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4d655f46cd
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path tiles
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2022-05-14 01:54:19 +02:00 |
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ef310b6034
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path tiles
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2022-05-14 01:49:05 +02:00 |
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d4f7bb6fcf
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path tiles
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2022-05-14 01:41:52 +02:00 |
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zoe
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24a9b6a07e
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Merge pull request 'modify seeding 2 b portable and reproducible' (#1) from barrow/codename-routes:main into main
Reviewed-on: https://git.kittycat.homes/zoe/codename-routes/pulls/1
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2022-05-14 00:22:36 +02:00 |
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Ezra Barrow
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397168dfc2
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cargo fmt'd ur use statement x3
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2022-05-13 18:12:15 -04:00 |
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Ezra Barrow
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d65a168b9c
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Modify seeding to be reproducible and portable
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2022-05-13 18:10:52 -04:00 |
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929e296fb7
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improve generation even more
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2022-05-13 21:56:45 +02:00 |
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4daf1fe0ff
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height
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2022-05-13 20:44:22 +02:00 |
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b6fbb204f1
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hooray! simplex noise
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2022-05-13 18:45:53 +02:00 |
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c2c9d9b3e3
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something that looks halfway ok
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2022-05-11 00:26:24 +02:00 |
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e0c020bbd3
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aweiedsjfjdshf
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2022-05-09 23:04:54 +02:00 |
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797aab3443
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steal shader hehe (i still need to see if this actually works)
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2022-05-09 16:17:40 +02:00 |
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8b29b54567
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eeek
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2022-05-09 15:36:38 +02:00 |
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7825966c36
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seeding! hooray!
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2022-05-09 00:54:51 +02:00 |
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d742c9d4cd
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seeding! hooray!
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2022-05-09 00:52:47 +02:00 |
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817f6898be
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seeding! hooray!
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2022-05-08 21:52:42 +02:00 |
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95a5eae1f6
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placing brown bricks in codename routes is the most fun you can have while playing an app
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2022-05-08 21:03:57 +02:00 |
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61f952664d
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random world generation lmao (it is just entirely random)
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2022-05-08 20:40:33 +02:00 |
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f2d449a827
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random world generation lmao (it is just entirely random)
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2022-05-08 20:14:35 +02:00 |
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1de09f7014
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dont render tiles that are hidden
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2022-05-08 18:53:27 +02:00 |
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5b58f246a0
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ive decided its fine if the state server is public
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2022-05-08 17:56:37 +02:00 |
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74e9d94977
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dskfjkdsf
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2022-05-08 17:05:33 +02:00 |
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59ddadb46a
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clean up a bit
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2022-05-08 16:45:53 +02:00 |
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3c5bbd204e
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internally use enum instead of u16
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2022-05-08 14:09:11 +02:00 |
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93fa683319
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placing brown bricks in codename routes is the most fun you can have while playing an app
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2022-05-08 09:43:08 +02:00 |
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f09f82a305
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default values for tiles
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2022-05-07 00:52:40 +02:00 |
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418dec7bd4
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default values for tiles
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2022-05-07 00:17:56 +02:00 |
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7895471778
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try to optimize memory usage a tiny bit by using u16 instead of string
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2022-05-06 21:43:22 +02:00 |
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67d1480f35
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remove xyz from tiles
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2022-05-06 20:50:54 +02:00 |
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e2da38386b
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placing brown bricks in codename routes is the most fun you can have while playing an app
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2022-05-05 18:21:09 +02:00 |
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f5975114a5
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placing brown bricks in codename routes is the most fun you can have while playing an app
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2022-05-05 17:54:08 +02:00 |
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0b9ca2ebe5
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call deferred to prevent reentry into atmosphere
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2022-05-05 17:17:48 +02:00 |
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aa07bdd798
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call deferred to prevent reentry into atmosphere
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2022-05-05 16:59:11 +02:00 |
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8de6d3bdb9
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idk its broken :(
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2022-05-05 15:54:49 +02:00 |
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2735749baa
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hand over the changed tiles !!! >:(
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2022-05-05 11:43:52 +02:00 |
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38e5cbb2dd
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hand over the changed tiles !!! >:(
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2022-05-05 11:13:29 +02:00 |
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539727ca3f
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ask for tiletype
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2022-05-04 16:46:58 +02:00 |
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9d9348faca
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fucking signals, how do they work
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2022-05-04 14:10:28 +02:00 |
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bcd4a1b031
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fucking signals, how do they work
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2022-05-04 12:46:12 +02:00 |
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zoe
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d6b6114c11
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clean up messy files
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2022-05-04 00:21:30 +02:00 |
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9a63ea2b18
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add generate world method
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2022-05-04 00:12:01 +02:00 |
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a5fd29fc39
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add generate world method
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2022-05-04 00:06:50 +02:00 |
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zoe
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47b9179c67
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eeeee
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2022-05-03 21:52:38 +02:00 |
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zoe
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f5a5def3e3
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eeeee
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2022-05-02 19:22:05 +02:00 |
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a95e7cd77b
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fuck around with native script
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2022-05-02 00:20:37 +02:00 |
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f0ea635b71
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fuck around with native script
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2022-05-01 23:55:08 +02:00 |
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3edf5d0633
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fuck around with native script
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2022-05-01 23:49:48 +02:00 |
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3317db5211
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fuck around with native script
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2022-05-01 22:23:01 +02:00 |
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c8046a6e85
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setup native script
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2022-05-01 19:47:50 +02:00 |
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b0a9525111
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more terrain shapes
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2022-05-01 17:45:34 +02:00 |
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