DoctorMacc
0af919effe
Merge latest master
2020-04-11 11:38:32 -04:00
DoctorMacc
6b04f2b5d8
Final touches
2020-04-11 11:35:14 -04:00
rtm516
00099b5332
Multi arguments handling
2020-04-11 15:53:53 +01:00
rtm516
c95d2d2f47
New parameter parsing ready for multiple params
2020-04-11 14:57:29 +01:00
rtm516
74d3254bf0
Automatic enum creation and comments
2020-04-11 02:58:07 +01:00
rtm516
010840bebe
Better parameter handling
2020-04-11 02:25:58 +01:00
rtm516
c050086221
Basic param parsing
2020-04-11 01:24:22 +01:00
rtm516
927542ff2e
Added base command completion
2020-04-11 00:20:34 +01:00
DoctorMacc
e2e4fb2b3c
Some final touches
2020-04-10 18:11:16 -04:00
DoctorMacc
f046ef52f1
Add license
2020-04-10 18:06:35 -04:00
DoctorMacc
d547b31b38
Fix first load crashing; fix NPE
2020-04-10 16:36:41 -04:00
DoctorMacc
1dc6d4fbdc
Fixed
2020-04-10 16:07:36 -04:00
Redned
d8ff735626
Merge pull request #298 from rtm516/language-and-colour-fix
...
Fixed language processing and chat colours being reset for no reason
2020-04-10 15:06:55 -05:00
AJ Ferguson
23d98bb25f
Fix block placement for stairs, slabs, etc.
2020-04-10 10:46:29 -08:00
DoctorMacc
392d2ca6f7
Begin work on ender crystal support
2020-04-10 12:39:52 -04:00
DoctorMacc
6359fd4e83
Use switch statement for cat variant color
2020-04-09 20:23:52 -04:00
DoctorMacc
a580edc78f
Little touch
2020-04-09 20:20:41 -04:00
DoctorMacc
d0a7f6282c
Initial villager types support
2020-04-09 19:33:52 -04:00
DoctorMacc
8f735ae453
Remove debug code
2020-04-09 18:12:53 -04:00
DoctorMacc
c777641a90
Changes?
2020-04-09 17:53:38 -04:00
DoctorMacc
c1dbd64f12
Add wolf collar support
2020-04-09 16:36:30 -04:00
DoctorMacc
c2fc3a7873
Add copyright
2020-04-09 16:09:03 -04:00
DoctorMacc
af4edf159a
Add tameable entity features
2020-04-09 16:06:00 -04:00
rtm516
9f1da99b71
Fixed NONE colour formatting and cleaned up imports
2020-04-09 20:24:32 +01:00
rtm516
1e1d2f00ae
Fixed language processing and chat colours being reset for no reason
2020-04-09 19:46:45 +01:00
DoctorMacc
da99bb16d5
Cat work
2020-04-09 13:37:27 -04:00
rtm516
78fdab2090
Removed left in debug line
2020-04-09 17:34:49 +01:00
rtm516
81c1533ee2
en_us user now gets a chat message if the locale isnt already loaded
2020-04-09 17:21:51 +01:00
rtm516
013bca024c
Removed auto download and load of en_us
2020-04-09 17:06:17 +01:00
rtm516
64e0af48f9
Merge remote-tracking branch 'origin/master' into server-language-processing
2020-04-09 16:56:14 +01:00
rtm516
b43a3e9abd
Fixed players not getting removed from the players map on disconnect
2020-04-09 15:26:14 +01:00
rtm516
1ef50cbb95
Added automatic en_us download and extraction from JAR
2020-04-09 14:36:32 +01:00
rtm516
c51a48221b
Merge remote-tracking branch 'origin/master' into server-language-processing
2020-04-09 13:58:45 +01:00
Redned
77a7b55fb1
Merge pull request #294 from DoctorMacc/bows
...
