naming conventions for animations

This commit is contained in:
c0ffee 2024-05-08 19:29:08 -07:00
parent 8363cddd6a
commit 43944ed90b
68 changed files with 236 additions and 1627 deletions

View file

@ -10,8 +10,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male1</li>
<li>Blowjob_Female1</li>
<li>Blowjob_Initiator1</li>
<li>Blowjob_Receiver1</li>
</animationDefs>
</li>
@ -33,8 +33,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male3</li>
<li>Blowjob_Female3</li>
<li>Blowjob_Initiator3</li>
<li>Blowjob_Receiver3</li>
</animationDefs>
</li>
@ -56,8 +56,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male5</li>
<li>Blowjob_Female5</li>
<li>Blowjob_Initiator5</li>
<li>Blowjob_Receiver5</li>
</animationDefs>
</li>
@ -129,8 +129,8 @@
<offsetDefs>
<li>Offset_Blowjob_Male</li> <!-- first pawn in animation -->
<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
<li>Offset_Blowjob_Initiator</li> <!-- first pawn in animation -->
<li>Offset_Blowjob_Receiver</li> <!-- second pawn in animation -->
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -145,8 +145,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male2a</li>
<li>Blowjob_Female2a</li>
<li>Blowjob_Initiator2a</li>
<li>Blowjob_Receiver2a</li>
</animationDefs>
</li>
@ -155,8 +155,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Blowjob_Male</li> <!-- first pawn in animation -->
<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
<li>Offset_Blowjob_Initiator</li> <!-- first pawn in animation -->
<li>Offset_Blowjob_Receiver</li> <!-- second pawn in animation -->
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -171,8 +171,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male2b</li>
<li>Blowjob_Female2b</li>
<li>Blowjob_Initiator2b</li>
<li>Blowjob_Receiver2b</li>
</animationDefs>
</li>
@ -181,8 +181,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Blowjob_Male</li> <!-- first pawn in animation -->
<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
<li>Offset_Blowjob_Initiator</li> <!-- first pawn in animation -->
<li>Offset_Blowjob_Receiver</li> <!-- second pawn in animation -->
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -197,8 +197,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male2c</li>
<li>Blowjob_Female2c</li>
<li>Blowjob_Initiator2c</li>
<li>Blowjob_Receiver2c</li>
</animationDefs>
</li>
@ -207,8 +207,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Blowjob_Male</li> <!-- first pawn in animation -->
<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
<li>Offset_Blowjob_Initiator</li> <!-- first pawn in animation -->
<li>Offset_Blowjob_Receiver</li> <!-- second pawn in animation -->
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -223,8 +223,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male4a</li>
<li>Blowjob_Female4a</li>
<li>Blowjob_Initiator4a</li>
<li>Blowjob_Receiver4a</li>
</animationDefs>
</li>
@ -233,8 +233,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Blowjob_Male</li>
<li>Offset_Blowjob_Female</li>
<li>Offset_Blowjob_Initiator</li>
<li>Offset_Blowjob_Receiver</li>
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -249,8 +249,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male4b</li>
<li>Blowjob_Female4b</li>
<li>Blowjob_Initiator4b</li>
<li>Blowjob_Receiver4b</li>
</animationDefs>
</li>
@ -259,8 +259,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Blowjob_Male</li>
<li>Offset_Blowjob_Female</li>
<li>Offset_Blowjob_Initiator</li>
<li>Offset_Blowjob_Receiver</li>
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -275,8 +275,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male4a</li>
<li>Blowjob_Female4a</li>
<li>Blowjob_Initiator4a</li>
<li>Blowjob_Receiver4a</li>
</animationDefs>
</li>
@ -288,8 +288,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male4c</li>
<li>Blowjob_Female4c</li>
<li>Blowjob_Initiator4c</li>
<li>Blowjob_Receiver4c</li>
</animationDefs>
</li>
@ -301,8 +301,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male4a</li>
<li>Blowjob_Female4a</li>
<li>Blowjob_Initiator4a</li>
<li>Blowjob_Receiver4a</li>
</animationDefs>
</li>
@ -311,8 +311,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Blowjob_Male</li>
<li>Offset_Blowjob_Female</li>
<li>Offset_Blowjob_Initiator</li>
<li>Offset_Blowjob_Receiver</li>
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -327,8 +327,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male6a</li>
<li>Blowjob_Female6a</li>
<li>Blowjob_Initiator6a</li>
<li>Blowjob_Receiver6a</li>
</animationDefs>
</li>
@ -337,8 +337,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Blowjob_Male</li>
<li>Offset_Blowjob_Female</li>
<li>Offset_Blowjob_Initiator</li>
<li>Offset_Blowjob_Receiver</li>
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -353,8 +353,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Blowjob_Male6b</li>
<li>Blowjob_Female6b</li>
<li>Blowjob_Initiator6b</li>
<li>Blowjob_Receiver6b</li>
</animationDefs>
</li>
@ -363,8 +363,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Blowjob_Male</li>
<li>Offset_Blowjob_Female</li>
<li>Offset_Blowjob_Initiator</li>
<li>Offset_Blowjob_Receiver</li>
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<Rimworld_Animations.AnimationOffsetDef>
<defName>Offset_Blowjob_Female</defName>
<defName>Offset_Blowjob_Receiver</defName>
<offsets>
<li Class="Rimworld_Animations.AnimationOffset_BodyType">
<races>
@ -14,7 +14,7 @@
</Rimworld_Animations.AnimationOffsetDef>
<Rimworld_Animations.AnimationOffsetDef>
<defName>Offset_Blowjob_Male</defName>
<defName>Offset_Blowjob_Initiator</defName>
<offsets>
<li Class="Rimworld_Animations.AnimationOffset_BodyType">
<races>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male1</defName>
<defName>Blowjob_Initiator1</defName>
<durationTicks>60</durationTicks>
<animationParts>
<li>
@ -100,7 +100,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female1</defName>
<defName>Blowjob_Receiver1</defName>
<durationTicks>60</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male2a</defName>
<defName>Blowjob_Initiator2a</defName>
<durationTicks>60</durationTicks>
<animationParts>
<li>
@ -77,7 +77,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female2a</defName>
<defName>Blowjob_Receiver2a</defName>
<durationTicks>60</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male2b</defName>
<defName>Blowjob_Initiator2b</defName>
<durationTicks>60</durationTicks>
<animationParts>
<li>
@ -77,7 +77,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female2b</defName>
<defName>Blowjob_Receiver2b</defName>
<durationTicks>60</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male2c</defName>
<defName>Blowjob_Initiator2c</defName>
<durationTicks>80</durationTicks>
<animationParts>
<li>
@ -77,7 +77,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female2c</defName>
<defName>Blowjob_Receiver2c</defName>
<durationTicks>80</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male3</defName>
<defName>Blowjob_Initiator3</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>
@ -57,7 +57,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female3</defName>
<defName>Blowjob_Receiver3</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male4a</defName>
<defName>Blowjob_Initiator4a</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>
@ -76,7 +76,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female4a</defName>
<defName>Blowjob_Receiver4a</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male4b</defName>
<defName>Blowjob_Initiator4b</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>
@ -77,7 +77,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female4b</defName>
<defName>Blowjob_Receiver4b</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male4c</defName>
<defName>Blowjob_Initiator4c</defName>
<durationTicks>120</durationTicks>
<animationParts>
<li>
@ -83,7 +83,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female4c</defName>
<defName>Blowjob_Receiver4c</defName>
<durationTicks>120</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male5</defName>
<defName>Blowjob_Initiator5</defName>
<durationTicks>15</durationTicks>
<animationParts>
<li>
@ -77,7 +77,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female5</defName>
<defName>Blowjob_Receiver5</defName>
<durationTicks>15</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male6a</defName>
<defName>Blowjob_Initiator6a</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -193,7 +193,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female6a</defName>
<defName>Blowjob_Receiver6a</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Blowjob_Male6b</defName>
<defName>Blowjob_Initiator6b</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -205,7 +205,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Blowjob_Female6b</defName>
<defName>Blowjob_Receiver6b</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Male_Cowgirl_Stage1</defName>
<defName>Initiator_Cowgirl_Stage1</defName>
<durationTicks>150</durationTicks>
<animationParts>
<li>
@ -89,7 +89,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Female_Cowgirl_Stage1</defName>
<defName>Receiver_Cowgirl_Stage1</defName>
<durationTicks>150</durationTicks>
<animationParts>
<li>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Male_Cowgirl_Stage2_1</defName>
<defName>Initiator_Cowgirl_Stage2_1</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>
@ -67,7 +67,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Female_Cowgirl_Stage2_1</defName>
<defName>Receiver_Cowgirl_Stage2_1</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Male_Cowgirl_Stage2_2</defName>
<defName>Initiator_Cowgirl_Stage2_2</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>
@ -67,7 +67,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Female_Cowgirl_Stage2_2</defName>
<defName>Receiver_Cowgirl_Stage2_2</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Male_Cowgirl_Stage2_3</defName>
<defName>Initiator_Cowgirl_Stage2_3</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>
@ -67,7 +67,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Female_Cowgirl_Stage2_3</defName>
<defName>Receiver_Cowgirl_Stage2_3</defName>
<durationTicks>30</durationTicks>
<animationParts>
<li>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Male_Cowgirl_Stage3</defName>
<defName>Initiator_Cowgirl_Stage3</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>
@ -80,7 +80,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Female_Cowgirl_Stage3</defName>
<defName>Receiver_Cowgirl_Stage3</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Male_Cowgirl_Stage4</defName>
<defName>Initiator_Cowgirl_Stage4</defName>
<durationTicks>200</durationTicks>
<animationParts>
<li>
@ -117,7 +117,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Female_Cowgirl_Stage4</defName>
<defName>Receiver_Cowgirl_Stage4</defName>
<durationTicks>200</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>Male_Cowgirl_Stage1_5</defName>
<defName>Initiator_Cowgirl_Stage1_5</defName>
<durationTicks>55</durationTicks>
<animationParts>
<li>
@ -68,7 +68,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>Female_Cowgirl_Stage1_5</defName>
<defName>Receiver_Cowgirl_Stage1_5</defName>
<durationTicks>55</durationTicks>
<animationParts>
<li>

