|
2024-05-08 09:25:17 -07:00 |
|
c0ffee
|
2a6a9366d3
|
Added more pawn tests, job def, prisoner/slave checks
|
2024-05-07 20:59:00 -07:00 |
|
c0ffee
|
c35cd55d25
|
Added race pawntest, further tweaks to animations
|
2024-05-07 17:14:32 -07:00 |
|
c0ffee
|
2c9043384e
|
Added voices with new voicetagdefs, default human male/female voices
|
2024-05-06 12:34:33 -07:00 |
|
c0ffee
|
2ca8578a9d
|
comments
|
2024-05-04 21:49:01 -07:00 |
|
c0ffee
|
337b1d93f0
|
added sounds to anims, slap sound, further fixes for downed pawn layering
|
2024-05-04 21:48:02 -07:00 |
|
c0ffee
|
f30a02bcc8
|
various tweaks; portrait fix, pawntest whitelist/blacklist, more fixes for headfacing, granularity for render tree menu
|
2024-05-04 16:14:52 -07:00 |
|
c0ffee
|
bc283ec08e
|
better fix for NALS facial anims; no more artifacting
|
2024-05-04 13:09:56 -07:00 |
|
c0ffee
|
0f6a37d83b
|
fix for null ref error from sound probability
|
2024-05-04 10:14:57 -07:00 |
|
c0ffee
|
964a861d30
|
added probability to voicetagdefs, to make voice clips play at random intervals
|
2024-05-04 08:58:07 -07:00 |
|
c0ffee
|
a491c1dade
|
fixes to bodyangle throwing null ref errors, and prop animation offsets
|
2024-05-03 20:34:58 -07:00 |
|
c0ffee
|
d36c2b8314
|
patch for NALS facial animation using rendersubworker
|
2024-05-03 19:47:25 -07:00 |
|
c0ffee
|
6d174dbce4
|
Patches for downed pawns with anims not playing + pawn downed wiggler interfering with anims
|
2024-05-03 18:21:06 -07:00 |
|
c0ffee
|
8a93f3b087
|
set extended keyframe to default invisible for bugged hand anims
|
2024-05-03 12:58:47 -07:00 |
|
c0ffee
|
e639ae8fb8
|
Further debug logging for animations
|
2024-05-03 10:51:59 -07:00 |
|
c0ffee
|
7596fe86c6
|
patch for graphic variant workers not rendering at all
|
2024-05-03 08:43:34 -07:00 |
|
c0ffee
|
775d3d913e
|
debug logging info
|
2024-05-03 07:35:55 -07:00 |
|
c0ffee
|
eead6ae7ca
|
null ref checks for jobs
|
2024-05-03 06:54:32 -07:00 |
|
c0ffee
|
0e9419b039
|
voices
|
2024-05-03 04:49:15 -07:00 |
|
c0ffee
|
96986104d5
|
Added Sound Framework
|
2024-05-02 21:19:22 -07:00 |
|
c0ffee
|
abb3c1fe18
|
Rewrote path random selection to use built-in rangeseeded call, prevent integer overflow error
|
2024-05-01 19:41:27 -07:00 |
|
c0ffee
|
5a43b135b3
|
Fixed bugs with group anims, branch anim selection, added DP animation
|
2024-04-30 20:15:23 -07:00 |
|
c0ffee
|
3b1282fd3c
|
Added cowgirl animation, missionary animation
Tweaks to prop visibility, hidden when not animating
made looping general, added to branch stages
|
2024-04-29 14:21:15 -07:00 |
|
c0ffee
|
e914cab80a
|
randomness reintroduced to anim selection
|
2024-04-28 17:15:23 -07:00 |
|
c0ffee
|
990d27d4b1
|
added priority-based anim selection
|
2024-04-28 17:07:06 -07:00 |
|
c0ffee
|
319979b0f3
|
graphic severity variants, bugfix with not having any of a specific hediff
|
2024-04-25 14:07:51 -07:00 |
|
c0ffee
|
9290ea05c4
|
missing texture graphics instead of error log spam
|
2024-04-25 12:21:00 -07:00 |
|
c0ffee
|
24ed24989f
|
no more unnecessary function overriding
|
2024-04-25 12:02:11 -07:00 |
|
c0ffee
|
bbc5effe88
|
Fixing texture path issues
|
2024-04-25 11:58:34 -07:00 |
|
c0ffee
|
3cc7985515
|
bugfixing hediff variants and body type variants
|
2024-04-25 11:17:51 -07:00 |
|
c0ffee
|
df3a670d6f
|
Test arms and legs; body type based props
|
2024-04-23 23:10:35 -07:00 |
|
c0ffee
|
1ba5e0e117
|
better offset tweaks for position
|
2024-04-23 14:21:47 -07:00 |
|
c0ffee
|
7f5e2e1a63
|
Added rotation to offsets, also added keyed translations for mod menu and offset configuration menu
|
2024-04-23 13:53:13 -07:00 |
|
c0ffee
|
66f84a00f3
|
better error handling for checkandplaysounds
|
2024-04-22 17:38:30 -07:00 |
|
c0ffee
|
3f7a7bfdc3
|
better error handling for missing rootnodes or rendernode animationworkers
|
2024-04-22 17:31:20 -07:00 |
|