mirror of
				https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
				synced 2024-08-15 00:43:45 +00:00 
			
		
		
		
	Added cowgirl animation, missionary animation
Tweaks to prop visibility, hidden when not animating made looping general, added to branch stages
This commit is contained in:
		
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					 37 changed files with 3138 additions and 25 deletions
				
			
		
										
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					<?xml version="1.0" encoding="utf-8" ?>
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					<Defs>
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			||||||
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			||||||
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						<PawnRenderNodeTagDef>
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							<defName>RenderNodeTag_Cowgirl_Xray</defName>
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						</PawnRenderNodeTagDef>
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						<Rimworld_Animations.AnimationPropDef>
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							<defName>AnimProp_Cowgirl_Xray</defName>
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			||||||
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							<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_GraphicVariants">
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								<debugLabel>Cowgirl Xray</debugLabel>
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								<nodeClass>Rimworld_Animations.PawnRenderNode_GraphicVariants</nodeClass>
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			||||||
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								<workerClass>Rimworld_Animations.PawnRenderNodeWorker_GraphicVariants</workerClass>
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								<tagDef>RenderNodeTag_Cowgirl_Xray</tagDef>
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								<absoluteTransform>True</absoluteTransform>
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			||||||
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								<parentTagDef>Body</parentTagDef>
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			||||||
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								<!-- for height -->
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								<texPath>AnimationProps/CowgirlXray/XRay2-1</texPath>
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								<overlayLayer>Head</overlayLayer>
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								<baseLayer>95</baseLayer>
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								<texPathVariantsDef>TexPathVariants_Cowgirl_Xray</texPathVariantsDef>
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							</animPropProperties>
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						</Rimworld_Animations.AnimationPropDef>
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			||||||
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			||||||
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					</Defs>
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			||||||
							
								
								
									
										172
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage1.xml
									
										
									
									
									
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										172
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage1.xml
									
										
									
									
									
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					<?xml version="1.0" encoding="utf-8"?>
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			||||||
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					<Defs>
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			||||||
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					  <AnimationDef>
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			||||||
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					    <defName>Male_Cowgirl_Stage1</defName>
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			||||||
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					    <durationTicks>150</durationTicks>
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			||||||
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					    <animationParts>
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			||||||
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					      <li>
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			||||||
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					        <key>Root</key>
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			||||||
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					        <value>
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			||||||
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					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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			||||||
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					          <keyframes>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>0</tick>
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			||||||
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					              <angle>180</angle>
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			||||||
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					              <visible>true</visible>
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			||||||
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					              <offset>(0, 0, -0.7)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>55</tick>
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			||||||
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					              <angle>180</angle>
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			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>110</tick>
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			||||||
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					              <angle>180</angle>
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			||||||
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					              <visible>true</visible>
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			||||||
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					              <offset>(0, 0, -0.75)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>150</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
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					              <offset>(0, 0, -0.7)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					          </keyframes>
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			||||||
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					        </value>
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			||||||
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					      </li>
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			||||||
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					      <li>
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			||||||
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					        <key>Head</key>
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			||||||
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					        <value>
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			||||||
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					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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			||||||
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					          <keyframes>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>0</tick>
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			||||||
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					              <angle>0</angle>
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			||||||
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					              <visible>true</visible>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					          </keyframes>
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			||||||
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					        </value>
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			||||||
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					      </li>
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			||||||
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					      <li MayRequire="shauaputa.rimnudeworld">
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			||||||
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					        <key>RimNude_Penis</key>
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			||||||
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					        <value>
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			||||||
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					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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			||||||
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					          <keyframes>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>0</tick>
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			||||||
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					              <angle>190</angle>
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			||||||
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					              <visible>true</visible>
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			||||||
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					              <offset>(0, 1, 0)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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					            </li>
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>70</tick>
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			||||||
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					              <angle>170</angle>
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			||||||
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					              <visible>true</visible>
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			||||||
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					              <offset>(0, 1, 0)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>150</tick>
 | 
				
			||||||
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					              <angle>180</angle>
 | 
				
			||||||
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					              <visible>true</visible>
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			||||||
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					              <offset>(0, 1, 0)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					          </keyframes>
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			||||||
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					        </value>
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			||||||
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					      </li>
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			||||||
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					    </animationParts>
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			||||||
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					  </AnimationDef>
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			||||||
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					  <AnimationDef>
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			||||||
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					    <defName>Female_Cowgirl_Stage1</defName>
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			||||||
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					    <durationTicks>150</durationTicks>
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			||||||
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					    <animationParts>
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			||||||
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					      <li>
 | 
				
			||||||
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					        <key>Root</key>
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			||||||
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					        <value>
 | 
				
			||||||
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					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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			||||||
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					          <keyframes>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
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			||||||
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					              <tick>0</tick>
 | 
				
			||||||
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					              <angle>15</angle>
 | 
				
			||||||
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					              <visible>true</visible>
 | 
				
			||||||
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					              <offset>(0.2, 2, 0.5)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
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					              <tick>30</tick>
 | 
				
