format files and ready for v0.9.0

This commit is contained in:
Helloyunho 2020-12-02 21:29:52 +09:00
parent a80a68bf91
commit 5e5b4076ce
112 changed files with 4478 additions and 4282 deletions

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@ -20,7 +20,7 @@ jobs:
strategy:
matrix:
deno: ["v1.x", "nightly"]
deno: ['v1.x', 'nightly']
steps:
- name: Setup repo

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@ -5,23 +5,22 @@ name: Lint Test
on:
push:
branches: [ main ]
branches: [main]
pull_request:
branches: [ main ]
branches: [main]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v2
- name: Setup Node.js
uses: actions/setup-node@v2.1.2
- name: Setup Node.js
uses: actions/setup-node@v2.1.2
- name: Setup ESLint
run: npm install
- name: Test ESLint
run: npx eslint src/
- name: Setup ESLint
run: npm install
- name: Test ESLint
run: npx eslint src/

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@ -2,5 +2,7 @@
"tabWidth": 2,
"useTabs": false,
"semi": false,
"singleQuote": true
"singleQuote": true,
"trailingComma": "none",
"arrowParens": "always"
}

22
.vscode/settings.json vendored
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@ -1,11 +1,11 @@
{
"deno.enable": true,
"deno.lint": false,
"deno.unstable": false,
"deepscan.enable": true,
"deno.import_intellisense_origins": {
"https://deno.land": true
},
"editor.tabSize": 2,
"editor.formatOnSave": true
}
{
"deno.enable": true,
"deno.lint": false,
"deno.unstable": false,
"deepscan.enable": true,
"deno.import_intellisense_origins": {
"https://deno.land": true
},
"editor.tabSize": 2,
"editor.formatOnSave": true
}

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@ -48,7 +48,7 @@ Here is a small example of how to use harmony,
import {
Client,
Message,
Intents,
Intents
} from 'https://raw.githubusercontent.com/harmony-org/harmony/main/mod.ts'
const client = new Client()
@ -78,11 +78,11 @@ import {
Command,
CommandContext,
Message,
Intents,
Intents
} from 'https://raw.githubusercontent.com/harmony-org/harmony/main/mod.ts'
const client = new CommandClient({
prefix: '!',
prefix: '!'
})
// Listen for event when client is ready (Identified through gateway / Resumed)

140
mod.ts
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@ -1,70 +1,70 @@
export * from './src/gateway/index.ts'
export * from './src/models/client.ts'
export * from './src/models/rest.ts'
export * from './src/models/cacheAdapter.ts'
export * from './src/models/shard.ts'
export * from './src/models/command.ts'
export * from './src/models/extensions.ts'
export * from './src/models/commandClient.ts'
export * from './src/managers/base.ts'
export * from './src/managers/baseChild.ts'
export * from './src/managers/channels.ts'
export * from './src/managers/emojis.ts'
export * from './src/managers/gatewayCache.ts'
export * from './src/managers/guildChannels.ts'
export * from './src/managers/guilds.ts'
export * from './src/managers/guildChannels.ts'
export * from './src/managers/guildEmojis.ts'
export * from './src/managers/members.ts'
export * from './src/managers/messageReactions.ts'
export * from './src/managers/reactionUsers.ts'
export * from './src/managers/messages.ts'
export * from './src/managers/roles.ts'
export * from './src/managers/users.ts'
export * from './src/structures/application.ts'
export * from './src/structures/base.ts'
export * from './src/structures/cdn.ts'
export * from './src/structures/channel.ts'
export * from './src/structures/dmChannel.ts'
export * from './src/structures/embed.ts'
export * from './src/structures/emoji.ts'
export * from './src/structures/groupChannel.ts'
export * from './src/structures/guild.ts'
export * from './src/structures/guildCategoryChannel.ts'
export * from './src/structures/guildNewsChannel.ts'
export * from './src/structures/guildVoiceChannel.ts'
export * from './src/structures/invite.ts'
export * from './src/structures/member.ts'
export * from './src/structures/message.ts'
export * from './src/structures/messageMentions.ts'
export * from './src/structures/presence.ts'
export * from './src/structures/role.ts'
export * from './src/structures/snowflake.ts'
export * from './src/structures/textChannel.ts'
export * from './src/structures/messageReaction.ts'
export * from './src/structures/user.ts'
export * from './src/structures/webhook.ts'
export * from './src/types/application.ts'
export * from './src/types/cdn.ts'
export * from './src/types/channel.ts'
export * from './src/types/emoji.ts'
export * from './src/types/endpoint.ts'
export * from './src/types/gateway.ts'
export * from './src/types/gatewayBot.ts'
export * from './src/types/gatewayResponse.ts'
export * from './src/types/guild.ts'
export * from './src/types/invite.ts'
export * from './src/types/permissionFlags.ts'
export * from './src/types/presence.ts'
export * from './src/types/role.ts'
export * from './src/types/template.ts'
export * from './src/types/user.ts'
export * from './src/types/voice.ts'
export * from './src/types/webhook.ts'
export * from './src/utils/collection.ts'
export * from './src/utils/intents.ts'
export * from './src/utils/buildInfo.ts'
export * from './src/utils/permissions.ts'
export * from './src/utils/userFlags.ts'
export * from './src/utils/bitfield.ts'
export * from './src/utils/getChannelByType.ts'
export * from './src/gateway/index.ts'
export * from './src/models/client.ts'
export * from './src/models/rest.ts'
export * from './src/models/cacheAdapter.ts'
export * from './src/models/shard.ts'
export * from './src/models/command.ts'
export * from './src/models/extensions.ts'
export * from './src/models/commandClient.ts'
export * from './src/managers/base.ts'
export * from './src/managers/baseChild.ts'
export * from './src/managers/channels.ts'
export * from './src/managers/emojis.ts'
export * from './src/managers/gatewayCache.ts'
export * from './src/managers/guildChannels.ts'
export * from './src/managers/guilds.ts'
export * from './src/managers/guildChannels.ts'
export * from './src/managers/guildEmojis.ts'
export * from './src/managers/members.ts'
export * from './src/managers/messageReactions.ts'
export * from './src/managers/reactionUsers.ts'
export * from './src/managers/messages.ts'
export * from './src/managers/roles.ts'
export * from './src/managers/users.ts'
export * from './src/structures/application.ts'
export * from './src/structures/base.ts'
export * from './src/structures/cdn.ts'
export * from './src/structures/channel.ts'
export * from './src/structures/dmChannel.ts'
export * from './src/structures/embed.ts'
export * from './src/structures/emoji.ts'
export * from './src/structures/groupChannel.ts'
export * from './src/structures/guild.ts'
export * from './src/structures/guildCategoryChannel.ts'
export * from './src/structures/guildNewsChannel.ts'
export * from './src/structures/guildVoiceChannel.ts'
export * from './src/structures/invite.ts'
export * from './src/structures/member.ts'
export * from './src/structures/message.ts'
export * from './src/structures/messageMentions.ts'
export * from './src/structures/presence.ts'
export * from './src/structures/role.ts'
export * from './src/structures/snowflake.ts'
export * from './src/structures/textChannel.ts'
export * from './src/structures/messageReaction.ts'
export * from './src/structures/user.ts'
export * from './src/structures/webhook.ts'
export * from './src/types/application.ts'
export * from './src/types/cdn.ts'
export * from './src/types/channel.ts'
export * from './src/types/emoji.ts'
export * from './src/types/endpoint.ts'
export * from './src/types/gateway.ts'
export * from './src/types/gatewayBot.ts'
export * from './src/types/gatewayResponse.ts'
export * from './src/types/guild.ts'
export * from './src/types/invite.ts'
export * from './src/types/permissionFlags.ts'
export * from './src/types/presence.ts'
export * from './src/types/role.ts'
export * from './src/types/template.ts'
export * from './src/types/user.ts'
export * from './src/types/voice.ts'
export * from './src/types/webhook.ts'
export * from './src/utils/collection.ts'
export * from './src/utils/intents.ts'
export * from './src/utils/buildInfo.ts'
export * from './src/utils/permissions.ts'
export * from './src/utils/userFlags.ts'
export * from './src/utils/bitfield.ts'
export * from './src/utils/getChannelByType.ts'

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@ -1,9 +1,9 @@
export const DISCORD_API_URL: string = 'https://discord.com/api'
export const DISCORD_GATEWAY_URL: string = 'wss://gateway.discord.gg'
export const DISCORD_CDN_URL: string = 'https://cdn.discordapp.com'
export const DISCORD_API_VERSION: number = 8
export const DISCORD_VOICE_VERSION: number = 4
export const DISCORD_API_URL: string = 'https://discord.com/api'
export const DISCORD_GATEWAY_URL: string = 'wss://gateway.discord.gg'
export const DISCORD_CDN_URL: string = 'https://cdn.discordapp.com'
export const DISCORD_API_VERSION: number = 8
export const DISCORD_VOICE_VERSION: number = 4

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@ -1,13 +1,13 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { ChannelPayload } from '../../types/channel.ts'
export const channelDelete: GatewayEventHandler = async (
gateway: Gateway,
d: ChannelPayload
) => {
const channel = await gateway.client.channels.get(d.id)
if (channel !== undefined) {
await gateway.client.channels.delete(d.id)
gateway.client.emit('channelDelete', channel)
}
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { ChannelPayload } from '../../types/channel.ts'
export const channelDelete: GatewayEventHandler = async (
gateway: Gateway,
d: ChannelPayload
) => {
const channel = await gateway.client.channels.get(d.id)
if (channel !== undefined) {
await gateway.client.channels.delete(d.id)
gateway.client.emit('channelDelete', channel)
}
}

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@ -1,23 +1,23 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { TextChannel } from '../../structures/textChannel.ts'
import { ChannelPinsUpdatePayload } from '../../types/gateway.ts'
export const channelPinsUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: ChannelPinsUpdatePayload
) => {
const after:
| TextChannel
| undefined = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (after !== undefined) {
const before = after.refreshFromData({
last_pin_timestamp: d.last_pin_timestamp,
})
const raw = await gateway.client.channels._get(d.channel_id)
await gateway.client.channels.set(
after.id,
Object.assign(raw, { last_pin_timestamp: d.last_pin_timestamp })
)
gateway.client.emit('channelPinsUpdate', before, after)
}
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { TextChannel } from '../../structures/textChannel.ts'
import { ChannelPinsUpdatePayload } from '../../types/gateway.ts'
export const channelPinsUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: ChannelPinsUpdatePayload
) => {
const after:
| TextChannel
| undefined = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (after !== undefined) {
const before = after.refreshFromData({
last_pin_timestamp: d.last_pin_timestamp
})
const raw = await gateway.client.channels._get(d.channel_id)
await gateway.client.channels.set(
after.id,
Object.assign(raw, { last_pin_timestamp: d.last_pin_timestamp })
)
gateway.client.emit('channelPinsUpdate', before, after)
}
}

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@ -1,22 +1,22 @@
import { Channel } from '../../structures/channel.ts'
import { ChannelPayload } from '../../types/channel.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const channelUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: ChannelPayload
) => {
const oldChannel = await gateway.client.channels.get(d.id)
await gateway.client.channels.set(d.id, d)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
const newChannel = (await gateway.client.channels.get(d.id)) as Channel
if (oldChannel !== undefined) {
// (DjDeveloperr): Already done by ChannelsManager. I'll recheck later
// if ('guild_id' in d) {
// // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
// (newChannel as GuildChannel).guild = await gateway.client.guilds.get((d as GuildChannelPayload).guild_id) as Guild
// }
gateway.client.emit('channelUpdate', oldChannel, newChannel)
} else gateway.client.emit('channelUpdateUncached', newChannel)
}
import { Channel } from '../../structures/channel.ts'
import { ChannelPayload } from '../../types/channel.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const channelUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: ChannelPayload
) => {
const oldChannel = await gateway.client.channels.get(d.id)
await gateway.client.channels.set(d.id, d)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
const newChannel = (await gateway.client.channels.get(d.id)) as Channel
if (oldChannel !== undefined) {
// (DjDeveloperr): Already done by ChannelsManager. I'll recheck later
// if ('guild_id' in d) {
// // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
// (newChannel as GuildChannel).guild = await gateway.client.guilds.get((d as GuildChannelPayload).guild_id) as Guild
// }
gateway.client.emit('channelUpdate', oldChannel, newChannel)
} else gateway.client.emit('channelUpdateUncached', newChannel)
}

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@ -1,19 +1,19 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { User } from '../../structures/user.ts'
import { GuildBanAddPayload } from '../../types/gateway.ts'
export const guildBanAdd: GatewayEventHandler = async (
gateway: Gateway,
d: GuildBanAddPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
const user: User =
(await gateway.client.users.get(d.user.id)) ??
new User(gateway.client, d.user)
if (guild !== undefined) {
// We don't have to delete member, already done with guildMemberRemove event
gateway.client.emit('guildBanAdd', guild, user)
}
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { User } from '../../structures/user.ts'
import { GuildBanAddPayload } from '../../types/gateway.ts'
export const guildBanAdd: GatewayEventHandler = async (
gateway: Gateway,
d: GuildBanAddPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
const user: User =
(await gateway.client.users.get(d.user.id)) ??
new User(gateway.client, d.user)
if (guild !== undefined) {
// We don't have to delete member, already done with guildMemberRemove event
gateway.client.emit('guildBanAdd', guild, user)
}
}

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@ -1,18 +1,18 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { User } from '../../structures/user.ts'
import { GuildBanRemovePayload } from '../../types/gateway.ts'
export const guildBanRemove: GatewayEventHandler = async (
gateway: Gateway,
d: GuildBanRemovePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
const user: User =
(await gateway.client.users.get(d.user.id)) ??
new User(gateway.client, d.user)
if (guild !== undefined) {
gateway.client.emit('guildBanRemove', guild, user)
}
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { User } from '../../structures/user.ts'
import { GuildBanRemovePayload } from '../../types/gateway.ts'
export const guildBanRemove: GatewayEventHandler = async (
gateway: Gateway,
d: GuildBanRemovePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
const user: User =
(await gateway.client.users.get(d.user.id)) ??
new User(gateway.client, d.user)
if (guild !== undefined) {
gateway.client.emit('guildBanRemove', guild, user)
}
}

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@ -1,22 +1,22 @@
import { Guild } from '../../structures/guild.ts'
import { GuildPayload } from '../../types/guild.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const guildDelte: GatewayEventHandler = async (
gateway: Gateway,
d: GuildPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.id)
if (guild !== undefined) {
guild.refreshFromData(d)
await guild.members.flush()
await guild.channels.flush()
await guild.roles.flush()
await guild.presences.flush()
await gateway.client.guilds.delete(d.id)
gateway.client.emit('guildDelete', guild)
}
}
import { Guild } from '../../structures/guild.ts'
import { GuildPayload } from '../../types/guild.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const guildDelte: GatewayEventHandler = async (
gateway: Gateway,
d: GuildPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.id)
if (guild !== undefined) {
guild.refreshFromData(d)
await guild.members.flush()
await guild.channels.flush()
await guild.roles.flush()
await guild.presences.flush()
await gateway.client.guilds.delete(d.id)
gateway.client.emit('guildDelete', guild)
}
}

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@ -1,53 +1,53 @@
import { Emoji } from '../../structures/emoji.ts'
import { Guild } from '../../structures/guild.ts'
import { EmojiPayload } from '../../types/emoji.ts'
import { GuildEmojiUpdatePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const guildEmojiUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildEmojiUpdatePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
if (guild !== undefined) {
const emojis = await guild.emojis.collection()
const deleted: Emoji[] = []
const added: Emoji[] = []
const updated: Array<{ before: Emoji; after: Emoji }> = []
const _updated: EmojiPayload[] = []
for (const raw of d.emojis) {
const has = emojis.get(raw.id)
if (has === undefined) {
await guild.emojis.set(raw.id, raw)
const emoji = (await guild.emojis.get(raw.id)) as Emoji
added.push(emoji)
} else _updated.push(raw)
}
for (const emoji of emojis.values()) {
const find = _updated.find((e) => emoji.id === e.id)
if (find === undefined) {
await guild.emojis.delete(emoji.id)
deleted.push(emoji)
} else {
const before = (await guild.emojis.get(find.id)) as Emoji
await guild.emojis.set(find.id, find)
const after = (await guild.emojis.get(find.id)) as Emoji
updated.push({ before, after })
}
}
for (const emoji of deleted) {
gateway.client.emit('guildEmojiDelete', guild, emoji)
}
for (const emoji of added) {
gateway.client.emit('guildEmojiAdd', guild, emoji)
}
for (const emoji of updated) {
gateway.client.emit('guildEmojiUpdate', guild, emoji.before, emoji.after)
}
}
}
import { Emoji } from '../../structures/emoji.ts'
import { Guild } from '../../structures/guild.ts'
import { EmojiPayload } from '../../types/emoji.ts'
import { GuildEmojiUpdatePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const guildEmojiUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildEmojiUpdatePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
if (guild !== undefined) {
const emojis = await guild.emojis.collection()
const deleted: Emoji[] = []
const added: Emoji[] = []
const updated: Array<{ before: Emoji; after: Emoji }> = []
const _updated: EmojiPayload[] = []
for (const raw of d.emojis) {
const has = emojis.get(raw.id)
if (has === undefined) {
await guild.emojis.set(raw.id, raw)
const emoji = (await guild.emojis.get(raw.id)) as Emoji
added.push(emoji)
} else _updated.push(raw)
}
for (const emoji of emojis.values()) {
const find = _updated.find((e) => emoji.id === e.id)
if (find === undefined) {
await guild.emojis.delete(emoji.id)
deleted.push(emoji)
} else {
const before = (await guild.emojis.get(find.id)) as Emoji
await guild.emojis.set(find.id, find)
const after = (await guild.emojis.get(find.id)) as Emoji
updated.push({ before, after })
}
}
for (const emoji of deleted) {
gateway.client.emit('guildEmojiDelete', guild, emoji)
}
for (const emoji of added) {
gateway.client.emit('guildEmojiAdd', guild, emoji)
}
for (const emoji of updated) {
gateway.client.emit('guildEmojiUpdate', guild, emoji.before, emoji.after)
}
}
}

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@ -1,14 +1,14 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildIntegrationsUpdatePayload } from '../../types/gateway.ts'
export const guildIntegrationsUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildIntegrationsUpdatePayload
) => {
console.log(d)
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
if (guild === undefined) return
gateway.client.emit('guildIntegrationsUpdate', guild)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildIntegrationsUpdatePayload } from '../../types/gateway.ts'
export const guildIntegrationsUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildIntegrationsUpdatePayload
) => {
console.log(d)
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
if (guild === undefined) return
gateway.client.emit('guildIntegrationsUpdate', guild)
}

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@ -20,7 +20,7 @@ export const guildMemberUpdate: GatewayEventHandler = async (
nick: d.nick,
premium_since: d.premium_since,
deaf: member?.deaf ?? false,
mute: member?.mute ?? false,
mute: member?.mute ?? false
}
await guild.members.set(d.user.id, newMemberPayload)
const newMember = await guild.members.get(d.user.id)

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@ -1,37 +1,37 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildMemberChunkPayload } from '../../types/gateway.ts'
export const guildMembersChunk: GatewayEventHandler = async (
gateway: Gateway,
d: GuildMemberChunkPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
for (const member of d.members) {
await guild.members.set(member.user.id, member)
}
if (d.chunk_index === 0) await guild.presences.flush()
if (d.presences !== undefined) {
for (const pres of d.presences) {
await guild.presences.set(pres.user.id, pres)
}
}
gateway.client.emit('guildMembersChunk', guild, {
members: d.members.map((m) => m.user.id),
presences:
d.presences === undefined ? undefined : d.presences.map((p) => p.user.id),
chunkIndex: d.chunk_index,
chunkCount: d.chunk_count,
})
// Guild is now completely chunked. Emit an event for that.
if (d.chunk_index >= d.chunk_count - 1) {
gateway.client.emit('guildMembersChunked', guild, d.chunk_count)
}
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildMemberChunkPayload } from '../../types/gateway.ts'
export const guildMembersChunk: GatewayEventHandler = async (
gateway: Gateway,
d: GuildMemberChunkPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
for (const member of d.members) {
await guild.members.set(member.user.id, member)
}
if (d.chunk_index === 0) await guild.presences.flush()
if (d.presences !== undefined) {
for (const pres of d.presences) {
await guild.presences.set(pres.user.id, pres)
}
}
gateway.client.emit('guildMembersChunk', guild, {
members: d.members.map((m) => m.user.id),
presences:
d.presences === undefined ? undefined : d.presences.map((p) => p.user.id),
chunkIndex: d.chunk_index,
chunkCount: d.chunk_count
})
// Guild is now completely chunked. Emit an event for that.
if (d.chunk_index >= d.chunk_count - 1) {
gateway.client.emit('guildMembersChunked', guild, d.chunk_count)
}
}

