rimworld-animations/1.5/Defs/AnimationDefs/Missionary/Stage5.xml

153 lines
5.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>MalePawn_Missionary_Stage5</defName>
<durationTicks>13</durationTicks>
<animationParts>
<li>
<key>Root</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>15</angle>
<visible>true</visible>
<offset>(-0.65, 4, 0.42)</offset>
<scale>(1, 1, 1)</scale>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>5</tick>
<angle>0</angle>
<visible>true</visible>
<offset>(-0.45, 4, 0.42)</offset>
<scale>(1, 1, 1)</scale>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>13</tick>
<angle>15</angle>
<visible>true</visible>
<offset>(-0.65, 4, 0.42)</offset>
<scale>(1, 1, 1)</scale>
<rotation>East</rotation>
</li>
</keyframes>
</value>
</li>
<li>
<key>Head</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>20</angle>
<visible>true</visible>
<scale>(1, 1, 1)</scale>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>5</tick>
<angle>40</angle>
<visible>true</visible>
<scale>(1, 1, 1)</scale>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>20</tick>
<angle>20</angle>
<visible>true</visible>
<scale>(1, 1, 1)</scale>
<rotation>East</rotation>
</li>
</keyframes>
</value>
</li>
<li MayRequire="shauaputa.rimnudeworld">
<key>RimNude_Penis</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>35</tick>
<angle>30</angle>
<visible>true</visible>
<scale>(1, 1, 1)</scale>
<offset>(0, -6, 0)</offset>
<rotation>East</rotation>
</li>
</keyframes>
</value>
</li>
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>FemalePawn_Missionary_Stage5</defName>
<durationTicks>13</durationTicks>
<animationParts>
<li>
<key>Root</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>95</angle>
<visible>true</visible>
<offset>(0.07, 2, 0)</offset>
<scale>(1, 1, 1)</scale>
<rotation>West</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>3</tick>
<angle>100</angle>
<visible>true</visible>
<offset>(0.16, 2, 0)</offset>
<scale>(1, 1, 1)</scale>
<rotation>West</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>13</tick>
<angle>95</angle>
<visible>true</visible>
<offset>(0.07, 2, 0)</offset>
<scale>(1, 1, 1)</scale>
<rotation>West</rotation>
</li>
</keyframes>
</value>
</li>
<li>
<key>Head</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>-20</angle>
<visible>true</visible>
<scale>(1, 1, 1)</scale>
<rotation>West</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>3</tick>
<angle>-34</angle>
<visible>true</visible>
<scale>(1, 1, 1)</scale>
<rotation>West</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>13</tick>
<angle>-20</angle>
<visible>true</visible>
<scale>(1, 1, 1)</scale>
<rotation>West</rotation>
</li>
</keyframes>
</value>
</li>
</animationParts>
</AnimationDef>
</Defs>