Commit graph

3596 commits

Author SHA1 Message Date
Tim203
3b9674ac29
Merge remote-tracking branch 'origin/master' into floodgate-2.0
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/dump/BootstrapDumpInfo.java
#	connector/src/main/java/org/geysermc/connector/dump/DumpInfo.java
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
#	connector/src/main/java/org/geysermc/connector/network/translators/java/JavaJoinGameTranslator.java
#	connector/src/main/java/org/geysermc/connector/utils/SettingsUtils.java
2021-05-01 12:16:25 +02:00
Camotoy
50bea0e180
Update to the latest ViaVersion changes 2021-05-01 00:30:01 -04:00
Camotoy
1301cd9c30
Fix interact entity packet (#2179)
For the InteractAt type of packet of the PlayerInteractEntityPacket, Java sends a diff between the entity's current position and the hit result of its cursor. Bedrock sends the full vector location in its interaction. Therefore, we just do the diff ourselves.

This fixes taking armor off of armor stands.
2021-04-30 18:35:45 -04:00
Camotoy
abc3a187d4
Provide the Geyser file's MD5 and SHA-256 hash in Geyser dumps (#2026) 2021-04-30 12:43:37 -04:00
Camotoy
7d80dff028
Play effect when feeding baby animals (#2146)
Java plays a client-side-only effect when feeding animals. This commit abstracts out the feeding code we already have for interactive tag and checks it when right-clicking any animal that is a baby.
2021-04-26 19:59:12 -04:00
Camotoy
48fcb4733d
Add emote offhand workaround (#2163)
This commit add a new config option, `emote-offhand-workaround`. If set to a value, emoting will perform the offhand swap action.
2021-04-26 16:10:32 -04:00
Camotoy
17ad18f450
Fix some raid entities up (#2144)
* Fix some raid entities up

- Show axe when vindicator is attacking
- Show arm movement and spell color when evoker summons

* Reduce the amount of casting
2021-04-26 15:22:58 -04:00
Camotoy
e7f933ba6c
Show proper names for Java-only items (#2159)
Spectral arrows and knowledge books, if unnamed, will now show their correct, translated names.
2021-04-26 14:44:16 -04:00
D3ATHBRINGER13
9de0ebdba7
Small changes (#2169) 2021-04-26 14:16:13 -04:00
Camotoy
9b39affd28
Reduce the amount of values() calls (#2143)
Because apparently it's not just a constant; it makes a new array every time.
Also, GeyserSession#tick() does not need to be public and I made enchantments in commands use the Java list.
2021-04-26 14:15:24 -04:00
Camotoy
e45215d1ea
Update to support ViaVersion 4.0.0 for Spigot integration
This breaks compatibility with ViaVersion 3.2.1.
2021-04-24 15:18:41 -04:00
Konicai
873e37e1c0
simplify javadoc of updateShowCoordinates() in WorldCache.java (#2162) 2021-04-21 19:05:53 -04:00
Konicai
0a79eb92ac
Fix unwanted behaviour with show-coordinates (#2151)
Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
2021-04-21 16:57:01 -04:00
rtm516
f0a002f0e3
Add option to forward the connection hostname over to the remote server (#2149)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-04-21 14:55:08 -04:00
Tim203
085c122d30
Merge remote-tracking branch 'origin/master' into floodgate-2.0 2021-04-21 19:49:49 +02:00
Camotoy
bb41c0f9ee
Add an option for setting Bedrock compression level (#2128) 2021-04-19 22:18:18 -04:00
Tim203
14894c8f27
Allow skin uploader to log messages instead of closing the connection 2021-04-17 17:40:53 +02:00
Tim203
11b10e2857
Allow skin uploader to log messages instead of closing the connection 2021-04-17 17:39:08 +02:00
Camotoy
852d5b050d
Fix item enchanting pre-1.14 (#2127)
If the server spams the window property update packet, then the network ID assigned for each enchanting slot will update too quickly, essentially disabling enchanting. This commit remedies this by only updating the network ID of each slot if a property changed.
2021-04-16 11:42:03 -04:00
Camotoy
beb7e54b7a
Fix llama carpet decoration (#2125) 2021-04-16 11:30:17 -04:00
Camotoy
6a88a46b51
Fall back to the loopback address when resolving autoconfigured remote (#2090)
This way, if it errors, you're not stuck with 'unknown host: auto' when actually connecting.
2021-04-16 11:28:15 -04:00
David Choo
70e28604b8
Fix various horse bugs (#2115)
* Fix horse health display