View File

@ -1,17 +1,17 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildRoleCreatePayload } from '../../types/gateway.ts'
import { Role } from '../../structures/role.ts'
export const guildRoleCreate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildRoleCreatePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
await guild.roles.set(d.role.id, d.role)
const role = (await guild.roles.get(d.role.id)) as Role
gateway.client.emit('guildRoleCreate', role)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildRoleCreatePayload } from '../../types/gateway.ts'
import { Role } from '../../structures/role.ts'
export const guildRoleCreate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildRoleCreatePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
await guild.roles.set(d.role.id, d.role)
const role = (await guild.roles.get(d.role.id)) as Role
gateway.client.emit('guildRoleCreate', role)
}

View File

@ -1,18 +1,18 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildRoleDeletePayload } from '../../types/gateway.ts'
export const guildRoleDelete: GatewayEventHandler = async (
gateway: Gateway,
d: GuildRoleDeletePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
const role = await guild.roles.get(d.role_id)
// Shouldn't happen either
if (role === undefined) return
gateway.client.emit('guildRoleDelete', role)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildRoleDeletePayload } from '../../types/gateway.ts'
export const guildRoleDelete: GatewayEventHandler = async (
gateway: Gateway,
d: GuildRoleDeletePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
const role = await guild.roles.get(d.role_id)
// Shouldn't happen either
if (role === undefined) return
gateway.client.emit('guildRoleDelete', role)
}

View File

@ -1,23 +1,23 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildRoleUpdatePayload } from '../../types/gateway.ts'
import { Role } from '../../structures/role.ts'
export const guildRoleUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildRoleUpdatePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
const role = await guild.roles.get(d.role.id)
await guild.roles.set(d.role.id, d.role)
const newRole = (await guild.roles.get(d.role.id)) as Role
// Shouldn't happen either
if (role === undefined)
return gateway.client.emit('guildRoleUpdateUncached', newRole)
gateway.client.emit('guildRoleUpdate', role, newRole)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildRoleUpdatePayload } from '../../types/gateway.ts'
import { Role } from '../../structures/role.ts'
export const guildRoleUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildRoleUpdatePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
const role = await guild.roles.get(d.role.id)
await guild.roles.set(d.role.id, d.role)
const newRole = (await guild.roles.get(d.role.id)) as Role
// Shouldn't happen either
if (role === undefined)
return gateway.client.emit('guildRoleUpdateUncached', newRole)
gateway.client.emit('guildRoleUpdate', role, newRole)
}

View File

@ -1,14 +1,14 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildPayload } from '../../types/guild.ts'
export const guildUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildPayload
) => {
const after: Guild | undefined = await gateway.client.guilds.get(d.id)
if (after === undefined) return
const before = after.refreshFromData(d)
await gateway.client.guilds.set(d.id, d)
gateway.client.emit('guildUpdate', before, after)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildPayload } from '../../types/guild.ts'
export const guildUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: GuildPayload
) => {
const after: Guild | undefined = await gateway.client.guilds.get(d.id)
if (after === undefined) return
const before = after.refreshFromData(d)
await gateway.client.guilds.set(d.id, d)
gateway.client.emit('guildUpdate', before, after)
}

View File

@ -1,156 +1,162 @@
import { GatewayEventHandler } from '../index.ts'
import { GatewayEvents, TypingStartGuildData } from '../../types/gateway.ts'
import { channelCreate } from './channelCreate.ts'
import { channelDelete } from './channelDelete.ts'
import { channelUpdate } from './channelUpdate.ts'
import { channelPinsUpdate } from './channelPinsUpdate.ts'
import { guildCreate } from './guildCreate.ts'
import { guildDelte as guildDelete } from './guildDelete.ts'
import { guildUpdate } from './guildUpdate.ts'
import { guildBanAdd } from './guildBanAdd.ts'
import { ready } from './ready.ts'
import { guildBanRemove } from './guildBanRemove.ts'
import { messageCreate } from './messageCreate.ts'
import { resume } from './resume.ts'
import { reconnect } from './reconnect.ts'
import { messageDelete } from './messageDelete.ts'
import { messageUpdate } from './messageUpdate.ts'
import { guildEmojiUpdate } from './guildEmojiUpdate.ts'
import { guildMemberAdd } from './guildMemberAdd.ts'
import { guildMemberRemove } from './guildMemberRemove.ts'
import { guildMemberUpdate } from './guildMemberUpdate.ts'
import { guildRoleCreate } from './guildRoleCreate.ts'
import { guildRoleDelete } from './guildRoleDelete.ts'
import { guildRoleUpdate } from './guildRoleUpdate.ts'
import { guildIntegrationsUpdate } from './guildIntegrationsUpdate.ts'
import { webhooksUpdate } from './webhooksUpdate.ts'
import { messageDeleteBulk } from './messageDeleteBulk.ts'
import { userUpdate } from './userUpdate.ts'
import { typingStart } from './typingStart.ts'
import { Channel } from '../../structures/channel.ts'
import { GuildTextChannel, TextChannel } from '../../structures/textChannel.ts'
import { Guild } from '../../structures/guild.ts'
import { User } from '../../structures/user.ts'
import { Emoji } from '../../structures/emoji.ts'
import { Member } from '../../structures/member.ts'
import { Role } from '../../structures/role.ts'
import { Message } from '../../structures/message.ts'
import { Collection } from '../../utils/collection.ts'
import { voiceServerUpdate } from './voiceServerUpdate.ts'
import { voiceStateUpdate } from './voiceStateUpdate.ts'
import { VoiceState } from '../../structures/voiceState.ts'
import { messageReactionAdd } from './messageReactionAdd.ts'
import { messageReactionRemove } from './messageReactionRemove.ts'
import { messageReactionRemoveAll } from './messageReactionRemoveAll.ts'
import { messageReactionRemoveEmoji } from './messageReactionRemoveEmoji.ts'
import { guildMembersChunk } from './guildMembersChunk.ts'
import { presenceUpdate } from './presenceUpdate.ts'
import { inviteCreate } from './inviteCreate.ts'
import { inviteDelete } from './inviteDelete.ts'
import { MessageReaction } from '../../structures/messageReaction.ts'
import { Invite } from '../../structures/invite.ts'
import { Presence } from '../../structures/presence.ts'
export const gatewayHandlers: {
[eventCode in GatewayEvents]: GatewayEventHandler | undefined
} = {
READY: ready,
RECONNECT: reconnect,
RESUMED: resume,
CHANNEL_CREATE: channelCreate,
CHANNEL_DELETE: channelDelete,
CHANNEL_UPDATE: channelUpdate,
CHANNEL_PINS_UPDATE: channelPinsUpdate,
GUILD_CREATE: guildCreate,
GUILD_DELETE: guildDelete,
GUILD_UPDATE: guildUpdate,
GUILD_BAN_ADD: guildBanAdd,
GUILD_BAN_REMOVE: guildBanRemove,
GUILD_EMOJIS_UPDATE: guildEmojiUpdate,
GUILD_INTEGRATIONS_UPDATE: guildIntegrationsUpdate,
GUILD_MEMBER_ADD: guildMemberAdd,
GUILD_MEMBER_REMOVE: guildMemberRemove,
GUILD_MEMBER_UPDATE: guildMemberUpdate,
GUILD_MEMBERS_CHUNK: guildMembersChunk,
GUILD_ROLE_CREATE: guildRoleCreate,
GUILD_ROLE_UPDATE: guildRoleUpdate,
GUILD_ROLE_DELETE: guildRoleDelete,
INVITE_CREATE: inviteCreate,
INVITE_DELETE: inviteDelete,
MESSAGE_CREATE: messageCreate,
MESSAGE_UPDATE: messageUpdate,
MESSAGE_DELETE: messageDelete,
MESSAGE_DELETE_BULK: messageDeleteBulk,
MESSAGE_REACTION_ADD: messageReactionAdd,
MESSAGE_REACTION_REMOVE: messageReactionRemove,
MESSAGE_REACTION_REMOVE_ALL: messageReactionRemoveAll,
MESSAGE_REACTION_REMOVE_EMOJI: messageReactionRemoveEmoji,
PRESENCE_UPDATE: presenceUpdate,
TYPING_START: typingStart,
USER_UPDATE: userUpdate,
VOICE_STATE_UPDATE: voiceStateUpdate,
VOICE_SERVER_UPDATE: voiceServerUpdate,
WEBHOOKS_UPDATE: webhooksUpdate,
}
export interface EventTypes {
[name: string]: (...args: any[]) => void
}
export interface VoiceServerUpdateData {
token: string
endpoint: string
guild: Guild
}
export interface ClientEvents extends EventTypes {
ready: () => void
reconnect: () => void
resumed: () => void
channelCreate: (channel: Channel) => void
channelDelete: (channel: Channel) => void
channelPinsUpdate: (before: TextChannel, after: TextChannel) => void
channelUpdate: (before: Channel, after: Channel) => void
guildBanAdd: (guild: Guild, user: User) => void
guildBanRemove: (guild: Guild, user: User) => void
guildCreate: (guild: Guild) => void
guildDelete: (guild: Guild) => void
guildEmojiAdd: (guild: Guild, emoji: Emoji) => void
guildEmojiDelete: (guild: Guild, emoji: Emoji) => void
guildEmojiUpdate: (guild: Guild, before: Emoji, after: Emoji) => void
guildIntegrationsUpdate: (guild: Guild) => void
guildMemberAdd: (member: Member) => void
guildMemberRemove: (member: Member) => void
guildMemberUpdate: (before: Member, after: Member) => void
guildRoleCreate: (role: Role) => void
guildRoleDelete: (role: Role) => void
guildRoleUpdate: (before: Role, after: Role) => void
guildUpdate: (before: Guild, after: Guild) => void
messageCreate: (message: Message) => void
messageDelete: (message: Message) => void
messageDeleteBulk: (
channel: GuildTextChannel,
messages: Collection<string, Message>,
uncached: Set<string>
) => void
messageUpdate: (before: Message, after: Message) => void
messageReactionAdd: (reaction: MessageReaction, user: User) => void
messageReactionRemove: (reaction: MessageReaction, user: User) => void
messageReactionRemoveAll: (message: Message) => void
messageReactionRemoveEmoji: (message: Message, emoji: Emoji) => void
typingStart: (
user: User,
channel: TextChannel,
at: Date,
guildData?: TypingStartGuildData
) => void
inviteCreate: (invite: Invite) => void
inviteDelete: (invite: Invite) => void
userUpdate: (before: User, after: User) => void
voiceServerUpdate: (data: VoiceServerUpdateData) => void
voiceStateAdd: (state: VoiceState) => void
voiceStateRemove: (state: VoiceState) => void
voiceStateUpdate: (state: VoiceState, after: VoiceState) => void
presenceUpdate: (presence: Presence) => void
webhooksUpdate: (guild: Guild, channel: GuildTextChannel) => void
}
import { GatewayEventHandler } from '../index.ts'
import { GatewayEvents, TypingStartGuildData } from '../../types/gateway.ts'
import { channelCreate } from './channelCreate.ts'
import { channelDelete } from './channelDelete.ts'
import { channelUpdate } from './channelUpdate.ts'
import { channelPinsUpdate } from './channelPinsUpdate.ts'
import { guildCreate } from './guildCreate.ts'
import { guildDelte as guildDelete } from './guildDelete.ts'
import { guildUpdate } from './guildUpdate.ts'
import { guildBanAdd } from './guildBanAdd.ts'
import { ready } from './ready.ts'
import { guildBanRemove } from './guildBanRemove.ts'
import { messageCreate } from './messageCreate.ts'
import { resume } from './resume.ts'
import { reconnect } from './reconnect.ts'
import { messageDelete } from './messageDelete.ts'
import { messageUpdate } from './messageUpdate.ts'
import { guildEmojiUpdate } from './guildEmojiUpdate.ts'
import { guildMemberAdd } from './guildMemberAdd.ts'
import { guildMemberRemove } from './guildMemberRemove.ts'
import { guildMemberUpdate } from './guildMemberUpdate.ts'
import { guildRoleCreate } from './guildRoleCreate.ts'
import { guildRoleDelete } from './guildRoleDelete.ts'
import { guildRoleUpdate } from './guildRoleUpdate.ts'
import { guildIntegrationsUpdate } from './guildIntegrationsUpdate.ts'
import { webhooksUpdate } from './webhooksUpdate.ts'
import { messageDeleteBulk } from './messageDeleteBulk.ts'
import { userUpdate } from './userUpdate.ts'
import { typingStart } from './typingStart.ts'
import { GuildTextChannel } from '../../structures/textChannel.ts'
import { Guild } from '../../structures/guild.ts'
import { User } from '../../structures/user.ts'
import { Emoji } from '../../structures/emoji.ts'
import { Member } from '../../structures/member.ts'
import { Role } from '../../structures/role.ts'
import { Message } from '../../structures/message.ts'
import { Collection } from '../../utils/collection.ts'
import { voiceServerUpdate } from './voiceServerUpdate.ts'
import { voiceStateUpdate } from './voiceStateUpdate.ts'
import { VoiceState } from '../../structures/voiceState.ts'
import { messageReactionAdd } from './messageReactionAdd.ts'
import { messageReactionRemove } from './messageReactionRemove.ts'
import { messageReactionRemoveAll } from './messageReactionRemoveAll.ts'
import { messageReactionRemoveEmoji } from './messageReactionRemoveEmoji.ts'
import { guildMembersChunk } from './guildMembersChunk.ts'
import { presenceUpdate } from './presenceUpdate.ts'
import { inviteCreate } from './inviteCreate.ts'
import { inviteDelete } from './inviteDelete.ts'
import { MessageReaction } from '../../structures/messageReaction.ts'
import { Invite } from '../../structures/invite.ts'
import { Presence } from '../../structures/presence.ts'
import {
EveryChannelTypes,
EveryTextChannelTypes
} from '../../utils/getChannelByType.ts'
export const gatewayHandlers: {
[eventCode in GatewayEvents]: GatewayEventHandler | undefined
} = {
READY: ready,
RECONNECT: reconnect,
RESUMED: resume,
CHANNEL_CREATE: channelCreate,
CHANNEL_DELETE: channelDelete,
CHANNEL_UPDATE: channelUpdate,
CHANNEL_PINS_UPDATE: channelPinsUpdate,
GUILD_CREATE: guildCreate,
GUILD_DELETE: guildDelete,
GUILD_UPDATE: guildUpdate,
GUILD_BAN_ADD: guildBanAdd,
GUILD_BAN_REMOVE: guildBanRemove,
GUILD_EMOJIS_UPDATE: guildEmojiUpdate,
GUILD_INTEGRATIONS_UPDATE: guildIntegrationsUpdate,
GUILD_MEMBER_ADD: guildMemberAdd,
GUILD_MEMBER_REMOVE: guildMemberRemove,
GUILD_MEMBER_UPDATE: guildMemberUpdate,
GUILD_MEMBERS_CHUNK: guildMembersChunk,
GUILD_ROLE_CREATE: guildRoleCreate,
GUILD_ROLE_UPDATE: guildRoleUpdate,
GUILD_ROLE_DELETE: guildRoleDelete,
INVITE_CREATE: inviteCreate,
INVITE_DELETE: inviteDelete,
MESSAGE_CREATE: messageCreate,
MESSAGE_UPDATE: messageUpdate,
MESSAGE_DELETE: messageDelete,
MESSAGE_DELETE_BULK: messageDeleteBulk,
MESSAGE_REACTION_ADD: messageReactionAdd,
MESSAGE_REACTION_REMOVE: messageReactionRemove,
MESSAGE_REACTION_REMOVE_ALL: messageReactionRemoveAll,
MESSAGE_REACTION_REMOVE_EMOJI: messageReactionRemoveEmoji,
PRESENCE_UPDATE: presenceUpdate,
TYPING_START: typingStart,
USER_UPDATE: userUpdate,
VOICE_STATE_UPDATE: voiceStateUpdate,
VOICE_SERVER_UPDATE: voiceServerUpdate,
WEBHOOKS_UPDATE: webhooksUpdate
}
export interface EventTypes {
[name: string]: (...args: any[]) => void
}
export interface VoiceServerUpdateData {
token: string
endpoint: string
guild: Guild
}
export interface ClientEvents extends EventTypes {
ready: () => void
reconnect: () => void
resumed: () => void
channelCreate: (channel: EveryChannelTypes) => void
channelDelete: (channel: EveryChannelTypes) => void
channelPinsUpdate: (
before: EveryTextChannelTypes,
after: EveryTextChannelTypes
) => void
channelUpdate: (before: EveryChannelTypes, after: EveryChannelTypes) => void
guildBanAdd: (guild: Guild, user: User) => void
guildBanRemove: (guild: Guild, user: User) => void
guildCreate: (guild: Guild) => void
guildDelete: (guild: Guild) => void
guildEmojiAdd: (guild: Guild, emoji: Emoji) => void
guildEmojiDelete: (guild: Guild, emoji: Emoji) => void
guildEmojiUpdate: (guild: Guild, before: Emoji, after: Emoji) => void
guildIntegrationsUpdate: (guild: Guild) => void
guildMemberAdd: (member: Member) => void
guildMemberRemove: (member: Member) => void
guildMemberUpdate: (before: Member, after: Member) => void
guildRoleCreate: (role: Role) => void
guildRoleDelete: (role: Role) => void
guildRoleUpdate: (before: Role, after: Role) => void
guildUpdate: (before: Guild, after: Guild) => void
messageCreate: (message: Message) => void
messageDelete: (message: Message) => void
messageDeleteBulk: (
channel: GuildTextChannel,
messages: Collection<string, Message>,
uncached: Set<string>
) => void
messageUpdate: (before: Message, after: Message) => void
messageReactionAdd: (reaction: MessageReaction, user: User) => void
messageReactionRemove: (reaction: MessageReaction, user: User) => void
messageReactionRemoveAll: (message: Message) => void
messageReactionRemoveEmoji: (message: Message, emoji: Emoji) => void
typingStart: (
user: User,
channel: EveryChannelTypes,
at: Date,
guildData?: TypingStartGuildData
) => void
inviteCreate: (invite: Invite) => void
inviteDelete: (invite: Invite) => void
userUpdate: (before: User, after: User) => void
voiceServerUpdate: (data: VoiceServerUpdateData) => void
voiceStateAdd: (state: VoiceState) => void
voiceStateRemove: (state: VoiceState) => void
voiceStateUpdate: (state: VoiceState, after: VoiceState) => void
presenceUpdate: (presence: Presence) => void
webhooksUpdate: (guild: Guild, channel: GuildTextChannel) => void
}

View File

@ -1,7 +1,9 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { InviteCreatePayload } from '../../types/gateway.ts'
import { ChannelPayload, GuildPayload, InvitePayload } from '../../../mod.ts'
import { ChannelPayload } from '../../types/channel.ts'
import { GuildPayload } from '../../types/guild.ts'
import { InvitePayload } from '../../types/invite.ts'
import { Invite } from '../../structures/invite.ts'
export const inviteCreate: GatewayEventHandler = async (
@ -32,7 +34,7 @@ export const inviteCreate: GatewayEventHandler = async (
channel: (cachedChannel as unknown) as ChannelPayload,
inviter: d.inviter,
target_user: d.target_user,
target_user_type: d.target_user_type,
target_user_type: d.target_user_type
}
await guild.invites.set(d.code, dataConverted)

View File

@ -2,7 +2,7 @@ import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { InviteDeletePayload } from '../../types/gateway.ts'
import { PartialInvitePayload } from '../../types/invite.ts'
import { Channel } from '../../../mod.ts'
import { Channel } from '../../structures/channel.ts'
export const inviteDelete: GatewayEventHandler = async (
gateway: Gateway,
@ -24,7 +24,7 @@ export const inviteDelete: GatewayEventHandler = async (
const uncachedInvite: PartialInvitePayload = {
guild: (cachedGuild as unknown) as Guild,
channel: (cachedChannel as unknown) as Channel,
code: d.code,
code: d.code
}
return gateway.client.emit('inviteDeleteUncached', uncachedInvite)
} else {

View File

@ -1,20 +1,20 @@
import { TextChannel } from '../../structures/textChannel.ts'
import { MessageDeletePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const messageDelete: GatewayEventHandler = async (
gateway: Gateway,
d: MessageDeletePayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
// Fetch the channel if not cached
if (channel === undefined)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
channel = (await gateway.client.channels.fetch(d.channel_id)) as TextChannel
const message = await channel.messages.get(d.id)
if (message === undefined)
return gateway.client.emit('messageDeleteUncached', d)
await channel.messages.delete(d.id)
gateway.client.emit('messageDelete', message)
}
import { TextChannel } from '../../structures/textChannel.ts'
import { MessageDeletePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const messageDelete: GatewayEventHandler = async (
gateway: Gateway,
d: MessageDeletePayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
// Fetch the channel if not cached
if (channel === undefined)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
channel = (await gateway.client.channels.fetch(d.channel_id)) as TextChannel
const message = await channel.messages.get(d.id)
if (message === undefined)
return gateway.client.emit('messageDeleteUncached', d)
await channel.messages.delete(d.id)
gateway.client.emit('messageDelete', message)
}