			||||||
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					              <angle>15</angle>
 | 
				
			||||||
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					              <visible>true</visible>
 | 
				
			||||||
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					              <offset>(0.1, 2, 0.5)</offset>
 | 
				
			||||||
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					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
 | 
				
			||||||
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					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
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					              <tick>110</tick>
 | 
				
			||||||
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					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.2)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
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					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
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					              <tick>150</tick>
 | 
				
			||||||
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					              <angle>0</angle>
 | 
				
			||||||
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					              <visible>true</visible>
 | 
				
			||||||
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					              <offset>(0, 2, 0.23)</offset>
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			||||||
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					              <scale>(1, 1, 1)</scale>
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			||||||
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					              <rotation>South</rotation>
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			||||||
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					            </li>
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			||||||
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					          </keyframes>
 | 
				
			||||||
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					        </value>
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			||||||
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					      </li>
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			||||||
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					      <li>
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			||||||
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					        <key>Head</key>
 | 
				
			||||||
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					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>55</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.05)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>110</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
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					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
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					          </keyframes>
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			||||||
 | 
					        </value>
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			||||||
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					      </li>
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			||||||
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					    </animationParts>
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			||||||
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					  </AnimationDef>
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			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										140
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage2_1.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										140
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage2_1.xml
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,140 @@
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			||||||
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					<?xml version="1.0" encoding="utf-8"?>
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			||||||
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					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
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					    <defName>Male_Cowgirl_Stage2_1</defName>
 | 
				
			||||||
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					    <durationTicks>30</durationTicks>
 | 
				
			||||||
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					    <animationParts>
 | 
				
			||||||
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					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.65)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 1, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Female_Cowgirl_Stage2_1</defName>
 | 
				
			||||||
 | 
					    <durationTicks>30</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.43)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.04)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										140
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage2_2.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										140
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage2_2.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,140 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Male_Cowgirl_Stage2_2</defName>
 | 
				
			||||||
 | 
					    <durationTicks>30</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.65)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 1, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Female_Cowgirl_Stage2_2</defName>
 | 
				
			||||||
 | 
					    <durationTicks>30</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>7</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.43)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>-7</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.04)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										156
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage2_3.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										156
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage2_3.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,156 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Male_Cowgirl_Stage2_3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>30</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.65)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 1, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Female_Cowgirl_Stage2_3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>30</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>7</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.43)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>-7</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0.43)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>-7</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.07)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>7</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.07)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										216
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage3_XRay.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										216
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage3_XRay.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,216 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Male_Cowgirl_Stage3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>25</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.6)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, 0.03)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 1, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Female_Cowgirl_Stage3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>25</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>7</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.43)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, 0.03)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>RenderNodeTag_Cowgirl_Xray</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
					              <scale>(0.5, 1, 0.5)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
					              <scale>(0.5, 1, 0.5)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					              <variant>1</variant>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
					              <scale>(0.52, 1, 0.52)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					              <variant>2</variant>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>1</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
					              <scale>(0.52, 1, 0.52)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					              <variant>3</variant>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>2</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
					              <scale>(0.5, 1, 0.5)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					              <variant>2</variant>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>1</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
					              <scale>(0.5, 1, 0.5)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					              <variant>1</variant>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										270
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage4.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										270
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage4.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,270 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Male_Cowgirl_Stage4</defName>
 | 
				
			||||||
 | 
					    <durationTicks>200</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>70</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.67)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>75</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>125</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>135</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.67)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>150</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>200</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.72)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>75</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.02)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>200</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
									<offset>(0, 1, 0)</offset>
 | 
				
			||||||
 | 
									<scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Female_Cowgirl_Stage4</defName>
 | 
				
			||||||
 | 
					    <durationTicks>200</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>75</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.26)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>85</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>135</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.26)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>200</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>50</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, 0.02)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>150</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, 0.025)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>200</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>RenderNodeTag_Cowgirl_Xray</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					                <tick>0</tick>
 | 
				
			||||||
 | 
					                <angle>1</angle>
 | 
				
			||||||
 | 
					                <visible>true</visible>
 | 
				
			||||||
 | 
					                <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
					                <scale>(0.5, 1, 0.5)</scale>
 | 
				
			||||||
 | 
					                <rotation>North</rotation>
 | 
				
			||||||
 | 
					                <variant>3</variant>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
							    <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
								    <tick>40</tick>
 | 
				
			||||||
 | 
								    <angle>1</angle>
 | 
				
			||||||
 | 
								    <visible>true</visible>
 | 
				
			||||||
 | 
								    <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
								    <scale>(0.5, 1, 0.5)</scale>
 | 
				
			||||||
 | 
								    <rotation>North</rotation>
 | 
				
			||||||
 | 
								    <variant>4</variant>
 | 
				
			||||||
 | 
							    </li>
 | 
				
			||||||
 | 
							    <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
								    <tick>105</tick>
 | 
				