View file

@ -10,8 +10,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Male_Cowgirl_Stage1</li>
<li>Female_Cowgirl_Stage1</li>
<li>Initiator_Cowgirl_Stage1</li>
<li>Receiver_Cowgirl_Stage1</li>
</animationDefs>
</li>
@ -24,8 +24,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Male_Cowgirl_Stage1_5</li>
<li>Female_Cowgirl_Stage1_5</li>
<li>Initiator_Cowgirl_Stage1_5</li>
<li>Receiver_Cowgirl_Stage1_5</li>
</animationDefs>
</li>
@ -47,8 +47,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Male_Cowgirl_Stage3</li>
<li>Female_Cowgirl_Stage3</li>
<li>Initiator_Cowgirl_Stage3</li>
<li>Receiver_Cowgirl_Stage3</li>
</animationDefs>
</li>
@ -61,8 +61,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Male_Cowgirl_Stage4</li>
<li>Female_Cowgirl_Stage4</li>
<li>Initiator_Cowgirl_Stage4</li>
<li>Receiver_Cowgirl_Stage4</li>
</animationDefs>
</li>
@ -131,8 +131,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Male_Cowgirl_Stage2_1</li>
<li>Female_Cowgirl_Stage2_1</li>
<li>Initiator_Cowgirl_Stage2_1</li>
<li>Receiver_Cowgirl_Stage2_1</li>
</animationDefs>
</li>
@ -157,8 +157,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Male_Cowgirl_Stage2_2</li>
<li>Female_Cowgirl_Stage2_2</li>
<li>Initiator_Cowgirl_Stage2_2</li>
<li>Receiver_Cowgirl_Stage2_2</li>
</animationDefs>
</li>
@ -183,8 +183,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>Male_Cowgirl_Stage2_3</li>
<li>Female_Cowgirl_Stage2_3</li>
<li>Initiator_Cowgirl_Stage2_3</li>
<li>Receiver_Cowgirl_Stage2_3</li>
</animationDefs>
</li>