View File

@ -1,33 +1,33 @@
import { Message } from '../../structures/message.ts'
import { GuildTextChannel } from '../../structures/textChannel.ts'
import { MessageDeleteBulkPayload } from '../../types/gateway.ts'
import { Collection } from '../../utils/collection.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const messageDeleteBulk: GatewayEventHandler = async (
gateway: Gateway,
d: MessageDeleteBulkPayload
) => {
let channel = await gateway.client.channels.get<GuildTextChannel>(
d.channel_id
)
// Fetch the channel if not cached
if (channel === undefined)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
channel = (await gateway.client.channels.fetch(
d.channel_id
)) as GuildTextChannel
const messages = new Collection<string, Message>()
const uncached = new Set<string>()
for (const id of d.ids) {
const message = await channel.messages.get(id)
if (message === undefined) uncached.add(id)
else {
messages.set(id, message)
await channel.messages.delete(id)
}
}
gateway.client.emit('messageDeleteBulk', channel, messages, uncached)
}
import { Message } from '../../structures/message.ts'
import { GuildTextChannel } from '../../structures/textChannel.ts'
import { MessageDeleteBulkPayload } from '../../types/gateway.ts'
import { Collection } from '../../utils/collection.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const messageDeleteBulk: GatewayEventHandler = async (
gateway: Gateway,
d: MessageDeleteBulkPayload
) => {
let channel = await gateway.client.channels.get<GuildTextChannel>(
d.channel_id
)
// Fetch the channel if not cached
if (channel === undefined)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
channel = (await gateway.client.channels.fetch(
d.channel_id
)) as GuildTextChannel
const messages = new Collection<string, Message>()
const uncached = new Set<string>()
for (const id of d.ids) {
const message = await channel.messages.get(id)
if (message === undefined) uncached.add(id)
else {
messages.set(id, message)
await channel.messages.delete(id)
}
}
gateway.client.emit('messageDeleteBulk', channel, messages, uncached)
}

View File

@ -1,51 +1,51 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { MessageReactionAddPayload } from '../../types/gateway.ts'
import { TextChannel } from '../../structures/textChannel.ts'
import { MessageReaction } from '../../structures/messageReaction.ts'
import { UserPayload } from '../../types/user.ts'
export const messageReactionAdd: GatewayEventHandler = async (
gateway: Gateway,
d: MessageReactionAddPayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (channel === undefined)
channel = await gateway.client.channels.fetch<TextChannel>(d.channel_id)
if (channel === undefined) return
let message = await channel.messages.get(d.message_id)
if (message === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
message = await channel.messages.fetch(d.message_id)
if (message === undefined) return
} else return
}
let user = await gateway.client.users.get(d.user_id)
if (user === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
user = await gateway.client.users.fetch(d.user_id)
if (user === undefined) return
} else return
}
let reaction = await message.reactions.get(d.emoji.id)
if (reaction === undefined) {
await message.reactions.set(d.emoji.id, {
count: 1,
emoji: d.emoji,
me: d.user_id === gateway.client.user?.id,
})
reaction = ((await message.reactions.get(
d.emoji.id
)) as unknown) as MessageReaction
}
const rawUser = ((await gateway.client.users.get(
d.user_id
)) as unknown) as UserPayload
reaction.users.set(rawUser.id, rawUser)
gateway.client.emit('messageReactionAdd', reaction, user)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { MessageReactionAddPayload } from '../../types/gateway.ts'
import { TextChannel } from '../../structures/textChannel.ts'
import { MessageReaction } from '../../structures/messageReaction.ts'
import { UserPayload } from '../../types/user.ts'
export const messageReactionAdd: GatewayEventHandler = async (
gateway: Gateway,
d: MessageReactionAddPayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (channel === undefined)
channel = await gateway.client.channels.fetch<TextChannel>(d.channel_id)
if (channel === undefined) return
let message = await channel.messages.get(d.message_id)
if (message === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
message = await channel.messages.fetch(d.message_id)
if (message === undefined) return
} else return
}
let user = await gateway.client.users.get(d.user_id)
if (user === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
user = await gateway.client.users.fetch(d.user_id)
if (user === undefined) return
} else return
}
let reaction = await message.reactions.get(d.emoji.id)
if (reaction === undefined) {
await message.reactions.set(d.emoji.id, {
count: 1,
emoji: d.emoji,
me: d.user_id === gateway.client.user?.id
})
reaction = ((await message.reactions.get(
d.emoji.id
)) as unknown) as MessageReaction
}
const rawUser = ((await gateway.client.users.get(
d.user_id
)) as unknown) as UserPayload
reaction.users.set(rawUser.id, rawUser)
gateway.client.emit('messageReactionAdd', reaction, user)
}

View File

@ -1,36 +1,36 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { MessageReactionRemovePayload } from '../../types/gateway.ts'
import { TextChannel } from '../../structures/textChannel.ts'
export const messageReactionRemove: GatewayEventHandler = async (
gateway: Gateway,
d: MessageReactionRemovePayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (channel === undefined)
channel = await gateway.client.channels.fetch<TextChannel>(d.channel_id)
if (channel === undefined) return
let message = await channel.messages.get(d.message_id)
if (message === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
message = await channel.messages.fetch(d.message_id)
if (message === undefined) return
} else return
}
let user = await gateway.client.users.get(d.user_id)
if (user === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
user = await gateway.client.users.fetch(d.user_id)
if (user === undefined) return
} else return
}
const reaction = await message.reactions.get(d.emoji.id)
if (reaction === undefined) return
reaction.users.delete(d.user_id)
gateway.client.emit('messageReactionRemove', reaction, user)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { MessageReactionRemovePayload } from '../../types/gateway.ts'
import { TextChannel } from '../../structures/textChannel.ts'
export const messageReactionRemove: GatewayEventHandler = async (
gateway: Gateway,
d: MessageReactionRemovePayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (channel === undefined)
channel = await gateway.client.channels.fetch<TextChannel>(d.channel_id)
if (channel === undefined) return
let message = await channel.messages.get(d.message_id)
if (message === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
message = await channel.messages.fetch(d.message_id)
if (message === undefined) return
} else return
}
let user = await gateway.client.users.get(d.user_id)
if (user === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
user = await gateway.client.users.fetch(d.user_id)
if (user === undefined) return
} else return
}
const reaction = await message.reactions.get(d.emoji.id)
if (reaction === undefined) return
reaction.users.delete(d.user_id)
gateway.client.emit('messageReactionRemove', reaction, user)
}

View File

@ -1,25 +1,25 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { MessageReactionRemoveAllPayload } from '../../types/gateway.ts'
import { TextChannel } from '../../structures/textChannel.ts'
export const messageReactionRemoveAll: GatewayEventHandler = async (
gateway: Gateway,
d: MessageReactionRemoveAllPayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (channel === undefined)
channel = await gateway.client.channels.fetch<TextChannel>(d.channel_id)
if (channel === undefined) return
let message = await channel.messages.get(d.message_id)
if (message === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
message = await channel.messages.fetch(d.message_id)
if (message === undefined) return
} else return
}
await message.reactions.flush()
gateway.client.emit('messageReactionRemoveAll', message)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { MessageReactionRemoveAllPayload } from '../../types/gateway.ts'
import { TextChannel } from '../../structures/textChannel.ts'
export const messageReactionRemoveAll: GatewayEventHandler = async (
gateway: Gateway,
d: MessageReactionRemoveAllPayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (channel === undefined)
channel = await gateway.client.channels.fetch<TextChannel>(d.channel_id)
if (channel === undefined) return
let message = await channel.messages.get(d.message_id)
if (message === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
message = await channel.messages.fetch(d.message_id)
if (message === undefined) return
} else return
}
await message.reactions.flush()
gateway.client.emit('messageReactionRemoveAll', message)
}

View File

@ -1,28 +1,28 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { MessageReactionRemoveEmojiPayload } from '../../types/gateway.ts'
import { TextChannel } from '../../structures/textChannel.ts'
export const messageReactionRemoveEmoji: GatewayEventHandler = async (
gateway: Gateway,
d: MessageReactionRemoveEmojiPayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (channel === undefined)
channel = await gateway.client.channels.fetch<TextChannel>(d.channel_id)
if (channel === undefined) return
let message = await channel.messages.get(d.message_id)
if (message === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
message = await channel.messages.fetch(d.message_id)
if (message === undefined) return
} else return
}
const reaction = await message.reactions.get(d.emoji.id)
if (reaction === undefined) return
await reaction.users.flush()
gateway.client.emit('messageReactionRemoveEmoji', message, reaction.emoji)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { MessageReactionRemoveEmojiPayload } from '../../types/gateway.ts'
import { TextChannel } from '../../structures/textChannel.ts'
export const messageReactionRemoveEmoji: GatewayEventHandler = async (
gateway: Gateway,
d: MessageReactionRemoveEmojiPayload
) => {
let channel = await gateway.client.channels.get<TextChannel>(d.channel_id)
if (channel === undefined)
channel = await gateway.client.channels.fetch<TextChannel>(d.channel_id)
if (channel === undefined) return
let message = await channel.messages.get(d.message_id)
if (message === undefined) {
if (gateway.client.fetchUncachedReactions === true) {
message = await channel.messages.fetch(d.message_id)
if (message === undefined) return
} else return
}
const reaction = await message.reactions.get(d.emoji.id)
if (reaction === undefined) return
await reaction.users.flush()
gateway.client.emit('messageReactionRemoveEmoji', message, reaction.emoji)
}

View File

@ -1,16 +1,16 @@
import { PresenceUpdatePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const presenceUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: PresenceUpdatePayload
) => {
const guild = await gateway.client.guilds.get(d.guild_id)
if (guild === undefined) return
await guild.presences.set(d.user.id, d)
const presence = await guild.presences.get(d.user.id)
if (presence === undefined) return
gateway.client.emit('presenceUpdate', presence)
}
import { PresenceUpdatePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const presenceUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: PresenceUpdatePayload
) => {
const guild = await gateway.client.guilds.get(d.guild_id)
if (guild === undefined) return
await guild.presences.set(d.user.id, d)
const presence = await guild.presences.get(d.user.id)
if (presence === undefined) return
gateway.client.emit('presenceUpdate', presence)
}

View File

@ -1,8 +1,8 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
export const reconnect: GatewayEventHandler = async (
gateway: Gateway,
d: any
) => {
gateway.reconnect()
}
import { Gateway, GatewayEventHandler } from '../index.ts'
export const reconnect: GatewayEventHandler = async (
gateway: Gateway,
d: any
) => {
gateway.reconnect()
}

View File

@ -1,39 +1,39 @@
import { Member } from '../../structures/member.ts'
import { TextChannel } from '../../structures/textChannel.ts'
import { TypingStartPayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
// TODO: Do we need to add uncached events here?
export const typingStart: GatewayEventHandler = async (
gateway: Gateway,
d: TypingStartPayload
) => {
const user = await gateway.client.users.get(d.user_id)
if (user === undefined) return console.log('user not cached')
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
const channel = (await gateway.client.channels.get(
d.channel_id
)) as TextChannel
if (channel === undefined) return console.log(`channel not cached`)
const guild =
d.guild_id !== undefined
? await gateway.client.guilds.get(d.guild_id)
: undefined
if (guild === undefined && d.guild_id !== undefined)
return console.log('guild not cached')
const member =
d.member !== undefined && guild !== undefined
? new Member(gateway.client, d.member, user, guild)
: undefined
gateway.client.emit(
'typingStart',
user,
channel,
new Date(d.timestamp),
guild !== undefined && member !== undefined ? { guild, member } : undefined
)
}
import { Member } from '../../structures/member.ts'
import { TextChannel } from '../../structures/textChannel.ts'
import { TypingStartPayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
// TODO: Do we need to add uncached events here?
export const typingStart: GatewayEventHandler = async (
gateway: Gateway,
d: TypingStartPayload
) => {
const user = await gateway.client.users.get(d.user_id)
if (user === undefined) return console.log('user not cached')
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
const channel = (await gateway.client.channels.get(
d.channel_id
)) as TextChannel
if (channel === undefined) return console.log(`channel not cached`)
const guild =
d.guild_id !== undefined
? await gateway.client.guilds.get(d.guild_id)
: undefined
if (guild === undefined && d.guild_id !== undefined)
return console.log('guild not cached')
const member =
d.member !== undefined && guild !== undefined
? new Member(gateway.client, d.member, user, guild)
: undefined
gateway.client.emit(
'typingStart',
user,
channel,
new Date(d.timestamp),
guild !== undefined && member !== undefined ? { guild, member } : undefined
)
}

View File

@ -1,17 +1,17 @@
import { User } from '../../structures/user.ts'
import { UserPayload } from '../../types/user.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const userUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: UserPayload
) => {
const oldUser: User | undefined = await gateway.client.users.get(d.id)
await gateway.client.users.set(d.id, d)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
const newUser = (await gateway.client.users.get(d.id)) as User
if (oldUser !== undefined) {
gateway.client.emit('userUpdate', oldUser, newUser)
} else gateway.client.emit('userUpdateUncached', newUser)
}
import { User } from '../../structures/user.ts'
import { UserPayload } from '../../types/user.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const userUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: UserPayload
) => {
const oldUser: User | undefined = await gateway.client.users.get(d.id)
await gateway.client.users.set(d.id, d)
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
const newUser = (await gateway.client.users.get(d.id)) as User
if (oldUser !== undefined) {
gateway.client.emit('userUpdate', oldUser, newUser)
} else gateway.client.emit('userUpdateUncached', newUser)
}

View File

@ -1,14 +1,14 @@
import { Guild } from '../../structures/guild.ts'
import { VoiceServerUpdatePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const voiceServerUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: VoiceServerUpdatePayload
) => {
gateway.client.emit('voiceServerUpdate', {
token: d.token,
endpoint: d.endpoint,
guild: ((await gateway.client.guilds.get(d.guild_id)) as unknown) as Guild,
})
}
import { Guild } from '../../structures/guild.ts'
import { VoiceServerUpdatePayload } from '../../types/gateway.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const voiceServerUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: VoiceServerUpdatePayload
) => {
gateway.client.emit('voiceServerUpdate', {
token: d.token,
endpoint: d.endpoint,
guild: ((await gateway.client.guilds.get(d.guild_id)) as unknown) as Guild
})
}

View File

@ -1,50 +1,50 @@
import { Guild } from '../../structures/guild.ts'
import { VoiceState } from '../../structures/voiceState.ts'
import { MemberPayload } from '../../types/guild.ts'
import { VoiceStatePayload } from '../../types/voice.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const voiceStateUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: VoiceStatePayload
) => {
// TODO(DjDeveloperr): Support self-bot here; they can be in DMs (Call)
if (d.guild_id === undefined) return
const guild = ((await gateway.client.guilds.get(
d.guild_id
)) as unknown) as Guild
const voiceState = await guild.voiceStates.get(d.user_id)
if (d.channel_id === null) {
if (voiceState === undefined) {
await guild.members.set(d.user_id, (d.member as unknown) as MemberPayload)
const member = ((await guild.members.get(
d.user_id
)) as unknown) as MemberPayload
return gateway.client.emit('voiceStateRemoveUncached', { guild, member })
}
// No longer in the channel, so delete
await guild.voiceStates.delete(d.user_id)
gateway.client.emit(
'voiceStateRemove',
(voiceState as unknown) as VoiceState
)
return
}
await guild.voiceStates.set(d.user_id, d)
const newVoiceState = await guild.voiceStates.get(d.user_id)
if (voiceState === undefined) {
gateway.client.emit(
'voiceStateAdd',
(newVoiceState as unknown) as VoiceState
)
} else {
gateway.client.emit(
'voiceStateUpdate',
voiceState,
(newVoiceState as unknown) as VoiceState
)
}
}
import { Guild } from '../../structures/guild.ts'
import { VoiceState } from '../../structures/voiceState.ts'
import { MemberPayload } from '../../types/guild.ts'
import { VoiceStatePayload } from '../../types/voice.ts'
import { Gateway, GatewayEventHandler } from '../index.ts'
export const voiceStateUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: VoiceStatePayload
) => {
// TODO(DjDeveloperr): Support self-bot here; they can be in DMs (Call)
if (d.guild_id === undefined) return
const guild = ((await gateway.client.guilds.get(
d.guild_id
)) as unknown) as Guild
const voiceState = await guild.voiceStates.get(d.user_id)
if (d.channel_id === null) {
if (voiceState === undefined) {
await guild.members.set(d.user_id, (d.member as unknown) as MemberPayload)
const member = ((await guild.members.get(
d.user_id
)) as unknown) as MemberPayload
return gateway.client.emit('voiceStateRemoveUncached', { guild, member })
}
// No longer in the channel, so delete
await guild.voiceStates.delete(d.user_id)
gateway.client.emit(
'voiceStateRemove',
(voiceState as unknown) as VoiceState
)
return
}
await guild.voiceStates.set(d.user_id, d)
const newVoiceState = await guild.voiceStates.get(d.user_id)
if (voiceState === undefined) {
gateway.client.emit(
'voiceStateAdd',
(newVoiceState as unknown) as VoiceState
)
} else {
gateway.client.emit(
'voiceStateUpdate',
voiceState,
(newVoiceState as unknown) as VoiceState
)
}
}

View File

@ -1,19 +1,19 @@
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { WebhooksUpdatePayload } from '../../types/gateway.ts'
import { GuildTextChannel } from '../../structures/textChannel.ts'
export const webhooksUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: WebhooksUpdatePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
if (guild === undefined) return
const channel: GuildTextChannel | undefined = (await guild.channels.get(
d.channel_id
)) as GuildTextChannel
if (channel === undefined)
gateway.client.emit('webhooksUpdateUncached', guild, d.channel_id)
else gateway.client.emit('webhooksUpdate', guild, channel)
}
import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { WebhooksUpdatePayload } from '../../types/gateway.ts'
import { GuildTextChannel } from '../../structures/textChannel.ts'
export const webhooksUpdate: GatewayEventHandler = async (
gateway: Gateway,
d: WebhooksUpdatePayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
if (guild === undefined) return
const channel: GuildTextChannel | undefined = (await guild.channels.get(
d.channel_id
)) as GuildTextChannel
if (channel === undefined)
gateway.client.emit('webhooksUpdateUncached', guild, d.channel_id)
else gateway.client.emit('webhooksUpdate', guild, channel)
}

View File

@ -2,7 +2,7 @@ import { unzlib } from 'https://deno.land/x/denoflate@1.1/mod.ts'
import { Client } from '../models/client.ts'
import {
DISCORD_GATEWAY_URL,
DISCORD_API_VERSION,
DISCORD_API_VERSION
} from '../consts/urlsAndVersions.ts'
import { GatewayResponse } from '../types/gatewayResponse.ts'
import {
@ -10,7 +10,7 @@ import {
GatewayIntents,
GatewayCloseCodes,
IdentityPayload,
StatusUpdatePayload,
StatusUpdatePayload
} from '../types/gateway.ts'
import { gatewayHandlers } from './handlers/index.ts'
import { GATEWAY_BOT } from '../types/endpoint.ts'
@ -230,7 +230,7 @@ class Gateway {
properties: {
$os: Deno.build.os,
$browser: 'harmony',
$device: 'harmony',
$device: 'harmony'
},
compress: true,
shard: [0, 1], // TODO: Make sharding possible
@ -238,7 +238,7 @@ class Gateway {
(previous, current) => previous | current,
0
),
presence: this.client.presence.create(),
presence: this.client.presence.create()
}
if (this.client.bot === false) {
@ -250,13 +250,13 @@ class Gateway {
$browser: 'Firefox',
$device: '',
$referrer: '',
$referring_domain: '',
$referring_domain: ''
}
}
this.send({
op: GatewayOpcodes.IDENTIFY,
d: payload,
d: payload
})
}
@ -272,8 +272,8 @@ class Gateway {
d: {
token: this.token,
session_id: this.sessionID,
seq: this.sequenceID ?? null,
},
seq: this.sequenceID ?? null
}
}
this.send(resumePayload)
}
@ -292,8 +292,8 @@ class Gateway {
limit: options.limit,
presences: options.presences,
user_ids: options.users,
nonce,
},
nonce
}
})
return nonce
}
@ -334,7 +334,7 @@ class Gateway {
op: data.op,
d: data.d,
s: typeof data.s === 'number' ? data.s : null,
t: data.t === undefined ? null : data.t,
t: data.t === undefined ? null : data.t
})
)
return true
@ -343,14 +343,14 @@ class Gateway {
sendPresence(data: StatusUpdatePayload): void {
this.send({
op: GatewayOpcodes.PRESENCE_UPDATE,
d: data,
d: data
})
}
sendHeartbeat(): void {
const payload = {
op: GatewayOpcodes.HEARTBEAT,
d: this.sequenceID ?? null,
d: this.sequenceID ?? null
}
this.send(payload)