			||||||
 | 
								    <angle>1</angle>
 | 
				
			||||||
 | 
								    <visible>true</visible>
 | 
				
			||||||
 | 
								    <offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
								    <scale>(0.5, 1, 0.5)</scale>
 | 
				
			||||||
 | 
								    <rotation>North</rotation>
 | 
				
			||||||
 | 
								    <variant>5</variant>
 | 
				
			||||||
 | 
							    </li>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
									<tick>150</tick>
 | 
				
			||||||
 | 
									<angle>1</angle>
 | 
				
			||||||
 | 
									<visible>true</visible>
 | 
				
			||||||
 | 
									<offset>(1, 0, 0.3)</offset>
 | 
				
			||||||
 | 
									<scale>(0.5, 1, 0.5)</scale>
 | 
				
			||||||
 | 
									<rotation>North</rotation>
 | 
				
			||||||
 | 
									<variant>5</variant>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										140
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage_1_5.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										140
									
								
								1.5/Defs/AnimationDefs/Cowgirl/Cowgirl_Stage_1_5.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,140 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Male_Cowgirl_Stage1_5</defName>
 | 
				
			||||||
 | 
					    <durationTicks>55</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.65)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>55</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.7)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>180</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 1, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>Female_Cowgirl_Stage1_5</defName>
 | 
				
			||||||
 | 
					    <durationTicks>55</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.43)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>55</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0.23)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.04)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>55</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										191
									
								
								1.5/Defs/AnimationDefs/Cowgirl/GroupAnimation_Cowgirl.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										191
									
								
								1.5/Defs/AnimationDefs/Cowgirl/GroupAnimation_Cowgirl.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,191 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8" ?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>GroupAnimation_Cowgirl</defName>
 | 
				
			||||||
 | 
							<numActors>2</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>1</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>Male_Cowgirl_Stage1</li>
 | 
				
			||||||
 | 
												<li>Female_Cowgirl_Stage1</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>10</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>Male_Cowgirl_Stage1_5</li>
 | 
				
			||||||
 | 
												<li>Female_Cowgirl_Stage1_5</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_Branch">
 | 
				
			||||||
 | 
									<loops>10</loops>
 | 
				
			||||||
 | 
									<paths>
 | 
				
			||||||
 | 
										<li>GroupAnimation_Cowgirl_Stage2_Branch1</li>
 | 
				
			||||||
 | 
										<li>GroupAnimation_Cowgirl_Stage2_Branch2</li>
 | 
				
			||||||
 | 
										<li>GroupAnimation_Cowgirl_Stage2_Branch3</li>
 | 
				
			||||||
 | 
									</paths>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>20</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>Male_Cowgirl_Stage3</li>
 | 
				
			||||||
 | 
												<li>Female_Cowgirl_Stage3</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>1</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>Male_Cowgirl_Stage4</li>
 | 
				
			||||||
 | 
												<li>Female_Cowgirl_Stage4</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
							<contexts>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
				
			||||||
 | 
									<priority>1</priority>
 | 
				
			||||||
 | 
									<interactionDefs>
 | 
				
			||||||
 | 
										<li>Sex_Anal</li>
 | 
				
			||||||
 | 
										<li>Sex_Vaginal</li>
 | 
				
			||||||
 | 
									</interactionDefs>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
				
			||||||
 | 
									<priority>1</priority>
 | 
				
			||||||
 | 
									<actorShift>1</actorShift>
 | 
				
			||||||
 | 
									<interactionDefs>
 | 
				
			||||||
 | 
										<li>Sex_Reverse_Anal</li>
 | 
				
			||||||
 | 
										<li>Sex_Reverse_Vaginal</li>
 | 
				
			||||||
 | 
									</interactionDefs>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								<!-- all other contexts go here -->
 | 
				
			||||||
 | 
								<!-- the ones that don't make sense but play an animation anyway -->
 | 
				
			||||||
 | 
								<!--
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
				
			||||||
 | 
									<priority>0</priority>
 | 
				
			||||||
 | 
									<interactionDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
									</interactionDefs>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								-->
 | 
				
			||||||
 | 
							</contexts>
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li> <!-- first pawn in animation -->
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li> <!-- second pawn in animation -->
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>GroupAnimation_Cowgirl_Stage2_Branch1</defName>
 | 
				
			||||||
 | 
							<numActors>2</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>3</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>Male_Cowgirl_Stage2_1</li>
 | 
				
			||||||
 | 
												<li>Female_Cowgirl_Stage2_1</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- first pawn in animation -->
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- second pawn in animation -->
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>GroupAnimation_Cowgirl_Stage2_Branch2</defName>
 | 
				
			||||||
 | 
							<numActors>2</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>3</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>Male_Cowgirl_Stage2_2</li>
 | 
				
			||||||
 | 
												<li>Female_Cowgirl_Stage2_2</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- first pawn in animation -->
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- second pawn in animation -->
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>GroupAnimation_Cowgirl_Stage2_Branch3</defName>
 | 
				
			||||||
 | 
							<numActors>2</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>3</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>Male_Cowgirl_Stage2_3</li>
 | 
				
			||||||
 | 
												<li>Female_Cowgirl_Stage2_3</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- first pawn in animation -->
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- second pawn in animation -->
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										14
									
