mirror of
https://github.com/GeyserMC/Geyser.git
synced 2024-08-14 23:57:35 +00:00
Add emote offhand workaround (#2163)
This commit add a new config option, `emote-offhand-workaround`. If set to a value, emoting will perform the offhand swap action.
This commit is contained in:
parent
17ad18f450
commit
48fcb4733d
9 changed files with 122 additions and 12 deletions
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@ -25,7 +25,6 @@
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package org.geysermc.connector.command.defaults;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockFace;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerActionPacket;
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@ -33,6 +32,7 @@ import org.geysermc.connector.GeyserConnector;
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import org.geysermc.connector.command.CommandSender;
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import org.geysermc.connector.command.GeyserCommand;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.utils.BlockUtils;
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public class OffhandCommand extends GeyserCommand {
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@ -46,7 +46,7 @@ public class OffhandCommand extends GeyserCommand {
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return;
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}
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ClientPlayerActionPacket releaseItemPacket = new ClientPlayerActionPacket(PlayerAction.SWAP_HANDS, new Position(0,0,0),
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ClientPlayerActionPacket releaseItemPacket = new ClientPlayerActionPacket(PlayerAction.SWAP_HANDS, BlockUtils.POSITION_ZERO,
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BlockFace.DOWN);
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session.sendDownstreamPacket(releaseItemPacket);
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}
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@ -0,0 +1,53 @@
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/*
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* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.configuration;
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import com.fasterxml.jackson.core.JsonParser;
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import com.fasterxml.jackson.databind.DeserializationContext;
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import com.fasterxml.jackson.databind.JsonDeserializer;
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import java.io.IOException;
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public enum EmoteOffhandWorkaroundOption {
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NO_EMOTES,
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EMOTES_AND_OFFHAND,
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DISABLED;
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public static class Deserializer extends JsonDeserializer<EmoteOffhandWorkaroundOption> {
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@Override
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public EmoteOffhandWorkaroundOption deserialize(JsonParser p, DeserializationContext ctxt) throws IOException {
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String value = p.getValueAsString();
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switch (value) {
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case "no-emotes":
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return NO_EMOTES;
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case "emotes-and-offhand":
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return EMOTES_AND_OFFHAND;
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default:
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return DISABLED;
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}
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}
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}
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}
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@ -77,6 +77,8 @@ public interface GeyserConfiguration {
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boolean isShowCoordinates();
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EmoteOffhandWorkaroundOption getEmoteOffhandWorkaround();
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String getDefaultLocale();
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Path getFloodgateKeyPath();
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@ -28,6 +28,7 @@ package org.geysermc.connector.configuration;
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import com.fasterxml.jackson.annotation.JsonIgnore;
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import com.fasterxml.jackson.annotation.JsonIgnoreProperties;
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import com.fasterxml.jackson.annotation.JsonProperty;
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import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
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import lombok.Getter;
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import lombok.Setter;
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import org.geysermc.connector.GeyserConnector;
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@ -100,6 +101,10 @@ public abstract class GeyserJacksonConfiguration implements GeyserConfiguration
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@JsonProperty("show-coordinates")
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private boolean showCoordinates = true;
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@JsonDeserialize(using = EmoteOffhandWorkaroundOption.Deserializer.class)
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@JsonProperty("emote-offhand-workaround")
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private EmoteOffhandWorkaroundOption emoteOffhandWorkaround = EmoteOffhandWorkaroundOption.DISABLED;
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@JsonProperty("allow-third-party-ears")
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private boolean allowThirdPartyEars = false;
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@ -79,6 +79,7 @@ import org.geysermc.common.window.FormWindow;
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import org.geysermc.connector.GeyserConnector;
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import org.geysermc.connector.command.CommandSender;
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import org.geysermc.connector.common.AuthType;
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import org.geysermc.connector.configuration.EmoteOffhandWorkaroundOption;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.Tickable;
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import org.geysermc.connector.entity.attribute.Attribute;
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@ -433,9 +434,7 @@ public class GeyserSession implements CommandSender {
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@Setter
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private boolean waitingForStatistics = false;
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@Setter
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private List<UUID> selectedEmotes = new ArrayList<>();
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private final Set<UUID> emotes = new HashSet<>();
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private final Set<UUID> emotes;
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/**
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* The thread that will run every 50 milliseconds - one Minecraft tick.