View File

@ -8,37 +8,37 @@ export class BaseManager<T, T2> {
/** Which data type does this cache have */
DataType: any
constructor (client: Client, cacheName: string, DataType: any) {
constructor(client: Client, cacheName: string, DataType: any) {
this.client = client
this.cacheName = cacheName
this.DataType = DataType
}
async _get (key: string): Promise<T | undefined> {
async _get(key: string): Promise<T | undefined> {
return this.client.cache.get(this.cacheName, key)
}
async get (key: string): Promise<T2 | undefined> {
async get(key: string): Promise<T2 | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
return new this.DataType(this.client, raw)
}
async set (key: string, value: T): Promise<any> {
async set(key: string, value: T): Promise<any> {
return this.client.cache.set(this.cacheName, key, value)
}
async delete (key: string): Promise<boolean> {
async delete(key: string): Promise<boolean> {
return this.client.cache.delete(this.cacheName, key)
}
async array (): Promise<undefined | T2[]> {
async array(): Promise<undefined | T2[]> {
let arr = await (this.client.cache.array(this.cacheName) as T[])
if (arr === undefined) arr = []
return arr.map(e => new this.DataType(this.client, e)) as any
return arr.map((e) => new this.DataType(this.client, e)) as any
}
async collection (): Promise<Collection<string, T2>> {
async collection(): Promise<Collection<string, T2>> {
const arr = await this.array()
if (arr === undefined) return new Collection()
const collection = new Collection()
@ -49,7 +49,7 @@ export class BaseManager<T, T2> {
return collection
}
flush (): any {
flush(): any {
return this.client.cache.deleteCache(this.cacheName)
}
}

View File

@ -28,7 +28,7 @@ export class BaseChildManager<T, T2> {
}
async collection(): Promise<Collection<string, T2>> {
const arr = await this.array() as undefined | T2[]
const arr = (await this.array()) as undefined | T2[]
if (arr === undefined) return new Collection()
const collection = new Collection()
for (const elem of arr) {
@ -37,4 +37,4 @@ export class BaseChildManager<T, T2> {
}
return collection
}
}
}

View File

@ -6,12 +6,12 @@ import getChannelByType from '../utils/getChannelByType.ts'
import { BaseManager } from './base.ts'
export class ChannelsManager extends BaseManager<ChannelPayload, Channel> {
constructor (client: Client) {
constructor(client: Client) {
super(client, 'channels', Channel)
}
// Override get method as Generic
async get<T = Channel> (key: string): Promise<T | undefined> {
async get<T = Channel>(key: string): Promise<T | undefined> {
const data = await this._get(key)
if (data === undefined) return
let guild
@ -25,7 +25,7 @@ export class ChannelsManager extends BaseManager<ChannelPayload, Channel> {
return res as any
}
async array (): Promise<undefined | Channel[]> {
async array(): Promise<undefined | Channel[]> {
const arr = await (this.client.cache.array(
this.cacheName
) as ChannelPayload[])
@ -43,19 +43,25 @@ export class ChannelsManager extends BaseManager<ChannelPayload, Channel> {
return result
}
async fetch<T = Channel> (id: string): Promise<T> {
async fetch<T = Channel>(id: string): Promise<T> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(CHANNEL(id))
.then(async data => {
.then(async (data) => {
this.set(id, data as ChannelPayload)
let guild
if (data.guild_id !== undefined) {
guild = await this.client.guilds.get(data.guild_id)
}
resolve((getChannelByType(this.client, data as ChannelPayload, guild) as unknown) as T)
resolve(
(getChannelByType(
this.client,
data as ChannelPayload,
guild
) as unknown) as T
)
})
.catch(e => reject(e))
.catch((e) => reject(e))
})
}
}

View File

@ -5,12 +5,11 @@ import { GUILD_EMOJI } from '../types/endpoint.ts'
import { BaseManager } from './base.ts'
export class EmojisManager extends BaseManager<EmojiPayload, Emoji> {
constructor (client: Client) {
constructor(client: Client) {
super(client, `emojis`, Emoji)
}
async get (key: string): Promise<Emoji | undefined> {
async get(key: string): Promise<Emoji | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
const emoji = new this.DataType(this.client, raw)
@ -21,15 +20,15 @@ export class EmojisManager extends BaseManager<EmojiPayload, Emoji> {
return emoji
}
async fetch (guildID: string, id: string): Promise<Emoji> {
async fetch(guildID: string, id: string): Promise<Emoji> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(GUILD_EMOJI(guildID, id))
.then(async data => {
.then(async (data) => {
await this.set(id, data as EmojiPayload)
resolve(new Emoji(this.client, data as EmojiPayload))
})
.catch(e => reject(e))
.catch((e) => reject(e))
})
}
}

View File

@ -4,22 +4,22 @@ export class GatewayCache {
client: Client
cacheName: string = 'discord_gateway_cache'
constructor (client: Client, cacheName?: string) {
constructor(client: Client, cacheName?: string) {
this.client = client
if (cacheName !== undefined) this.cacheName = cacheName
}
async get (key: string): Promise<undefined | any> {
async get(key: string): Promise<undefined | any> {
const result = await this.client.cache.get(this.cacheName, key)
return result
}
async set (key: string, value: any): Promise<any> {
async set(key: string, value: any): Promise<any> {
const result = await this.client.cache.set(this.cacheName, key, value)
return result
}
async delete (key: string): Promise<boolean> {
async delete(key: string): Promise<boolean> {
const result = await this.client.cache.delete(this.cacheName, key)
return result
}

View File

@ -25,29 +25,29 @@ export class GuildChannelsManager extends BaseChildManager<
> {
guild: Guild
constructor (client: Client, parent: ChannelsManager, guild: Guild) {
constructor(client: Client, parent: ChannelsManager, guild: Guild) {
super(client, parent as any)
this.guild = guild
}
async get (id: string): Promise<GuildChannel | undefined> {
async get(id: string): Promise<GuildChannel | undefined> {
const res = await this.parent.get(id)
if (res !== undefined && res.guild.id === this.guild.id) return res
else return undefined
}
async delete(id: string): Promise<boolean> {
return this.client.rest.delete(CHANNEL(id))
}
async array (): Promise<GuildChannel[]> {
async array(): Promise<GuildChannel[]> {
const arr = (await this.parent.array()) as Channel[]
return arr.filter(
(c: any) => c.guild !== undefined && c.guild.id === this.guild.id
) as any
}
async flush (): Promise<boolean> {
async flush(): Promise<boolean> {
const arr = await this.array()
for (const elem of arr) {
this.parent.delete(elem.id)

View File

@ -8,10 +8,7 @@ import { BaseChildManager } from './baseChild.ts'
import { EmojisManager } from './emojis.ts'
import { fetchAuto } from 'https://raw.githubusercontent.com/DjDeveloperr/fetch-base64/main/mod.ts'
export class GuildEmojisManager extends BaseChildManager<
EmojiPayload,
Emoji
> {
export class GuildEmojisManager extends BaseChildManager<EmojiPayload, Emoji> {
guild: Guild
constructor(client: Client, parent: EmojisManager, guild: Guild) {
@ -33,28 +30,34 @@ export class GuildEmojisManager extends BaseChildManager<
return await new Promise((resolve, reject) => {
this.client.rest
.get(GUILD_EMOJI(this.guild.id, id))
.then(async data => {
.then(async (data) => {
const emoji = new Emoji(this.client, data as EmojiPayload)
data.guild_id = this.guild.id
await this.set(id, data as EmojiPayload)
emoji.guild = this.guild
resolve(emoji)
})
.catch(e => reject(e))
.catch((e) => reject(e))
})
}
async create(name: string, url: string, roles?: Role[] | string[] | string): Promise<Emoji | undefined> {
async create(
name: string,
url: string,
roles?: Role[] | string[] | string
): Promise<Emoji | undefined> {
let data = url
if (!data.startsWith("data:")) {
if (!data.startsWith('data:')) {
data = await fetchAuto(url)
}
return await new Promise((resolve, reject) => {
let roleIDs: string[] = []
if (roles !== undefined && typeof roles === "string") roleIDs = [roles]
if (roles !== undefined && typeof roles === 'string') roleIDs = [roles]
else if (roles !== undefined) {
if (roles?.length === 0) reject(new Error("Empty Roles array was provided"))
if (roles[0] instanceof Role) roleIDs = (roles as any).map((r: Role) => r.id)
if (roles?.length === 0)
reject(new Error('Empty Roles array was provided'))
if (roles[0] instanceof Role)
roleIDs = (roles as any).map((r: Role) => r.id)
else roleIDs = roles as string[]
} else roles = [this.guild.id]
this.client.rest
@ -63,14 +66,14 @@ export class GuildEmojisManager extends BaseChildManager<
image: data,
roles: roleIDs
})
.then(async data => {
.then(async (data) => {
const emoji = new Emoji(this.client, data as EmojiPayload)
data.guild_id = this.guild.id
await this.set(data.id, data as EmojiPayload)
emoji.guild = this.guild
resolve(emoji)
})
.catch(e => reject(e))
.catch((e) => reject(e))
})
}

View File

@ -1,48 +1,48 @@
import { Client } from '../models/client.ts'
import { Guild } from '../structures/guild.ts'
import { VoiceChannel } from '../structures/guildVoiceChannel.ts'
import { User } from '../structures/user.ts'
import { VoiceState } from '../structures/voiceState.ts'
import { VoiceStatePayload } from '../types/voice.ts'
import { BaseManager } from './base.ts'
export class GuildVoiceStatesManager extends BaseManager<
VoiceStatePayload,
VoiceState
> {
guild: Guild
constructor(client: Client, guild: Guild) {
super(client, `vs:${guild.id}`, VoiceState)
this.guild = guild
}
async get(key: string): Promise<VoiceState | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
const guild =
raw.guild_id === undefined
? undefined
: await this.client.guilds.get(raw.guild_id)
return new VoiceState(this.client, raw, {
user: ((await this.client.users.get(raw.user_id)) as unknown) as User,
channel:
raw.channel_id == null
? null
: (((await this.client.channels.get<VoiceChannel>(
raw.channel_id
)) as unknown) as VoiceChannel),
guild,
member:
guild === undefined ? undefined : await guild.members.get(raw.user_id),
})
}
async fromPayload(d: VoiceStatePayload[]): Promise<void> {
for (const data of d) {
await this.set(data.user_id, data)
}
}
}
import { Client } from '../models/client.ts'
import { Guild } from '../structures/guild.ts'
import { VoiceChannel } from '../structures/guildVoiceChannel.ts'
import { User } from '../structures/user.ts'
import { VoiceState } from '../structures/voiceState.ts'
import { VoiceStatePayload } from '../types/voice.ts'
import { BaseManager } from './base.ts'
export class GuildVoiceStatesManager extends BaseManager<
VoiceStatePayload,
VoiceState
> {
guild: Guild
constructor(client: Client, guild: Guild) {
super(client, `vs:${guild.id}`, VoiceState)
this.guild = guild
}
async get(key: string): Promise<VoiceState | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
const guild =
raw.guild_id === undefined
? undefined
: await this.client.guilds.get(raw.guild_id)
return new VoiceState(this.client, raw, {
user: ((await this.client.users.get(raw.user_id)) as unknown) as User,
channel:
raw.channel_id == null
? null
: (((await this.client.channels.get<VoiceChannel>(
raw.channel_id
)) as unknown) as VoiceChannel),
guild,
member:
guild === undefined ? undefined : await guild.members.get(raw.user_id)
})
}
async fromPayload(d: VoiceStatePayload[]): Promise<void> {
for (const data of d) {
await this.set(data.user_id, data)
}
}
}

View File

@ -6,11 +6,11 @@ import { BaseManager } from './base.ts'
import { MembersManager } from './members.ts'
export class GuildManager extends BaseManager<GuildPayload, Guild> {
constructor (client: Client) {
constructor(client: Client) {
super(client, 'guilds', Guild)
}
async fetch (id: string): Promise<Guild> {
async fetch(id: string): Promise<Guild> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(GUILD(id))
@ -29,7 +29,7 @@ export class GuildManager extends BaseManager<GuildPayload, Guild> {
resolve(guild)
})
.catch(e => reject(e))
.catch((e) => reject(e))
})
}
}

View File

@ -1,81 +1,81 @@
import { Client } from '../models/client.ts'
import { BaseChildManager } from './baseChild.ts'
import { RolePayload } from '../types/role.ts'
import { Role } from '../structures/role.ts'
import { Member } from '../structures/member.ts'
import { RolesManager } from './roles.ts'
import { MemberPayload } from '../types/guild.ts'
import { GUILD_MEMBER_ROLE } from '../types/endpoint.ts'
export class MemberRolesManager extends BaseChildManager<RolePayload, Role> {
member: Member
constructor(client: Client, parent: RolesManager, member: Member) {
super(client, parent as any)
this.member = member
}
async get(id: string): Promise<Role | undefined> {
const res = await this.parent.get(id)
const mem = (await (this.parent as any).guild.members._get(
this.member.id
)) as MemberPayload
if (
res !== undefined &&
(mem.roles.includes(res.id) === true || res.id === this.member.guild.id)
)
return res
else return undefined
}
async array(): Promise<Role[]> {
const arr = (await this.parent.array()) as Role[]
const mem = (await (this.parent as any).guild.members._get(
this.member.id
)) as MemberPayload
return arr.filter(
(c: any) =>
(mem.roles.includes(c.id) as boolean) || c.id === this.member.guild.id
) as any
}
async flush(): Promise<boolean> {
const arr = await this.array()
for (const elem of arr) {
this.parent.delete(elem.id)
}
return true
}
async add(role: string | Role): Promise<boolean> {
const res = await this.client.rest.put(
GUILD_MEMBER_ROLE(
this.member.guild.id,
this.member.id,
typeof role === 'string' ? role : role.id
),
undefined,
undefined,
undefined,
true
)
return res.status === 204
}
async remove(role: string | Role): Promise<boolean> {
const res = await this.client.rest.delete(
GUILD_MEMBER_ROLE(
this.member.guild.id,
this.member.id,
typeof role === 'string' ? role : role.id
),
undefined,
undefined,
undefined,
true
)
return res.status === 204
}
}
import { Client } from '../models/client.ts'
import { BaseChildManager } from './baseChild.ts'
import { RolePayload } from '../types/role.ts'
import { Role } from '../structures/role.ts'
import { Member } from '../structures/member.ts'
import { RolesManager } from './roles.ts'
import { MemberPayload } from '../types/guild.ts'
import { GUILD_MEMBER_ROLE } from '../types/endpoint.ts'
export class MemberRolesManager extends BaseChildManager<RolePayload, Role> {
member: Member
constructor(client: Client, parent: RolesManager, member: Member) {
super(client, parent as any)
this.member = member
}
async get(id: string): Promise<Role | undefined> {
const res = await this.parent.get(id)
const mem = (await (this.parent as any).guild.members._get(
this.member.id
)) as MemberPayload
if (
res !== undefined &&
(mem.roles.includes(res.id) === true || res.id === this.member.guild.id)
)
return res
else return undefined
}
async array(): Promise<Role[]> {
const arr = (await this.parent.array()) as Role[]
const mem = (await (this.parent as any).guild.members._get(
this.member.id
)) as MemberPayload
return arr.filter(
(c: any) =>
(mem.roles.includes(c.id) as boolean) || c.id === this.member.guild.id
) as any
}
async flush(): Promise<boolean> {
const arr = await this.array()
for (const elem of arr) {
this.parent.delete(elem.id)
}
return true
}
async add(role: string | Role): Promise<boolean> {
const res = await this.client.rest.put(
GUILD_MEMBER_ROLE(
this.member.guild.id,
this.member.id,
typeof role === 'string' ? role : role.id
),
undefined,
undefined,
undefined,
true
)
return res.status === 204
}
async remove(role: string | Role): Promise<boolean> {
const res = await this.client.rest.delete(
GUILD_MEMBER_ROLE(
this.member.guild.id,
this.member.id,
typeof role === 'string' ? role : role.id
),
undefined,
undefined,
undefined,
true
)
return res.status === 204
}
}

View File

@ -5,7 +5,7 @@ import { Member } from '../structures/member.ts'
import { GUILD_MEMBER } from '../types/endpoint.ts'
import { MemberPayload } from '../types/guild.ts'
import { BaseManager } from './base.ts'
import { Permissions } from "../utils/permissions.ts"
import { Permissions } from '../utils/permissions.ts'
export class MembersManager extends BaseManager<MemberPayload, Member> {
guild: Guild
@ -22,27 +22,47 @@ export class MembersManager extends BaseManager<MemberPayload, Member> {
const roles = await this.guild.roles.array()
let permissions = new Permissions(Permissions.DEFAULT)
if (roles !== undefined) {
const mRoles = roles.filter(r => raw.roles.includes(r.id) as boolean || r.id === this.guild.id)
permissions = new Permissions(mRoles.map(r => r.permissions))
const mRoles = roles.filter(
(r) => (raw.roles.includes(r.id) as boolean) || r.id === this.guild.id
)
permissions = new Permissions(mRoles.map((r) => r.permissions))
}
const res = new this.DataType(this.client, raw, user, this.guild, permissions)
const res = new this.DataType(
this.client,
raw,
user,
this.guild,
permissions
)
return res
}
async fetch(id: string): Promise<Member> {
return await new Promise((resolve, reject) => {
this.client.rest.get(GUILD_MEMBER(this.guild.id, id)).then(async data => {
await this.set(id, data as MemberPayload)
const user: User = new User(this.client, data.user)
const roles = await this.guild.roles.array()
let permissions = new Permissions(Permissions.DEFAULT)
if (roles !== undefined) {
const mRoles = roles.filter(r => data.roles.includes(r.id) as boolean || r.id === this.guild.id)
permissions = new Permissions(mRoles.map(r => r.permissions))
}
const res = new Member(this.client, data as MemberPayload, user, this.guild, permissions)
resolve(res)
}).catch(e => reject(e))
this.client.rest
.get(GUILD_MEMBER(this.guild.id, id))
.then(async (data) => {
await this.set(id, data as MemberPayload)
const user: User = new User(this.client, data.user)
const roles = await this.guild.roles.array()
let permissions = new Permissions(Permissions.DEFAULT)
if (roles !== undefined) {
const mRoles = roles.filter(
(r) =>
(data.roles.includes(r.id) as boolean) || r.id === this.guild.id
)
permissions = new Permissions(mRoles.map((r) => r.permissions))
}
const res = new Member(
this.client,
data as MemberPayload,
user,
this.guild,
permissions
)
resolve(res)
})
.catch((e) => reject(e))
})
}
@ -51,4 +71,4 @@ export class MembersManager extends BaseManager<MemberPayload, Member> {
await this.set(member.user.id, member)
}
}
}
}

View File

@ -1,44 +1,44 @@
import { Client } from '../models/client.ts'
import { Emoji } from '../structures/emoji.ts'
import { Guild } from '../structures/guild.ts'
import { Message } from '../structures/message.ts'
import { MessageReaction } from '../structures/messageReaction.ts'
import { Reaction } from '../types/channel.ts'
import { BaseManager } from './base.ts'
export class MessageReactionsManager extends BaseManager<
Reaction,
MessageReaction
> {
message: Message
constructor(client: Client, message: Message) {
super(client, `reactions:${message.id}`, Guild)
this.message = message
}
async get(id: string): Promise<MessageReaction | undefined> {
const raw = await this._get(id)
if (raw === undefined) return
let emoji = await this.client.emojis.get(raw.emoji.id)
if (emoji === undefined) emoji = new Emoji(this.client, raw.emoji)
const reaction = new MessageReaction(this.client, raw, this.message, emoji)
return reaction
}
async set(key: string, value: Reaction): Promise<any> {
return this.client.cache.set(
this.cacheName,
key,
value,
this.client.reactionCacheLifetime
)
}
async flush(): Promise<any> {
await this.client.cache.deleteCache(`reaction_users:${this.message.id}`)
return this.client.cache.deleteCache(this.cacheName)
}
}
import { Client } from '../models/client.ts'
import { Emoji } from '../structures/emoji.ts'
import { Guild } from '../structures/guild.ts'
import { Message } from '../structures/message.ts'
import { MessageReaction } from '../structures/messageReaction.ts'
import { Reaction } from '../types/channel.ts'
import { BaseManager } from './base.ts'
export class MessageReactionsManager extends BaseManager<
Reaction,
MessageReaction
> {
message: Message
constructor(client: Client, message: Message) {
super(client, `reactions:${message.id}`, Guild)
this.message = message
}
async get(id: string): Promise<MessageReaction | undefined> {
const raw = await this._get(id)
if (raw === undefined) return
let emoji = await this.client.emojis.get(raw.emoji.id)
if (emoji === undefined) emoji = new Emoji(this.client, raw.emoji)
const reaction = new MessageReaction(this.client, raw, this.message, emoji)
return reaction
}
async set(key: string, value: Reaction): Promise<any> {
return this.client.cache.set(
this.cacheName,
key,
value,
this.client.reactionCacheLifetime
)
}
async flush(): Promise<any> {
await this.client.cache.deleteCache(`reaction_users:${this.message.id}`)
return this.client.cache.deleteCache(this.cacheName)
}
}