								
								1.5/Defs/AnimationDefs/Cowgirl/TexPathVariants_Cowgirl.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								1.5/Defs/AnimationDefs/Cowgirl/TexPathVariants_Cowgirl.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,14 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8" ?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
						<Rimworld_Animations.TexPathVariantsDef>
 | 
				
			||||||
 | 
							<defName>TexPathVariants_Cowgirl_Xray</defName>
 | 
				
			||||||
 | 
							<variants>
 | 
				
			||||||
 | 
								<li>AnimationProps/CowgirlXray/XRay2-2</li>
 | 
				
			||||||
 | 
								<li>AnimationProps/CowgirlXray/XRay2-3</li>
 | 
				
			||||||
 | 
								<li>AnimationProps/CowgirlXray/XRay2-4</li>
 | 
				
			||||||
 | 
								<li>AnimationProps/CowgirlXray/XRay2-5</li>
 | 
				
			||||||
 | 
								<li>AnimationProps/CowgirlXray/XRay2-6</li>
 | 
				
			||||||
 | 
							</variants>
 | 
				
			||||||
 | 
						</Rimworld_Animations.TexPathVariantsDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										206
									
								
								1.5/Defs/AnimationDefs/Missionary/GroupAnimation_Missionary.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										206
									
								
								1.5/Defs/AnimationDefs/Missionary/GroupAnimation_Missionary.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,206 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8" ?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>GroupAnimation_Missionary</defName>
 | 
				
			||||||
 | 
							<numActors>2</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>1</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_Missionary_Stage1</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_Missionary_Stage1</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_Branch">
 | 
				
			||||||
 | 
									<loops>5</loops>
 | 
				
			||||||
 | 
									<paths>
 | 
				
			||||||
 | 
										<li>Missionary_Stage2_Branch1</li>
 | 
				
			||||||
 | 
										<li>Missionary_Stage2_Branch2</li>
 | 
				
			||||||
 | 
										<li>Missionary_Stage2_Branch3</li>
 | 
				
			||||||
 | 
									</paths>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
								<!-- don't loop -->
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>1</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_Missionary_Stage3</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_Missionary_Stage3</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>20</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_Missionary_Stage4</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_Missionary_Stage4</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>35</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_Missionary_Stage5</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_Missionary_Stage5</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>1</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_Missionary_Stage6</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_Missionary_Stage6</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
								
 | 
				
			||||||
 | 
							<contexts>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
				
			||||||
 | 
									<priority>1</priority>
 | 
				
			||||||
 | 
									<interactionDefs>
 | 
				
			||||||
 | 
										<li>Sex_Anal</li>
 | 
				
			||||||
 | 
										<li>Sex_Vaginal</li>
 | 
				
			||||||
 | 
									</interactionDefs>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
				
			||||||
 | 
									<priority>1</priority>
 | 
				
			||||||
 | 
									<actorShift>1</actorShift>
 | 
				
			||||||
 | 
									<interactionDefs>
 | 
				
			||||||
 | 
										<li>Sex_Reverse_Anal</li>
 | 
				
			||||||
 | 
										<li>Sex_Reverse_Vaginal</li>
 | 
				
			||||||
 | 
									</interactionDefs>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								<!-- all other contexts go here -->
 | 
				
			||||||
 | 
								<!-- the ones that don't make sense but play an animation anyway -->
 | 
				
			||||||
 | 
								<!--
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
				
			||||||
 | 
									<priority>0</priority>
 | 
				
			||||||
 | 
									<interactionDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
									</interactionDefs>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
								-->
 | 
				
			||||||
 | 
							</contexts>
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li> <!-- first pawn in animation -->
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li> <!-- second pawn in animation -->
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>Missionary_Stage2_Branch1</defName>
 | 
				
			||||||
 | 
							<numActors>2</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>3</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_Missionary_Stage2a</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_Missionary_Stage2a</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- first pawn in animation -->
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- second pawn in animation -->
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>Missionary_Stage2_Branch2</defName>
 | 
				
			||||||
 | 
							<numActors>2</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>3</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_Missionary_Stage2b</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_Missionary_Stage2b</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- first pawn in animation -->
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- second pawn in animation -->
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>Missionary_Stage2_Branch3</defName>
 | 
				
			||||||
 | 
							<numActors>2</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>3</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_Missionary_Stage2c</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_Missionary_Stage2c</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- first pawn in animation -->
 | 
				
			||||||
 | 
								<li>GroinToAppropriateHeight</li>
 | 
				
			||||||
 | 
								<!-- second pawn in animation -->
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										200
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage1.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										200
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage1.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,200 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_Missionary_Stage1</defName>
 | 
				
			||||||
 | 
					    <durationTicks>100</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.85, 4, 0.5)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.79, 4, 0.44)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>66</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>13</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_Missionary_Stage1</defName>
 | 
				
