Commit graph

1438 commits

Author SHA1 Message Date
Camotoy
48fcb4733d
Add emote offhand workaround (#2163)
This commit add a new config option, `emote-offhand-workaround`. If set to a value, emoting will perform the offhand swap action.
2021-04-26 16:10:32 -04:00
Camotoy
17ad18f450
Fix some raid entities up (#2144)
* Fix some raid entities up

- Show axe when vindicator is attacking
- Show arm movement and spell color when evoker summons

* Reduce the amount of casting
2021-04-26 15:22:58 -04:00
Camotoy
e7f933ba6c
Show proper names for Java-only items (#2159)
Spectral arrows and knowledge books, if unnamed, will now show their correct, translated names.
2021-04-26 14:44:16 -04:00
D3ATHBRINGER13
9de0ebdba7
Small changes (#2169) 2021-04-26 14:16:13 -04:00
Camotoy
9b39affd28
Reduce the amount of values() calls (#2143)
Because apparently it's not just a constant; it makes a new array every time.
Also, GeyserSession#tick() does not need to be public and I made enchantments in commands use the Java list.
2021-04-26 14:15:24 -04:00
Konicai
873e37e1c0
simplify javadoc of updateShowCoordinates() in WorldCache.java (#2162) 2021-04-21 19:05:53 -04:00
Konicai
0a79eb92ac
Fix unwanted behaviour with show-coordinates (#2151)
Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
2021-04-21 16:57:01 -04:00
rtm516
f0a002f0e3
Add option to forward the connection hostname over to the remote server (#2149)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-04-21 14:55:08 -04:00
Camotoy
bb41c0f9ee
Add an option for setting Bedrock compression level (#2128) 2021-04-19 22:18:18 -04:00
Camotoy
852d5b050d
Fix item enchanting pre-1.14 (#2127)
If the server spams the window property update packet, then the network ID assigned for each enchanting slot will update too quickly, essentially disabling enchanting. This commit remedies this by only updating the network ID of each slot if a property changed.
2021-04-16 11:42:03 -04:00
Camotoy
beb7e54b7a
Fix llama carpet decoration (#2125) 2021-04-16 11:30:17 -04:00
Camotoy
6a88a46b51
Fall back to the loopback address when resolving autoconfigured remote (#2090)
This way, if it errors, you're not stuck with 'unknown host: auto' when actually connecting.
2021-04-16 11:28:15 -04:00
David Choo
70e28604b8
Fix various horse bugs (#2115)
* Fix horse health display

* Fix horses warping back when damaged

* Fix horse jumping animation

* Fix horses not taking damage while standing on magma

* Allow mules and donkeys to jump
2021-04-15 15:31:03 -04:00
Camotoy
22c492fda6
More bounding box fixes (#2132)
- Fix decimal formatting error when running Geyser in another region
- Fix sneaking bounding box when flying
2021-04-12 12:42:42 -04:00
Camotoy
120769c7f6
Allow for crawling and moving in one-block spaces where possible (#1814)
This commit brings full support for crawling, sneaking under 1.5-block-tall spaces, and swimming in one-block areas. There is a check in place that decreases the player's speed to something comparable to Java if they are in a situation where they would otherwise go at normal walking speed (for example: without the check, a Bedrock player would go at full walking speed while crawling).
2021-04-12 00:35:53 -04:00
Camotoy
7dc9c031c2
Compile. (#2122) 2021-04-10 11:10:23 -04:00
Camotoy
8e28e445ba
More 1.16.220 fixes... (#2118)
- Fix pre-1.16.220 creative menu having duplicate items
- Fix 1.16.220 creative menu usage
2021-04-10 00:31:24 -04:00
David Choo
e5497922d9
Fix player rotation lock while riding boats for 1.16.210+ (#2114) 2021-04-08 23:15:56 -04:00
Camotoy
7a7cf18e99
Fix banners on entity heads (#2110)
On Bedrock, a banner must be placed in the chestplate slot in order to be visible. On Java Edition, banners are placed in the helmet slot. This commit fixes the issue by migrating banners to the chestplate spot if the chestplate spot is empty.

This commit also fixes pillager poses if they're not holding a crossbow, along with a couple other optimizations.
2021-04-08 19:52:54 -04:00
Camotoy
e762448957
Set 1.16.220 as the default Geyser version and fix crafting (#2108)
* Set 1.16.220 as the default Geyser version

* Crafting on all items now works

* Don't re-use variables for readability
2021-04-08 19:32:06 -04:00
Camotoy
86b2901f02
1.16.220 support (#2105)
This update does not break compatibility with any other currently supported version of Bedrock.