View file

@ -10,9 +10,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage1</li>
<li>FemalePawn_DP_Stage1</li>
<li>MalePawn2_DP_Stage1</li>
<li>InitiatorPawn_DP_Stage1</li>
<li>ReceiverPawn_DP_Stage1</li>
<li>InitiatorPawn2_DP_Stage1</li>
</animationDefs>
</li>
@ -35,9 +35,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage3</li>
<li>FemalePawn_DP_Stage3</li>
<li>MalePawn2_DP_Stage3</li>
<li>InitiatorPawn_DP_Stage3</li>
<li>ReceiverPawn_DP_Stage3</li>
<li>InitiatorPawn2_DP_Stage3</li>
</animationDefs>
</li>
@ -50,9 +50,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage4</li>
<li>FemalePawn_DP_Stage4</li>
<li>MalePawn2_DP_Stage4</li>
<li>InitiatorPawn_DP_Stage4</li>
<li>ReceiverPawn_DP_Stage4</li>
<li>InitiatorPawn2_DP_Stage4</li>
</animationDefs>
</li>
@ -119,7 +119,7 @@
</contexts>
<offsetDefs>
<li>Offset_Placeholder</li>
<li>Offset_DP_FemalePawn</li>
<li>Offset_DP_ReceiverPawn</li>
<li>Offset_Placeholder</li>
</offsetDefs>
@ -137,9 +137,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage2a</li>
<li>FemalePawn_DP_Stage2a</li>
<li>MalePawn2_DP_Stage2a</li>
<li>InitiatorPawn_DP_Stage2a</li>
<li>ReceiverPawn_DP_Stage2a</li>
<li>InitiatorPawn2_DP_Stage2a</li>
</animationDefs>
</li>
@ -149,7 +149,7 @@
<offsetDefs>
<li>Offset_Placeholder</li> <!-- first pawn in animation -->
<li>Offset_DP_FemalePawn</li> <!-- second pawn in animation -->
<li>Offset_DP_ReceiverPawn</li> <!-- second pawn in animation -->
<li>Offset_Placeholder</li>
</offsetDefs>
@ -165,9 +165,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage2b</li>
<li>FemalePawn_DP_Stage2b</li>
<li>MalePawn2_DP_Stage2b</li>
<li>InitiatorPawn_DP_Stage2b</li>
<li>ReceiverPawn_DP_Stage2b</li>
<li>InitiatorPawn2_DP_Stage2b</li>
</animationDefs>
</li>
@ -177,7 +177,7 @@
<offsetDefs>
<li>Offset_Placeholder</li>
<li>Offset_DP_FemalePawn</li>
<li>Offset_DP_ReceiverPawn</li>
<li>Offset_Placeholder</li>
</offsetDefs>
@ -193,9 +193,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage2c</li>
<li>FemalePawn_DP_Stage2c</li>
<li>MalePawn2_DP_Stage2c</li>
<li>InitiatorPawn_DP_Stage2c</li>
<li>ReceiverPawn_DP_Stage2c</li>
<li>InitiatorPawn2_DP_Stage2c</li>
</animationDefs>
</li>
@ -205,7 +205,7 @@
<offsetDefs>
<li>Offset_Placeholder</li>
<li>Offset_DP_FemalePawn</li>
<li>Offset_DP_ReceiverPawn</li>
<li>Offset_Placeholder</li>
</offsetDefs>
@ -221,9 +221,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage2a</li>
<li>FemalePawn_DP_Stage2a</li>
<li>MalePawn2_DP_Stage2a</li>
<li>InitiatorPawn_DP_Stage2a</li>
<li>ReceiverPawn_DP_Stage2a</li>
<li>InitiatorPawn2_DP_Stage2a</li>
</animationDefs>
</li>
@ -235,9 +235,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage2d</li>
<li>FemalePawn_DP_Stage2d</li>
<li>MalePawn2_DP_Stage2d</li>
<li>InitiatorPawn_DP_Stage2d</li>
<li>ReceiverPawn_DP_Stage2d</li>
<li>InitiatorPawn2_DP_Stage2d</li>
</animationDefs>
</li>
@ -250,9 +250,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage2b</li>
<li>FemalePawn_DP_Stage2b</li>
<li>MalePawn2_DP_Stage2b</li>
<li>InitiatorPawn_DP_Stage2b</li>
<li>ReceiverPawn_DP_Stage2b</li>
<li>InitiatorPawn2_DP_Stage2b</li>
</animationDefs>
</li>
@ -262,7 +262,7 @@
<offsetDefs>
<li>Offset_Placeholder</li>
<li>Offset_DP_FemalePawn</li>
<li>Offset_DP_ReceiverPawn</li>
<li>Offset_Placeholder</li>
</offsetDefs>
@ -278,9 +278,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage5a</li>
<li>FemalePawn_DP_Stage5a</li>
<li>MalePawn2_DP_Stage5a</li>
<li>InitiatorPawn_DP_Stage5a</li>
<li>ReceiverPawn_DP_Stage5a</li>
<li>InitiatorPawn2_DP_Stage5a</li>
</animationDefs>
</li>
@ -290,7 +290,7 @@
<offsetDefs>
<li>Offset_Placeholder</li>
<li>Offset_DP_FemalePawn</li>
<li>Offset_DP_ReceiverPawn</li>
<li>Offset_Placeholder</li>
</offsetDefs>
@ -306,9 +306,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage5b</li>
<li>FemalePawn_DP_Stage5b</li>
<li>MalePawn2_DP_Stage5b</li>
<li>InitiatorPawn_DP_Stage5b</li>
<li>ReceiverPawn_DP_Stage5b</li>
<li>InitiatorPawn2_DP_Stage5b</li>
</animationDefs>
</li>
@ -318,7 +318,7 @@
<offsetDefs>
<li>Offset_Placeholder</li>
<li>Offset_DP_FemalePawn</li>
<li>Offset_DP_ReceiverPawn</li>
<li>Offset_Placeholder</li>
</offsetDefs>
@ -334,9 +334,9 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_DP_Stage5c</li>
<li>FemalePawn_DP_Stage5c</li>
<li>MalePawn2_DP_Stage5c</li>
<li>InitiatorPawn_DP_Stage5c</li>
<li>ReceiverPawn_DP_Stage5c</li>
<li>InitiatorPawn2_DP_Stage5c</li>
</animationDefs>
</li>
@ -346,7 +346,7 @@
<offsetDefs>
<li>Offset_Placeholder</li>
<li>Offset_DP_FemalePawn</li>
<li>Offset_DP_ReceiverPawn</li>
<li>Offset_Placeholder</li>
</offsetDefs>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<Rimworld_Animations.AnimationOffsetDef>
<defName>Offset_DP_FemalePawn</defName>
<defName>Offset_DP_ReceiverPawn</defName>
<offsets>
<li Class="Rimworld_Animations.AnimationOffset_BodyType">
<races>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage1</defName>
<defName>InitiatorPawn_DP_Stage1</defName>
<durationTicks>80</durationTicks>
<animationParts>
<li>
@ -70,7 +70,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage1</defName>
<defName>ReceiverPawn_DP_Stage1</defName>
<durationTicks>80</durationTicks>
<animationParts>
<li>
@ -132,7 +132,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage1</defName>
<defName>InitiatorPawn2_DP_Stage1</defName>
<durationTicks>80</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage2a</defName>
<defName>InitiatorPawn_DP_Stage2a</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>
@ -64,7 +64,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage2a</defName>
<defName>ReceiverPawn_DP_Stage2a</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>
@ -114,7 +114,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage2a</defName>
<defName>InitiatorPawn2_DP_Stage2a</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage2b</defName>
<defName>InitiatorPawn_DP_Stage2b</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>
@ -63,7 +63,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage2b</defName>
<defName>ReceiverPawn_DP_Stage2b</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>
@ -113,7 +113,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage2b</defName>
<defName>InitiatorPawn2_DP_Stage2b</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage2c</defName>
<defName>InitiatorPawn_DP_Stage2c</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>
@ -70,7 +70,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage2c</defName>
<defName>ReceiverPawn_DP_Stage2c</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>
@ -127,7 +127,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage2c</defName>
<defName>InitiatorPawn2_DP_Stage2c</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage2d</defName>
<defName>InitiatorPawn_DP_Stage2d</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>
@ -63,7 +63,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage2d</defName>
<defName>ReceiverPawn_DP_Stage2d</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>
@ -133,7 +133,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage2d</defName>
<defName>InitiatorPawn2_DP_Stage2d</defName>
<durationTicks>40</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage3</defName>
<defName>InitiatorPawn_DP_Stage3</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>
@ -64,7 +64,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage3</defName>
<defName>ReceiverPawn_DP_Stage3</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>
@ -126,7 +126,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage3</defName>
<defName>InitiatorPawn2_DP_Stage3</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage4</defName>
<defName>InitiatorPawn_DP_Stage4</defName>
<durationTicks>17</durationTicks>
<animationParts>
<li>
@ -64,7 +64,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage4</defName>
<defName>ReceiverPawn_DP_Stage4</defName>
<durationTicks>17</durationTicks>
<animationParts>
<li>
@ -126,7 +126,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage4</defName>
<defName>InitiatorPawn2_DP_Stage4</defName>
<durationTicks>17</durationTicks>
<animationParts>
<li>

