Commit Graph

2414 Commits

Author SHA1 Message Date
Tim203 b0e91275dc
Updated the supported versions 2022-02-08 19:02:02 +01:00
Camotoy e73a4efe60
Fix build; bump to 2.0.1-SNAPSHOT 2022-02-07 12:38:28 -05:00
Camotoy 08a78731df
Drop 1.17.30 support; add support for 1.18.10.28 beta 2022-02-06 17:15:12 -05:00
Camotoy c295e47940
Ensure inventory affected slot is added in MOVE_TO_HOTBAR actions 2022-02-05 17:12:00 -05:00
Camotoy 9d908c5598
Create IntMappedRegistry to prevent boxing 2022-02-01 20:15:31 -05:00
Camotoy 7853e8c93f
Fix cache image task from last commit and make it work with reloading 2022-01-31 09:57:43 -05:00
David Choo 36afd3f2ec
Fix villager prices with demand price adjustments (#2767)
* Fix villager prices with demand price adjustments

* Don't cap second input/output item count

* Handle negative item counts properly

* Don't get item mapping twice

* Add null check to getItemTag
2022-01-30 19:26:31 -05:00
Camotoy da33811e3b
Init SkinProvider on Geyser startup
Prevents it from loading in the middle of the first Geyser player joining
2022-01-30 17:06:45 -05:00
Camotoy 2d28ba0cb5
Several inventory and parity improvements
These changes fix up things that were missed with Java Edition inventory changes in 1.17 and 1.17.1. Working with the inventory in modern versions should be much nicer.
2022-01-30 11:15:07 -05:00
Camotoy d0fa2d2b05
Don't send respawn code until Java is ready
Fixes #2668
2022-01-30 11:14:51 -05:00
Camotoy 14882534c0
Don't fully translate item data to compare net IDs
Just compare the item mappings of the two Java items. This should shave some NBT and display conversion processing time down.
2022-01-30 11:05:29 -05:00
Tim203 5ce2c113ae
Remove IPv6 scope if present 2022-01-28 13:08:10 +01:00
Camotoy f682cf1326
Yes, Geyser supports Bedrock 1.18.0/1/2. 2022-01-22 16:36:41 -05:00
Camotoy 1fba96c339
Address armor stand invisibility edge case
See https://github.com/GeyserMC/Geyser/issues/2780
2022-01-22 16:22:27 -05:00
Camotoy e92633d657
Add an option to always quick-change armor
With thanks to f068217cb7/src/main/java/me/juancarloscp52/bedrockify/client/features/quickArmorSwap/ArmorReplacer.java for making me realize this was possible.

Currently disabled by default in the event that a server implementation also has this feature. May be enabled by default in the future.
2022-01-20 18:09:35 -05:00
Camotoy 6667a53bca
Better handling of invalid display tags 2022-01-19 19:44:46 -05:00
Camotoy a6004af083
Minor cleanups 2022-01-19 19:30:54 -05:00
Camotoy 001a1a7a15
Support proper dimensions for player dying pose 2022-01-19 19:30:45 -05:00
Camotoy c1e4040cb6
Don't let Bedrock players send format character
See https://github.com/PaperMC/Paper/issues/7362
2022-01-17 16:10:56 -05:00
Camotoy f702fb45b4
Handle correct internal slot for swapping from inventory 2022-01-16 14:42:17 -05:00
Camotoy 6d577a3f4e
Add the Spigot change for the prior commit 2022-01-15 20:32:45 -05:00
Camotoy 8a93f6a116
Send the client render distance to the server
Previously we've had discussions on if the render distance math should be tweaked like we do server -> client, but for now this is better than nothing and can be tweaked further in the future.
2022-01-15 20:29:00 -05:00
Camotoy 516d8e573e
Config option to disable Bedrock scaffolding/godbridging 2022-01-15 16:28:52 -05:00
David Choo a39de7d7d2
Fix ArrayIndexOutOfBoundsException for worlds lower than -64 (#2759)
* Fix ArrayIndexOutOfBoundsException for worlds lower than -64

`chunkSize` is Java section count while `sectionCount` is the Bedrock section count

* Send biomes for air sections while also staying within limits

.-.