Co-authored-by: Redned <redned235@gmail.com>
2021-04-06 00:14:06 -04:00
Konicai
8f6785e48f
Restrictions to commands players can send on Geyser Standalone (#2099)
- players cannot create a dump
- if the version command is sent by a player, it will not check for new updates
2021-04-02 13:36:30 -04:00
ImDaBigBoss
fb18a6493a
Add an option for actionbar hit cooldown (#2006)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-04-01 00:06:01 -04:00
Camotoy
aa5c3c30e1
Minor touchups (#2011) 2021-03-31 14:15:55 -04:00
Camotoy
2f42a4c630
Add furnace minecart item translation (#2003)
Conveniently enough, the minecart furnace icon still exists in the vanilla Bedrock Edition game (thanks to Kastle for this discovery). With this and the translation string still being present, we can add the item into the game with only minor issues.
2021-03-31 14:06:05 -04:00
Camotoy
3a4b1e4dc7
Prevent NPEs from GeyserConnector.getPlayerByUuid (#2070)
- If GeyserConnector.getPlayerByUuid is given null, it will return null
- Never set a session's UUID to null if possible - but have precautions if for some reason it is
2021-03-24 20:03:51 -04:00
Camotoy
7f03446262
Entity link cache fixes (#2068)
Note that this needs to be revisited to see if it's even needed, or perhaps some sort of Guava cache.

- `getCachedPlayerEntityLink` now removes the entry if found
- Skulls will not have player entity links so we shouldn't bother checking
- Clear the entity link cache on dimension switch
2021-03-24 11:09:24 -04:00
Camotoy
86397ef483
Chunk cache improvements (#2053)
- Check for minimum and maximum Y values to fix stack traces
- Don't run half of the villager sleeping code unless they're actually sleeping
2021-03-21 11:31:09 -04:00
Camotoy
10c77a3214
Fix sign color changes messing with character count (#2054)
Color changes do not affect the maximum amount of characters allowed on a line.
2021-03-21 11:28:19 -04:00
Camotoy
930c4c538e
Update the interactive tag when necessary (#2039)
Update the interactive tag on entity metadata update, item slot change, and sneaking update; that way, if the tag should change, it will change.
2021-03-18 01:11:21 -04:00
Camotoy
f827b28852
More smoothed out shield code (#2051)
- Shield code is now down as the player is sneaking - it doesn't wait for the server to update our sneaking status
- Shield is now applied correctly when sneaking and then moving to the shield item
2021-03-18 00:53:14 -04:00
Camotoy
b176fc7a2f
SRV improvements and improvements for GeyserConnect (#2048)
- Individual per-player remote, port, and address
- Removal of RemoteServer class
- Do SRV lookup on startup and that's it
2021-03-17 11:15:57 -04:00
Camotoy
3d4fff8dee
Fix sleeping on older Minecraft server versions (#2049)
BED_POSITION is enough to trigger sleep.
2021-03-17 10:38:56 -04:00
Camotoy
d41d8b0ebf
Fix item durability 'resetting' on 1.16.210 (#2042) 2021-03-15 14:49:44 -04:00
Camotoy
2f058e05bd
Allow dyed horse leather armor to translate (#2016) 2021-03-14 12:52:09 -04:00
Camotoy
1d8961c498
Allow GeyserWorldManager to be overwritten while still holding a cache (#2036) 2021-03-14 12:26:47 -04:00
toinouH
ba64a7a489
Update Adventure from 4.5.0 to 4.7.0 (#2037)
* Update Adventure from 4.5.0 to 4.7.0

* Fix test failure due to changes in Adventure color mapping

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-03-14 15:37:10 +00:00
Camotoy
e71ffa455f
Fix brewing stand fuel input 2021-03-13 23:09:37 -05:00
Camotoy
48aa586b21
More formatting fixes 2021-03-13 18:07:43 -05:00
Camotoy
1cdd66ae0b
Cleaner ItemEntry retrieval in BedrockInteractTranslator 2021-03-13 15:01:55 -05:00
Camotoy
23ab69702d
More review fixes and make beacon more reliable 2021-03-12 17:07:29 -05:00
Camotoy
d4c21bb74c
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-12 11:51:48 -05:00
Camotoy
821e3126ea
Handful of review fixes 2021-03-12 11:51:37 -05:00
Camotoy
82ccfb1417
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-12 11:25:33 -05:00
AJ Ferguson
bba602b01e Fix loom output 2021-03-11 17:43:08 -09:00
Camotoy
09105e00b2
Fix item frame dropping on 1.16.210 (#2029)
For whatever reason, item frames use the PlayerActionPacket in any non-creative gamemode, but creative mode keeps existing behavior. This has the benefit of fixing adventure mode item frame item dropping.
2021-03-11 21:11:46 -05:00
Camotoy
e493415241
More cartography parity fixes 2021-03-10 14:43:54 -05:00
Camotoy
370f3c18ba
Use compute for determining if a lectern if present
Reduces having to call both containsKey and get.
2021-03-10 13:54:09 -05:00
Camotoy
ded00dfd97
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory 2021-03-09 14:45:04 -05:00
Camotoy
9ae7c1de25
1.16.210 support (#2019)
This commit implements 1.16.210 support while still keeping 1.16.100 and 1.16.210 compatibility.

Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-03-09 12:51:48 -05:00