Fix bows, potentially buckets, other items
2020-04-08 23:04:08 -05:00
DoctorMacc
0521a30266
Simplify
2020-04-08 22:17:29 -04:00
DoctorMacc
545604bf91
Merge branch 'sign-editing' of https://github.com/DoctorMacc/Geyser into sign-editing
2020-04-08 21:33:24 -04:00
DoctorMacc
d518d5ef63
One More Thing ™️
2020-04-08 21:33:07 -04:00
DoctorMacc
c393dc9f21
Initial bow support
2020-04-08 21:29:33 -04:00
rtm516
bc67675d16
Added translation of extra message parts
2020-04-09 01:30:27 +01:00
rtm516
c61d87714b
On demand downloading and loading of language files
2020-04-09 00:20:41 +01:00
Camotoy
a1c0ec6c12
Update copyright
2020-04-08 19:14:34 -04:00
DoctorMacc
c41740a9fa
Add entity flag for if bee has nectar
2020-04-08 17:58:07 -04:00
DoctorMacc
aff33bd8b3
Whitespace
2020-04-08 17:44:51 -04:00
DoctorMacc
962d987274
Remove unused imports
2020-04-08 17:44:34 -04:00
DoctorMacc
6ea0fcabc3
Sign editing
2020-04-08 17:42:36 -04:00
rtm516
2cd5472ff0
Started work on the locale fetching and loading system
2020-04-08 21:11:56 +01:00
DoctorMacc
7993f38437
Prepare for PR
2020-04-08 15:30:36 -04:00
Jason Ho
9e03c9b93a
Annotate sound translator classes
2020-04-07 18:11:27 -07:00
Redned
ece1eeb451
Merge pull request #274 from rtm516/shutdown-fix
...
Kick players on shutdown and fix window not closing on standalone
2020-04-07 19:20:01 -05:00
Redned
553b72bf30
Merge pull request #289 from DoctorMacc/llama-decoration
...
Add llama decoration support
2020-04-07 19:19:20 -05:00
rtm516
8e1b5de4b0
Merge branch 'master' into shutdown-fix
2020-04-08 01:07:12 +01:00
DoctorMacc
d4f23379ef
Fix requested change; modify comments
2020-04-07 20:06:20 -04:00
rtm516
70975a1d36
Updated player count for ade40d5
2020-04-08 01:03:25 +01:00
DoctorMacc
20700998b1
Fix requested changes; remove unused import
2020-04-07 19:57:34 -04:00
Redned
ade40d5a8b
Only add the player to the players map once
2020-04-07 18:54:58 -05:00
DoctorMacc
bbf0baf948
Additional explanation comment
2020-04-07 19:40:35 -04:00
DoctorMacc
03c611224b
Add llama decoration support
2020-04-07 19:38:44 -04:00
DoctorMacc
12e67d9b28
Merge branch 'master' of https://github.com/GeyserMC/Geyser into map-quick-fix
2020-04-07 18:23:22 -04:00
Redned
9bdc083963
Merge pull request #286 from DoctorMacc/trader-llamas
...
Fix trader llamas not appearing; add llama metadata
2020-04-07 15:32:41 -05:00
William Johnstone
c44708cc22
Add requested changes
2020-04-07 21:22:10 +01:00
DoctorMacc
588c89ded2
Fix requested changes
2020-04-07 16:21:42 -04:00
DoctorMacc
b8c1a1d0ba
Fix trader llamas not appearing; show llama variant
2020-04-07 16:12:55 -04:00
William Johnstone
8cab3cce26
Add falling blocks
2020-04-07 20:45:59 +01:00
DoctorMacc
9c282d2cb8
Quick map fix
2020-04-07 13:54:08 -04:00
DoctorMacc
2d2b4704dc
Potential error spam fix
2020-04-06 20:57:26 -04:00
DoctorMacc
050098a498
Add legal message to BedBlockEntityTranslator.java
2020-04-06 16:33:30 -04:00
DoctorMacc
a392e54447
Fix requested changes
2020-04-06 16:27:09 -04:00
DoctorMacc
44a46d1872
Remove unnecessary code
2020-04-06 11:18:16 -04:00
DoctorMacc
81c9e4f165
Fix beds and signs
2020-04-06 11:16:16 -04:00
rtm516
41e0de4484
Cleaned up language
2020-04-06 14:35:18 +01:00
rtm516
c114f49e84
Fixed player count and removed debug code
2020-04-06 14:34:45 +01:00
rtm516
d4fa651427
Made the server kick all players before we shutdown and close the window when we finish on standalone.
