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Fix flickering sky if time is too high (Closes #200)
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out. This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
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1 changed files with 2 additions and 2 deletions
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@ -34,9 +34,9 @@ public class JavaUpdateTimeTranslator extends PacketTranslator<ServerUpdateTimeP
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@Override
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public void translate(ServerUpdateTimePacket packet, GeyserSession session) {
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// https://minecraft.gamepedia.com/Day-night_cycle#24-hour_Minecraft_day
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SetTimePacket setTimePacket = new SetTimePacket();
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setTimePacket.setTime((int) Math.abs(packet.getTime()));
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setTimePacket.setTime((int) Math.abs(packet.getTime()) % 24000);
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session.getUpstream().sendPacket(setTimePacket);
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}
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}
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