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4daf1fe0ff
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height
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2022-05-13 20:44:22 +02:00 |
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b6fbb204f1
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hooray! simplex noise
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2022-05-13 18:45:53 +02:00 |
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c2c9d9b3e3
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something that looks halfway ok
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2022-05-11 00:26:24 +02:00 |
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e0c020bbd3
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aweiedsjfjdshf
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2022-05-09 23:04:54 +02:00 |
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8b29b54567
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eeek
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2022-05-09 15:36:38 +02:00 |
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d742c9d4cd
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seeding! hooray!
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2022-05-09 00:52:47 +02:00 |
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817f6898be
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seeding! hooray!
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2022-05-08 21:52:42 +02:00 |
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f2d449a827
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random world generation lmao (it is just entirely random)
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2022-05-08 20:14:35 +02:00 |
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1de09f7014
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dont render tiles that are hidden
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2022-05-08 18:53:27 +02:00 |
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5b58f246a0
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ive decided its fine if the state server is public
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2022-05-08 17:56:37 +02:00 |
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74e9d94977
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dskfjkdsf
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2022-05-08 17:05:33 +02:00 |
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3c5bbd204e
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internally use enum instead of u16
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2022-05-08 14:09:11 +02:00 |
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418dec7bd4
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default values for tiles
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2022-05-07 00:17:56 +02:00 |
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7895471778
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try to optimize memory usage a tiny bit by using u16 instead of string
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2022-05-06 21:43:22 +02:00 |
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aa07bdd798
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call deferred to prevent reentry into atmosphere
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2022-05-05 16:59:11 +02:00 |
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8de6d3bdb9
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idk its broken :(
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2022-05-05 15:54:49 +02:00 |
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38e5cbb2dd
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hand over the changed tiles !!! >:(
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2022-05-05 11:13:29 +02:00 |
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539727ca3f
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ask for tiletype
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2022-05-04 16:46:58 +02:00 |
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9d9348faca
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fucking signals, how do they work
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2022-05-04 14:10:28 +02:00 |
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bcd4a1b031
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fucking signals, how do they work
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2022-05-04 12:46:12 +02:00 |
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zoe
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d6b6114c11
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clean up messy files
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2022-05-04 00:21:30 +02:00 |
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a5fd29fc39
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add generate world method
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2022-05-04 00:06:50 +02:00 |
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zoe
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47b9179c67
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eeeee
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2022-05-03 21:52:38 +02:00 |
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f0ea635b71
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fuck around with native script
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2022-05-01 23:55:08 +02:00 |
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3317db5211
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fuck around with native script
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2022-05-01 22:23:01 +02:00 |
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c8046a6e85
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setup native script
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2022-05-01 19:47:50 +02:00 |
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0fdde9dedf
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build native
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2022-05-01 16:22:15 +02:00 |
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7a9d615060
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add godot project
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2022-04-30 18:55:43 +02:00 |
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