* Fix horses warping back when damaged

* Fix horse jumping animation

* Fix horses not taking damage while standing on magma

* Allow mules and donkeys to jump
2021-04-15 15:31:03 -04:00
Camotoy
404419df08
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-04-12 15:10:55 -04:00
Camotoy
22c492fda6
More bounding box fixes (#2132)
- Fix decimal formatting error when running Geyser in another region
- Fix sneaking bounding box when flying
2021-04-12 12:42:42 -04:00
Camotoy
120769c7f6
Allow for crawling and moving in one-block spaces where possible (#1814)
This commit brings full support for crawling, sneaking under 1.5-block-tall spaces, and swimming in one-block areas. There is a check in place that decreases the player's speed to something comparable to Java if they are in a situation where they would otherwise go at normal walking speed (for example: without the check, a Bedrock player would go at full walking speed while crawling).
2021-04-12 00:35:53 -04:00
Camotoy
7dc9c031c2
Compile. (#2122) 2021-04-10 11:10:23 -04:00
Olivia
a7aa0638d1
Update grammar, links, deprecations, etc in various text files (#2000) 2021-04-10 00:34:29 -04:00
Camotoy
8e28e445ba
More 1.16.220 fixes... (#2118)
- Fix pre-1.16.220 creative menu having duplicate items
- Fix 1.16.220 creative menu usage
2021-04-10 00:31:24 -04:00
Camotoy
34fa5475ff
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-04-09 11:26:03 -04:00
David Choo
e5497922d9
Fix player rotation lock while riding boats for 1.16.210+ (#2114) 2021-04-08 23:15:56 -04:00
Camotoy
7a7cf18e99
Fix banners on entity heads (#2110)
On Bedrock, a banner must be placed in the chestplate slot in order to be visible. On Java Edition, banners are placed in the helmet slot. This commit fixes the issue by migrating banners to the chestplate spot if the chestplate spot is empty.

This commit also fixes pillager poses if they're not holding a crossbow, along with a couple other optimizations.
2021-04-08 19:52:54 -04:00
Camotoy
e762448957
Set 1.16.220 as the default Geyser version and fix crafting (#2108)
* Set 1.16.220 as the default Geyser version

* Crafting on all items now works

* Don't re-use variables for readability
2021-04-08 19:32:06 -04:00
Camotoy
53ac196b61
Merge branch 'floodgate-2.0' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-04-06 00:52:22 -04:00
Camotoy
0a1c51bdad
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-04-06 00:52:09 -04:00
Camotoy
88cb680c3f Update for 1.16.220 2021-04-06 00:29:00 -04:00
Camotoy
86b2901f02
1.16.220 support (#2105)
This update does not break compatibility with any other currently supported version of Bedrock.

Co-authored-by: Redned <redned235@gmail.com>
2021-04-06 00:14:06 -04:00
Tim203
21c8a389e3
Fixed an issue with forwarding player links 2021-04-03 19:50:35 +02:00
Tim203
23c3db28ef
Another attempt to fix key generation 2021-04-03 19:49:44 +02:00
Konicai
8f6785e48f
Restrictions to commands players can send on Geyser Standalone (#2099)
- players cannot create a dump
- if the version command is sent by a player, it will not check for new updates
2021-04-02 13:36:30 -04:00
Camotoy
5418b9e263 Update for Floodgate 2.0 2021-04-01 20:07:32 -04:00
ImDaBigBoss
fb18a6493a
Add an option for actionbar hit cooldown (#2006)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-04-01 00:06:01 -04:00
Tim203
a5a849c059
Use a better name to indicate Windows 2021-04-01 00:57:47 +02:00
Tim203
5c12dc8e15
Don't use a blocking algorithm for generating keys on unix-like systems
This should fix GeyserMC/Floodgate#125
2021-04-01 00:42:20 +02:00
Camotoy
aa5c3c30e1
Minor touchups (#2011) 2021-03-31 14:15:55 -04:00
Camotoy
2f42a4c630
Add furnace minecart item translation (#2003)
Conveniently enough, the minecart furnace icon still exists in the vanilla Bedrock Edition game (thanks to Kastle for this discovery). With this and the translation string still being present, we can add the item into the game with only minor issues.
2021-03-31 14:06:05 -04:00
Camotoy
946f38c00a
Merge branch 'master' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-03-31 11:55:55 -04:00
Camotoy
25600ebc1c
Merge branch 'floodgate-2.0' of https://github.com/GeyserMC/Geyser into floodgate-2.0 2021-03-31 11:52:50 -04:00
Camotoy
3a4b1e4dc7
Prevent NPEs from GeyserConnector.getPlayerByUuid (#2070)
- If GeyserConnector.getPlayerByUuid is given null, it will return null
- Never set a session's UUID to null if possible - but have precautions if for some reason it is
2021-03-24 20:03:51 -04:00
Camotoy
7f03446262
Entity link cache fixes (#2068)
Note that this needs to be revisited to see if it's even needed, or perhaps some sort of Guava cache.

- `getCachedPlayerEntityLink` now removes the entry if found
- Skulls will not have player entity links so we shouldn't bother checking
- Clear the entity link cache on dimension switch
2021-03-24 11:09:24 -04:00
Rhodri
92596b5b74
Update dwyl domain without ci skip (#2065) 2021-03-24 11:04:41 -04:00