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Camotoy 2022-01-13 20:03:38 -05:00
parent 881352daaf
commit 3b943f214c
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@ -238,9 +238,9 @@ public class JavaEntityEventTranslator extends PacketTranslator<ClientboundEntit
if (entity instanceof LivingEntity) {
// Not ideal, but...
// LevelEventType.PARTICLE_DEATH_SMOKE doesn't work (as of 1.18.2 Bedrock)
// EntityEventType.DEATH_SMOKE_CLOUD also plays the entity noise
// I wasn't able to figure out how the vanilla Bedrock server does it,
// but it appears to use neither of these.
// EntityEventType.DEATH_SMOKE_CLOUD also plays the entity death noise
// Bedrock sends the particles through EntityEventType.DEATH, but Java despawns the entity
// prematurely so they don't show up.
Vector3f position = entity.getPosition();
float baseX = position.getX();
float baseY = position.getY();
@ -256,7 +256,7 @@ public class JavaEntityEventTranslator extends PacketTranslator<ClientboundEntit
LevelEventPacket levelEventPacket = new LevelEventPacket();
levelEventPacket.setPosition(Vector3f.from(x, y, z));
levelEventPacket.setType(LevelEventType.PARTICLE_EXPLODE);
//session.sendUpstreamPacket(levelEventPacket);
session.sendUpstreamPacket(levelEventPacket);
}
}
break;