2020-04-06 14:33:36 +01:00
rtm516
28217adfdf
Added support for numbered param replacements
2020-04-05 23:37:41 +01:00
rtm516
9a6b537e89
Removed debugging line
2020-04-05 22:49:10 +01:00
rtm516
49df48fcf0
Fixed some strings getting missed
2020-04-05 22:47:03 +01:00
rtm516
18311e3c1c
Added argument parsing to serverside language processing
2020-04-05 12:19:20 +01:00
rtm516
55b2fd0259
Kick the user on incorrect login info
2020-04-05 10:42:02 +01:00
rtm516
c809ddb618
Renamed translation method and cleaned up variable declaration
2020-04-05 10:13:47 +01:00
RednedEpic
b4cd6bacca
Fix improperly named bedrock packet translator
2020-04-05 00:48:53 -05:00
MrPowerGamerBR
b92f36e2e3
Remove unused map info request translator
...
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-05 00:48:53 -05:00
MrPowerGamerBR
d635939c5b
Add map item translators
2020-04-05 00:48:53 -05:00
RednedEpic
41f6d991a4
Fix improperly named bedrock packet translator
2020-04-05 00:47:04 -05:00
rtm516
845c914492
Moved loading and added default locale config option
2020-04-05 02:58:23 +01:00
rtm516
b5ce83bbe2
Missed changes
2020-04-05 02:37:39 +01:00
rtm516
7f1fb3d43c
Added new locale loading system
2020-04-05 02:36:25 +01:00
RednedEpic
c13bbcda85
Fix null block entity console spam, which caused the world to be invisible
...
This was a rare bug that only happened on very few servers, and from what I gathered, only 1.8 servers using ViaVersion.
2020-04-04 17:22:54 -05:00
MrPowerGamerBR
3094fedd54
Remove unused map info request translator
...
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-04 17:28:59 -03:00
MrPowerGamerBR
de37046466
Add map item translators
2020-04-04 17:23:02 -03:00
rtm516
c1e00e3614
Moved to json file lang mapping
2020-04-04 19:39:14 +01:00
rtm516
7298e2ff3f
Added a few more lang string translations
2020-04-04 17:44:41 +01:00
rtm516
65277dc82a
Added java -> bedrock lang conversions
2020-04-04 17:25:38 +01:00
RednedEpic
392b0b5727
Merge branch 'master' into inventory
2020-04-04 03:12:23 -05:00
RednedEpic
7e54170473
Merge branch 'master' into inventory
2020-04-04 03:04:38 -05:00
RednedEpic
79906fae0a
Fix NPE if banner had no patterns
2020-04-04 02:45:51 -05:00
RednedEpic
54fe7989cf
Nitpicks
2020-04-04 02:08:50 -05:00
RednedEpic
b6c2592b5c
Add missing import
2020-04-04 02:08:23 -05:00
Redned
ddf2f471ea
Merge branch 'master' into chunk-fix
2020-04-04 02:00:18 -05:00
RednedEpic
786f137e28
Add support for team prefixes, suffixes, and colors ( Fixes #150 )
2020-04-04 01:27:34 -05:00
RednedEpic
9b487d7d03
Fix combat by sending the animate packet after damage ( Closes #260 )
2020-04-03 17:20:14 -05:00
RednedEpic
3aa7b2ddad
Use IntSet for JAVA_RUNTIME_WOOL_IDS
2020-04-02 18:09:09 -05:00
RednedEpic
e76b67265a
Rebase
2020-04-02 17:53:45 -05:00
RednedEpic
be9396f585
Merge branch 'master' into inventory
2020-04-02 17:01:17 -05:00
Jason Ho
3721cc084e
Add packet translators for Play, Stop, and Builtin sounds
2020-03-28 16:50:50 -07:00
Redned
4a8aeda677
Merge pull request #249 from endevrr/block-break-animations ( Closes #153 )
...
Block breaking animations
2020-03-28 13:58:44 -05:00
William Johnstone
eb707a71df
Add requested changes
2020-03-28 16:03:09 +00:00
Redned
721761cc18
Merge pull request #248 from endevrr/inventory
...