View file

@ -3,7 +3,7 @@
<!-- do not use; only for reference -->
<!--
<AnimationDef>
<defName>MalePawn</defName>
<defName>InitiatorPawn</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -99,7 +99,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn</defName>
<defName>ReceiverPawn</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -148,7 +148,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2</defName>
<defName>InitiatorPawn2</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage5a</defName>
<defName>InitiatorPawn_DP_Stage5a</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -101,7 +101,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage5a</defName>
<defName>ReceiverPawn_DP_Stage5a</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -191,7 +191,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage5a</defName>
<defName>InitiatorPawn2_DP_Stage5a</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage5b</defName>
<defName>InitiatorPawn_DP_Stage5b</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -101,7 +101,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage5b</defName>
<defName>ReceiverPawn_DP_Stage5b</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -178,7 +178,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage5b</defName>
<defName>InitiatorPawn2_DP_Stage5b</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_DP_Stage5c</defName>
<defName>InitiatorPawn_DP_Stage5c</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -101,7 +101,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_DP_Stage5c</defName>
<defName>ReceiverPawn_DP_Stage5c</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>
@ -228,7 +228,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>MalePawn2_DP_Stage5c</defName>
<defName>InitiatorPawn2_DP_Stage5c</defName>
<durationTicks>180</durationTicks>
<animationParts>
<li>

View file

@ -10,8 +10,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_Missionary_Stage1</li>
<li>FemalePawn_Missionary_Stage1</li>
<li>InitiatorPawn_Missionary_Stage1</li>
<li>ReceiverPawn_Missionary_Stage1</li>
</animationDefs>
</li>
@ -34,8 +34,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_Missionary_Stage3</li>
<li>FemalePawn_Missionary_Stage3</li>
<li>InitiatorPawn_Missionary_Stage3</li>
<li>ReceiverPawn_Missionary_Stage3</li>
</animationDefs>
</li>
@ -48,8 +48,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_Missionary_Stage4</li>
<li>FemalePawn_Missionary_Stage4</li>
<li>InitiatorPawn_Missionary_Stage4</li>
<li>ReceiverPawn_Missionary_Stage4</li>
</animationDefs>
</li>
@ -62,8 +62,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_Missionary_Stage5</li>
<li>FemalePawn_Missionary_Stage5</li>
<li>InitiatorPawn_Missionary_Stage5</li>
<li>ReceiverPawn_Missionary_Stage5</li>
</animationDefs>
</li>
@ -76,8 +76,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_Missionary_Stage6</li>
<li>FemalePawn_Missionary_Stage6</li>
<li>InitiatorPawn_Missionary_Stage6</li>
<li>ReceiverPawn_Missionary_Stage6</li>
</animationDefs>
</li>
@ -129,8 +129,8 @@
</contexts>
<offsetDefs>
<li>Offset_Missionary_Male</li> <!-- first pawn in animation -->
<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
<li>Offset_Missionary_Initiator</li> <!-- first pawn in animation -->
<li>Offset_Missionary_Receiver</li> <!-- second pawn in animation -->
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -145,8 +145,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_Missionary_Stage2a</li>
<li>FemalePawn_Missionary_Stage2a</li>
<li>InitiatorPawn_Missionary_Stage2a</li>
<li>ReceiverPawn_Missionary_Stage2a</li>
</animationDefs>
</li>
@ -155,8 +155,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Missionary_Male</li> <!-- first pawn in animation -->
<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
<li>Offset_Missionary_Initiator</li> <!-- first pawn in animation -->
<li>Offset_Missionary_Receiver</li> <!-- second pawn in animation -->
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -171,8 +171,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_Missionary_Stage2b</li>
<li>FemalePawn_Missionary_Stage2b</li>
<li>InitiatorPawn_Missionary_Stage2b</li>
<li>ReceiverPawn_Missionary_Stage2b</li>
</animationDefs>
</li>
@ -181,8 +181,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Missionary_Male</li> <!-- first pawn in animation -->
<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
<li>Offset_Missionary_Initiator</li> <!-- first pawn in animation -->
<li>Offset_Missionary_Receiver</li> <!-- second pawn in animation -->
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>
@ -197,8 +197,8 @@
<li>
<probability>1</probability>
<animationDefs>
<li>MalePawn_Missionary_Stage2c</li>
<li>FemalePawn_Missionary_Stage2c</li>
<li>InitiatorPawn_Missionary_Stage2c</li>
<li>ReceiverPawn_Missionary_Stage2c</li>
</animationDefs>
</li>
@ -207,8 +207,8 @@
</animationStages>
<offsetDefs>
<li>Offset_Missionary_Male</li> <!-- first pawn in animation -->
<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
<li>Offset_Missionary_Initiator</li> <!-- first pawn in animation -->
<li>Offset_Missionary_Receiver</li> <!-- second pawn in animation -->
</offsetDefs>
</Rimworld_Animations.GroupAnimationDef>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<Rimworld_Animations.AnimationOffsetDef>
<defName>Offset_Missionary_Female</defName>
<defName>Offset_Missionary_Receiver</defName>
<offsets>
<li Class="Rimworld_Animations.AnimationOffset_BodyType">
<races>
@ -17,7 +17,7 @@
</Rimworld_Animations.AnimationOffsetDef>
<Rimworld_Animations.AnimationOffsetDef>
<defName>Offset_Missionary_Male</defName>
<defName>Offset_Missionary_Initiator</defName>
<offsets>
<li Class="Rimworld_Animations.AnimationOffset_BodyType">
<races>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage1</defName>
<defName>InitiatorPawn_Missionary_Stage1</defName>
<durationTicks>100</durationTicks>
<animationParts>
<li>
@ -107,7 +107,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage1</defName>
<defName>ReceiverPawn_Missionary_Stage1</defName>
<durationTicks>100</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage2a</defName>
<defName>InitiatorPawn_Missionary_Stage2a</defName>
<durationTicks>35</durationTicks>
<animationParts>
<li>
@ -93,7 +93,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage2a</defName>
<defName>ReceiverPawn_Missionary_Stage2a</defName>
<durationTicks>35</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage2b</defName>
<defName>InitiatorPawn_Missionary_Stage2b</defName>
<durationTicks>35</durationTicks>
<animationParts>
<li>
@ -93,7 +93,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage2b</defName>
<defName>ReceiverPawn_Missionary_Stage2b</defName>
<durationTicks>35</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage2c</defName>
<defName>InitiatorPawn_Missionary_Stage2c</defName>
<durationTicks>35</durationTicks>
<animationParts>
<li>
@ -93,7 +93,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage2c</defName>
<defName>ReceiverPawn_Missionary_Stage2c</defName>
<durationTicks>35</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage3</defName>
<defName>InitiatorPawn_Missionary_Stage3</defName>
<durationTicks>35</durationTicks>
<animationParts>
<li>
@ -77,7 +77,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage3</defName>
<defName>ReceiverPawn_Missionary_Stage3</defName>
<durationTicks>35</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage4</defName>
<defName>InitiatorPawn_Missionary_Stage4</defName>
<durationTicks>20</durationTicks>
<animationParts>
<li>
@ -79,7 +79,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage4</defName>
<defName>ReceiverPawn_Missionary_Stage4</defName>
<durationTicks>20</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage5</defName>
<defName>InitiatorPawn_Missionary_Stage5</defName>
<durationTicks>13</durationTicks>
<animationParts>
<li>
@ -79,7 +79,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage5</defName>
<defName>ReceiverPawn_Missionary_Stage5</defName>
<durationTicks>13</durationTicks>
<animationParts>
<li>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage6</defName>
<defName>InitiatorPawn_Missionary_Stage6</defName>
<durationTicks>200</durationTicks>
<animationParts>
<li>
@ -117,7 +117,7 @@
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage6</defName>
<defName>ReceiverPawn_Missionary_Stage6</defName>
<durationTicks>200</durationTicks>
<animationParts>
<li>

