Commit graph

505 commits

Author SHA1 Message Date
rtm516
1e1d2f00ae Fixed language processing and chat colours being reset for no reason 2020-04-09 19:46:45 +01:00
DoctorMacc
da99bb16d5 Cat work 2020-04-09 13:37:27 -04:00
rtm516
78fdab2090 Removed left in debug line 2020-04-09 17:34:49 +01:00
rtm516
81c1533ee2 en_us user now gets a chat message if the locale isnt already loaded 2020-04-09 17:21:51 +01:00
rtm516
013bca024c Removed auto download and load of en_us 2020-04-09 17:06:17 +01:00
rtm516
64e0af48f9 Merge remote-tracking branch 'origin/master' into server-language-processing 2020-04-09 16:56:14 +01:00
rtm516
b43a3e9abd Fixed players not getting removed from the players map on disconnect 2020-04-09 15:26:14 +01:00
rtm516
1ef50cbb95 Added automatic en_us download and extraction from JAR 2020-04-09 14:36:32 +01:00
rtm516
c51a48221b Merge remote-tracking branch 'origin/master' into server-language-processing 2020-04-09 13:58:45 +01:00
Redned
77a7b55fb1
Merge pull request #294 from DoctorMacc/bows
Fix bows, potentially buckets, other items
2020-04-08 23:04:08 -05:00
DoctorMacc
0521a30266 Simplify 2020-04-08 22:17:29 -04:00
DoctorMacc
c393dc9f21 Initial bow support 2020-04-08 21:29:33 -04:00
rtm516
bc67675d16 Added translation of extra message parts 2020-04-09 01:30:27 +01:00
rtm516
70a71b2ee8 Updated mappings commit 2020-04-09 00:23:21 +01:00
rtm516
c61d87714b On demand downloading and loading of language files 2020-04-09 00:20:41 +01:00
DoctorMacc
c41740a9fa Add entity flag for if bee has nectar 2020-04-08 17:58:07 -04:00
rtm516
2cd5472ff0 Started work on the locale fetching and loading system 2020-04-08 21:11:56 +01:00
Redned
ece1eeb451
Merge pull request #274 from rtm516/shutdown-fix
Kick players on shutdown and fix window not closing on standalone
2020-04-07 19:20:01 -05:00
Redned
553b72bf30
Merge pull request #289 from DoctorMacc/llama-decoration
Add llama decoration support
2020-04-07 19:19:20 -05:00
rtm516
8e1b5de4b0
Merge branch 'master' into shutdown-fix 2020-04-08 01:07:12 +01:00
DoctorMacc
d4f23379ef Fix requested change; modify comments 2020-04-07 20:06:20 -04:00
rtm516
70975a1d36 Updated player count for ade40d5 2020-04-08 01:03:25 +01:00
DoctorMacc
20700998b1 Fix requested changes; remove unused import 2020-04-07 19:57:34 -04:00
Redned
ade40d5a8b
Only add the player to the players map once 2020-04-07 18:54:58 -05:00
DoctorMacc
bbf0baf948 Additional explanation comment 2020-04-07 19:40:35 -04:00
DoctorMacc
03c611224b Add llama decoration support 2020-04-07 19:38:44 -04:00
DoctorMacc
12e67d9b28 Merge branch 'master' of https://github.com/GeyserMC/Geyser into map-quick-fix 2020-04-07 18:23:22 -04:00
Redned
9bdc083963
Merge pull request #286 from DoctorMacc/trader-llamas
Fix trader llamas not appearing; add llama metadata
2020-04-07 15:32:41 -05:00
William Johnstone
c44708cc22 Add requested changes 2020-04-07 21:22:10 +01:00
DoctorMacc
588c89ded2 Fix requested changes 2020-04-07 16:21:42 -04:00
DoctorMacc
b8c1a1d0ba Fix trader llamas not appearing; show llama variant 2020-04-07 16:12:55 -04:00