View File

@ -1,80 +1,80 @@
import { Client } from '../models/client.ts'
import { Message } from '../structures/message.ts'
import { TextChannel } from '../structures/textChannel.ts'
import { User } from '../structures/user.ts'
import { MessagePayload } from '../types/channel.ts'
import { CHANNEL_MESSAGE } from '../types/endpoint.ts'
import { BaseManager } from './base.ts'
export class MessagesManager extends BaseManager<MessagePayload, Message> {
channel: TextChannel
constructor(client: Client, channel: TextChannel) {
super(client, 'messages', Message)
this.channel = channel
}
async get(key: string): Promise<Message | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
if (raw.author === undefined) return
let channel = await this.client.channels.get(raw.channel_id)
if (channel === undefined)
channel = await this.client.channels.fetch(raw.channel_id)
let author = ((await this.client.users.get(
raw.author.id
)) as unknown) as User
if (author === undefined) author = new User(this.client, raw.author)
const res = new this.DataType(this.client, raw, channel, author) as any
await res.mentions.fromPayload(raw)
return res
}
async set(key: string, value: MessagePayload): Promise<any> {
return this.client.cache.set(
this.cacheName,
key,
value,
this.client.messageCacheLifetime
)
}
async fetch(id: string): Promise<Message> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(CHANNEL_MESSAGE(this.channel.id, id))
.then(async (data) => {
await this.set(id, data as MessagePayload)
let channel: any = await this.client.channels.get<TextChannel>(
this.channel.id
)
if (channel === undefined)
channel = await this.client.channels.fetch(this.channel.id)
const author = new User(this.client, (data as MessagePayload).author)
await this.client.users.set(
author.id,
(data as MessagePayload).author
)
const res = new Message(
this.client,
data as MessagePayload,
channel as TextChannel,
author
)
await res.mentions.fromPayload(data)
resolve(res)
})
.catch((e) => reject(e))
})
}
}
import { Client } from '../models/client.ts'
import { Message } from '../structures/message.ts'
import { TextChannel } from '../structures/textChannel.ts'
import { User } from '../structures/user.ts'
import { MessagePayload } from '../types/channel.ts'
import { CHANNEL_MESSAGE } from '../types/endpoint.ts'
import { BaseManager } from './base.ts'
export class MessagesManager extends BaseManager<MessagePayload, Message> {
channel: TextChannel
constructor(client: Client, channel: TextChannel) {
super(client, 'messages', Message)
this.channel = channel
}
async get(key: string): Promise<Message | undefined> {
const raw = await this._get(key)
if (raw === undefined) return
if (raw.author === undefined) return
let channel = await this.client.channels.get(raw.channel_id)
if (channel === undefined)
channel = await this.client.channels.fetch(raw.channel_id)
let author = ((await this.client.users.get(
raw.author.id
)) as unknown) as User
if (author === undefined) author = new User(this.client, raw.author)
const res = new this.DataType(this.client, raw, channel, author) as any
await res.mentions.fromPayload(raw)
return res
}
async set(key: string, value: MessagePayload): Promise<any> {
return this.client.cache.set(
this.cacheName,
key,
value,
this.client.messageCacheLifetime
)
}
async fetch(id: string): Promise<Message> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(CHANNEL_MESSAGE(this.channel.id, id))
.then(async (data) => {
await this.set(id, data as MessagePayload)
let channel: any = await this.client.channels.get<TextChannel>(
this.channel.id
)
if (channel === undefined)
channel = await this.client.channels.fetch(this.channel.id)
const author = new User(this.client, (data as MessagePayload).author)
await this.client.users.set(
author.id,
(data as MessagePayload).author
)
const res = new Message(
this.client,
data as MessagePayload,
channel as TextChannel,
author
)
await res.mentions.fromPayload(data)
resolve(res)
})
.catch((e) => reject(e))
})
}
}

View File

@ -1,39 +1,39 @@
import { Client } from '../models/client.ts'
import { Guild } from '../structures/guild.ts'
import { Presence } from '../structures/presence.ts'
import { User } from '../structures/user.ts'
import { PresenceUpdatePayload } from '../types/gateway.ts'
import { BaseManager } from './base.ts'
export class GuildPresencesManager extends BaseManager<
PresenceUpdatePayload,
Presence
> {
guild: Guild
constructor(client: Client, guild: Guild) {
super(client, `presences:${guild.id}`, Presence)
this.guild = guild
}
async get(id: string): Promise<Presence | undefined> {
const raw = await this._get(id)
if (raw === undefined) return
let user = await this.client.users.get(raw.user.id)
if (user === undefined) user = new User(this.client, raw.user)
const guild = await this.client.guilds.get(raw.guild_id)
if (guild === undefined) return
const presence = new Presence(this.client, raw, user, guild)
return presence
}
async fromPayload(
data: PresenceUpdatePayload[]
): Promise<GuildPresencesManager> {
await this.flush()
for (const pres of data) {
await this.set(pres.user.id, pres)
}
return this
}
}
import { Client } from '../models/client.ts'
import { Guild } from '../structures/guild.ts'
import { Presence } from '../structures/presence.ts'
import { User } from '../structures/user.ts'
import { PresenceUpdatePayload } from '../types/gateway.ts'
import { BaseManager } from './base.ts'
export class GuildPresencesManager extends BaseManager<
PresenceUpdatePayload,
Presence
> {
guild: Guild
constructor(client: Client, guild: Guild) {
super(client, `presences:${guild.id}`, Presence)
this.guild = guild
}
async get(id: string): Promise<Presence | undefined> {
const raw = await this._get(id)
if (raw === undefined) return
let user = await this.client.users.get(raw.user.id)
if (user === undefined) user = new User(this.client, raw.user)
const guild = await this.client.guilds.get(raw.guild_id)
if (guild === undefined) return
const presence = new Presence(this.client, raw, user, guild)
return presence
}
async fromPayload(
data: PresenceUpdatePayload[]
): Promise<GuildPresencesManager> {
await this.flush()
for (const pres of data) {
await this.set(pres.user.id, pres)
}
return this
}
}

View File

@ -1,13 +1,13 @@
import { Client } from '../models/client.ts'
import { MessageReaction } from '../structures/messageReaction.ts'
import { UserManager } from './users.ts'
export class ReactionUsersManager extends UserManager {
reaction: MessageReaction
constructor(client: Client, reaction: MessageReaction) {
super(client)
this.cacheName = `reaction_users:${reaction.message.id}`
this.reaction = reaction
}
}
import { Client } from '../models/client.ts'
import { MessageReaction } from '../structures/messageReaction.ts'
import { UserManager } from './users.ts'
export class ReactionUsersManager extends UserManager {
reaction: MessageReaction
constructor(client: Client, reaction: MessageReaction) {
super(client)
this.cacheName = `reaction_users:${reaction.message.id}`
this.reaction = reaction
}
}

View File

@ -8,20 +8,20 @@ import { BaseManager } from './base.ts'
export class RolesManager extends BaseManager<RolePayload, Role> {
guild: Guild
constructor (client: Client, guild: Guild) {
constructor(client: Client, guild: Guild) {
super(client, `roles:${guild.id}`, Role)
this.guild = guild
}
async fetch (id: string): Promise<Role> {
async fetch(id: string): Promise<Role> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(GUILD_ROLE(this.guild.id, id))
.then(data => {
.then((data) => {
this.set(id, data as RolePayload)
resolve(new Role(this.client, data as RolePayload))
})
.catch(e => reject(e))
.catch((e) => reject(e))
})
}

View File

@ -5,19 +5,19 @@ import { UserPayload } from '../types/user.ts'
import { BaseManager } from './base.ts'
export class UserManager extends BaseManager<UserPayload, User> {
constructor (client: Client) {
constructor(client: Client) {
super(client, 'users', User)
}
async fetch (id: string): Promise<User> {
async fetch(id: string): Promise<User> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(USER(id))
.then(data => {
.then((data) => {
this.set(id, data as UserPayload)
resolve(new User(this.client, data as UserPayload))
})
.catch(e => reject(e))
.catch((e) => reject(e))
})
}
}

View File

@ -7,7 +7,12 @@ import {
export interface ICacheAdapter {
get: (cacheName: string, key: string) => Promise<any> | any
set: (cacheName: string, key: string, value: any, expire?: number) => Promise<any> | any
set: (
cacheName: string,
key: string,
value: any,
expire?: number
) => Promise<any> | any
delete: (cacheName: string, key: string) => Promise<boolean> | boolean
array: (cacheName: string) => undefined | any[] | Promise<any[] | undefined>
deleteCache: (cacheName: string) => any
@ -24,16 +29,22 @@ export class DefaultCacheAdapter implements ICacheAdapter {
return cache.get(key)
}
async set(cacheName: string, key: string, value: any, expire?: number): Promise<any> {
async set(
cacheName: string,
key: string,
value: any,
expire?: number
): Promise<any> {
let cache = this.data[cacheName]
if (cache === undefined) {
this.data[cacheName] = new Collection()
cache = this.data[cacheName]
}
cache.set(key, value)
if (expire !== undefined) setTimeout(() => {
cache.delete(key)
}, expire)
if (expire !== undefined)
setTimeout(() => {
cache.delete(key)
}, expire)
}
async delete(cacheName: string, key: string): Promise<boolean> {
@ -64,7 +75,7 @@ export class RedisCacheAdapter implements ICacheAdapter {
constructor(options: RedisConnectOptions) {
this._redis = connect(options)
this._redis.then(
redis => {
(redis) => {
this.redis = redis
this.ready = true
this._startExpireInterval()
@ -79,11 +90,11 @@ export class RedisCacheAdapter implements ICacheAdapter {
this._expireInterval = setInterval(() => {
this.redis?.scan(0, { pattern: '*:expires' }).then(([_, names]) => {
for (const name of names) {
this.redis?.hvals(name).then(vals => {
this.redis?.hvals(name).then((vals) => {
for (const val of vals) {
const expireVal: {
name: string,
key: string,
name: string
key: string
at: number
} = JSON.parse(val)
const expired = new Date().getTime() > expireVal.at
@ -126,7 +137,11 @@ export class RedisCacheAdapter implements ICacheAdapter {
await this.redis?.hset(
`${cacheName}:expires`,
key,
JSON.stringify({ name: cacheName, key, at: new Date().getTime() + expire })
JSON.stringify({
name: cacheName,
key,
at: new Date().getTime() + expire
})
)
}
return result
@ -148,6 +163,6 @@ export class RedisCacheAdapter implements ICacheAdapter {
async deleteCache(cacheName: string): Promise<boolean> {
await this._checkReady()
return await this.redis?.del(cacheName) !== 0
return (await this.redis?.del(cacheName)) !== 0
}
}

View File

@ -1,148 +1,147 @@
import { User } from '../structures/user.ts'
import { GatewayIntents } from '../types/gateway.ts'
import { Gateway } from '../gateway/index.ts'
import { RESTManager } from './rest.ts'
import EventEmitter from 'https://deno.land/std@0.74.0/node/events.ts'
import { DefaultCacheAdapter, ICacheAdapter } from './cacheAdapter.ts'
import { UserManager } from '../managers/users.ts'
import { GuildManager } from '../managers/guilds.ts'
import { ChannelsManager } from '../managers/channels.ts'
import { ClientPresence } from '../structures/presence.ts'
import { EmojisManager } from '../managers/emojis.ts'
import { ActivityGame, ClientActivity } from '../types/presence.ts'
import { ClientEvents } from '../gateway/handlers/index.ts'
// import { Application } from "../../mod.ts"
/** Some Client Options to modify behaviour */
export interface ClientOptions {
/** Token of the Bot/User */
token?: string
/** Gateway Intents */
intents?: GatewayIntents[]
/** Cache Adapter to use, defaults to Collections one */
cache?: ICacheAdapter
/** Force New Session and don't use cached Session (by persistent caching) */
forceNewSession?: boolean
/** Startup presence of client */
presence?: ClientPresence | ClientActivity | ActivityGame
/** Whether it's a bot user or not? Use this if selfbot! */
bot?: boolean
/** Force all requests to Canary API */
canary?: boolean
/** Time till which Messages are to be cached, in MS. Default is 3600000 */
messageCacheLifetime?: number
/** Time till which Message Reactions are to be cached, in MS. Default is 3600000 */
reactionCacheLifetime?: number
/** Whether to fetch Uncached Message of Reaction or not? */
fetchUncachedReactions?: boolean
}
export declare interface Client {
on: <U extends string>(event: U, listener: ClientEvents[U]) => this
emit: <U extends string>(
event: U,
...args: Parameters<ClientEvents[U]>
) => boolean
}
/**
* Discord Client.
*/
export class Client extends EventEmitter {
/** Gateway object */
gateway?: Gateway
/** REST Manager - used to make all requests */
rest: RESTManager = new RESTManager(this)
/** User which Client logs in to, undefined until logs in */
user?: User
/** WebSocket ping of Client */
ping = 0
/** Token of the Bot/User */
token?: string
/** Cache Adapter */
cache: ICacheAdapter = new DefaultCacheAdapter()
/** Gateway Intents */
intents?: GatewayIntents[]
/** Whether to force new session or not */
forceNewSession?: boolean
/** Time till messages to stay cached, in MS. */
messageCacheLifetime: number = 3600000
/** Time till messages to stay cached, in MS. */
reactionCacheLifetime: number = 3600000
/** Whether to fetch Uncached Message of Reaction or not? */
fetchUncachedReactions: boolean = false
users: UserManager = new UserManager(this)
guilds: GuildManager = new GuildManager(this)
channels: ChannelsManager = new ChannelsManager(this)
emojis: EmojisManager = new EmojisManager(this)
/** Whether this client will login as bot user or not */
bot: boolean = true
/** Whether the REST Manager will use Canary API or not */
canary: boolean = false
/** Client's presence. Startup one if set before connecting */
presence: ClientPresence = new ClientPresence()
constructor(options: ClientOptions = {}) {
super()
this.token = options.token
this.intents = options.intents
this.forceNewSession = options.forceNewSession
if (options.cache !== undefined) this.cache = options.cache
if (options.presence !== undefined)
this.presence =
options.presence instanceof ClientPresence
? options.presence
: new ClientPresence(options.presence)
if (options.bot === false) this.bot = false
if (options.canary === true) this.canary = true
if (options.messageCacheLifetime !== undefined)
this.messageCacheLifetime = options.messageCacheLifetime
if (options.reactionCacheLifetime !== undefined)
this.reactionCacheLifetime = options.reactionCacheLifetime
if (options.fetchUncachedReactions === true)
this.fetchUncachedReactions = true
}
/** Set Cache Adapter */
setAdapter(adapter: ICacheAdapter): Client {
this.cache = adapter
return this
}
/** Change Presence of Client */
setPresence(presence: ClientPresence | ClientActivity | ActivityGame): void {
if (presence instanceof ClientPresence) {
this.presence = presence
} else this.presence = new ClientPresence(presence)
this.gateway?.sendPresence(this.presence.create())
}
/** Emit debug event */
debug(tag: string, msg: string): void {
this.emit('debug', `[${tag}] ${msg}`)
}
// TODO(DjDeveloperr): Implement this
// fetchApplication(): Promise<Application>
/**
* This function is used for connect to discord.
* @param token Your token. This is required.
* @param intents Gateway intents in array. This is required.
*/
connect(token?: string, intents?: GatewayIntents[]): void {
if (token === undefined && this.token !== undefined) token = this.token
else if (this.token === undefined && token !== undefined) {
this.token = token
} else throw new Error('No Token Provided')
if (intents === undefined && this.intents !== undefined)
intents = this.intents
else if (intents !== undefined && this.intents === undefined) {
this.intents = intents
} else throw new Error('No Gateway Intents were provided')
this.gateway = new Gateway(this, token, intents)
}
}
import { User } from '../structures/user.ts'
import { GatewayIntents } from '../types/gateway.ts'
import { Gateway } from '../gateway/index.ts'
import { RESTManager } from './rest.ts'
import EventEmitter from 'https://deno.land/std@0.74.0/node/events.ts'
import { DefaultCacheAdapter, ICacheAdapter } from './cacheAdapter.ts'
import { UserManager } from '../managers/users.ts'
import { GuildManager } from '../managers/guilds.ts'
import { ChannelsManager } from '../managers/channels.ts'
import { ClientPresence } from '../structures/presence.ts'
import { EmojisManager } from '../managers/emojis.ts'
import { ActivityGame, ClientActivity } from '../types/presence.ts'
import { ClientEvents } from '../gateway/handlers/index.ts'
/** Some Client Options to modify behaviour */
export interface ClientOptions {
/** Token of the Bot/User */
token?: string
/** Gateway Intents */
intents?: GatewayIntents[]
/** Cache Adapter to use, defaults to Collections one */
cache?: ICacheAdapter
/** Force New Session and don't use cached Session (by persistent caching) */
forceNewSession?: boolean
/** Startup presence of client */
presence?: ClientPresence | ClientActivity | ActivityGame
/** Whether it's a bot user or not? Use this if selfbot! */
bot?: boolean
/** Force all requests to Canary API */
canary?: boolean
/** Time till which Messages are to be cached, in MS. Default is 3600000 */
messageCacheLifetime?: number
/** Time till which Message Reactions are to be cached, in MS. Default is 3600000 */
reactionCacheLifetime?: number
/** Whether to fetch Uncached Message of Reaction or not? */
fetchUncachedReactions?: boolean
}
export declare interface Client {
on: <U extends string>(event: U, listener: ClientEvents[U]) => this
emit: <U extends string>(
event: U,
...args: Parameters<ClientEvents[U]>
) => boolean
}
/**
* Discord Client.
*/
export class Client extends EventEmitter {
/** Gateway object */
gateway?: Gateway
/** REST Manager - used to make all requests */
rest: RESTManager = new RESTManager(this)
/** User which Client logs in to, undefined until logs in */
user?: User
/** WebSocket ping of Client */
ping = 0
/** Token of the Bot/User */
token?: string
/** Cache Adapter */
cache: ICacheAdapter = new DefaultCacheAdapter()
/** Gateway Intents */
intents?: GatewayIntents[]
/** Whether to force new session or not */
forceNewSession?: boolean
/** Time till messages to stay cached, in MS. */
messageCacheLifetime: number = 3600000
/** Time till messages to stay cached, in MS. */
reactionCacheLifetime: number = 3600000
/** Whether to fetch Uncached Message of Reaction or not? */
fetchUncachedReactions: boolean = false
users: UserManager = new UserManager(this)
guilds: GuildManager = new GuildManager(this)
channels: ChannelsManager = new ChannelsManager(this)
emojis: EmojisManager = new EmojisManager(this)
/** Whether this client will login as bot user or not */
bot: boolean = true
/** Whether the REST Manager will use Canary API or not */
canary: boolean = false
/** Client's presence. Startup one if set before connecting */
presence: ClientPresence = new ClientPresence()
constructor(options: ClientOptions = {}) {
super()
this.token = options.token
this.intents = options.intents
this.forceNewSession = options.forceNewSession
if (options.cache !== undefined) this.cache = options.cache
if (options.presence !== undefined)
this.presence =
options.presence instanceof ClientPresence
? options.presence
: new ClientPresence(options.presence)
if (options.bot === false) this.bot = false
if (options.canary === true) this.canary = true
if (options.messageCacheLifetime !== undefined)
this.messageCacheLifetime = options.messageCacheLifetime
if (options.reactionCacheLifetime !== undefined)
this.reactionCacheLifetime = options.reactionCacheLifetime
if (options.fetchUncachedReactions === true)
this.fetchUncachedReactions = true
}
/** Set Cache Adapter */
setAdapter(adapter: ICacheAdapter): Client {
this.cache = adapter
return this
}
/** Change Presence of Client */
setPresence(presence: ClientPresence | ClientActivity | ActivityGame): void {
if (presence instanceof ClientPresence) {
this.presence = presence
} else this.presence = new ClientPresence(presence)
this.gateway?.sendPresence(this.presence.create())
}
/** Emit debug event */
debug(tag: string, msg: string): void {
this.emit('debug', `[${tag}] ${msg}`)
}
// TODO(DjDeveloperr): Implement this
// fetchApplication(): Promise<Application>
/**
* This function is used for connect to discord.
* @param token Your token. This is required.
* @param intents Gateway intents in array. This is required.
*/
connect(token?: string, intents?: GatewayIntents[]): void {
if (token === undefined && this.token !== undefined) token = this.token
else if (this.token === undefined && token !== undefined) {
this.token = token
} else throw new Error('No Token Provided')
if (intents === undefined && this.intents !== undefined)
intents = this.intents
else if (intents !== undefined && this.intents === undefined) {
this.intents = intents
} else throw new Error('No Gateway Intents were provided')
this.gateway = new Gateway(this, token, intents)
}
}