View file

@ -13,7 +13,7 @@ namespace Rimworld_Animations
{
static AnimationDefOf()
{
DefOfHelper.EnsureInitializedInCtor(typeof(SoundDefOf));
DefOfHelper.EnsureInitializedInCtor(typeof(AnimationDefOf));
}
public static AnimationDef TestAnimation1;

View file

@ -4,25 +4,23 @@
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{87763712-0536-4D5F-9EAA-520F15D4F84E}</ProjectGuid>
<ProjectGuid>{11DC70AF-FF23-4D4D-A4E5-6453664B1A12}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Patch_SexToysMasturbation</RootNamespace>
<AssemblyName>Patch_SexToysMasturbation</AssemblyName>
<RootNamespace>Milkable_Colonists_Animations</RootNamespace>
<AssemblyName>Milkable-Colonists-Animations</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>false</DebugSymbols>
<DebugType>none</DebugType>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>1.5\Assemblies\</OutputPath>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@ -34,26 +32,17 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\..\..\..\workshop\content\294100\1127530465\1.3\Assemblies\0Harmony.dll</HintPath>
<HintPath>..\..\..\..\..\workshop\content\294100\839005762\1.5\Assemblies\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Rimworld-Animations, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\1.3\Assemblies\Rimworld-Animations.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="RJW">
<HintPath>..\..\rjw\1.4\Assemblies\RJW.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="RJW-ToysAndMasturbation">
<HintPath>..\..\rjw-toys-and-masturbation\Assemblies\RJW-ToysAndMasturbation.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
@ -66,21 +55,10 @@
<HintPath>..\..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="1.5\Source\Defs\SexToyAnimationDef.cs" />
<Compile Include="1.5\Source\Harmony\Harmony_PatchAll.cs" />
<Compile Include="1.5\Source\Patches\HarmonyPatch_JobDriver_SexBaseInitiator.cs" />
<Compile Include="1.5\Source\Utilities\AnimSexToyUtility.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="1.5\Assemblies\" />
<Folder Include="1.5\Defs\AnimationDefs\" />
<Compile Include="Source\Patches\Harmony_PatchAll.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

View file

@ -5,12 +5,12 @@ using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Patch_SexToysMasturbation")]
[assembly: AssemblyTitle("Milkable-Colonists-Animations")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Patch_SexToysMasturbation")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyProduct("Milkable-Colonists-Animations")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@ -20,7 +20,7 @@ using System.Runtime.InteropServices;
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("87763712-0536-4d5f-9eaa-520f15d4f84e")]
[assembly: Guid("11dc70af-ff23-4d4d-a4e5-6453664b1a12")]
// Version information for an assembly consists of the following four values:
//

View file

@ -7,15 +7,14 @@ using Verse;
using HarmonyLib;
using System.Reflection;
namespace Patch_SexToysMasturbation
{
namespace MC_Animations {
[StaticConstructorOnStartup]
public static class Harmony_PatchAll {
static Harmony_PatchAll() {
Harmony val = new Harmony("harmonypatch");
Harmony val = new Harmony("mcanim");
val.PatchAll(Assembly.GetExecutingAssembly());
}