William Johnstone
8cab3cce26 Add falling blocks 2020-04-07 20:45:59 +01:00
DoctorMacc
9c282d2cb8 Quick map fix 2020-04-07 13:54:08 -04:00
DoctorMacc
2d2b4704dc Potential error spam fix 2020-04-06 20:57:26 -04:00
rtm516
41e0de4484 Cleaned up language 2020-04-06 14:35:18 +01:00
rtm516
c114f49e84 Fixed player count and removed debug code 2020-04-06 14:34:45 +01:00
rtm516
d4fa651427 Made the server kick all players before we shutdown and close the window when we finish on standalone. 2020-04-06 14:33:36 +01:00
rtm516
28217adfdf Added support for numbered param replacements 2020-04-05 23:37:41 +01:00
rtm516
9a6b537e89 Removed debugging line 2020-04-05 22:49:10 +01:00
rtm516
49df48fcf0 Fixed some strings getting missed 2020-04-05 22:47:03 +01:00
rtm516
18311e3c1c Added argument parsing to serverside language processing 2020-04-05 12:19:20 +01:00
rtm516
55b2fd0259 Kick the user on incorrect login info 2020-04-05 10:42:02 +01:00
rtm516
c809ddb618 Renamed translation method and cleaned up variable declaration 2020-04-05 10:13:47 +01:00
RednedEpic
41f6d991a4 Fix improperly named bedrock packet translator 2020-04-05 00:47:04 -05:00
rtm516
845c914492 Moved loading and added default locale config option 2020-04-05 02:58:23 +01:00
rtm516
b5ce83bbe2 Missed changes 2020-04-05 02:37:39 +01:00
rtm516
7f1fb3d43c Added new locale loading system 2020-04-05 02:36:25 +01:00
MrPowerGamerBR
3094fedd54 Remove unused map info request translator
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-04 17:28:59 -03:00
MrPowerGamerBR
de37046466 Add map item translators 2020-04-04 17:23:02 -03:00
rtm516
c1e00e3614 Moved to json file lang mapping 2020-04-04 19:39:14 +01:00
rtm516
7298e2ff3f Added a few more lang string translations 2020-04-04 17:44:41 +01:00
rtm516
65277dc82a Added java -> bedrock lang conversions 2020-04-04 17:25:38 +01:00
RednedEpic
54fe7989cf Nitpicks 2020-04-04 02:08:50 -05:00
RednedEpic
b6c2592b5c Add missing import 2020-04-04 02:08:23 -05:00
Redned
ddf2f471ea
Merge branch 'master' into chunk-fix 2020-04-04 02:00:18 -05:00
RednedEpic
786f137e28 Add support for team prefixes, suffixes, and colors (Fixes #150) 2020-04-04 01:27:34 -05:00
RednedEpic
9b487d7d03 Fix combat by sending the animate packet after damage (Closes #260) 2020-04-03 17:20:14 -05:00
RednedEpic
03e11df58b Fix null potion type message in console (Addresses #227) 2020-03-26 23:29:16 -05:00
RednedEpic
5222232e72 Add rest of fixes for operator bug 2020-03-26 23:00:52 -05:00
Redned
bb601daf26
Merge pull request #239 from e3ndr/master
Make translators annotation based.
2020-03-25 01:01:37 -05:00
Ender
f8407eeb5a Add requested changes to PR 2020-03-25 00:55:09 -05:00
Ender
bbf6683bd8 Make all translators annotation based 2020-03-23 23:24:17 -05:00
Ender
13a58dc825 Begin making translators annotation based
Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
DoctorMacc
a821312f7e
Add switch for dealing with ChatColor.NONE
In-game chat uses ChatColor.NONE for handling reset of text.