			||||||
 | 
					    <durationTicks>100</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>66</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.1, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>66</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										177
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage2.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										177
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage2.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,177 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_Missionary_Stage2a</defName>
 | 
				
			||||||
 | 
					    <durationTicks>35</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>-25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>60</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_Missionary_Stage2a</defName>
 | 
				
			||||||
 | 
					    <durationTicks>35</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>3</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>88</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.12, 2, 0.03)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										177
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage2b.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										177
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage2b.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,177 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_Missionary_Stage2b</defName>
 | 
				
			||||||
 | 
					    <durationTicks>35</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>-25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>60</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_Missionary_Stage2b</defName>
 | 
				
			||||||
 | 
					    <durationTicks>35</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>3</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>88</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.12, 2, 0.03)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>-17</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										177
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage2c.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										177
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage2c.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,177 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_Missionary_Stage2c</defName>
 | 
				
			||||||
 | 
					    <durationTicks>35</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>-25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>60</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_Missionary_Stage2c</defName>
 | 
				
			||||||
 | 
					    <durationTicks>35</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>3</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>88</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.12, 2, 0.03)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>-17</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										131
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage3_DontLoop.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										131
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage3_DontLoop.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,131 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_Missionary_Stage3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>35</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.75, 4, 0.38)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.65, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>3</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_Missionary_Stage3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>35</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.03, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.07, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										153
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage4.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										153
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage4.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,153 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_Missionary_Stage4</defName>
 | 
				
			||||||
 | 
					    <durationTicks>20</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.65, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.42, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.65, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_Missionary_Stage4</defName>
 | 
				
			||||||
 | 
					    <durationTicks>20</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.07, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>100</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.07, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>13</tick>
 | 
				
			||||||
 | 
					              <angle>-26</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										153
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage5.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										153
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage5.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,153 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_Missionary_Stage5</defName>
 | 
				
			||||||
 | 
					    <durationTicks>13</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.65, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>13</tick>
 | 
				
			||||||
 | 
					              <angle>15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.65, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>5</tick>
 | 
				
			||||||
 | 
					              <angle>40</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>35</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_Missionary_Stage5</defName>
 | 
				
			||||||
 | 
					    <durationTicks>13</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.07, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>3</tick>
 | 
				
			||||||
 | 
					              <angle>100</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>13</tick>
 | 
				
			||||||
 | 
					              <angle>95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.07, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>3</tick>
 | 
				
			||||||
 | 
					              <angle>-34</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>13</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										225
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage6.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										225
									
								
								1.5/Defs/AnimationDefs/Missionary/Stage6.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,225 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_Missionary_Stage6</defName>
 | 
				
			||||||
 | 
					    <durationTicks>200</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.65, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>13</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.43, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.49, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>85</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.43, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>150</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.49, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>155</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.43, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>200</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.49, 4, 0.42)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>200</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li MayRequire="shauaputa.rimnudeworld">
 | 
				
			||||||
 | 
					        <key>RimNude_Penis</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>13</tick>
 | 
				
			||||||
 | 
					              <angle>60</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
									<offset>(0, -6, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_Missionary_Stage6</defName>
 | 
				
			||||||
 | 
					    <durationTicks>200</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.07, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>13</tick>
 | 
				
			||||||
 | 
					              <angle>100</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.23, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>100</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>85</tick>
 | 
				
			||||||
 | 
					              <angle>100</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.23, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>150</tick>
 | 
				
			||||||
 | 
					              <angle>100</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>155</tick>
 | 
				
			||||||
 | 
					              <angle>100</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.23, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>200</tick>
 | 
				
			||||||
 | 
					              <angle>100</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, 2, 0)</offset>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>200</tick>
 | 
				
			||||||
 | 
					              <angle>-23</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <scale>(1, 1, 1)</scale>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
| 
						 | 
					@ -35,7 +35,7 @@
 | 
				
			||||||
			-->
 | 
								-->
 | 
				
			||||||
			
 | 
								
 | 
				
			||||||
		</animationStages>
 | 
							</animationStages>
 | 
				
			||||||
			
 | 
							<!--
 | 
				
			||||||
		<contexts>
 | 
							<contexts>
 | 
				
			||||||
			<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
				
			||||||
				<priority>1</priority>
 | 
									<priority>1</priority>
 | 
				
			||||||
| 
						 | 
					@ -56,11 +56,11 @@
 | 
				
			||||||
			<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
 | 
				
			||||||
				<priority>0</priority>
 | 
									<priority>0</priority>
 | 
				
			||||||
				<interactionDefs>
 | 
									<interactionDefs>
 | 
				
			||||||
					<!-- all other contexts go here -->
 | 
					
 | 
				
			||||||
					<!-- the ones that don't make sense but play an animation anyway -->
 | 
					 | 
				
			||||||
				</interactionDefs>
 | 
									</interactionDefs>
 | 
				
			||||||
			</li>
 | 
								</li>
 | 
				
			||||||
		</contexts>
 | 
							</contexts>
 | 
				
			||||||
 | 
							-->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		<offsetDefs>
 | 
							<offsetDefs>
 | 
				