View file

@ -1,465 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<Patch_SexToysMasturbation.SexToyAnimationDef>
<defName>Masturbation_DildoVaginal</defName>
<label>dildo masturbation</label>
<requiredBodyPart>vagina</requiredBodyPart>
<sounds>true</sounds>
<sexTypes>
<li>Masturbation</li>
</sexTypes>
<actors>
<li>
<defNames>
<li>Human</li>
</defNames>
<isFucked>true</isFucked>
</li>
</actors>
<animationStages>
<li>
<stageName>Masturbating</stageName>
<isLooping>true</isLooping>
<playTimeTicks>917</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<!--out-->
<tickDuration>40</tickDuration>
<bodyAngle>73.01611</bodyAngle>
<headAngle>40.0739746</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.054543376</bodyOffsetZ>
<bodyOffsetX>0.112624526</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<!--almost out-->
<soundEffect>Slimy</soundEffect>
<tickDuration>30</tickDuration>
<bodyAngle>76.4867554</bodyAngle>
<headAngle>45.3887634</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0506898165</bodyOffsetZ>
<bodyOffsetX>0.08564949</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<!-- in -->
<tickDuration>30</tickDuration>
<bodyAngle>78.22131</bodyAngle>
<headAngle>48.0072327</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.039129138</bodyOffsetZ>
<bodyOffsetX>0.07794231</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<!--almost out-->
<tickDuration>30</tickDuration>
<bodyAngle>76.4867554</bodyAngle>
<headAngle>45.3887634</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0506898165</bodyOffsetZ>
<bodyOffsetX>0.08564949</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<bodyAngle>73.01611</bodyAngle>
<headAngle>40.0739746</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.054543376</bodyOffsetZ>
<bodyOffsetX>0.112624526</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>40</tickDuration>
<positionX>-0.359264076</positionX>
<positionZ>-0.00901746</positionZ>
<rotation>114.011215</rotation>
</li>
<li>
<!--almost out-->
<tickDuration>30</tickDuration>
<positionX>-0.2783391</positionX>
<positionZ>-0.0514066666</positionZ>
<rotation>81.16443</rotation>
</li>
<li>
<!--in-->
<tickDuration>30</tickDuration>
<positionX>-0.1704393</positionX>
<positionZ>-0.0668209046</positionZ>
<rotation>72.8611145</rotation>
</li>
<li>
<!--almost out-->
<tickDuration>30</tickDuration>
<positionX>-0.2783391</positionX>
<positionZ>-0.0514066666</positionZ>
<rotation>81.16443</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.359264076</positionX>
<positionZ>-0.00901746</positionZ>
<rotation>114.011215</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>GettingIntoPosition</stageName>
<isLooping>false</isLooping>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<!--out-->
<tickDuration>50</tickDuration>
<bodyAngle>73.01611</bodyAngle>
<headAngle>40.0739746</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.054543376</bodyOffsetZ>
<bodyOffsetX>0.112624526</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<soundEffect>Slimy</soundEffect>
<tickDuration>1</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>50</tickDuration>
<positionX>-0.359264076</positionX>
<positionZ>-0.00901746</positionZ>
<rotation>114.011215</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>FastMasturbation</stageName>
<isLooping>true</isLooping>
<stageIndex>0</stageIndex>
<playTimeTicks>1610</playTimeTicks>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<soundEffect>Slimy</soundEffect>
<tickDuration>25</tickDuration>
<bodyAngle>85.17255</bodyAngle>
<headAngle>58.0615845</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03527552</bodyOffsetZ>
<bodyOffsetX>0.0471138731</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>25</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
<li>
<!--out-->
<tickDuration>20</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>VeryFastMasturbation</stageName>
<isLooping>true</isLooping>
<stageIndex>0</stageIndex>
<playTimeTicks>225</playTimeTicks>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<soundEffect>Slimy</soundEffect>
<tickDuration>8</tickDuration>
<bodyAngle>85.17255</bodyAngle>
<headAngle>58.0615845</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03527552</bodyOffsetZ>
<bodyOffsetX>0.0471138731</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>6</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
<li>
<!--out-->
<tickDuration>8</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Orgasm</stageName>
<isLooping>false</isLooping>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<soundEffect>Slimy</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<quiver>True</quiver>
<soundEffect>Cum</soundEffect>
<tickDuration>80</tickDuration>
<bodyAngle>85.17255</bodyAngle>
<headAngle>58.0615845</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03527552</bodyOffsetZ>
<bodyOffsetX>0.0471138731</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<quiver>True</quiver>
<soundEffect>Cum</soundEffect>
<tickDuration>90</tickDuration>
<bodyAngle>92.15109</bodyAngle>
<headAngle>96.34238</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0237147212</bodyOffsetZ>
<bodyOffsetX>0.0432603136</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<quiver>True</quiver>
<soundEffect>Cum</soundEffect>
<tickDuration>70</tickDuration>
<bodyAngle>92.15109</bodyAngle>
<headAngle>96.34238</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0237147212</bodyOffsetZ>
<bodyOffsetX>0.0432603136</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>70</tickDuration>
<bodyAngle>92.15109</bodyAngle>
<headAngle>96.34238</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0237147212</bodyOffsetZ>
<bodyOffsetX>0.0432603136</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>6</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
<li>
<!--out-->
<tickDuration>80</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>90</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>70</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>70</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Patch_SexToysMasturbation.SexToyAnimationDef>
</Defs>

View file

@ -1,465 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<Patch_SexToysMasturbation.SexToyAnimationDef>
<defName>Masturbation_DildoVaginal</defName>
<label>dildo masturbation</label>
<requiredBodyPart>vagina</requiredBodyPart>
<sounds>true</sounds>
<sexTypes>
<li>Masturbation</li>
</sexTypes>
<actors>
<li>
<defNames>
<li>Human</li>
</defNames>
<isFucked>true</isFucked>
</li>
</actors>
<animationStages>
<li>
<stageName>Masturbating</stageName>
<isLooping>true</isLooping>
<playTimeTicks>917</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<!--out-->
<tickDuration>40</tickDuration>
<bodyAngle>73.01611</bodyAngle>
<headAngle>40.0739746</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.054543376</bodyOffsetZ>
<bodyOffsetX>0.112624526</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<!--almost out-->
<soundEffect>Slimy</soundEffect>
<tickDuration>30</tickDuration>
<bodyAngle>76.4867554</bodyAngle>
<headAngle>45.3887634</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0506898165</bodyOffsetZ>
<bodyOffsetX>0.08564949</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<!-- in -->
<tickDuration>30</tickDuration>
<bodyAngle>78.22131</bodyAngle>
<headAngle>48.0072327</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.039129138</bodyOffsetZ>
<bodyOffsetX>0.07794231</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<!--almost out-->
<tickDuration>30</tickDuration>
<bodyAngle>76.4867554</bodyAngle>
<headAngle>45.3887634</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0506898165</bodyOffsetZ>
<bodyOffsetX>0.08564949</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<bodyAngle>73.01611</bodyAngle>
<headAngle>40.0739746</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.054543376</bodyOffsetZ>
<bodyOffsetX>0.112624526</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>40</tickDuration>
<positionX>-0.359264076</positionX>
<positionZ>-0.00901746</positionZ>
<rotation>114.011215</rotation>
</li>
<li>
<!--almost out-->
<tickDuration>30</tickDuration>
<positionX>-0.2783391</positionX>
<positionZ>-0.0514066666</positionZ>
<rotation>81.16443</rotation>
</li>
<li>
<!--in-->
<tickDuration>30</tickDuration>
<positionX>-0.1704393</positionX>
<positionZ>-0.0668209046</positionZ>
<rotation>72.8611145</rotation>
</li>
<li>
<!--almost out-->
<tickDuration>30</tickDuration>
<positionX>-0.2783391</positionX>
<positionZ>-0.0514066666</positionZ>
<rotation>81.16443</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.359264076</positionX>
<positionZ>-0.00901746</positionZ>
<rotation>114.011215</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>GettingIntoPosition</stageName>
<isLooping>false</isLooping>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<!--out-->
<tickDuration>50</tickDuration>
<bodyAngle>73.01611</bodyAngle>
<headAngle>40.0739746</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.054543376</bodyOffsetZ>
<bodyOffsetX>0.112624526</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<soundEffect>Slimy</soundEffect>
<tickDuration>1</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>50</tickDuration>
<positionX>-0.359264076</positionX>
<positionZ>-0.00901746</positionZ>
<rotation>114.011215</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>FastMasturbation</stageName>
<isLooping>true</isLooping>
<stageIndex>0</stageIndex>
<playTimeTicks>1610</playTimeTicks>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<soundEffect>Slimy</soundEffect>
<tickDuration>25</tickDuration>
<bodyAngle>85.17255</bodyAngle>
<headAngle>58.0615845</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03527552</bodyOffsetZ>
<bodyOffsetX>0.0471138731</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>25</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
<li>
<!--out-->
<tickDuration>20</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>VeryFastMasturbation</stageName>
<isLooping>true</isLooping>
<stageIndex>0</stageIndex>
<playTimeTicks>225</playTimeTicks>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<soundEffect>Slimy</soundEffect>
<tickDuration>8</tickDuration>
<bodyAngle>85.17255</bodyAngle>
<headAngle>58.0615845</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03527552</bodyOffsetZ>
<bodyOffsetX>0.0471138731</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>6</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
<li>
<!--out-->
<tickDuration>8</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Orgasm</stageName>
<isLooping>false</isLooping>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<soundEffect>Slimy</soundEffect>
<tickDuration>6</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<quiver>True</quiver>
<soundEffect>Cum</soundEffect>
<tickDuration>80</tickDuration>
<bodyAngle>85.17255</bodyAngle>
<headAngle>58.0615845</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03527552</bodyOffsetZ>
<bodyOffsetX>0.0471138731</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<quiver>True</quiver>
<soundEffect>Cum</soundEffect>
<tickDuration>90</tickDuration>
<bodyAngle>92.15109</bodyAngle>
<headAngle>96.34238</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0237147212</bodyOffsetZ>
<bodyOffsetX>0.0432603136</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<quiver>True</quiver>
<soundEffect>Cum</soundEffect>
<tickDuration>70</tickDuration>
<bodyAngle>92.15109</bodyAngle>
<headAngle>96.34238</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0237147212</bodyOffsetZ>
<bodyOffsetX>0.0432603136</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>70</tickDuration>
<bodyAngle>92.15109</bodyAngle>
<headAngle>96.34238</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.0237147212</bodyOffsetZ>
<bodyOffsetX>0.0432603136</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>81.65927</bodyAngle>
<headAngle>58.8843079</headAngle>
<genitalAngle>0</genitalAngle>
<bodyOffsetZ>0.03912908</bodyOffsetZ>
<bodyOffsetX>0.08950315</bodyOffsetX>
<headBob>0</headBob>
<bodyFacing>3</bodyFacing>
<headFacing>3</headFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.ThingAnimationClip">
<keyframes>
<li>
<!--out-->
<tickDuration>6</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
<li>
<!--out-->
<tickDuration>80</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>90</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>70</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>70</tickDuration>
<positionX>-0.178146541</positionX>
<positionZ>-0.01672452</positionZ>
<rotation>96.95889</rotation>
</li>
<li>
<!--out-->
<tickDuration>1</tickDuration>
<positionX>-0.2899</positionX>
<positionZ>-0.0282852575</positionZ>
<rotation>98.13748</rotation>
</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Patch_SexToysMasturbation.SexToyAnimationDef>
</Defs>