Fix waterlogged blocks
2020-03-27 22:01:25 -05:00
endevrr
20e6c7fcbf
Merge branch 'inventory' into block-break-animations
2020-03-28 00:04:53 +00:00
William Johnstone
0caee67e43
Finalise block breaking, (water calculations omitted because of no access to server api)
2020-03-27 23:39:53 +00:00
William Johnstone
a00cf75bc7
Fix waterlogged blocks
2020-03-27 23:23:26 +00:00
Redned
00b93c5527
Merge pull request #243 from DoctorMacc/inventory
...
Implement bed colors (Closes #222 )
2020-03-27 15:20:00 -05:00
BuildTools
7b5bb22321
Rename BEDCOLORS to BED_COLORS
2020-03-27 14:21:34 -04:00
BuildTools
17258dcaf6
Remove debugging code
2020-03-27 13:09:40 -04:00
BuildTools
7a402c40b3
Use mappings to generate bed colors
2020-03-27 13:08:21 -04:00
RednedEpic
03e11df58b
Fix null potion type message in console (Addresses #227 )
2020-03-26 23:29:16 -05:00
RednedEpic
5222232e72
Add rest of fixes for operator bug
2020-03-26 23:00:52 -05:00
BuildTools
e5766ef96a
Store bed colors in Object2ByteOpenHashMap
2020-03-26 18:34:54 -04:00
BuildTools
22908c4de7
Remove whitespace
2020-03-26 10:31:57 -04:00
BuildTools
545ab0f268
Move bed-specific code to BedBlockEntityTranslator.java
2020-03-26 10:22:44 -04:00
BuildTools
5301c8c3f6
Implement bed colors
...
Java Edition includes the bed color in the namespaced ID; in Bedrock edition it's one of the tag values as a block entity. This code involves creating a table between block states and bed color numbers and looking that up on chunk load or block update.
2020-03-25 22:03:46 -04:00
Redned
bb601daf26
Merge pull request #239 from e3ndr/master
...
Make translators annotation based.
2020-03-25 01:01:37 -05:00
Ender
f8407eeb5a
Add requested changes to PR
2020-03-25 00:55:09 -05:00
Ender
bbf6683bd8
Make all translators annotation based
2020-03-23 23:24:17 -05:00
Ender
13a58dc825
Begin making translators annotation based
...
Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
DoctorMacc
a821312f7e
Add switch for dealing with ChatColor.NONE
...
In-game chat uses ChatColor.NONE for handling reset of text.
2020-03-23 15:13:45 -04:00
William Johnstone
60662ae06c
Moved break time checks to BlockUtils class, Created ItemUtils and added helper function to get enchantment levels on items, implemented a entity effect cache, added haste and mining fatigue check for block breaking animations, fixed block breaking animations for blocks with speeds that are not affected by tools.
2020-03-22 22:59:34 +00:00
William Johnstone
a0884596e3
Fix issue with players being able to update their own gamemode
2020-03-21 22:59:16 +00:00
William Johnstone
4b40b07bf8
Refactor code and improve sword breaking
2020-03-21 21:37:55 +00:00
William Johnstone
09cdcbdf94
Add block breaking animations that actually work (still incomplete, doesn't take enchantments or player effects into account, also doesn't account for being in the air or underwater)
2020-03-21 20:14:09 +00:00
William Johnstone
350bb28c7c
revert last commit as I'm starting over
2020-03-20 21:28:20 +00:00
William Johnstone
650a1e2ab1
Start block breaking animations (inventory is broken)
2020-03-20 20:34:16 +00:00
Tim203
8b824cccf7
Added VR as InputMode ( fixes #219 )
2020-03-19 12:51:14 +01:00
RednedEpic
0a3a4a9ee1
Merge remote-tracking branch 'origin/master'
2020-03-18 16:10:45 -05:00
Redned
62b183a387
Update bedrock protocol lib and remove trove
2020-03-18 16:10:28 -05:00
Ender
1f8a2c5765
Make the passthrough motd display correctly on clients
...