View File

@ -1,428 +1,428 @@
import { Guild } from '../structures/guild.ts'
import { Message } from '../structures/message.ts'
import { TextChannel } from '../structures/textChannel.ts'
import { User } from '../structures/user.ts'
import { Collection } from '../utils/collection.ts'
import { CommandClient } from './commandClient.ts'
import { Extension } from './extensions.ts'
export interface CommandContext {
/** The Client object */
client: CommandClient
/** Message which was parsed for Command */
message: Message
/** The Author of the Message */
author: User
/** The Channel in which Command was used */
channel: TextChannel
/** Prefix which was used */
prefix: string
/** Oject of Command which was used */
command: Command
/** Name of Command which was used */
name: string
/** Array of Arguments used with Command */
args: string[]
/** Complete Raw String of Arguments */
argString: string
/** Guild which the command has called */
guild?: Guild
}
export class Command {
/** Name of the Command */
name: string = ''
/** Description of the Command */
description?: string
/** Category of the Command */
category?: string
/** Array of Aliases of Command, or only string */
aliases?: string | string[]
/** Extension (Parent) of the Command */
extension?: Extension
/** Usage of Command, only Argument Names */
usage?: string | string[]
/** Usage Example of Command, only Arguments (without Prefix and Name) */
examples?: string | string[]
/** Does the Command take Arguments? Maybe number of required arguments? Or list of arguments? */
args?: number | boolean | string[]
/** Permissions(s) required by both User and Bot in order to use Command */
permissions?: string | string[]
/** Permission(s) required for using Command */
userPermissions?: string | string[]
/** Permission(s) bot will need in order to execute Command */
botPermissions?: string | string[]
/** Role(s) user will require in order to use Command. List or one of ID or name */
roles?: string | string[]
/** Whitelisted Guilds. Only these Guild(s) can execute Command. (List or one of IDs) */
whitelistedGuilds?: string | string[]
/** Whitelisted Channels. Command can be executed only in these channels. (List or one of IDs) */
whitelistedChannels?: string | string[]
/** Whitelisted Users. Command can be executed only by these Users (List or one of IDs) */
whitelistedUsers?: string | string[]
/** Whether the Command can only be used in Guild (if allowed in DMs) */
guildOnly?: boolean
/** Whether the Command can only be used in Bot's DMs (if allowed) */
dmOnly?: boolean
/** Whether the Command can only be used by Bot Owners */
ownerOnly?: boolean
/** Method executed before executing actual command. Returns bool value - whether to continue or not (optional) */
beforeExecute(ctx: CommandContext): boolean | Promise<boolean> {
return true
}
/** Actual command code, which is executed when all checks have passed. */
execute(ctx: CommandContext): any {}
/** Method executed after executing command, passes on CommandContext and the value returned by execute too. (optional) */
afterExecute(ctx: CommandContext, executeResult: any): any {}
toString(): string {
return `Command: ${this.name}${
this.extension !== undefined
? ` [${this.extension.name}]`
: this.category !== undefined
? ` [${this.category}]`
: ''
}`
}
}
export class CommandCategory {
/** Name of the Category. */
name: string = ''
/** Permissions(s) required by both User and Bot in order to use Category Commands */
permissions?: string | string[]
/** Permission(s) required for using Category Commands */
userPermissions?: string | string[]
/** Permission(s) bot will need in order to execute Category Commands */
botPermissions?: string | string[]
/** Role(s) user will require in order to use Category Commands. List or one of ID or name */
roles?: string | string[]
/** Whitelisted Guilds. Only these Guild(s) can execute Category Commands. (List or one of IDs) */
whitelistedGuilds?: string | string[]
/** Whitelisted Channels. Category Commands can be executed only in these channels. (List or one of IDs) */
whitelistedChannels?: string | string[]
/** Whitelisted Users. Category Commands can be executed only by these Users (List or one of IDs) */
whitelistedUsers?: string | string[]
/** Whether the Category Commands can only be used in Guild (if allowed in DMs) */
guildOnly?: boolean
/** Whether the Category Commands can only be used in Bot's DMs (if allowed) */
dmOnly?: boolean
/** Whether the Category Commands can only be used by Bot Owners */
ownerOnly?: boolean
}
export class CommandBuilder extends Command {
setName(name: string): CommandBuilder {
this.name = name
return this
}
setDescription(description?: string): CommandBuilder {
this.description = description
return this
}
setCategory(category?: string): CommandBuilder {
this.category = category
return this
}
setAlias(alias: string | string[]): CommandBuilder {
this.aliases = alias
return this
}
addAlias(alias: string | string[]): CommandBuilder {
if (this.aliases === undefined) this.aliases = []
if (typeof this.aliases === 'string') this.aliases = [this.aliases]
this.aliases = [
...new Set(
...this.aliases,
...(typeof alias === 'string' ? [alias] : alias)
),
]
return this
}
setExtension(extension?: Extension): CommandBuilder {
this.extension = extension
return this
}
setUsage(usage: string | string[]): CommandBuilder {
this.usage = usage
return this
}
addUsage(usage: string | string[]): CommandBuilder {
if (this.usage === undefined) this.usage = []
if (typeof this.usage === 'string') this.usage = [this.usage]
this.aliases = [
...new Set(
...this.usage,
...(typeof usage === 'string' ? [usage] : usage)
),
]
return this
}
setExample(examples: string | string[]): CommandBuilder {
this.examples = examples
return this
}
addExample(examples: string | string[]): CommandBuilder {
if (this.examples === undefined) this.examples = []
if (typeof this.examples === 'string') this.examples = [this.examples]
this.examples = [
...new Set(
...this.examples,
...(typeof examples === 'string' ? [examples] : examples)
),
]
return this
}
setPermissions(perms?: string | string[]): CommandBuilder {
this.permissions = perms
return this
}
setUserPermissions(perms?: string | string[]): CommandBuilder {
this.userPermissions = perms
return this
}
setBotPermissions(perms?: string | string[]): CommandBuilder {
this.botPermissions = perms
return this
}
setRoles(roles: string | string[]): CommandBuilder {
this.roles = roles
return this
}
setWhitelistedGuilds(list: string | string[]): CommandBuilder {
this.whitelistedGuilds = list
return this
}
setWhitelistedUsers(list: string | string[]): CommandBuilder {
this.whitelistedUsers = list
return this
}
setWhitelistedChannels(list: string | string[]): CommandBuilder {
this.whitelistedChannels = list
return this
}
setGuildOnly(value: boolean = true): CommandBuilder {
this.guildOnly = value
return this
}
setOwnerOnly(value: boolean = true): CommandBuilder {
this.ownerOnly = value
return this
}
onBeforeExecute(fn: (ctx: CommandContext) => boolean | any): CommandBuilder {
this.beforeExecute = fn
return this
}
onExecute(fn: (ctx: CommandContext) => any): CommandBuilder {
this.execute = fn
return this
}
onAfterExecute(
fn: (ctx: CommandContext, executeResult?: any) => any
): CommandBuilder {
this.afterExecute = fn
return this
}
}
export class CommandsManager {
client: CommandClient
list: Collection<string, Command> = new Collection()
disabled: Set<string> = new Set()
constructor(client: CommandClient) {
this.client = client
}
/** Number of loaded Commands */
get count(): number {
return this.list.size
}
/** Find a Command by name/alias */
find(search: string): Command | undefined {
if (this.client.caseSensitive === false) search = search.toLowerCase()
return this.list.find((cmd: Command): boolean => {
const name =
this.client.caseSensitive === true ? cmd.name : cmd.name.toLowerCase()
if (name === search) return true
else if (cmd.aliases !== undefined) {
let aliases: string[]
if (typeof cmd.aliases === 'string') aliases = [cmd.aliases]
else aliases = cmd.aliases
if (this.client.caseSensitive === false)
aliases = aliases.map((e) => e.toLowerCase())
return aliases.includes(search)
} else return false
})
}
/** Fetch a Command including disable checks */
fetch(name: string, bypassDisable?: boolean): Command | undefined {
const cmd = this.find(name)
if (cmd === undefined) return
if (this.isDisabled(cmd) && bypassDisable !== true) return
return cmd
}
/** Check whether a Command exists or not */
exists(search: Command | string): boolean {
let exists = false
if (typeof search === 'string') return this.find(search) !== undefined
else {
exists = this.find(search.name) !== undefined
if (search.aliases !== undefined) {
const aliases: string[] =
typeof search.aliases === 'string' ? [search.aliases] : search.aliases
exists =
aliases
.map((alias) => this.find(alias) !== undefined)
.find((e) => e) ?? false
}
return exists
}
}
/** Add a Command */
add(cmd: Command | typeof Command): boolean {
// eslint-disable-next-line new-cap
if (!(cmd instanceof Command)) cmd = new cmd()
if (this.exists(cmd))
throw new Error(
`Failed to add Command '${cmd.toString()}' with name/alias already exists.`
)
this.list.set(cmd.name, cmd)
return true
}
/** Delete a Command */
delete(cmd: string | Command): boolean {
const find = typeof cmd === 'string' ? this.find(cmd) : cmd
if (find === undefined) return false
else return this.list.delete(find.name)
}
/** Check whether a Command is disabled or not */
isDisabled(name: string | Command): boolean {
const cmd = typeof name === 'string' ? this.find(name) : name
if (cmd === undefined) return false
const exists = this.exists(name)
if (!exists) return false
return this.disabled.has(cmd.name)
}
/** Disable a Command */
disable(name: string | Command): boolean {
const cmd = typeof name === 'string' ? this.find(name) : name
if (cmd === undefined) return false
if (this.isDisabled(cmd)) return false
this.disabled.add(cmd.name)
return true
}
/** Get all commands of a Category */
category(category: string): Collection<string, Command> {
return this.list.filter(
(cmd) => cmd.category !== undefined && cmd.category === category
)
}
}
export class CategoriesManager {
client: CommandClient
list: Collection<string, CommandCategory> = new Collection()
constructor(client: CommandClient) {
this.client = client
}
/** Get a Collection of Categories */
all(): Collection<string, CommandCategory> {
return this.list
}
/** Get a list of names of Categories added */
names(): string[] {
return [...this.list.keys()]
}
/** Check if a Category exists or not */
has(category: string | CommandCategory): boolean {
return this.list.has(
typeof category === 'string' ? category : category.name
)
}
/** Get a Category by name */
get(name: string): CommandCategory | undefined {
return this.list.get(name)
}
/** Add a Category to the Manager */
add(category: CommandCategory): CategoriesManager {
if (this.has(category))
throw new Error(`Category ${category.name} already exists`)
this.list.set(category.name, category)
return this
}
/** Remove a Category from the Manager */
remove(category: string | CommandCategory): boolean {
if (!this.has(category)) return false
this.list.delete(typeof category === 'string' ? category : category.name)
return true
}
}
export interface ParsedCommand {
name: string
args: string[]
argString: string
}
export const parseCommand = (
client: CommandClient,
msg: Message,
prefix: string
): ParsedCommand => {
let content = msg.content.slice(prefix.length)
if (client.spacesAfterPrefix === true) content = content.trim()
const args = content.split(client.betterArgs === true ? /[\S\s]*/ : / +/)
const name = args.shift() as string
const argString = content.slice(name.length).trim()
return {
name,
args,
argString,
}
}
import { Guild } from '../structures/guild.ts'
import { Message } from '../structures/message.ts'
import { TextChannel } from '../structures/textChannel.ts'
import { User } from '../structures/user.ts'
import { Collection } from '../utils/collection.ts'
import { CommandClient } from './commandClient.ts'
import { Extension } from './extensions.ts'
export interface CommandContext {
/** The Client object */
client: CommandClient
/** Message which was parsed for Command */
message: Message
/** The Author of the Message */
author: User
/** The Channel in which Command was used */
channel: TextChannel
/** Prefix which was used */
prefix: string
/** Oject of Command which was used */
command: Command
/** Name of Command which was used */
name: string
/** Array of Arguments used with Command */
args: string[]
/** Complete Raw String of Arguments */
argString: string
/** Guild which the command has called */
guild?: Guild
}
export class Command {
/** Name of the Command */
name: string = ''
/** Description of the Command */
description?: string
/** Category of the Command */
category?: string
/** Array of Aliases of Command, or only string */
aliases?: string | string[]
/** Extension (Parent) of the Command */
extension?: Extension
/** Usage of Command, only Argument Names */
usage?: string | string[]
/** Usage Example of Command, only Arguments (without Prefix and Name) */
examples?: string | string[]
/** Does the Command take Arguments? Maybe number of required arguments? Or list of arguments? */
args?: number | boolean | string[]
/** Permissions(s) required by both User and Bot in order to use Command */
permissions?: string | string[]
/** Permission(s) required for using Command */
userPermissions?: string | string[]
/** Permission(s) bot will need in order to execute Command */
botPermissions?: string | string[]
/** Role(s) user will require in order to use Command. List or one of ID or name */
roles?: string | string[]
/** Whitelisted Guilds. Only these Guild(s) can execute Command. (List or one of IDs) */
whitelistedGuilds?: string | string[]
/** Whitelisted Channels. Command can be executed only in these channels. (List or one of IDs) */
whitelistedChannels?: string | string[]
/** Whitelisted Users. Command can be executed only by these Users (List or one of IDs) */
whitelistedUsers?: string | string[]
/** Whether the Command can only be used in Guild (if allowed in DMs) */
guildOnly?: boolean
/** Whether the Command can only be used in Bot's DMs (if allowed) */
dmOnly?: boolean
/** Whether the Command can only be used by Bot Owners */
ownerOnly?: boolean
/** Method executed before executing actual command. Returns bool value - whether to continue or not (optional) */
beforeExecute(ctx: CommandContext): boolean | Promise<boolean> {
return true
}
/** Actual command code, which is executed when all checks have passed. */
execute(ctx: CommandContext): any {}
/** Method executed after executing command, passes on CommandContext and the value returned by execute too. (optional) */
afterExecute(ctx: CommandContext, executeResult: any): any {}
toString(): string {
return `Command: ${this.name}${
this.extension !== undefined
? ` [${this.extension.name}]`
: this.category !== undefined
? ` [${this.category}]`
: ''
}`
}
}
export class CommandCategory {
/** Name of the Category. */
name: string = ''
/** Permissions(s) required by both User and Bot in order to use Category Commands */
permissions?: string | string[]
/** Permission(s) required for using Category Commands */
userPermissions?: string | string[]
/** Permission(s) bot will need in order to execute Category Commands */
botPermissions?: string | string[]
/** Role(s) user will require in order to use Category Commands. List or one of ID or name */
roles?: string | string[]
/** Whitelisted Guilds. Only these Guild(s) can execute Category Commands. (List or one of IDs) */
whitelistedGuilds?: string | string[]
/** Whitelisted Channels. Category Commands can be executed only in these channels. (List or one of IDs) */
whitelistedChannels?: string | string[]
/** Whitelisted Users. Category Commands can be executed only by these Users (List or one of IDs) */
whitelistedUsers?: string | string[]
/** Whether the Category Commands can only be used in Guild (if allowed in DMs) */
guildOnly?: boolean
/** Whether the Category Commands can only be used in Bot's DMs (if allowed) */
dmOnly?: boolean
/** Whether the Category Commands can only be used by Bot Owners */
ownerOnly?: boolean
}
export class CommandBuilder extends Command {
setName(name: string): CommandBuilder {
this.name = name
return this
}
setDescription(description?: string): CommandBuilder {
this.description = description
return this
}
setCategory(category?: string): CommandBuilder {
this.category = category
return this
}
setAlias(alias: string | string[]): CommandBuilder {
this.aliases = alias
return this
}
addAlias(alias: string | string[]): CommandBuilder {
if (this.aliases === undefined) this.aliases = []
if (typeof this.aliases === 'string') this.aliases = [this.aliases]
this.aliases = [
...new Set(
...this.aliases,
...(typeof alias === 'string' ? [alias] : alias)
)
]
return this
}
setExtension(extension?: Extension): CommandBuilder {
this.extension = extension
return this
}
setUsage(usage: string | string[]): CommandBuilder {
this.usage = usage
return this
}
addUsage(usage: string | string[]): CommandBuilder {
if (this.usage === undefined) this.usage = []
if (typeof this.usage === 'string') this.usage = [this.usage]
this.aliases = [
...new Set(
...this.usage,
...(typeof usage === 'string' ? [usage] : usage)
)
]
return this
}
setExample(examples: string | string[]): CommandBuilder {
this.examples = examples
return this
}
addExample(examples: string | string[]): CommandBuilder {
if (this.examples === undefined) this.examples = []
if (typeof this.examples === 'string') this.examples = [this.examples]
this.examples = [
...new Set(
...this.examples,
...(typeof examples === 'string' ? [examples] : examples)
)
]
return this
}
setPermissions(perms?: string | string[]): CommandBuilder {
this.permissions = perms
return this
}
setUserPermissions(perms?: string | string[]): CommandBuilder {
this.userPermissions = perms
return this
}
setBotPermissions(perms?: string | string[]): CommandBuilder {
this.botPermissions = perms
return this
}
setRoles(roles: string | string[]): CommandBuilder {
this.roles = roles
return this
}
setWhitelistedGuilds(list: string | string[]): CommandBuilder {
this.whitelistedGuilds = list
return this
}
setWhitelistedUsers(list: string | string[]): CommandBuilder {
this.whitelistedUsers = list
return this
}
setWhitelistedChannels(list: string | string[]): CommandBuilder {
this.whitelistedChannels = list
return this
}
setGuildOnly(value: boolean = true): CommandBuilder {
this.guildOnly = value
return this
}
setOwnerOnly(value: boolean = true): CommandBuilder {
this.ownerOnly = value
return this
}
onBeforeExecute(fn: (ctx: CommandContext) => boolean | any): CommandBuilder {
this.beforeExecute = fn
return this
}
onExecute(fn: (ctx: CommandContext) => any): CommandBuilder {
this.execute = fn
return this
}
onAfterExecute(
fn: (ctx: CommandContext, executeResult?: any) => any
): CommandBuilder {
this.afterExecute = fn
return this
}
}
export class CommandsManager {
client: CommandClient
list: Collection<string, Command> = new Collection()
disabled: Set<string> = new Set()
constructor(client: CommandClient) {
this.client = client
}
/** Number of loaded Commands */
get count(): number {
return this.list.size
}
/** Find a Command by name/alias */
find(search: string): Command | undefined {
if (this.client.caseSensitive === false) search = search.toLowerCase()
return this.list.find((cmd: Command): boolean => {
const name =
this.client.caseSensitive === true ? cmd.name : cmd.name.toLowerCase()
if (name === search) return true
else if (cmd.aliases !== undefined) {
let aliases: string[]
if (typeof cmd.aliases === 'string') aliases = [cmd.aliases]
else aliases = cmd.aliases
if (this.client.caseSensitive === false)
aliases = aliases.map((e) => e.toLowerCase())
return aliases.includes(search)
} else return false
})
}
/** Fetch a Command including disable checks */
fetch(name: string, bypassDisable?: boolean): Command | undefined {
const cmd = this.find(name)
if (cmd === undefined) return
if (this.isDisabled(cmd) && bypassDisable !== true) return
return cmd
}
/** Check whether a Command exists or not */
exists(search: Command | string): boolean {
let exists = false
if (typeof search === 'string') return this.find(search) !== undefined
else {
exists = this.find(search.name) !== undefined
if (search.aliases !== undefined) {
const aliases: string[] =
typeof search.aliases === 'string' ? [search.aliases] : search.aliases
exists =
aliases
.map((alias) => this.find(alias) !== undefined)
.find((e) => e) ?? false
}
return exists
}
}
/** Add a Command */
add(cmd: Command | typeof Command): boolean {
// eslint-disable-next-line new-cap
if (!(cmd instanceof Command)) cmd = new cmd()
if (this.exists(cmd))
throw new Error(
`Failed to add Command '${cmd.toString()}' with name/alias already exists.`
)
this.list.set(cmd.name, cmd)
return true
}
/** Delete a Command */
delete(cmd: string | Command): boolean {
const find = typeof cmd === 'string' ? this.find(cmd) : cmd
if (find === undefined) return false
else return this.list.delete(find.name)
}
/** Check whether a Command is disabled or not */
isDisabled(name: string | Command): boolean {
const cmd = typeof name === 'string' ? this.find(name) : name
if (cmd === undefined) return false
const exists = this.exists(name)
if (!exists) return false
return this.disabled.has(cmd.name)
}
/** Disable a Command */
disable(name: string | Command): boolean {
const cmd = typeof name === 'string' ? this.find(name) : name
if (cmd === undefined) return false
if (this.isDisabled(cmd)) return false
this.disabled.add(cmd.name)
return true
}
/** Get all commands of a Category */
category(category: string): Collection<string, Command> {
return this.list.filter(
(cmd) => cmd.category !== undefined && cmd.category === category
)
}
}
export class CategoriesManager {
client: CommandClient
list: Collection<string, CommandCategory> = new Collection()
constructor(client: CommandClient) {
this.client = client
}
/** Get a Collection of Categories */
all(): Collection<string, CommandCategory> {
return this.list
}
/** Get a list of names of Categories added */
names(): string[] {
return [...this.list.keys()]
}
/** Check if a Category exists or not */
has(category: string | CommandCategory): boolean {
return this.list.has(
typeof category === 'string' ? category : category.name
)
}
/** Get a Category by name */
get(name: string): CommandCategory | undefined {
return this.list.get(name)
}
/** Add a Category to the Manager */
add(category: CommandCategory): CategoriesManager {
if (this.has(category))
throw new Error(`Category ${category.name} already exists`)
this.list.set(category.name, category)
return this
}
/** Remove a Category from the Manager */
remove(category: string | CommandCategory): boolean {
if (!this.has(category)) return false
this.list.delete(typeof category === 'string' ? category : category.name)
return true
}
}
export interface ParsedCommand {
name: string
args: string[]
argString: string
}
export const parseCommand = (
client: CommandClient,
msg: Message,
prefix: string
): ParsedCommand => {
let content = msg.content.slice(prefix.length)
if (client.spacesAfterPrefix === true) content = content.trim()
const args = content.split(client.betterArgs === true ? /[\S\s]*/ : / +/)
const name = args.shift() as string
const argString = content.slice(name.length).trim()
return {
name,
args,
argString
}
}

