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Add option to forward the connection hostname over to the remote server (#2149)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
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parent
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commit
f0a002f0e3
4 changed files with 38 additions and 15 deletions
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@ -138,6 +138,8 @@ public interface GeyserConfiguration {
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boolean isPasswordAuthentication();
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boolean isUseProxyProtocol();
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boolean isForwardHost();
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}
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interface IUserAuthenticationInfo {
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@ -197,6 +197,9 @@ public abstract class GeyserJacksonConfiguration implements GeyserConfiguration
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@JsonProperty("use-proxy-protocol")
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private boolean useProxyProtocol = false;
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@JsonProperty("forward-hostname")
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private boolean forwardHost = false;
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}
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@Getter
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@ -693,26 +693,41 @@ public class GeyserSession implements CommandSender {
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@Override
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public void packetSending(PacketSendingEvent event) {
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//todo move this somewhere else
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if (event.getPacket() instanceof HandshakePacket && floodgate) {
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String encrypted = "";
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try {
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encrypted = EncryptionUtil.encryptBedrockData(publicKey, new BedrockData(
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clientData.getGameVersion(),
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authData.getName(),
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authData.getXboxUUID(),
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clientData.getDeviceOS().ordinal(),
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clientData.getLanguageCode(),
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clientData.getCurrentInputMode().ordinal(),
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upstream.getAddress().getAddress().getHostAddress()
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));
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} catch (Exception e) {
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connector.getLogger().error(LanguageUtils.getLocaleStringLog("geyser.auth.floodgate.encrypt_fail"), e);
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if (event.getPacket() instanceof HandshakePacket) {
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String addressSuffix;
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if (floodgate) {
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String encrypted = "";
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try {
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encrypted = EncryptionUtil.encryptBedrockData(publicKey, new BedrockData(
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clientData.getGameVersion(),
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authData.getName(),
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authData.getXboxUUID(),
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clientData.getDeviceOS().ordinal(),
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clientData.getLanguageCode(),
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clientData.getCurrentInputMode().ordinal(),
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upstream.getAddress().getAddress().getHostAddress()
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));
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} catch (Exception e) {
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connector.getLogger().error(LanguageUtils.getLocaleStringLog("geyser.auth.floodgate.encrypt_fail"), e);
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}
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addressSuffix = '\0' + BedrockData.FLOODGATE_IDENTIFIER + '\0' + encrypted;
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} else {
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addressSuffix = "";
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}
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HandshakePacket handshakePacket = event.getPacket();
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String address;
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if (connector.getConfig().getRemote().isForwardHost()) {
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address = clientData.getServerAddress().split(":")[0];
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} else {
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address = handshakePacket.getHostname();
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}
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event.setPacket(new HandshakePacket(
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handshakePacket.getProtocolVersion(),
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handshakePacket.getHostname() + '\0' + BedrockData.FLOODGATE_IDENTIFIER + '\0' + encrypted,
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address + addressSuffix,
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handshakePacket.getPort(),
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handshakePacket.getIntent()
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));
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@ -53,6 +53,9 @@ remote:
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# 2) You run Velocity or BungeeCord with the option enabled in the proxy's main config.
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# IF YOU DON'T KNOW WHAT THIS IS, DON'T TOUCH IT!
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use-proxy-protocol: false
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# Forward the hostname that the Bedrock client used to connect over to the Java server
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# This is designed to be used for forced hosts on proxies
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forward-hostname: false
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# Floodgate uses encryption to ensure use from authorised sources.
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# This should point to the public key generated by Floodgate (Bungee or CraftBukkit)
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