Before: https://i.e3ndr.xyz/?i=W63C
After: https://i.e3ndr.xyz/?i=SGKS
2020-03-17 17:55:11 -05:00
RednedEpic
51050e3868
Merge remote-tracking branch 'origin/master'
2020-03-17 11:43:28 -05:00
RednedEpic
21dc2e8362
Add Geyser reload command and commands for platforms ( Closes #141 )
2020-03-17 11:43:09 -05:00
RednedEpic
1bcee8d36f
Merge branch 'master' into inventory
2020-03-15 13:21:37 -05:00
RednedEpic
16c9317a36
Fix flickering sky if time is too high ( Closes #200 )
...
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.
This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic
e203cfd4a7
Move back to XUID for Floodgate
...
The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
RednedEpic
105ce2b3b5
Add effect translations
2020-03-10 19:40:51 -05:00
RednedEpic
6eac178305
Merge branch 'master' into inventory
2020-03-10 18:46:27 -05:00
Tim203
37d377b483
Floodgate now uses identity instead of xuid
2020-03-09 21:32:19 +01:00
RednedEpic
acc30f2432
Move DeviceOS to common module
2020-03-08 11:45:00 -05:00
RednedEpic
9e203d48aa
Fix running Geyser commands ingame
2020-03-06 19:37:35 -06:00
RednedEpic
0e355c1a95
Fix natural creeper explosion animation not showing up
2020-03-06 19:27:12 -06:00
RednedEpic
70d6a28c22
Merge branch 'master' into inventory
2020-03-06 17:30:46 -06:00
RednedEpic
7bd53c95c3
Work on a lot more entity flags
2020-03-06 17:29:11 -06:00
RednedEpic
e4c2f79bc5
Fix a couple minor entity bugs
2020-03-06 15:56:48 -06:00
RednedEpic
119f35b690
Fix chat getting cut off ( Closes #188 )
2020-03-06 15:44:49 -06:00
AJ Ferguson
f71c70224b
Only translate full chunks
2020-03-05 17:55:22 -09:00
RednedEpic
b2d611e24c
Fix some problems brought from merge conflicts
2020-03-05 20:53:58 -06:00
RednedEpic
418026dbe6
Merge branch 'block-entities' into inventory
2020-03-05 20:00:14 -06:00
AJ Ferguson
eaf45ff6f7
Fix chunk view position bugs on some servers
2020-03-05 16:26:36 -09:00
AJ Ferguson
223e94a31d
Revert non-full chunk fix
...
This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
RednedEpic
6b22bcec2b
Merge branch 'master' into inventory
2020-03-04 21:35:20 -06:00
RednedEpic
1670c77672
Only allow console to shut down Geyser with a command
2020-03-04 20:44:42 -06:00
RednedEpic
936cbad67d
Get log4j2 working and fix commands
2020-03-04 20:35:23 -06:00
RednedEpic
f9a1656b8e
Merge remote-tracking branch 'origin/plugin' into plugin
2020-02-26 19:31:45 -06:00
RednedEpic
2bdf3d4d7f
Merge branch 'master' into plugin
2020-02-26 19:31:19 -06:00
Tim203
b97fa2b1c8
Added a response to the PluginMessage packet in the Login state
2020-02-26 23:53:26 +01:00
AJ Ferguson
bfca25bbe3
Fix compile errors
2020-02-25 22:31:55 -09:00
AJ Ferguson
bc3992f775
Merge remote-tracking branch 'remotes/upstream/master' into inventory
...
# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
# connector/src/main/java/org/geysermc/connector/network/translators/inventory/updater/ChestInventoryUpdater.java
2020-02-25 22:12:39 -09:00
RednedEpic
09e4bbd8ca
Make sure scale is not null when setting armor stand as baby
...
If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic
4c87a13e25
Snap height only if on ground
...
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
RednedEpic
f5bc328737
Merge branch 'master' into feature/new-protocol-lib
2020-02-25 18:54:31 -06:00
RednedEpic
f0e01ab1c9
Fix getting stuck in wall bug
...
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.
See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic
1af4d71bd1
Remove extra height added to position when server corrects movement
...