View file

@ -1,16 +0,0 @@
using Rimworld_Animations;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Patch_SexToysMasturbation
{
public class SexToyAnimationDef : AnimationDef
{
public String requiredBodyPart = null;
}
}

View file

@ -1,23 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using HarmonyLib;
using System.Reflection;
namespace Patch_SexToysMasturbation
{
[StaticConstructorOnStartup]
public static class Harmony_PatchAll {
static Harmony_PatchAll() {
Harmony val = new Harmony("animtoyspatch");
val.PatchAll(Assembly.GetExecutingAssembly());
}
}
}

View file

@ -1,76 +0,0 @@
using HarmonyLib;
using Rimworld_Animations;
using rjw;
using RJW_ToysAndMasturbation;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Patch_SexToysMasturbation
{
[HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "Start")]
public class HarmonyPatch_JobDriver_SexBaseInitiator
{
public static void Postfix(ref JobDriver_SexBaseInitiator __instance)
{
if(__instance is JobDriver_MasturbateWithToy masturbateJobDriver)
{
Log.Message("Rerolling animations...");
Pawn pawn = masturbateJobDriver.pawn;
Thing sexToy = masturbateJobDriver.dildo;
RerollAnimationsForSexToy(pawn, sexToy, masturbateJobDriver.Bed);
}
}
public static void RerollAnimationsForSexToy(Pawn pawn, Thing thing, Thing bed)
{
CompSexToy sextoy = thing.TryGetComp<CompSexToy>();
SexToyAnimationDef anim = AnimSexToyUtility.tryFindAnimation(sextoy, pawn);
if (anim != null)
{
Log.Message("Playing anim " + anim.defName);
if(bed != null)
{
pawn.TryGetComp<CompBodyAnimator>().setAnchor(bed);
thing.TryGetComp<CompThingAnimator>().setAnchor(bed);
}
else
{
pawn.TryGetComp<CompBodyAnimator>().setAnchor(pawn.Position);
thing.TryGetComp<CompThingAnimator>().setAnchor(pawn.Position);
}
bool mirror = GenTicks.TicksGame % 2 == 0;
pawn.TryGetComp<CompBodyAnimator>().StartAnimation(anim, new List<Pawn> { pawn }, 0, mirror);
thing.TryGetComp<CompThingAnimator>().StartAnimation(anim, pawn, mirror);
(pawn.jobs.curDriver as JobDriver_Sex).ticks_left = anim.animationTimeTicks;
(pawn.jobs.curDriver as JobDriver_Sex).sex_ticks = anim.animationTimeTicks;
(pawn.jobs.curDriver as JobDriver_Sex).orgasmStartTick = anim.animationTimeTicks;
(pawn.jobs.curDriver as JobDriver_Sex).duration = anim.animationTimeTicks;
}
else
{
Log.Message("No animation found");
}
}
}
}

View file

@ -1,47 +0,0 @@
using rjw;
using RJW_ToysAndMasturbation;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Patch_SexToysMasturbation
{
public class AnimSexToyUtility
{
public static SexToyAnimationDef tryFindAnimation(CompSexToy sexToy, Pawn pawn)
{
IEnumerable<SexToyAnimationDef> options = DefDatabase<SexToyAnimationDef>.AllDefs.Where((SexToyAnimationDef x) =>
{
if(!sexToy.Props.requiredBodyParts.Contains(x.requiredBodyPart))
{
return false;
}
if(x.requiredBodyPart == "vagina" && !Genital_Helper.has_vagina(pawn))
{
return false;
}
return true;
});
if(options != null && options.Any())
{
return options.RandomElement();
}
else
{
return null;
}
}
}
}

View file

@ -1,16 +0,0 @@
using Rimworld_Animations;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Patch_SexToysMasturbation
{
public class SexToyAnimationDef : AnimationDef
{
public String requiredBodyPart = null;
}
}

View file

@ -1,23 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using HarmonyLib;
using System.Reflection;
namespace Patch_SexToysMasturbation
{
[StaticConstructorOnStartup]
public static class Harmony_PatchAll {
static Harmony_PatchAll() {
Harmony val = new Harmony("animtoyspatch");
val.PatchAll(Assembly.GetExecutingAssembly());
}
}
}

View file

@ -1,42 +0,0 @@
using HarmonyLib;
using Rimworld_Animations;
using rjw;
using RJW_ToysAndMasturbation;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Patch_SexToysMasturbation
{
[HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "Start")]
public class HarmonyPatch_JobDriver_SexBaseInitiator
{
public static void Postfix(ref JobDriver_SexBaseInitiator __instance)
{
if(__instance is JobDriver_MasturbateWithToy masturbateJobDriver)
{
Log.Message("Rerolling animations...");
Pawn pawn = masturbateJobDriver.pawn;
Thing sexToy = masturbateJobDriver.dildo;
RerollAnimationsForSexToy(pawn, sexToy, masturbateJobDriver.Bed);
}
}
public static void RerollAnimationsForSexToy(Pawn pawn, Thing thing, Thing bed)
{
//play anim for sex toy
}
}
}