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@ -471,9 +470,14 @@ public class GeyserSession implements CommandSender {
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this.spawned = false;
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this.loggedIn = false;
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// Make a copy to prevent ConcurrentModificationException
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final List<GeyserSession> tmpPlayers = new ArrayList<>(connector.getPlayers());
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tmpPlayers.forEach(player -> this.emotes.addAll(player.getEmotes()));
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if (connector.getConfig().getEmoteOffhandWorkaround() != EmoteOffhandWorkaroundOption.NO_EMOTES) {
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this.emotes = new HashSet<>();
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// Make a copy to prevent ConcurrentModificationException
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final List<GeyserSession> tmpPlayers = new ArrayList<>(connector.getPlayers());
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tmpPlayers.forEach(player -> this.emotes.addAll(player.getEmotes()));
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} else {
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this.emotes = null;
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}
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bedrockServerSession.addDisconnectHandler(disconnectReason -> {
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InetAddress address = bedrockServerSession.getRealAddress().getAddress();
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@ -1306,7 +1310,6 @@ public class GeyserSession implements CommandSender {
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}
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public void refreshEmotes(List<UUID> emotes) {
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this.selectedEmotes = emotes;
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this.emotes.addAll(emotes);
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for (GeyserSession player : connector.getPlayers()) {
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List<UUID> pieces = new ArrayList<>();
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@ -26,6 +26,7 @@
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package org.geysermc.connector.network.translators.bedrock;
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import com.nukkitx.protocol.bedrock.packet.EmoteListPacket;
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import org.geysermc.connector.configuration.EmoteOffhandWorkaroundOption;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.Translator;
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@ -35,6 +36,10 @@ public class BedrockEmoteListTranslator extends PacketTranslator<EmoteListPacket
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@Override
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public void translate(EmoteListPacket packet, GeyserSession session) {
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if (session.getConnector().getConfig().getEmoteOffhandWorkaround() == EmoteOffhandWorkaroundOption.NO_EMOTES) {
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return;
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}
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session.refreshEmotes(packet.getPieceIds());
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}
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}
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@ -25,25 +25,43 @@
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package org.geysermc.connector.network.translators.bedrock.entity.player;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockFace;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerActionPacket;
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import com.nukkitx.protocol.bedrock.packet.EmotePacket;
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import org.geysermc.connector.configuration.EmoteOffhandWorkaroundOption;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.Translator;
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import org.geysermc.connector.utils.BlockUtils;
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@Translator(packet = EmotePacket.class)
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public class BedrockEmoteTranslator extends PacketTranslator<EmotePacket> {
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@Override
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public void translate(EmotePacket packet, GeyserSession session) {
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if (session.getConnector().getConfig().getEmoteOffhandWorkaround() != EmoteOffhandWorkaroundOption.DISABLED) {
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// Activate the workaround - we should trigger the offhand now
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ClientPlayerActionPacket swapHandsPacket = new ClientPlayerActionPacket(PlayerAction.SWAP_HANDS, BlockUtils.POSITION_ZERO,
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BlockFace.DOWN);
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session.sendDownstreamPacket(swapHandsPacket);
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if (session.getConnector().getConfig().getEmoteOffhandWorkaround() == EmoteOffhandWorkaroundOption.NO_EMOTES) {
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return;
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}
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}
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long javaId = session.getPlayerEntity().getEntityId();
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for (GeyserSession otherSession : session.getConnector().getPlayers()) {
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if (otherSession != session) {
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if (otherSession.isClosed()) continue;
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Entity otherEntity = otherSession.getEntityCache().getEntityByJavaId(javaId);
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if (otherEntity == null) continue;
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packet.setRuntimeEntityId(otherEntity.getGeyserId());
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otherSession.sendUpstreamPacket(packet);
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EmotePacket otherEmotePacket = new EmotePacket();
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otherEmotePacket.setEmoteId(packet.getEmoteId());
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otherEmotePacket.setRuntimeEntityId(otherEntity.getGeyserId());
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otherSession.sendUpstreamPacket(otherEmotePacket);
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}
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}
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}
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@ -30,12 +30,14 @@ import com.nukkitx.protocol.bedrock.data.SoundEvent;
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import com.nukkitx.protocol.bedrock.data.LevelEventType;
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import com.nukkitx.protocol.bedrock.data.entity.EntityData;
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import com.nukkitx.protocol.bedrock.data.entity.EntityEventType;
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import com.nukkitx.protocol.bedrock.data.inventory.ItemData;
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import com.nukkitx.protocol.bedrock.packet.EntityEventPacket;
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import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import com.nukkitx.protocol.bedrock.packet.LevelSoundEvent2Packet;
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import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket;
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import com.nukkitx.protocol.bedrock.packet.SetEntityMotionPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.LivingEntity;
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import org.geysermc.connector.entity.type.EntityType;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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@Override
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public void translate(ServerEntityStatusPacket packet, GeyserSession session) {
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Entity entity = session.getEntityCache().getEntityByJavaId(packet.getEntityId());
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Entity entity;
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if (packet.getEntityId() == session.getPlayerEntity().getEntityId()) {
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entity = session.getPlayerEntity();
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} else {
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entity = session.getEntityCache().getEntityByJavaId(packet.getEntityId());
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}
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if (entity == null)
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return;
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equipmentBreakPacket.setIdentifier("");
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session.sendUpstreamPacket(equipmentBreakPacket);
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return;
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case PLAYER_SWAP_SAME_ITEM: // Not just used for players
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if (entity instanceof LivingEntity) {
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LivingEntity livingEntity = (LivingEntity) entity;
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ItemData newMainHand = livingEntity.getOffHand();
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livingEntity.setOffHand(livingEntity.getHand());
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livingEntity.setHand(newMainHand);
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livingEntity.updateMainHand(session);
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livingEntity.updateOffHand(session);
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} else {
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session.getConnector().getLogger().debug("Got status message to swap hands for a non-living entity.");
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}
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return;
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}
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session.sendUpstreamPacket(entityEventPacket);
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# Controls if coordinates are shown to players.
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show-coordinates: true
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# If set, when a Bedrock player performs any emote, it will swap the offhand and mainhand items, just like the Java Edition keybind
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# There are three options this can be set to:
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# disabled - the default/fallback, which doesn't apply this workaround
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# no-emotes - emotes will NOT be sent to other Bedrock clients and offhand will be swapped. This effectively disables all emotes from being seen.
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# emotes-and-offhand - emotes will be sent to Bedrock clients and offhand will be swapped
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emote-offhand-workaround: "disabled"
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# The default locale if we dont have the one the client requested. Uncomment to not use the default system language.
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# default-locale: en_us
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