Fix running Geyser commands ingame

This commit is contained in:
RednedEpic 2020-03-06 19:37:35 -06:00
parent 0e355c1a95
commit 9e203d48aa
1 changed files with 4 additions and 2 deletions

View File

@ -29,6 +29,7 @@ import com.github.steveice10.mc.protocol.packet.ingame.client.ClientChatPacket;
import com.nukkitx.protocol.bedrock.packet.CommandRequestPacket;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.command.GeyserCommandMap;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
@ -37,8 +38,9 @@ public class BedrockCommandRequestTranslator extends PacketTranslator<CommandReq
@Override
public void translate(CommandRequestPacket packet, GeyserSession session) {
String command = packet.getCommand().replace("/", "");
if (GeyserConnector.getInstance().getCommandMap().getCommands().containsKey(command)) {
GeyserConnector.getInstance().getCommandMap().runCommand(session, command);
GeyserCommandMap commandMap = GeyserConnector.getInstance().getCommandMap();
if (command.startsWith("geyser ") && commandMap.getCommands().containsKey(command.split(" ")[1])) {
commandMap.runCommand(session, command);
} else {
ClientChatPacket chatPacket = new ClientChatPacket(packet.getCommand());
session.getDownstream().getSession().send(chatPacket);