View file

@ -1,22 +0,0 @@
using rjw;
using RJW_ToysAndMasturbation;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Patch_SexToysMasturbation
{
public class AnimSexToyUtility
{
public static SexToyAnimationDef tryFindAnimation(CompSexToy sexToy, Pawn pawn)
{
return null;
//todo
}
}
}

View file

@ -1,16 +0,0 @@
using Rimworld_Animations;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Patch_SexToysMasturbation
{
public class SexToyAnimationDef : AnimationDef
{
public String requiredBodyPart = null;
}
}

View file

@ -1,23 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using HarmonyLib;
using System.Reflection;
namespace Patch_SexToysMasturbation
{
[StaticConstructorOnStartup]
public static class Harmony_PatchAll {
static Harmony_PatchAll() {
Harmony val = new Harmony("animtoyspatch");
val.PatchAll(Assembly.GetExecutingAssembly());
}
}
}

View file

@ -1,76 +0,0 @@
using HarmonyLib;
using Rimworld_Animations;
using rjw;
using RJW_ToysAndMasturbation;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Patch_SexToysMasturbation
{
[HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "Start")]
public class HarmonyPatch_JobDriver_SexBaseInitiator
{
public static void Postfix(ref JobDriver_SexBaseInitiator __instance)
{
if(__instance is JobDriver_MasturbateWithToy masturbateJobDriver)
{
Log.Message("Rerolling animations...");
Pawn pawn = masturbateJobDriver.pawn;
Thing sexToy = masturbateJobDriver.dildo;
RerollAnimationsForSexToy(pawn, sexToy, masturbateJobDriver.Bed);
}
}
public static void RerollAnimationsForSexToy(Pawn pawn, Thing thing, Thing bed)
{
CompSexToy sextoy = thing.TryGetComp<CompSexToy>();
SexToyAnimationDef anim = AnimSexToyUtility.tryFindAnimation(sextoy, pawn);
if (anim != null)
{
Log.Message("Playing anim " + anim.defName);
if(bed != null)
{
pawn.TryGetComp<CompBodyAnimator>().setAnchor(bed);
thing.TryGetComp<CompThingAnimator>().setAnchor(bed);
}
else
{
pawn.TryGetComp<CompBodyAnimator>().setAnchor(pawn.Position);
thing.TryGetComp<CompThingAnimator>().setAnchor(pawn.Position);
}
bool mirror = GenTicks.TicksGame % 2 == 0;
pawn.TryGetComp<CompBodyAnimator>().StartAnimation(anim, new List<Pawn> { pawn }, 0, mirror);
thing.TryGetComp<CompThingAnimator>().StartAnimation(anim, pawn, mirror);
(pawn.jobs.curDriver as JobDriver_Sex).ticks_left = anim.animationTimeTicks;
(pawn.jobs.curDriver as JobDriver_Sex).sex_ticks = anim.animationTimeTicks;
(pawn.jobs.curDriver as JobDriver_Sex).orgasmStartTick = anim.animationTimeTicks;
(pawn.jobs.curDriver as JobDriver_Sex).duration = anim.animationTimeTicks;
}
else
{
Log.Message("No animation found");
}
}
}
}

View file

@ -1,47 +0,0 @@
using rjw;
using RJW_ToysAndMasturbation;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Patch_SexToysMasturbation
{
public class AnimSexToyUtility
{
public static SexToyAnimationDef tryFindAnimation(CompSexToy sexToy, Pawn pawn)
{
IEnumerable<SexToyAnimationDef> options = DefDatabase<SexToyAnimationDef>.AllDefs.Where((SexToyAnimationDef x) =>
{
if(!sexToy.Props.requiredBodyParts.Contains(x.requiredBodyPart))
{
return false;
}
if(x.requiredBodyPart == "vagina" && !Genital_Helper.has_vagina(pawn))
{
return false;
}
return true;
});
if(options != null && options.Any())
{
return options.RandomElement();
}
else
{
return null;
}
}
}
}

View file

@ -5,11 +5,7 @@ VisualStudioVersion = 16.0.29905.134
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Rimworld-Animations", "Rimworld-Animations.csproj", "{71B05D71-67B2-4014-82CD-18C20AC0882F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Patch_HatsDisplaySelection", "Patch_HatsDisplaySelection\Patch_HatsDisplaySelection.csproj", "{BA766964-1716-422D-A09E-29426F8EB9D5}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Patch_SexToysMasturbation", "Patch_SexToysMasturbation\Patch_SexToysMasturbation.csproj", "{87763712-0536-4D5F-9EAA-520F15D4F84E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Patch_HumanoidAlienRaces", "Patch_HumanoidAlienRaces\Patch_HumanoidAlienRaces.csproj", "{C76F3790-9AC0-4827-ACD5-84174238954F}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Milkable-Colonists-Animations", "Milkable-Colonists-Animations\Milkable-Colonists-Animations.csproj", "{11DC70AF-FF23-4D4D-A4E5-6453664B1A12}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -21,17 +17,10 @@ Global
{71B05D71-67B2-4014-82CD-18C20AC0882F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{71B05D71-67B2-4014-82CD-18C20AC0882F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{71B05D71-67B2-4014-82CD-18C20AC0882F}.Release|Any CPU.Build.0 = Release|Any CPU
{BA766964-1716-422D-A09E-29426F8EB9D5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BA766964-1716-422D-A09E-29426F8EB9D5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BA766964-1716-422D-A09E-29426F8EB9D5}.Release|Any CPU.Build.0 = Release|Any CPU
{87763712-0536-4D5F-9EAA-520F15D4F84E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{87763712-0536-4D5F-9EAA-520F15D4F84E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{87763712-0536-4D5F-9EAA-520F15D4F84E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{87763712-0536-4D5F-9EAA-520F15D4F84E}.Release|Any CPU.Build.0 = Release|Any CPU
{C76F3790-9AC0-4827-ACD5-84174238954F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C76F3790-9AC0-4827-ACD5-84174238954F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C76F3790-9AC0-4827-ACD5-84174238954F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C76F3790-9AC0-4827-ACD5-84174238954F}.Release|Any CPU.Build.0 = Release|Any CPU
{11DC70AF-FF23-4D4D-A4E5-6453664B1A12}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{11DC70AF-FF23-4D4D-A4E5-6453664B1A12}.Debug|Any CPU.Build.0 = Debug|Any CPU
{11DC70AF-FF23-4D4D-A4E5-6453664B1A12}.Release|Any CPU.ActiveCfg = Release|Any CPU
{11DC70AF-FF23-4D4D-A4E5-6453664B1A12}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE