* MSG_900+ will be used for Windows Store translation, so add them
and makes sure these get filtered out from embedded.loc.
* Also make sure we don't get a "Translated by:" in the English version
when compiled with VS2022.
* Also add Store screenshots and update listing.csv so that we can
autogenerate and upload a complete translation update to the store.
* Not using our own FAT32 formatting may result in access errors due to
Microsoft's hare-brain handling of ESP access.
* Also update upcoming translations and copyright year.
* Update the relevant loc messages.
* Also add a -z commandline option to force the Windows version (but without letting
this option work as an override, if running on an unsupported platform).
* Also fix typos and broken URLs.
* This is required because, even though it's easy to change a local account name
post install, doing so does not change the directory name in C:\Users\
* sr-SR is not a country code that Microsoft accepts (and from what I can see
is not valid, because it should be sr-RS).
* This has the unfortunate effect of preventing the installation of Rufus from
the Windows Store, which fails with error 0x80070057 (Invalid parameter).
* Fix this by using a country code for Serbia that Microsoft does accept: sr-Latn-RS
* Closes#2015
* Local account is created with the same name as the current user along with an *empty* password
(which we force the user to change on next logon). This is done to assuage users who might be
weary of entering a password in a third party application, and has the benefit of enabling
autologon when the install is complete.
* Note that the creation of a local account through an answer file prevents Windows 11 22H2
from bugging users about MSA *even with an active network connection*.
* For convenience reasons, only duplication of the current username is enabled. We *may* add a
dialog to enter any random username in a future version, but for 3.20, this is all you get.
* Likewise, the locale duplication is only carried out during OOBE and *not* WinPE (which means
that you still get the initial "Windows setup language and user preferences" prompt). This is
intentional as otherwise the default screen and "Repair Windows" options are not presented.
* It's not my fault that the Windows password change screen is super ill conceived, whereas it
doesn't hide the current password field as it should when the current password is blank, and
one needs to click on a very small arrow to get the changes applied, instead of a PROMINENT
button that should intuitively have been positioned right next to "Cancel".
* If you want to complain that we should just "present the user with XYZ and be done with it",
please bear in mind that we can't add new dialogs to Rufus as willy-nilly as you believe we
can. *ANY* new UI interface requires major planning, which is the reason why, for the time
being, we are limited to reusing a simple dissociated list of checkboxes for all WUE options.
* This is enabled by default for Windows 11 images and is done to prevent the
annoying behaviour of Windows 11 *automatically* upgrading all ReFS drives
it sees to latest version, thereby instantly preventing you from accessing
these drives ever again with Windows 10.
* See: https://gist.github.com/0xbadfca11/da0598e47dd643d933dc#Mountability.
* I've never seen that watermark in the first place, therefore can't test if the option is
working, and, as opposed to the other options, users can deal with it post install anyway.
* Also ensure that we prompt for customization when selecting an install.wim.
* This moves the extended Windows 11 options (bypass TPM & Secure Boot) away from
"Image options" into a new explicit dialog, along with supplementary customization
such as enabling offline account (for Windows 11 22H2) and skipping all data
collection questions.
* This customization is now enacted through an unattend.xml file rather than offline
registry manipulation, so that this *should* also work with the Windows Store version.
* Also update arch detection and rework/reorganize upcoming translation changes.
* Note: The 'Remove "unsupported hardware" desktop watermark' option is *UNTESTED*.
* This reverts much of commits f6ac559f4d and 1947266837
so that we call the Windows APIs directly again, while ensuring that, by the time we load the DLLs,
sideloading mitigation has already been applied by the application.
* This is a continuation of #1877, and should help prevent re-introducing side-loading issues when we
link against new libraries, as well as allow us to drop some of the manual DLL hooking we've been
doing to prevent it, to clean up the code.
* Note that this is a bit more complex than what the stackoverflow post suggests, because we need to
create delayloaded libs for both 32-bit and 64-bit, which use a different calling convention and
therefore need to use different .def files. So there's a lot of gymkhana involved, with Makefiles
and whatnot, to get us there.
* Also simplify the use of CM_Get_DevNode_Registry_PropertyA() in dev.c since recent versions of
MinGW now have support for it.
* Also fix 2 small issues in net.c (potential overflow) and format.c (memory leak).
* This is a follow up to 1c2884ceba where the error code returned by Windows 7 platforms
that don't have KB2533623 is expected to be ERROR_INVALID_PARAMETER rather than ERROR_PROC_NOT_FOUND.
* Also update the Windows 11 'Extended' installation mode translations.
* Remove BypassRAMCheck from Extended Windows 11 installation since the minimum
RAM requirements for Windows 11 are 4 GB and not 8 GB as pointed out in #1791.
* Display Windows edition code when we can't resolve it.
* VS2019 wants us to have PackageOptionalProjectsInIdeBuilds enabled? So be it.