2020-03-23 15:13:45 -04:00
Tim203
8b824cccf7
Added VR as InputMode (fixes #219) 2020-03-19 12:51:14 +01:00
RednedEpic
0a3a4a9ee1 Merge remote-tracking branch 'origin/master' 2020-03-18 16:10:45 -05:00
Redned
62b183a387 Update bedrock protocol lib and remove trove 2020-03-18 16:10:28 -05:00
Ender
1f8a2c5765 Make the passthrough motd display correctly on clients
Before: https://i.e3ndr.xyz/?i=W63C
After: https://i.e3ndr.xyz/?i=SGKS
2020-03-17 17:55:11 -05:00
RednedEpic
51050e3868 Merge remote-tracking branch 'origin/master' 2020-03-17 11:43:28 -05:00
RednedEpic
21dc2e8362 Add Geyser reload command and commands for platforms (Closes #141) 2020-03-17 11:43:09 -05:00
RednedEpic
16c9317a36 Fix flickering sky if time is too high (Closes #200)
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.

This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic
e203cfd4a7 Move back to XUID for Floodgate
The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
RednedEpic
105ce2b3b5 Add effect translations 2020-03-10 19:40:51 -05:00
Tim203
37d377b483
Floodgate now uses identity instead of xuid 2020-03-09 21:32:19 +01:00
RednedEpic
acc30f2432 Move DeviceOS to common module 2020-03-08 11:45:00 -05:00
RednedEpic
9e203d48aa Fix running Geyser commands ingame 2020-03-06 19:37:35 -06:00
RednedEpic
0e355c1a95 Fix natural creeper explosion animation not showing up 2020-03-06 19:27:12 -06:00
RednedEpic
7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00
RednedEpic
e4c2f79bc5 Fix a couple minor entity bugs 2020-03-06 15:56:48 -06:00
RednedEpic
119f35b690 Fix chat getting cut off (Closes #188) 2020-03-06 15:44:49 -06:00
AJ Ferguson
f71c70224b Only translate full chunks 2020-03-05 17:55:22 -09:00
AJ Ferguson
eaf45ff6f7 Fix chunk view position bugs on some servers 2020-03-05 16:26:36 -09:00
AJ Ferguson
223e94a31d Revert non-full chunk fix
This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
RednedEpic
1670c77672 Only allow console to shut down Geyser with a command 2020-03-04 20:44:42 -06:00
RednedEpic
936cbad67d Get log4j2 working and fix commands 2020-03-04 20:35:23 -06:00
RednedEpic
e52a461a73 Attempt to get log4j2 working 2020-03-01 10:48:49 -06:00
RednedEpic
f9a1656b8e Merge remote-tracking branch 'origin/plugin' into plugin 2020-02-26 19:31:45 -06:00
RednedEpic
2bdf3d4d7f Merge branch 'master' into plugin 2020-02-26 19:31:19 -06:00
Tim203
b97fa2b1c8 Added a response to the PluginMessage packet in the Login state 2020-02-26 23:53:26 +01:00
RednedEpic
09e4bbd8ca Make sure scale is not null when setting armor stand as baby
If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic
4c87a13e25 Snap height only if on ground
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
RednedEpic
f5bc328737 Merge branch 'master' into feature/new-protocol-lib 2020-02-25 18:54:31 -06:00
RednedEpic
f0e01ab1c9 Fix getting stuck in wall bug
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.

See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic
1af4d71bd1 Remove extra height added to position when server corrects movement
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned
b41d66dd19
Set can climb for entity back to true
This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
Redned
35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
Chunk fixes
2020-02-23 14:38:20 -06:00
RednedEpic
720f69d913 Set can climb for entity to false 2020-02-16 14:07:40 -06:00
RednedEpic
41a24ca6ab Merge branch 'master' into plugin 2020-02-16 13:25:37 -06:00
RednedEpic
f87ff70369 Update to NukkitX Protocol Lib 2.5.1 2020-02-16 13:07:35 -06:00
RednedEpic
9ffec0021c Fix movement bugs *and* allow for teleportation 2020-02-16 12:40:54 -06:00