			||||||
			<li>GroinToAppropriateHeight</li> <!-- first pawn in animation -->
 | 
								<li>GroinToAppropriateHeight</li> <!-- first pawn in animation -->
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -3,6 +3,7 @@
 | 
				
			||||||
	<Rimworld_Animations.AnimationOffsetDef>
 | 
						<Rimworld_Animations.AnimationOffsetDef>
 | 
				
			||||||
		<defName>GroinToAppropriateHeight</defName>
 | 
							<defName>GroinToAppropriateHeight</defName>
 | 
				
			||||||
		<offsets>
 | 
							<offsets>
 | 
				
			||||||
 | 
								<!--
 | 
				
			||||||
			<li Class="Rimworld_Animations.AnimationOffset_Single" MayRequire="erdelf.HumanoidAlienRaces,dianawinters.Orassans">
 | 
								<li Class="Rimworld_Animations.AnimationOffset_Single" MayRequire="erdelf.HumanoidAlienRaces,dianawinters.Orassans">
 | 
				
			||||||
				<races>
 | 
									<races>
 | 
				
			||||||
					<li>Alien_Orassan</li>
 | 
										<li>Alien_Orassan</li>
 | 
				
			||||||
| 
						 | 
					@ -39,6 +40,7 @@
 | 
				
			||||||
					<li><bodyType>Thin</bodyType><offset>(0, 0, 0.3)</offset></li>
 | 
										<li><bodyType>Thin</bodyType><offset>(0, 0, 0.3)</offset></li>
 | 
				
			||||||
				</offsetsFemale>
 | 
									</offsetsFemale>
 | 
				
			||||||
			</li>
 | 
								</li>
 | 
				
			||||||
 | 
								-->
 | 
				
			||||||
		</offsets>
 | 
							</offsets>
 | 
				
			||||||
	</Rimworld_Animations.AnimationOffsetDef>
 | 
						</Rimworld_Animations.AnimationOffsetDef>
 | 
				
			||||||
</Defs>
 | 
					</Defs>
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -24,16 +24,19 @@ namespace Rimworld_Animations
 | 
				
			||||||
                Log.Message("[anims] Checking if " + defName + " is valid animation");
 | 
					                Log.Message("[anims] Checking if " + defName + " is valid animation");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (!contexts.NullOrEmpty())
 | 
				
			||||||
            foreach (BaseGroupAnimationContext context in contexts)
 | 
					 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                if (context.CanAnimationBeUsed(actors))
 | 
					                foreach (BaseGroupAnimationContext context in contexts)
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                    //find all where context matches actors
 | 
					                    if (context.CanAnimationBeUsed(actors))
 | 
				
			||||||
                    return true;
 | 
					                    {
 | 
				
			||||||
 | 
					                        //find all where context matches actors
 | 
				
			||||||
 | 
					                        return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					            
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            return false;
 | 
					            return false;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -11,6 +11,7 @@ namespace Rimworld_Animations
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        //Return a list containing a tuple; int for how long the animation should play for
 | 
					        //Return a list containing a tuple; int for how long the animation should play for
 | 
				
			||||||
 | 
					        public int loops;
 | 
				
			||||||
        public abstract List<AnimationDef> GetAnimations(int actorNumber, int seed);
 | 
					        public abstract List<AnimationDef> GetAnimations(int actorNumber, int seed);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -14,10 +14,14 @@ namespace Rimworld_Animations
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            List<AnimationDef> animationDefs = new List<AnimationDef>();
 | 
					            List<AnimationDef> animationDefs = new List<AnimationDef>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            //loop thru the selected groupanimationdef path
 | 
					            for (int i = 0; i < loops; i++)
 | 
				
			||||||
            foreach (AnimationStage stage in paths[(seed * 59) % paths.Count].animationStages)
 | 
					 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                animationDefs.AddRange(stage.GetAnimations(actorNumber, seed));
 | 
					                //loop thru the selected groupanimationdef path
 | 
				
			||||||
 | 
					                foreach (AnimationStage stage in paths[((seed * 30 + 12 * i) % 59) % paths.Count].animationStages)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    animationDefs.AddRange(stage.GetAnimations(actorNumber, seed));
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            return animationDefs;
 | 
					            return animationDefs;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -9,7 +9,6 @@ namespace Rimworld_Animations
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    public class AnimationStage_LoopRandomSelectChance : AnimationStage
 | 
					    public class AnimationStage_LoopRandomSelectChance : AnimationStage
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        public int loops;
 | 
					 | 
				
			||||||
        public List<AnimationLoopOption> loopOptions;
 | 
					        public List<AnimationLoopOption> loopOptions;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        public override List<AnimationDef> GetAnimations(int actorNumber, int seed)
 | 
					        public override List<AnimationDef> GetAnimations(int actorNumber, int seed)
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -186,11 +186,13 @@ namespace Rimworld_Animations {
 | 
				