* Move protocol version check to variable
2022-01-14 14:57:59 -05:00
Camotoy 3b943f214c
Update comments 2022-01-13 20:03:38 -05:00
Camotoy 881352daaf
Recreate the death smoke particles to work around double death noises
Fixes #2363
2022-01-13 20:00:05 -05:00
Camotoy 1c11a2ef01
Partially revert previous commit and implement hotbar swap actions
1.16.5 does not cooperate well when an action is invalid, and this breaks hard when crafting.
2022-01-11 16:56:11 -05:00
Camotoy a29e7731e8
Inventory fixes and state ID emulation
- Introduce a state ID incrementation emulation. This prevents the server from spamming back with tons of set content packets, and can instead reply with set slot packets.
- Fix what we were sending as a carried item in the ServerboundContainerClickPacket.
2022-01-10 22:55:27 -05:00
Tim203 3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy d7eef7aaeb
Cache forms until the player has fully initialized 2021-12-29 14:20:34 -05:00
RednedEpic 7beedb46f8 Check for empty component in JavaSetTitleTextTranslator 2021-12-29 10:50:26 -06:00
Redned c6c2ff99c3 Fix NPE and API contract breakage for Component deserialization 2021-12-29 10:29:48 -06:00
RednedEpic 8e774ea314 Bump log4j2 to 2.17.1
Not really a concern as attackers need file access to actually exploit this, but always worth staying up to date regardless :)
2021-12-28 23:31:38 -06:00
RednedEpic 61636f44aa Simulate Java chunk unloading by sending empty chunks
Closes #2725
2021-12-28 23:25:33 -06:00
RednedEpic 6742865bc5 Don't send UUID cape or ear requests if player is an NPC
Addresses #2722
2021-12-28 23:01:38 -06:00
Redned 5a97410906 Remove screenshots folder
Many were very outdated and numerous videos, images, etc. exist nowadays showcasing Geyser to where it's not entirely necessary to have a screenshots folder in the main repo.
2021-12-28 22:41:22 -06:00
Redned b23275ff6c Fix /geyser reload 2021-12-28 22:36:08 -06:00
Camotoy b246d5b4d1
Spigot: Temporarily work around issue where channel handlers don't see the connection
This 'fixes' issues where Floodgate may not work when the first player joins.
2021-12-28 15:36:45 -05:00
Camotoy 2037a924bd
Update languages submodule 2021-12-27 13:58:28 -05:00
Camotoy 6318655e28
Print a logger warning if Geyser players will be unable to join this server
We check if ViaVersion supports our version and doesn't have us blocked, and if the server supports our version natively.
2021-12-27 13:58:09 -05:00
Camotoy 5d7e564d95
Update mappings 2021-12-26 23:58:19 -05:00
Camotoy 830baf06ca
Merge branch 'master' of https://github.com/GeyserMC/Geyser into biome-redefinition-1.18 2021-12-26 19:50:46 -05:00
Camotoy b70e2645c8
Allow dropping items from the creative menu in mobile
Fixes #2626
2021-12-26 12:07:38 -05:00
Camotoy 68c13c08fa
Fix some regressions in swim handling 2021-12-25 22:46:16 -05:00
Olivia b134dd3b1c
fix: Return early in banner translation if tag is null (#2729) 2021-12-25 17:16:30 -05:00
David Choo 65aaa07493
Fix sneaking speed adjustment and bounding box (#2728)
* Fix sneaking speed adjustment and bounding box

Also remove redundant session variable in SessionPlayerEntity

* Add comment to valid field

* Hopefully fix crawling after swimming in water
2021-12-23 19:49:58 -05:00
Konicai 6cd8b3387c
Cleanup some ping passthrough stuff (#2726) 2021-12-22 23:05:56 -05:00
Camotoy 4c409f98f3 Properly implement piglin/hoglin dimension safety
Whether they shake or not is now controlled by the server, as implemented in Java Edition.
2021-12-20 22:54:34 -05:00
Camotoy fd955a66af Fix stack trace when coordinate_scale isn't a DoubleTag 2021-12-20 21:31:19 -05:00
Camotoy 2420e33149 Allow some invalid decompression handling 2021-12-20 20:55:29 -05:00