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned
b41d66dd19
Set can climb for entity back to true
...
This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
Redned
35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
...
Chunk fixes
2020-02-23 14:38:20 -06:00
RednedEpic
720f69d913
Set can climb for entity to false
2020-02-16 14:07:40 -06:00
RednedEpic
41a24ca6ab
Merge branch 'master' into plugin
2020-02-16 13:25:37 -06:00
RednedEpic
f87ff70369
Update to NukkitX Protocol Lib 2.5.1
2020-02-16 13:07:35 -06:00
RednedEpic
9ffec0021c
Fix movement bugs *and* allow for teleportation
2020-02-16 12:40:54 -06:00
OnlyBMan
18a50d4e3e
Fix baby armorstands showing even when invisible
2020-02-15 21:35:05 -05:00
RednedEpic
f52684f0dd
Fix teleportation
2020-02-15 19:06:18 -06:00
RednedEpic
ee85abf34c
Fix player movement not being visible, movement bugs and laggy entities
...
(Addresses #74 , #109 )
2020-02-15 17:39:34 -06:00
AJ Ferguson
2d0a584106
Fix swimming
2020-02-15 01:18:41 -09:00
RednedEpic
e6d166d4d4
Merge branch 'master' into feature/new-protocol-lib
2020-02-14 17:58:53 -06:00
RednedEpic
4bb34cdcce
Merge branch 'master' into feature/new-protocol-lib
2020-02-14 17:57:28 -06:00
RednedEpic
4186715083
Update to NukkitX Protocol Lib 2.5.0 release
2020-02-14 17:39:26 -06:00
RednedEpic
bf90b803ca
Fix interact and attack in interact translator
2020-02-14 17:27:08 -06:00
AJ Ferguson
35bf1b455e
Fix new player entity data getting lost while loading skin
2020-02-13 17:45:15 -09:00
AJ Ferguson
fa7324e1f5
Add support for offhand
2020-02-13 17:45:14 -09:00
AJ Ferguson
b18b83fd9a
Fix armor not showing if partially armored
2020-02-13 17:45:14 -09:00
AJ Ferguson
276a8d6485
Fix hotbar slot changing when the player's hand is updated
...
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
AJ Ferguson
bf1835e691
Fix Block IDs
...
Quick fix. Might have a different method for getting block IDs in the future
2020-02-12 22:29:44 -09:00
AJ Ferguson
b1a0ed3e91
Merge remote-tracking branch 'remotes/upstream/master' into inventory
...
# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
# connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-12 21:58:09 -09:00
AJ Ferguson
7f194b2d54
Increase render distance instead of chunkpublisher radius
2020-02-11 13:42:02 -09:00
AJ Ferguson
3615ec2b90
Fix ChunkPosition
2020-02-10 18:24:09 -09:00
AJ Ferguson
9008036ee4
Merge remote-tracking branch 'remotes/upstream/master' into chunk-fix
...
# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/block/BlockTranslator.java
# connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaChunkDataTranslator.java
# connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
# connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-10 17:38:56 -09:00
SupremeMortal
c70cf0bb47
Make biomes tag final
2020-02-09 22:55:07 +00:00
SupremeMortal
f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
...
Conflicts:
connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
SupremeMortal
9594b42523
Add waterlogging support
2020-02-09 22:06:22 +00:00
RednedEpic
e8a1e0dae1
Add velocity platform support
2020-02-08 13:43:50 -06:00
AJ Ferguson
516fc51162
Small changes
2020-02-05 20:23:06 -09:00
AJ Ferguson
e4ab4b336c
Chunk fixes
2020-02-05 19:32:33 -09:00
AJ Ferguson
e0a1435d51
Send confirmation packet when spawning
...
Fixes some chunk bugs
2020-02-05 19:23:08 -09:00
AJ Ferguson
13f198845c
Fix bugs when rapidly switching dimensions
2020-02-05 19:21:09 -09:00
OnlyBMan
0bb18d26b0
Load biome definitions only once instead of everytime a new player joins
2020-02-05 22:02:23 -05:00
OnlyBMan
4dff067faa
Add biomes
2020-02-05 21:10:34 -05:00