			||||||
            //only if pawn is animating for performance
 | 
					            //only if pawn is animating for performance
 | 
				
			||||||
            if (IsAnimating)
 | 
					            if (IsAnimating)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                List<PawnRenderNode> animRenderNodes = new List<PawnRenderNode>();
 | 
					                List<PawnRenderNode> animRenderNodes = new List<PawnRenderNode>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                // for all animationpropdefs,
 | 
					                // for all animationpropdefs,
 | 
				
			||||||
                foreach (AnimationPropDef animationProp in DefDatabase<AnimationPropDef>.AllDefsListForReading)
 | 
					                foreach (AnimationPropDef animationProp in DefDatabase<AnimationPropDef>.AllDefsListForReading)
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                    //if animation makes use of prop,
 | 
					                    //if animation makes use of prop,
 | 
				
			||||||
                    if (AnimationMakesUseOfProp(animationProp))
 | 
					                    if (AnimationMakesUseOfProp(animationProp))
 | 
				
			||||||
                    {
 | 
					                    {
 | 
				
			||||||
| 
						 | 
					@ -267,16 +269,22 @@ namespace Rimworld_Animations {
 | 
				
			||||||
            // never true if not animating; anim props shouldn't be attached
 | 
					            // never true if not animating; anim props shouldn't be attached
 | 
				
			||||||
            if (!IsAnimating) return false;
 | 
					            if (!IsAnimating) return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            //for ONLY THE CURRENT animation,
 | 
					            //for all anims in queue (because it's only recached at start)
 | 
				
			||||||
            foreach (PawnRenderNodeTagDef propTag in animationQueue[0].animationParts.Keys)
 | 
					            foreach (AnimationDef animation in animationQueue)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                // if that proptag is the same as the one for animationProp,
 | 
					                foreach (PawnRenderNodeTagDef propTag in animation.animationParts.Keys)
 | 
				
			||||||
                if (propTag == animationProp.animPropProperties.tagDef)
 | 
					 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                    //that prop is being used in the animation
 | 
					                    // if that proptag is the same as the one for animationProp,
 | 
				
			||||||
                    return true;
 | 
					                    if (propTag == animationProp.animPropProperties.tagDef)
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        //that prop is being used in the animation
 | 
				
			||||||
 | 
					                        return true;
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					            //for ALL animations (only recaches at start of rjw job),
 | 
				
			||||||
 | 
					            
 | 
				
			||||||
           
 | 
					           
 | 
				
			||||||
            return false;
 | 
					            return false;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -26,6 +26,16 @@ namespace Rimworld_Animations
 | 
				
			||||||
                    __result = false;
 | 
					                    __result = false;
 | 
				
			||||||
                    return false;
 | 
					                    return false;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                //visible when animating
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            //set graphic variant nodes to invisible when not animating
 | 
				
			||||||
 | 
					            if (node is PawnRenderNode_GraphicVariants)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                __result = false;
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -14,8 +14,7 @@ namespace Rimworld_Animations
 | 
				
			||||||
        public override void TransformOffset(PawnRenderNode node, PawnDrawParms parms, ref Vector3 offset, ref Vector3 pivot)
 | 
					        public override void TransformOffset(PawnRenderNode node, PawnDrawParms parms, ref Vector3 offset, ref Vector3 pivot)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (node.AnimationWorker is AnimationWorker_KeyframesExtended
 | 
					            if (node.AnimationWorker is AnimationWorker_KeyframesExtended
 | 
				
			||||||
                && node.tree.pawn.TryGetComp<CompExtendedAnimator>(out CompExtendedAnimator extendedAnimator)
 | 
					                && node.tree.pawn.TryGetComp<CompExtendedAnimator>(out CompExtendedAnimator extendedAnimator))
 | 
				
			||||||
                && extendedAnimator.IsAnimating)
 | 
					 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                Vector3? pawnOffset = extendedAnimator.Offset;
 | 
					                Vector3? pawnOffset = extendedAnimator.Offset;
 | 
				
			||||||
                if (pawnOffset != null)
 | 
					                if (pawnOffset != null)
 | 
				
			||||||
| 
						 | 
					@ -30,8 +29,7 @@ namespace Rimworld_Animations
 | 
				
			||||||
        public override void TransformRotation(PawnRenderNode node, PawnDrawParms parms, ref Quaternion rotation)
 | 
					        public override void TransformRotation(PawnRenderNode node, PawnDrawParms parms, ref Quaternion rotation)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (node.AnimationWorker is AnimationWorker_KeyframesExtended
 | 
					            if (node.AnimationWorker is AnimationWorker_KeyframesExtended
 | 
				
			||||||
                && node.tree.pawn.TryGetComp<CompExtendedAnimator>(out CompExtendedAnimator extendedAnimator)
 | 
					                && node.tree.pawn.TryGetComp<CompExtendedAnimator>(out CompExtendedAnimator extendedAnimator))
 | 
				
