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https://git.kittycat.homes/zoe/codename-routes.git
synced 2024-08-15 03:18:26 +00:00
clean up a bit
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parent
3c5bbd204e
commit
59ddadb46a
7 changed files with 39 additions and 19 deletions
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@ -11,7 +11,7 @@ config_version=4
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[application]
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config/name="routes"
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run/main_scene="res://world/Main.tscn"
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run/main_scene="res://world/World.tscn"
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config/icon="res://icon.png"
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[importer_defaults]
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8
godot/world/Cam.tscn
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8
godot/world/Cam.tscn
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@ -0,0 +1,8 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://world/worldcam.gd" type="Script" id=1]
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[node name="Worldcam" type="Camera2D"]
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current = true
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zoom = Vector2( 0.4, 0.4 )
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script = ExtResource( 1 )
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@ -1,13 +1,10 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://world/worldcam.gd" type="Script" id=1]
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[ext_resource path="res://world/Cam.tscn" type="PackedScene" id=1]
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[ext_resource path="res://world/World.tscn" type="PackedScene" id=2]
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[node name="Main" type="Node2D"]
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[node name="Worldcam" type="Camera2D" parent="."]
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current = true
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zoom = Vector2( 0.4, 0.4 )
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script = ExtResource( 1 )
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[node name="Worldcam" parent="." instance=ExtResource( 1 )]
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[node name="World" parent="." instance=ExtResource( 2 )]
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@ -4,30 +4,21 @@ onready var server = $StateServer
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export var xsize = 256
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export var ysize = 256
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export var zsize = 16
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var Tilemap = preload("res://world/Tilemap.tscn")
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var tilemaps = []
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export var zsize = 6
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func _ready():
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server.generate_world(xsize, ysize, zsize)
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print(server.get_tile_at(0,0,0))
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func respawn_tilemaps(amount: int):
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tilemaps = []
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for i in range(0, amount + 1):
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var map = Tilemap.instance()
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map.position.y -= i * map.cell_size.y
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map.z_index = i
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add_child(map)
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tilemaps.push_back(map)
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$Tilemaps.respawn_tilemaps(amount)
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func get_tile_at(pos: Vector3) -> String:
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return server.get_tile_at(int(pos.x), int(pos.y), int(pos.z))
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func update_tiles(tile_positions: PoolVector3Array):
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for tile in tile_positions:
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tilemaps[tile.z].set_tile_graphics(Vector2(tile.x, tile.y),
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$Tilemaps.tilemaps[tile.z].set_tile_graphics(Vector2(tile.x, tile.y),
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get_tile_at(tile))
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func _on_StateServer_request_init():
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@ -4,6 +4,7 @@
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[ext_resource path="res://world/Tilemap.gd" type="Script" id=2]
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[node name="Tilemap" type="TileMap"]
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process_priority = 124
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position = Vector2( -2, 0 )
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mode = 1
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tile_set = ExtResource( 1 )
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16
godot/world/Tilemaps.gd
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16
godot/world/Tilemaps.gd
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@ -0,0 +1,16 @@
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extends Node
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var Tilemap = preload("res://world/Tilemap.tscn")
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var tilemaps = []
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func respawn_tilemaps(amount: int):
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tilemaps = []
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for i in range(0, amount + 1):
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var map = Tilemap.instance()
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map.position.y -= i * map.cell_size.y
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map.z_index = i
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add_child(map)
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tilemaps.push_back(map)
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func is_tile_in_view(pos: Vector2):
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pass
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@ -1,12 +1,19 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://world/StateApi.gd" type="Script" id=1]
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[ext_resource path="res://world/Cam.tscn" type="PackedScene" id=2]
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[ext_resource path="res://native/StateServer.tscn" type="PackedScene" id=3]
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[ext_resource path="res://world/Tilemaps.gd" type="Script" id=4]
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[node name="World" type="Node"]
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script = ExtResource( 1 )
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[node name="Worldcam" parent="." instance=ExtResource( 2 )]
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[node name="StateServer" parent="." instance=ExtResource( 3 )]
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[node name="Tilemaps" type="Node" parent="."]
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script = ExtResource( 4 )
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[connection signal="changed_tiletypes" from="StateServer" to="." method="_on_StateServer_changed_tiletypes"]
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[connection signal="request_init" from="StateServer" to="." method="_on_StateServer_request_init"]
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