View File

@ -1,332 +1,332 @@
import { Message } from '../../mod.ts'
import { awaitSync } from '../utils/mixedPromise.ts'
import { Client, ClientOptions } from './client.ts'
import {
CategoriesManager,
CommandContext,
CommandsManager,
parseCommand,
} from './command.ts'
import { ExtensionsManager } from './extensions.ts'
type PrefixReturnType = string | string[] | Promise<string | string[]>
export interface CommandClientOptions extends ClientOptions {
prefix: string | string[]
mentionPrefix?: boolean
getGuildPrefix?: (guildID: string) => PrefixReturnType
getUserPrefix?: (userID: string) => PrefixReturnType
isGuildBlacklisted?: (guildID: string) => boolean | Promise<boolean>
isUserBlacklisted?: (guildID: string) => boolean | Promise<boolean>
isChannelBlacklisted?: (guildID: string) => boolean | Promise<boolean>
spacesAfterPrefix?: boolean
betterArgs?: boolean
owners?: string[]
allowBots?: boolean
allowDMs?: boolean
caseSensitive?: boolean
}
export class CommandClient extends Client implements CommandClientOptions {
prefix: string | string[]
mentionPrefix: boolean
getGuildPrefix: (guildID: string) => PrefixReturnType
getUserPrefix: (userID: string) => PrefixReturnType
isGuildBlacklisted: (guildID: string) => boolean | Promise<boolean>
isUserBlacklisted: (guildID: string) => boolean | Promise<boolean>
isChannelBlacklisted: (guildID: string) => boolean | Promise<boolean>
spacesAfterPrefix: boolean
betterArgs: boolean
owners: string[]
allowBots: boolean
allowDMs: boolean
caseSensitive: boolean
extensions: ExtensionsManager = new ExtensionsManager(this)
commands: CommandsManager = new CommandsManager(this)
categories: CategoriesManager = new CategoriesManager(this)
constructor(options: CommandClientOptions) {
super(options)
this.prefix = options.prefix
this.mentionPrefix =
options.mentionPrefix === undefined ? false : options.mentionPrefix
this.getGuildPrefix =
options.getGuildPrefix === undefined
? (id: string) => this.prefix
: options.getGuildPrefix
this.getUserPrefix =
options.getUserPrefix === undefined
? (id: string) => this.prefix
: options.getUserPrefix
this.isUserBlacklisted =
options.isUserBlacklisted === undefined
? (id: string) => false
: options.isUserBlacklisted
this.isGuildBlacklisted =
options.isGuildBlacklisted === undefined
? (id: string) => false
: options.isGuildBlacklisted
this.isChannelBlacklisted =
options.isChannelBlacklisted === undefined
? (id: string) => false
: options.isChannelBlacklisted
this.spacesAfterPrefix =
options.spacesAfterPrefix === undefined
? false
: options.spacesAfterPrefix
this.betterArgs =
options.betterArgs === undefined ? false : options.betterArgs
this.owners = options.owners === undefined ? [] : options.owners
this.allowBots = options.allowBots === undefined ? false : options.allowBots
this.allowDMs = options.allowDMs === undefined ? true : options.allowDMs
this.caseSensitive =
options.caseSensitive === undefined ? false : options.caseSensitive
this.on(
'messageCreate',
async (msg: Message) => await this.processMessage(msg)
)
}
async processMessage(msg: Message): Promise<any> {
if (!this.allowBots && msg.author.bot === true) return
const isUserBlacklisted = await awaitSync(
this.isUserBlacklisted(msg.author.id)
)
if (isUserBlacklisted === true) return
const isChannelBlacklisted = await awaitSync(
this.isChannelBlacklisted(msg.channel.id)
)
if (isChannelBlacklisted === true) return
if (msg.guild !== undefined) {
const isGuildBlacklisted = await awaitSync(
this.isGuildBlacklisted(msg.guild.id)
)
if (isGuildBlacklisted === true) return
}
let prefix: string | string[] = this.prefix
if (msg.guild !== undefined) {
prefix = await awaitSync(this.getGuildPrefix(msg.guild.id))
} else {
prefix = await awaitSync(this.getUserPrefix(msg.author.id))
}
let mentionPrefix = false
if (typeof prefix === 'string') {
if (msg.content.startsWith(prefix) === false) {
if (this.mentionPrefix) mentionPrefix = true
else return
}
} else {
const usedPrefix = prefix.find((v) => msg.content.startsWith(v))
if (usedPrefix === undefined) {
if (this.mentionPrefix) mentionPrefix = true
else return
} else prefix = usedPrefix
}
if (mentionPrefix) {
if (msg.content.startsWith(this.user?.mention as string) === true)
prefix = this.user?.mention as string
else if (
msg.content.startsWith(this.user?.nickMention as string) === true
)
prefix = this.user?.nickMention as string
else return
}
if (typeof prefix !== 'string') return
const parsed = parseCommand(this, msg, prefix)
const command = this.commands.find(parsed.name)
if (command === undefined) return
const category =
command.category !== undefined
? this.categories.get(command.category)
: undefined
// Guild whitelist exists, and if does and Command used in a Guild, is this Guild allowed?
// This is a bit confusing here, if these settings on a Command exist, and also do on Category, Command overrides them
if (
command.whitelistedGuilds === undefined &&
category?.whitelistedGuilds !== undefined &&
msg.guild !== undefined &&
category.whitelistedGuilds.includes(msg.guild.id) === false
)
return
if (
command.whitelistedGuilds !== undefined &&
msg.guild !== undefined &&
command.whitelistedGuilds.includes(msg.guild.id) === false
)
return
// Checks for Channel Whitelist
if (
command.whitelistedChannels === undefined &&
category?.whitelistedChannels !== undefined &&
category.whitelistedChannels.includes(msg.channel.id) === false
)
return
if (
command.whitelistedChannels !== undefined &&
command.whitelistedChannels.includes(msg.channel.id) === false
)
return
// Checks for Users Whitelist
if (
command.whitelistedUsers === undefined &&
category?.whitelistedUsers !== undefined &&
category.whitelistedUsers.includes(msg.author.id) === false
)
return
if (
command.whitelistedUsers !== undefined &&
command.whitelistedUsers.includes(msg.author.id) === false
)
return
const ctx: CommandContext = {
client: this,
name: parsed.name,
prefix,
args: parsed.args,
argString: parsed.argString,
message: msg,
author: msg.author,
command,
channel: msg.channel,
guild: msg.guild,
}
// In these checks too, Command overrides Category if present
// Check if Command is only for Owners
if (
(command.ownerOnly !== undefined || category === undefined
? command.ownerOnly
: category.ownerOnly) === true &&
!this.owners.includes(msg.author.id)
)
return this.emit('commandOwnerOnly', ctx, command)
// Check if Command is only for Guild
if (
(command.guildOnly !== undefined || category === undefined
? command.guildOnly
: category.guildOnly) === true &&
msg.guild === undefined
)
return this.emit('commandGuildOnly', ctx, command)
// Check if Command is only for DMs
if (
(command.dmOnly !== undefined || category === undefined
? command.dmOnly
: category.dmOnly) === true &&
msg.guild !== undefined
)
return this.emit('commandDmOnly', ctx, command)
const allPermissions =
command.permissions !== undefined
? command.permissions
: category?.permissions
if (
(command.botPermissions !== undefined ||
category?.permissions !== undefined) &&
msg.guild !== undefined
) {
// TODO: Check Overwrites too
const me = await msg.guild.me()
const missing: string[] = []
let permissions =
command.botPermissions === undefined
? category?.permissions
: command.botPermissions
if (permissions !== undefined) {
if (typeof permissions === 'string') permissions = [permissions]
if (allPermissions !== undefined)
permissions = [...new Set(...permissions, ...allPermissions)]
for (const perm of permissions) {
if (me.permissions.has(perm) === false) missing.push(perm)
}
if (missing.length !== 0)
return this.emit(
'commandBotMissingPermissions',
ctx,
command,
missing
)
}
}
if (
(command.userPermissions !== undefined ||
category?.userPermissions !== undefined) &&
msg.guild !== undefined
) {
let permissions =
command.userPermissions !== undefined
? command.userPermissions
: category?.userPermissions
if (permissions !== undefined) {
if (typeof permissions === 'string') permissions = [permissions]
if (allPermissions !== undefined)
permissions = [...new Set(...permissions, ...allPermissions)]
const missing: string[] = []
for (const perm of permissions) {
const has = msg.member?.permissions.has(perm)
if (has !== true) missing.push(perm)
}
if (missing.length !== 0)
return this.emit(
'commandUserMissingPermissions',
command,
missing,
ctx
)
}
}
if (command.args !== undefined) {
if (typeof command.args === 'boolean' && parsed.args.length === 0)
return this.emit('commandMissingArgs', ctx, command)
else if (
typeof command.args === 'number' &&
parsed.args.length < command.args
)
this.emit('commandMissingArgs', ctx, command)
}
try {
this.emit('commandUsed', ctx, command)
const beforeExecute = await awaitSync(command.beforeExecute(ctx))
if (beforeExecute === false) return
const result = await awaitSync(command.execute(ctx))
command.afterExecute(ctx, result)
} catch (e) {
this.emit('commandError', command, ctx, e)
}
}
}
import { Message } from '../structures/message.ts'
import { awaitSync } from '../utils/mixedPromise.ts'
import { Client, ClientOptions } from './client.ts'
import {
CategoriesManager,
CommandContext,
CommandsManager,
parseCommand
} from './command.ts'
import { ExtensionsManager } from './extensions.ts'
type PrefixReturnType = string | string[] | Promise<string | string[]>
export interface CommandClientOptions extends ClientOptions {
prefix: string | string[]
mentionPrefix?: boolean
getGuildPrefix?: (guildID: string) => PrefixReturnType
getUserPrefix?: (userID: string) => PrefixReturnType
isGuildBlacklisted?: (guildID: string) => boolean | Promise<boolean>
isUserBlacklisted?: (guildID: string) => boolean | Promise<boolean>
isChannelBlacklisted?: (guildID: string) => boolean | Promise<boolean>
spacesAfterPrefix?: boolean
betterArgs?: boolean
owners?: string[]
allowBots?: boolean
allowDMs?: boolean
caseSensitive?: boolean
}
export class CommandClient extends Client implements CommandClientOptions {
prefix: string | string[]
mentionPrefix: boolean
getGuildPrefix: (guildID: string) => PrefixReturnType
getUserPrefix: (userID: string) => PrefixReturnType
isGuildBlacklisted: (guildID: string) => boolean | Promise<boolean>
isUserBlacklisted: (guildID: string) => boolean | Promise<boolean>
isChannelBlacklisted: (guildID: string) => boolean | Promise<boolean>
spacesAfterPrefix: boolean
betterArgs: boolean
owners: string[]
allowBots: boolean
allowDMs: boolean
caseSensitive: boolean
extensions: ExtensionsManager = new ExtensionsManager(this)
commands: CommandsManager = new CommandsManager(this)
categories: CategoriesManager = new CategoriesManager(this)
constructor(options: CommandClientOptions) {
super(options)
this.prefix = options.prefix
this.mentionPrefix =
options.mentionPrefix === undefined ? false : options.mentionPrefix
this.getGuildPrefix =
options.getGuildPrefix === undefined
? (id: string) => this.prefix
: options.getGuildPrefix
this.getUserPrefix =
options.getUserPrefix === undefined
? (id: string) => this.prefix
: options.getUserPrefix
this.isUserBlacklisted =
options.isUserBlacklisted === undefined
? (id: string) => false
: options.isUserBlacklisted
this.isGuildBlacklisted =
options.isGuildBlacklisted === undefined
? (id: string) => false
: options.isGuildBlacklisted
this.isChannelBlacklisted =
options.isChannelBlacklisted === undefined
? (id: string) => false
: options.isChannelBlacklisted
this.spacesAfterPrefix =
options.spacesAfterPrefix === undefined
? false
: options.spacesAfterPrefix
this.betterArgs =
options.betterArgs === undefined ? false : options.betterArgs
this.owners = options.owners === undefined ? [] : options.owners
this.allowBots = options.allowBots === undefined ? false : options.allowBots
this.allowDMs = options.allowDMs === undefined ? true : options.allowDMs
this.caseSensitive =
options.caseSensitive === undefined ? false : options.caseSensitive
this.on(
'messageCreate',
async (msg: Message) => await this.processMessage(msg)
)
}
async processMessage(msg: Message): Promise<any> {
if (!this.allowBots && msg.author.bot === true) return
const isUserBlacklisted = await awaitSync(
this.isUserBlacklisted(msg.author.id)
)
if (isUserBlacklisted === true) return
const isChannelBlacklisted = await awaitSync(
this.isChannelBlacklisted(msg.channel.id)
)
if (isChannelBlacklisted === true) return
if (msg.guild !== undefined) {
const isGuildBlacklisted = await awaitSync(
this.isGuildBlacklisted(msg.guild.id)
)
if (isGuildBlacklisted === true) return
}
let prefix: string | string[] = await awaitSync(
this.getUserPrefix(msg.author.id)
)
if (msg.guild !== undefined) {
prefix = await awaitSync(this.getGuildPrefix(msg.guild.id))
}
let mentionPrefix = false
if (typeof prefix === 'string') {
if (msg.content.startsWith(prefix) === false) {
if (this.mentionPrefix) mentionPrefix = true
else return
}
} else {
const usedPrefix = prefix.find((v) => msg.content.startsWith(v))
if (usedPrefix === undefined) {
if (this.mentionPrefix) mentionPrefix = true
else return
} else prefix = usedPrefix
}
if (mentionPrefix) {
if (msg.content.startsWith(this.user?.mention as string) === true)
prefix = this.user?.mention as string
else if (
msg.content.startsWith(this.user?.nickMention as string) === true
)
prefix = this.user?.nickMention as string
else return
}
if (typeof prefix !== 'string') return
const parsed = parseCommand(this, msg, prefix)
const command = this.commands.find(parsed.name)
if (command === undefined) return
const category =
command.category !== undefined
? this.categories.get(command.category)
: undefined
// Guild whitelist exists, and if does and Command used in a Guild, is this Guild allowed?
// This is a bit confusing here, if these settings on a Command exist, and also do on Category, Command overrides them
if (
command.whitelistedGuilds === undefined &&
category?.whitelistedGuilds !== undefined &&
msg.guild !== undefined &&
category.whitelistedGuilds.includes(msg.guild.id) === false
)
return
if (
command.whitelistedGuilds !== undefined &&
msg.guild !== undefined &&
command.whitelistedGuilds.includes(msg.guild.id) === false
)
return
// Checks for Channel Whitelist
if (
command.whitelistedChannels === undefined &&
category?.whitelistedChannels !== undefined &&
category.whitelistedChannels.includes(msg.channel.id) === false
)
return
if (
command.whitelistedChannels !== undefined &&
command.whitelistedChannels.includes(msg.channel.id) === false
)
return
// Checks for Users Whitelist
if (
command.whitelistedUsers === undefined &&
category?.whitelistedUsers !== undefined &&
category.whitelistedUsers.includes(msg.author.id) === false
)
return
if (
command.whitelistedUsers !== undefined &&
command.whitelistedUsers.includes(msg.author.id) === false
)
return
const ctx: CommandContext = {
client: this,
name: parsed.name,
prefix,
args: parsed.args,
argString: parsed.argString,
message: msg,
author: msg.author,
command,
channel: msg.channel,
guild: msg.guild
}
// In these checks too, Command overrides Category if present
// Check if Command is only for Owners
if (
(command.ownerOnly !== undefined || category === undefined
? command.ownerOnly
: category.ownerOnly) === true &&
!this.owners.includes(msg.author.id)
)
return this.emit('commandOwnerOnly', ctx, command)
// Check if Command is only for Guild
if (
(command.guildOnly !== undefined || category === undefined
? command.guildOnly
: category.guildOnly) === true &&
msg.guild === undefined
)
return this.emit('commandGuildOnly', ctx, command)
// Check if Command is only for DMs
if (
(command.dmOnly !== undefined || category === undefined
? command.dmOnly
: category.dmOnly) === true &&
msg.guild !== undefined
)
return this.emit('commandDmOnly', ctx, command)
const allPermissions =
command.permissions !== undefined
? command.permissions
: category?.permissions
if (
(command.botPermissions !== undefined ||
category?.permissions !== undefined) &&
msg.guild !== undefined
) {
// TODO: Check Overwrites too
const me = await msg.guild.me()
const missing: string[] = []
let permissions =
command.botPermissions === undefined
? category?.permissions
: command.botPermissions
if (permissions !== undefined) {
if (typeof permissions === 'string') permissions = [permissions]
if (allPermissions !== undefined)
permissions = [...new Set(...permissions, ...allPermissions)]
for (const perm of permissions) {
if (me.permissions.has(perm) === false) missing.push(perm)
}
if (missing.length !== 0)
return this.emit(
'commandBotMissingPermissions',
ctx,
command,
missing
)
}
}
if (
(command.userPermissions !== undefined ||
category?.userPermissions !== undefined) &&
msg.guild !== undefined
) {
let permissions =
command.userPermissions !== undefined
? command.userPermissions
: category?.userPermissions
if (permissions !== undefined) {
if (typeof permissions === 'string') permissions = [permissions]
if (allPermissions !== undefined)
permissions = [...new Set(...permissions, ...allPermissions)]
const missing: string[] = []
for (const perm of permissions) {
const has = msg.member?.permissions.has(perm)
if (has !== true) missing.push(perm)
}
if (missing.length !== 0)
return this.emit(
'commandUserMissingPermissions',
command,
missing,
ctx
)
}
}
if (command.args !== undefined) {
if (typeof command.args === 'boolean' && parsed.args.length === 0)
return this.emit('commandMissingArgs', ctx, command)
else if (
typeof command.args === 'number' &&
parsed.args.length < command.args
)
this.emit('commandMissingArgs', ctx, command)
}
try {
this.emit('commandUsed', ctx, command)
const beforeExecute = await awaitSync(command.beforeExecute(ctx))
if (beforeExecute === false) return
const result = await awaitSync(command.execute(ctx))
command.afterExecute(ctx, result)
} catch (e) {
this.emit('commandError', command, ctx, e)
}
}
}

View File

@ -1,6 +1,6 @@
import { Collection } from "../utils/collection.ts";
import { Command } from "./command.ts";
import { CommandClient } from "./commandClient.ts";
import { Collection } from '../utils/collection.ts'
import { Command } from './command.ts'
import { CommandClient } from './commandClient.ts'
export type ExtensionEventCallback = (ext: Extension, ...args: any[]) => any
@ -12,7 +12,9 @@ export class ExtensionCommands {
}
get list(): Collection<string, Command> {
return this.extension.client.commands.list.filter(c => c.extension?.name === this.extension.name)
return this.extension.client.commands.list.filter(
(c) => c.extension?.name === this.extension.name
)
}
get(cmd: string): Command | undefined {
@ -31,9 +33,15 @@ export class ExtensionCommands {
}
delete(cmd: Command | string): boolean {
const find = this.extension.client.commands.find(typeof cmd === 'string' ? cmd : cmd.name)
const find = this.extension.client.commands.find(
typeof cmd === 'string' ? cmd : cmd.name
)
if (find === undefined) return false
if (find.extension !== undefined && find.extension.name !== this.extension.name) return false
if (
find.extension !== undefined &&
find.extension.name !== this.extension.name
)
return false
else return this.extension.client.commands.delete(find)
}
@ -61,7 +69,7 @@ export class Extension {
const fn = (...args: any[]): any => {
// eslint-disable-next-line standard/no-callback-literal
cb(this, ...args)
};
}
this.client.on(event, fn)
this.events[event] = fn
return true
@ -91,7 +99,8 @@ export class ExtensionsManager {
load(ext: Extension | typeof Extension): void {
// eslint-disable-next-line new-cap
if (!(ext instanceof Extension)) ext = new ext(this.client)
if (this.exists(ext.name)) throw new Error(`Extension with name '${ext.name}' already exists`)
if (this.exists(ext.name))
throw new Error(`Extension with name '${ext.name}' already exists`)
this.list.set(ext.name, ext)
ext.load()
}
@ -109,4 +118,4 @@ export class ExtensionsManager {
extension.unload()
return this.list.delete(name)
}
}
}