			||||||
                && extendedAnimator.IsAnimating)
 | 
					 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                int? pawnRotation = extendedAnimator.Rotation;
 | 
					                int? pawnRotation = extendedAnimator.Rotation;
 | 
				
			||||||
                if (pawnRotation != null)
 | 
					                if (pawnRotation != null)
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -85,10 +85,10 @@ namespace Rimworld_Animations {
 | 
				
			||||||
            int reorder2 = 0;
 | 
					            int reorder2 = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            //find all, reorder randomly, then find max priority context
 | 
					            //find all, reorder randomly, then find max priority context
 | 
				
			||||||
            GroupAnimationDef result = DefDatabase<GroupAnimationDef>.AllDefsListForReading
 | 
					            DefDatabase<GroupAnimationDef>.AllDefsListForReading
 | 
				
			||||||
                .FindAll((GroupAnimationDef x) => x.canAnimationBeUsed(participants))
 | 
					                .FindAll((GroupAnimationDef x) => x.canAnimationBeUsed(participants))
 | 
				
			||||||
                .OrderBy(_ => Rand.Int)
 | 
					                .OrderBy(_ => Rand.Int)
 | 
				
			||||||
                .MaxBy((GroupAnimationDef x) => x.Priority(participants, out reorder2));
 | 
					                .TryMaxBy((GroupAnimationDef x) => x.Priority(participants, out reorder2), out GroupAnimationDef result);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            reorder = reorder2;
 | 
					            reorder = reorder2;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-1.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-1.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 149 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-2.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-2.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 149 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-3.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-3.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 148 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-4.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-4.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 148 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-5.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-5.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 158 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-6.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/CowgirlXray/XRay2-6.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 159 KiB  | 
| 
						 | 
					@ -140,6 +140,25 @@
 | 
				
			||||||
    <Content Include="1.5\Assemblies\0MultiplayerAPI.dll" />
 | 
					    <Content Include="1.5\Assemblies\0MultiplayerAPI.dll" />
 | 
				
			||||||
    <Content Include="1.5\Assemblies\Rimworld-Animations.dll" />
 | 
					    <Content Include="1.5\Assemblies\Rimworld-Animations.dll" />
 | 
				
			||||||
    <Content Include="1.5\Assemblies\RJW.dll" />
 | 
					    <Content Include="1.5\Assemblies\RJW.dll" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\AnimationPropDef_Cowgirl_Xray.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage1.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage2_1.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage2_2.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage2_3.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage3_XRay.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage4.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage_1_5.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\GroupAnimation_Cowgirl.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\GroupAnimation_Missionary.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage1.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage2.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage2b.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage2c.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage3_DontLoop.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage4.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage5.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage6.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_XrayPenis_Human.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\TestAnimation1.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\TestAnimation1.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\TestAnimation2.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\TestAnimation2.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\TestAnimation3.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\TestAnimation3.xml" />
 | 
				
			||||||
| 
						 | 
					@ -156,7 +175,7 @@
 | 
				
			||||||
    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_Knees.xml" />
 | 
					    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_Knees.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_Xray_Inside.xml" />
 | 
					    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_Xray_Inside.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_XrayPenis_Horse.xml" />
 | 
					    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_XrayPenis_Horse.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_XrayPenis_Human.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\TexPathVariants_Cowgirl.xml" />
 | 
				
			||||||
    <Content Include="1.5\Patches\AnimationPatchHSK.xml" />
 | 
					    <Content Include="1.5\Patches\AnimationPatchHSK.xml" />
 | 
				
			||||||
    <Content Include="1.5\Patches\AnimationPatch_CompExtendedAnimator.xml" />
 | 
					    <Content Include="1.5\Patches\AnimationPatch_CompExtendedAnimator.xml" />
 | 
				
			||||||
    <Content Include="1.5\Patches\AnimationPatch_PawnRenderTree_OffsetSubWorker.xml" />
 | 
					    <Content Include="1.5\Patches\AnimationPatch_PawnRenderTree_OffsetSubWorker.xml" />
 | 
				
			||||||
| 
						 | 
					@ -204,6 +223,12 @@
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_north.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_north.png" />
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_south.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_south.png" />
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_west.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_west.png" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Textures\AnimationProps\CowgirlXray\XRay2-1.png" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Textures\AnimationProps\CowgirlXray\XRay2-2.png" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Textures\AnimationProps\CowgirlXray\XRay2-3.png" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Textures\AnimationProps\CowgirlXray\XRay2-4.png" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Textures\AnimationProps\CowgirlXray\XRay2-5.png" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Textures\AnimationProps\CowgirlXray\XRay2-6.png" />
 | 
				
			||||||
    <Content Include="1.5\Textures\UI\MainTab.png" />
 | 
					    <Content Include="1.5\Textures\UI\MainTab.png" />
 | 
				
			||||||
    <Content Include="About\About.xml" />
 | 
					    <Content Include="About\About.xml" />
 | 
				
			||||||
    <Content Include="About\Manifest.xml" />
 | 
					    <Content Include="About\Manifest.xml" />
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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