c0ffee
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964a861d30
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added probability to voicetagdefs, to make voice clips play at random intervals
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2024-05-04 08:58:07 -07:00 |
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c0ffee
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c24416e043
|
build solution
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2024-05-03 21:26:57 -07:00 |
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c0ffee
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8ed52c0696
|
commented out test code throwing errors
|
2024-05-03 21:15:59 -07:00 |
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c0ffee
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a491c1dade
|
fixes to bodyangle throwing null ref errors, and prop animation offsets
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2024-05-03 20:34:58 -07:00 |
|
c0ffee
|
d36c2b8314
|
patch for NALS facial animation using rendersubworker
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2024-05-03 19:47:25 -07:00 |
|
c0ffee
|
6d174dbce4
|
Patches for downed pawns with anims not playing + pawn downed wiggler interfering with anims
|
2024-05-03 18:21:06 -07:00 |
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c0ffee
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8a93f3b087
|
set extended keyframe to default invisible for bugged hand anims
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2024-05-03 12:58:47 -07:00 |
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c0ffee
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e639ae8fb8
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Further debug logging for animations
|
2024-05-03 10:51:59 -07:00 |
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c0ffee
|
7596fe86c6
|
patch for graphic variant workers not rendering at all
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2024-05-03 08:43:34 -07:00 |
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c0ffee
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775d3d913e
|
debug logging info
|
2024-05-03 07:35:55 -07:00 |
|
c0ffee
|
eead6ae7ca
|
null ref checks for jobs
|
2024-05-03 06:54:32 -07:00 |
|
c0ffee
|
0e9419b039
|
voices
|
2024-05-03 04:49:15 -07:00 |
|
c0ffee
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96986104d5
|
Added Sound Framework
|
2024-05-02 21:19:22 -07:00 |
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c0ffee
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abb3c1fe18
|
Rewrote path random selection to use built-in rangeseeded call, prevent integer overflow error
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2024-05-01 19:41:27 -07:00 |
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c0ffee
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6606395223
|
Updated XML for 1.5, anims version 2.0
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2024-05-01 10:05:08 -07:00 |
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c0ffee
|
5a43b135b3
|
Fixed bugs with group anims, branch anim selection, added DP animation
|
2024-04-30 20:15:23 -07:00 |
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c0ffee
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1419a57f30
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added some offsets for animations
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2024-04-29 17:50:15 -07:00 |
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c0ffee
|
72a2566e9e
|
depth fixes for missionary anim
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2024-04-29 17:06:30 -07:00 |
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c0ffee
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3b1282fd3c
|
Added cowgirl animation, missionary animation
Tweaks to prop visibility, hidden when not animating
made looping general, added to branch stages
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2024-04-29 14:21:15 -07:00 |
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c0ffee
|
c3ee13de83
|
build
|
2024-04-28 17:15:29 -07:00 |
|
c0ffee
|
e914cab80a
|
randomness reintroduced to anim selection
|
2024-04-28 17:15:23 -07:00 |
|
c0ffee
|
990d27d4b1
|
added priority-based anim selection
|
2024-04-28 17:07:06 -07:00 |
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c0ffee
|
319979b0f3
|
graphic severity variants, bugfix with not having any of a specific hediff
|
2024-04-25 14:07:51 -07:00 |
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c0ffee
|
9290ea05c4
|
missing texture graphics instead of error log spam
|
2024-04-25 12:21:00 -07:00 |
|
c0ffee
|
24ed24989f
|
no more unnecessary function overriding
|
2024-04-25 12:02:11 -07:00 |
|
c0ffee
|
bbc5effe88
|
Fixing texture path issues
|
2024-04-25 11:58:34 -07:00 |
|
c0ffee
|
3cc7985515
|
bugfixing hediff variants and body type variants
|
2024-04-25 11:17:51 -07:00 |
|
c0ffee
|
df3a670d6f
|
Test arms and legs; body type based props
|
2024-04-23 23:10:35 -07:00 |
|
c0ffee
|
1ba5e0e117
|
better offset tweaks for position
|
2024-04-23 14:21:47 -07:00 |
|
c0ffee
|
7f5e2e1a63
|
Added rotation to offsets, also added keyed translations for mod menu and offset configuration menu
|
2024-04-23 13:53:13 -07:00 |
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c0ffee
|
66f84a00f3
|
better error handling for checkandplaysounds
|
2024-04-22 17:38:30 -07:00 |
|
c0ffee
|
3f7a7bfdc3
|
better error handling for missing rootnodes or rendernode animationworkers
|
2024-04-22 17:31:20 -07:00 |
|
c0ffee
|
c800084a32
|
playable sounds
|
2024-04-22 16:14:04 -07:00 |
|
c0ffee
|
315a57e53d
|
fixed: invis sleeping
sex job length matches anim length
|
2024-04-22 14:46:00 -07:00 |
|
c0ffee
|
c33072614b
|
Better error handling for missing graphic variants, missing offsets
|
2024-04-22 12:55:46 -07:00 |
|
c0ffee
|
67ff59ed80
|
added hediff-based graphic variants
|
2024-04-22 10:56:34 -07:00 |
|
c0ffee
|
32f3b1522f
|
added:
offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
|
2024-04-21 18:49:24 -07:00 |
|
c0ffee
|
6b5c67018a
|
Added texture variant changing for anim props
|
2024-04-21 08:34:36 -07:00 |
|
c0ffee
|
9621dc2841
|
Added dynamic prop rendering system to extendedanimator
rendernodes dynamically attach and remove per animation
configure props in AnimationPropDef
|
2024-04-20 17:23:31 -07:00 |
|
c0ffee
|
0de9346eac
|
fixes for addon rotations
more robust pawnrendertree animating node selection
|
2024-04-19 21:38:04 -07:00 |
|
c0ffee
|
fd77f303c7
|
slightly more efficient
|
2024-04-18 17:43:49 -07:00 |
|
c0ffee
|
fbf8b3444d
|
texture recaching issue fix
|
2024-04-18 17:40:06 -07:00 |
|
c0ffee
|
43843a398f
|
added extended animator, animationstages, animator selects animations to play iteratively and queues them to be played; saving and loading as well
|
2024-04-18 15:32:31 -07:00 |
|
c0ffee
|
db4c2d3833
|
Added animation selecting based on defined contexts
|
2024-04-17 16:57:18 -07:00 |
|
c0ffee
|
16af5bb63a
|
Added branching and looping animationstages for groupanimations
|
2024-04-16 20:44:51 -07:00 |
|
c0ffee
|
e8fd61fb4a
|
Rewrote anim framework to use vanilla animation system
- added extended functionality for head rotations, invisible
- tentative design for groupanimationdefs
|
2024-04-16 15:10:46 -07:00 |
|
c0ffee
|
011ab50958
|
load folders
|
2024-04-15 10:35:02 -07:00 |
|
c0ffee
|
a9d4eed71a
|
1.5 initial build
|
2024-04-15 10:33:06 -07:00 |
|
Tory
|
3fb106e8f3
|
Updated Nyaron patch
|
2024-03-29 17:23:08 +00:00 |
|
c0ffeeeeeeee
|
b5947db5ac
|
Merge branch 'FutaFix' into 'master'
(Probably?) Fixed futa reverse sex incorrect animations
See merge request c0ffeeeeeeee/rimworld-animations!19
|
2024-03-18 02:35:50 +00:00 |
|