more terrain shapes

This commit is contained in:
zoe 2022-05-01 17:45:34 +02:00
parent 0fdde9dedf
commit b0a9525111
6 changed files with 25 additions and 5 deletions

View File

@ -1,3 +1,3 @@
source_md5="51a24b88d8d04d41bb08fb37210d0c1a"
dest_md5="9292fede89cc4d9fde79c618d8241bf7"
source_md5="45ad47a7538fbbd90a050327a8ade59d"
dest_md5="3fb74a6e43f8910b40ad19fd95e401a5"

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Width:  |  Height:  |  Size: 4.7 KiB

After

Width:  |  Height:  |  Size: 6.5 KiB

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@ -7,7 +7,7 @@
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 128, 128 )
0/region = Rect2( 352, 0, 32, 32 )
0/tile_mode = 2
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 32, 32 )
@ -24,3 +24,24 @@
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "default.png 1"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 416, 160 )
1/tile_mode = 2
1/autotile/icon_coordinate = Vector2( 0, 0 )
1/autotile/tile_size = Vector2( 32, 32 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0

View File

@ -11,8 +11,8 @@ position = Vector2( -2, 0 )
mode = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 32, 16 )
centered_textures = true
format = 1
tile_data = PoolIntArray( -393219, 0, 196609, -393218, 0, 196609, -393217, 0, 196609, -458752, 0, 196609, -458751, 0, 196609, -327683, 0, 196609, -327682, 0, 196609, -327681, 0, 196609, -393216, 0, 196609, -393215, 0, 196609, -393214, 0, 196609, -262147, 0, 196609, -262146, 0, 196609, -262145, 0, 196609, -327680, 0, 196609, -327679, 0, 196609, -327678, 0, 196609, -327677, 0, 196609, -196611, 0, 196609, -196610, 0, 196609, -196609, 0, 131072, -262144, 0, 196609, -262143, 0, 196609, -262142, 0, 196609, -262141, 0, 196609, -262140, 0, 196609, -131075, 0, 196609, -131074, 0, 196609, -131073, 0, 196609, -196608, 0, 196609, -196607, 0, 196609, -196606, 0, 196609, -196605, 0, 196609, -196604, 0, 196609, -196603, 0, 196609, -65539, 0, 196609, -65538, 0, 196609, -65537, 0, 196609, -131072, 0, 196609, -131071, 0, 196609, -131070, 0, 196609, -131069, 0, 196609, -131068, 0, 196609, -131067, 0, 196609, -131066, 0, 196609, -2, 0, 196609, -1, 0, 196609, -65536, 0, 196609, -65535, 0, 196609, -65534, 0, 196609, -65533, 0, 196609, -65532, 0, 196609, -65531, 0, 196609, -65530, 0, 196609, 65534, 0, 196609, 65535, 0, 196609, 0, 0, 196609, 1, 0, 196609, 2, 0, 196609, 3, 0, 196609, 4, 0, 196609, 131070, 0, 196609, 131071, 0, 196609, 65536, 0, 196609, 65537, 0, 196609, 65538, 0, 196609, 65539, 0, 196609, 65540, 0, 196609, 196607, 0, 196609, 131072, 0, 196609, 131073, 0, 196609, 131074, 0, 196609, 131075, 0, 196609, 131076, 0, 196609, 131077, 0, 196609, 196608, 0, 196609, 196609, 0, 196609, 196610, 0, 196609, 196611, 0, 196609, 196612, 0, 196609, 196613, 0, 196609, 262144, 0, 196609, 262145, 0, 196609, 262146, 0, 196609, 262147, 0, 196609, 262148, 0, 196609, 262149, 0, 196609, 327683, 0, 196609, 327684, 0, 196609 )
script = ExtResource( 2 )
[node name="TileMap" type="TileMap" parent="."]
@ -21,7 +21,6 @@ mode = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 32, 16 )
format = 1
tile_data = PoolIntArray( -196609, 0, 65539, -262144, 0, 65539, -262143, 0, 65539, -196608, 0, 65539, -196607, 0, 65536, -196606, 0, 65536, -196605, 0, 65539, -65537, 0, 65536, -131072, 0, 65536, -131071, 0, 65536, -131070, 0, 65536, -131069, 0, 65536, -131068, 0, 65536, -65536, 0, 65539, -65535, 0, 65539, -65534, 0, 196609, 1, 0, 65539, 2, 0, 2, 65537, 0, 2, 65538, 0, 196609 )
[node name="worldcam" type="Camera2D" parent="."]
current = true

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