View File

@ -22,7 +22,7 @@ export enum HttpResponseCode {
NotFound = 404,
MethodNotAllowed = 405,
TooManyRequests = 429,
GatewayUnavailable = 502,
GatewayUnavailable = 502
}
export interface RequestHeaders {
@ -109,7 +109,7 @@ export class RESTManager {
if (result?.rateLimited !== undefined) {
this.queue({
...request,
bucket: result.bucket ?? request.bucket,
bucket: result.bucket ?? request.bucket
})
}
}
@ -121,7 +121,7 @@ export class RESTManager {
if (result?.rateLimited !== undefined) {
this.queue({
...request,
bucket: result.bucket ?? request.bucket,
bucket: result.bucket ?? request.bucket
})
}
}
@ -141,7 +141,7 @@ export class RESTManager {
prepare(body: any, method: RequestMethods): { [key: string]: any } {
const headers: RequestHeaders = {
'User-Agent': `DiscordBot (harmony, https://github.com/harmony-org/harmony)`,
'User-Agent': `DiscordBot (harmony, https://github.com/harmony-org/harmony)`
}
if (this.client !== undefined)
@ -168,7 +168,7 @@ export class RESTManager {
const data: { [name: string]: any } = {
headers,
body: body?.file ?? JSON.stringify(body),
method: method.toUpperCase(),
method: method.toUpperCase()
}
if (this.client?.bot === false) {
@ -222,14 +222,14 @@ export class RESTManager {
this.rateLimits.set(url, {
url,
resetAt: Number(resetAt) * 1000,
bucket,
bucket
})
if (bucket !== null) {
this.rateLimits.set(bucket, {
url,
resetAt: Number(resetAt) * 1000,
bucket,
bucket
})
}
}
@ -242,14 +242,14 @@ export class RESTManager {
this.rateLimits.set('global', {
url: 'global',
resetAt: reset,
bucket,
bucket
})
if (bucket !== null) {
this.rateLimits.set(bucket, {
url: 'global',
resetAt: reset,
bucket,
bucket
})
}
}
@ -286,7 +286,7 @@ export class RESTManager {
url: response.url,
status,
method: data.method,
body: data.body,
body: data.body
}
if (body !== undefined) error = Object.assign(error, body)
@ -295,7 +295,7 @@ export class RESTManager {
HttpResponseCode.BadRequest,
HttpResponseCode.NotFound,
HttpResponseCode.Forbidden,
HttpResponseCode.MethodNotAllowed,
HttpResponseCode.MethodNotAllowed
].includes(status)
) {
throw new DiscordAPIError(Deno.inspect(error))
@ -320,7 +320,7 @@ export class RESTManager {
return {
rateLimited: rateLimitResetIn,
before: true,
bucket,
bucket
}
}
@ -367,7 +367,7 @@ export class RESTManager {
return {
rateLimited: json.retry_after,
before: false,
bucket: bucketFromHeaders,
bucket: bucketFromHeaders
}
}
return resolve(rawResponse === true ? { response, body: json } : json)
@ -379,7 +379,7 @@ export class RESTManager {
this.queue({
onComplete,
bucket,
url,
url
})
if (!this.processing) {
this.processing = true

View File

@ -1 +1 @@
// TODO: write code
// TODO: write code

View File

@ -1,26 +1,26 @@
import { Guild } from "../structures/guild.ts"
import { VoiceChannel } from "../structures/guildVoiceChannel.ts"
import { Client } from './client.ts'
export interface VoiceOptions {
guild: Guild,
channel: VoiceChannel
}
export class VoiceClient {
client: Client
ws?: WebSocket
guild: Guild
channel: VoiceChannel
constructor(client: Client, options: VoiceOptions) {
this.client = client
this.guild = options.guild
this.channel = options.channel
}
async connect(): Promise<VoiceClient> {
// TODO(DjDeveloperr): Actually understand what the hell docs say
return this
}
}
import { Guild } from '../structures/guild.ts'
import { VoiceChannel } from '../structures/guildVoiceChannel.ts'
import { Client } from './client.ts'
export interface VoiceOptions {
guild: Guild
channel: VoiceChannel
}
export class VoiceClient {
client: Client
ws?: WebSocket
guild: Guild
channel: VoiceChannel
constructor(client: Client, options: VoiceOptions) {
this.client = client
this.guild = options.guild
this.channel = options.channel
}
async connect(): Promise<VoiceClient> {
// TODO(DjDeveloperr): Actually understand what the hell docs say
return this
}
}

View File

@ -1,24 +1,24 @@
import { Client } from "../models/client.ts";
import { ApplicationPayload } from "../types/application.ts";
import { Base } from "./base.ts";
import { User } from "./user.ts";
export class Application extends Base {
id: string
name: string
icon: string
description: string
summary: string
bot?: User
constructor(client: Client, data: ApplicationPayload) {
super(client, data)
this.id = data.id
this.name = data.name
this.icon = data.icon
this.description = data.description
this.summary = data.summary
this.bot = data.bot !== undefined ? new User(client, data.bot) : undefined
}
}
import { Client } from '../models/client.ts'
import { ApplicationPayload } from '../types/application.ts'
import { Base } from './base.ts'
import { User } from './user.ts'
export class Application extends Base {
id: string
name: string
icon: string
description: string
summary: string
bot?: User
constructor(client: Client, data: ApplicationPayload) {
super(client, data)
this.id = data.id
this.name = data.name
this.icon = data.icon
this.description = data.description
this.summary = data.summary
this.bot = data.bot !== undefined ? new User(client, data.bot) : undefined
}
}

View File

@ -13,18 +13,21 @@ export class Base {
static useCache?: boolean = true
static restFunc?: (...restURLfuncArgs: string[]) => string
constructor (client: Client, _data?: any) {
constructor(client: Client, _data?: any) {
this.client = client
}
static async autoInit (
static async autoInit(
client: Client,
{ useCache, endpoint, restURLfuncArgs }: IInit
): Promise<any> {
this.useCache = useCache
const cacheID = restURLfuncArgs.join(':')
if (this.useCache !== undefined) {
const cached = await client.cache.get(this.cacheName ?? this.name, cacheID)
const cached = await client.cache.get(
this.cacheName ?? this.name,
cacheID
)
if (cached !== undefined) {
return cached
}
@ -35,7 +38,7 @@ export class Base {
return new this(client, jsonParsed)
}
async refreshFromAPI (
async refreshFromAPI(
client: Client,
{ endpoint, restURLfuncArgs }: IInit
): Promise<this> {
@ -48,13 +51,13 @@ export class Base {
return oldOne
}
refreshFromData (data: { [k: string]: any }): this {
refreshFromData(data: { [k: string]: any }): this {
const oldOne = Object.assign(Object.create(this), this)
this.readFromData(data)
return oldOne
}
protected readFromData (data: { [k: string]: any }): void {}
protected readFromData(data: { [k: string]: any }): void {}
// toJSON() {}
}

View File

@ -6,11 +6,11 @@ export class Channel extends Base {
type: ChannelTypes
id: string
static cacheName = 'channel'
get mention (): string {
get mention(): string {
return `<#${this.id}>`
}
constructor (client: Client, data: ChannelPayload) {
constructor(client: Client, data: ChannelPayload) {
super(client, data)
this.type = data.type
this.id = data.id
@ -18,7 +18,7 @@ export class Channel extends Base {
// this.client.channels.set(this.id, data)
}
protected readFromData (data: ChannelPayload): void {
protected readFromData(data: ChannelPayload): void {
super.readFromData(data)
this.type = data.type ?? this.type
this.id = data.id ?? this.id

View File

@ -6,12 +6,12 @@ import { TextChannel } from './textChannel.ts'
export class DMChannel extends TextChannel {
recipients: UserPayload[]
constructor (client: Client, data: DMChannelPayload) {
constructor(client: Client, data: DMChannelPayload) {
super(client, data)
this.recipients = data.recipients
}
protected readFromData (data: DMChannelPayload): void {
protected readFromData(data: DMChannelPayload): void {
super.readFromData(data)
this.recipients = data.recipients ?? this.recipients
}

View File

@ -25,7 +25,7 @@ export class Embed {
author?: EmbedAuthor
fields?: EmbedField[]
constructor (data?: EmbedPayload) {
constructor(data?: EmbedPayload) {
this.title = data?.title
this.type = data?.type
this.description = data?.description
@ -42,7 +42,7 @@ export class Embed {
}
// khk4912
toJSON (): EmbedPayload {
toJSON(): EmbedPayload {
return {
title: this.title,
type: this.type,
@ -60,72 +60,72 @@ export class Embed {
}
}
setTitle (title: string): Embed {
setTitle(title: string): Embed {
this.title = title
return this
}
setDescription (description: string): Embed {
setDescription(description: string): Embed {
this.description = description
return this
}
setType (type: EmbedTypes): Embed {
setType(type: EmbedTypes): Embed {
this.type = type
return this
}
setURL (url: string): Embed {
setURL(url: string): Embed {
this.url = url
return this
}
setTimestamp (timestamp: string): Embed {
setTimestamp(timestamp: string): Embed {
this.timestamp = timestamp
return this
}
setColor (hex: number): Embed {
setColor(hex: number): Embed {
this.color = hex
return this
}
setFooter (footer: EmbedFooter): Embed {
setFooter(footer: EmbedFooter): Embed {
this.footer = footer
return this
}
setImage (image: EmbedImage): Embed {
setImage(image: EmbedImage): Embed {
this.image = image
return this
}
setThumbnail (thumbnail: EmbedThumbnail): Embed {
setThumbnail(thumbnail: EmbedThumbnail): Embed {
this.thumbnail = thumbnail
return this
}
setVideo (video: EmbedVideo): Embed {
setVideo(video: EmbedVideo): Embed {
this.video = video
return this
}
setProvider (provider: EmbedProvider): Embed {
setProvider(provider: EmbedProvider): Embed {
this.provider = provider
return this
}
setAuthor (author: EmbedAuthor): Embed {
setAuthor(author: EmbedAuthor): Embed {
this.author = author
return this
}
setFields (fields: EmbedField[]): Embed {
setFields(fields: EmbedField[]): Embed {
this.fields = fields
return this
}
addField (name: string, value: string, inline?: boolean): Embed {
addField(name: string, value: string, inline?: boolean): Embed {
if (this.fields === undefined) {
this.fields = [
{

View File

@ -16,7 +16,7 @@ export class Emoji extends Base {
animated?: boolean
available?: boolean
get getEmojiString (): string {
get getEmojiString(): string {
if (this.animated === false) {
return `<:${this.name}:${this.id}>`
} else return `<a:${this.name}:${this.id}>`
@ -26,7 +26,7 @@ export class Emoji extends Base {
return this.getEmojiString
}
constructor (client: Client, data: EmojiPayload) {
constructor(client: Client, data: EmojiPayload) {
super(client, data)
this.id = data.id
this.name = data.name
@ -38,7 +38,7 @@ export class Emoji extends Base {
this.available = data.available
}
protected readFromData (data: EmojiPayload): void {
protected readFromData(data: EmojiPayload): void {
super.readFromData(data)
this.id = data.id ?? this.id
this.name = data.name ?? this.name
@ -51,7 +51,7 @@ export class Emoji extends Base {
User.autoInit(this.client, {
endpoint: USER,
restURLfuncArgs: [data.user.id]
}).then(user => (this.user = user))
}).then((user) => (this.user = user))
}
}
}

View File

@ -7,7 +7,7 @@ export class GroupDMChannel extends Channel {
icon?: string
ownerID: string
constructor (client: Client, data: GroupDMChannelPayload) {
constructor(client: Client, data: GroupDMChannelPayload) {
super(client, data)
this.name = data.name
@ -17,7 +17,7 @@ export class GroupDMChannel extends Channel {
// cache.set('groupchannel', this.id, this)
}
protected readFromData (data: GroupDMChannelPayload): void {
protected readFromData(data: GroupDMChannelPayload): void {
super.readFromData(data)
this.name = data.name ?? this.name
this.icon = data.icon ?? this.icon

View File

@ -1,377 +1,377 @@
import { Client } from '../models/client.ts'
import {
GuildBanPayload,
GuildFeatures,
GuildIntegrationPayload,
GuildPayload,
IntegrationAccountPayload,
IntegrationExpireBehavior,
} from '../types/guild.ts'
import { Base } from './base.ts'
import { RolesManager } from '../managers/roles.ts'
import { InviteManager } from '../managers/invites.ts'
import { GuildChannelsManager } from '../managers/guildChannels.ts'
import { MembersManager } from '../managers/members.ts'
import { Role } from './role.ts'
import { GuildEmojisManager } from '../managers/guildEmojis.ts'
import { Member } from './member.ts'
import { User } from './user.ts'
import { Application } from './application.ts'
import { GUILD_BAN, GUILD_BANS, GUILD_INTEGRATIONS } from '../types/endpoint.ts'
import { GuildVoiceStatesManager } from '../managers/guildVoiceStates.ts'
import { RequestMembersOptions } from '../gateway/index.ts'
import { GuildPresencesManager } from '../managers/presences.ts'
export class GuildBan extends Base {
guild: Guild
reason?: string
user: User
constructor(client: Client, data: GuildBanPayload, guild: Guild) {
super(client, data)
this.guild = guild
this.reason = data.reason === null ? undefined : data.reason
this.user = new User(client, data.user)
}
}
export class GuildBans {
client: Client
guild: Guild
constructor(client: Client, guild: Guild) {
this.client = client
this.guild = guild
}
/**
* Get all bans in the Guild.
*/
async all(): Promise<GuildBan[]> {
const res = await this.client.rest.get(GUILD_BANS(this.guild.id))
if (typeof res !== 'object' || !Array.isArray(res))
throw new Error('Failed to fetch Guild Bans')
const bans = (res as GuildBanPayload[]).map(
(ban) => new GuildBan(this.client, ban, this.guild)
)
return bans
}
/**
* Get ban details of a User if any.
* @param user User to get ban of, ID or User object.
*/
async get(user: string | User): Promise<GuildBan> {
const res = await this.client.rest.get(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id)
)
if (typeof res !== 'object') throw new Error('Failed to fetch Guild Ban')
return new GuildBan(this.client, res, this.guild)
}
/**
* Ban a User.
* @param user User to ban, ID or User object.
* @param reason Reason for the Ban.
* @param deleteMessagesDays Delete Old Messages? If yes, how much days.
*/
async add(
user: string | User,
reason?: string,
deleteMessagesDays?: number
): Promise<void> {
const res = await this.client.rest.put(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id),
{
reason,
delete_message_days: deleteMessagesDays,
},
undefined,
null,
true
)
if (res.status !== 204) throw new Error('Failed to Add Guild Ban')
}
/**
* Unban (remove ban from) a User.
* @param user User to unban, ID or User object.
*/
async remove(user: string | User): Promise<boolean> {
const res = await this.client.rest.delete(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id),
undefined,
undefined,
null,
true
)
if (res.status !== 204) return false
else return true
}
}
export class Guild extends Base {
id: string
name?: string
icon?: string
iconHash?: string
splash?: string
discoverySplash?: string
owner?: boolean
ownerID?: string
permissions?: string
region?: string
afkChannelID?: string
afkTimeout?: number
widgetEnabled?: boolean
widgetChannelID?: string
verificationLevel?: string
defaultMessageNotifications?: string
explicitContentFilter?: string
roles: RolesManager
emojis: GuildEmojisManager
invites: InviteManager
features?: GuildFeatures[]
mfaLevel?: string
applicationID?: string
systemChannelID?: string
systemChannelFlags?: string
rulesChannelID?: string
joinedAt?: string
large?: boolean
unavailable: boolean
memberCount?: number
voiceStates: GuildVoiceStatesManager
members: MembersManager
channels: GuildChannelsManager
presences: GuildPresencesManager
maxPresences?: number
maxMembers?: number
vanityURLCode?: string
description?: string
banner?: string
premiumTier?: number
premiumSubscriptionCount?: number
preferredLocale?: string
publicUpdatesChannelID?: string
maxVideoChannelUsers?: number
approximateNumberCount?: number
approximatePresenceCount?: number
bans: GuildBans
constructor(client: Client, data: GuildPayload) {
super(client, data)
this.id = data.id
this.bans = new GuildBans(client, this)
this.unavailable = data.unavailable
this.members = new MembersManager(this.client, this)
this.voiceStates = new GuildVoiceStatesManager(client, this)
this.presences = new GuildPresencesManager(client, this)
this.channels = new GuildChannelsManager(
this.client,
this.client.channels,
this
)
this.roles = new RolesManager(this.client, this)
this.emojis = new GuildEmojisManager(this.client, this.client.emojis, this)
this.invites = new InviteManager(this.client, this)
if (!this.unavailable) {
this.name = data.name
this.icon = data.icon
this.iconHash = data.icon_hash
this.splash = data.splash
this.discoverySplash = data.discovery_splash
this.owner = data.owner
this.ownerID = data.owner_id
this.permissions = data.permissions
this.region = data.region
this.afkTimeout = data.afk_timeout
this.afkChannelID = data.afk_channel_id
this.widgetEnabled = data.widget_enabled
this.widgetChannelID = data.widget_channel_id
this.verificationLevel = data.verification_level
this.defaultMessageNotifications = data.default_message_notifications
this.explicitContentFilter = data.explicit_content_filter
this.features = data.features
this.mfaLevel = data.mfa_level
this.systemChannelID = data.system_channel_id
this.systemChannelFlags = data.system_channel_flags
this.rulesChannelID = data.rules_channel_id
this.joinedAt = data.joined_at
this.large = data.large
this.memberCount = data.member_count
this.maxPresences = data.max_presences
this.maxMembers = data.max_members
this.vanityURLCode = data.vanity_url_code
this.description = data.description
this.banner = data.banner
this.premiumTier = data.premium_tier
this.premiumSubscriptionCount = data.premium_subscription_count
this.preferredLocale = data.preferred_locale
this.publicUpdatesChannelID = data.public_updates_channel_id
this.maxVideoChannelUsers = data.max_video_channel_users
this.approximateNumberCount = data.approximate_number_count
this.approximatePresenceCount = data.approximate_presence_count
}
}
protected readFromData(data: GuildPayload): void {
super.readFromData(data)
this.id = data.id ?? this.id
this.unavailable = data.unavailable ?? this.unavailable
if (!this.unavailable) {
this.name = data.name ?? this.name
this.icon = data.icon ?? this.icon
this.iconHash = data.icon_hash ?? this.iconHash
this.splash = data.splash ?? this.splash
this.discoverySplash = data.discovery_splash ?? this.discoverySplash
this.owner = data.owner ?? this.owner
this.ownerID = data.owner_id ?? this.ownerID
this.permissions = data.permissions ?? this.permissions
this.region = data.region ?? this.region
this.afkTimeout = data.afk_timeout ?? this.afkTimeout
this.afkChannelID = data.afk_channel_id ?? this.afkChannelID
this.widgetEnabled = data.widget_enabled ?? this.widgetEnabled
this.widgetChannelID = data.widget_channel_id ?? this.widgetChannelID
this.verificationLevel = data.verification_level ?? this.verificationLevel
this.defaultMessageNotifications =
data.default_message_notifications ?? this.defaultMessageNotifications
this.explicitContentFilter =
data.explicit_content_filter ?? this.explicitContentFilter
this.features = data.features ?? this.features
this.mfaLevel = data.mfa_level ?? this.mfaLevel
this.systemChannelID = data.system_channel_id ?? this.systemChannelID
this.systemChannelFlags =
data.system_channel_flags ?? this.systemChannelFlags
this.rulesChannelID = data.rules_channel_id ?? this.rulesChannelID
this.joinedAt = data.joined_at ?? this.joinedAt
this.large = data.large ?? this.large
this.memberCount = data.member_count ?? this.memberCount
this.maxPresences = data.max_presences ?? this.maxPresences
this.maxMembers = data.max_members ?? this.maxMembers
this.vanityURLCode = data.vanity_url_code ?? this.vanityURLCode
this.description = data.description ?? this.description
this.banner = data.banner ?? this.banner
this.premiumTier = data.premium_tier ?? this.premiumTier
this.premiumSubscriptionCount =
data.premium_subscription_count ?? this.premiumSubscriptionCount
this.preferredLocale = data.preferred_locale ?? this.preferredLocale
this.publicUpdatesChannelID =
data.public_updates_channel_id ?? this.publicUpdatesChannelID
this.maxVideoChannelUsers =
data.max_video_channel_users ?? this.maxVideoChannelUsers
this.approximateNumberCount =
data.approximate_number_count ?? this.approximateNumberCount
this.approximatePresenceCount =
data.approximate_presence_count ?? this.approximatePresenceCount
}
}
/**
* Get Everyone role of the Guild
*/
async getEveryoneRole(): Promise<Role> {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
return (await this.roles.get(this.id)) as Role
}
/**
* Get current client's member in the Guild
*/
async me(): Promise<Member> {
const get = await this.members.get(this.client.user?.id as string)
if (get === undefined) throw new Error('Guild#me is not cached')
return get
}
/**
* Fetch Guild's Integrations (Webhooks, Bots, etc.)
*/
async fetchIntegrations(): Promise<GuildIntegration[]> {
const raw = (await this.client.rest.get(
GUILD_INTEGRATIONS(this.id)
)) as GuildIntegrationPayload[]
return raw.map((e) => new GuildIntegration(this.client, e))
}
/**
* Chunk the Guild Members, i.e. cache them.
* @param options Options regarding the Members Request
* @param wait Whether to wait for all Members to come before resolving Promise or not.
* @param timeout Configurable timeout to cancel the wait to safely remove listener.
*/
async chunk(
options: RequestMembersOptions,
wait: boolean = false,
timeout: number = 60000
): Promise<Guild> {
return await new Promise((resolve, reject) => {
this.client.gateway?.requestMembers(this.id, options)
if (!wait) return resolve(this)
else {
let chunked = false
const listener = (guild: Guild): void => {
if (guild.id === this.id) {
chunked = true
this.client.removeListener('guildMembersChunked', listener)
resolve(this)
}
}
this.client.on('guildMembersChunked', listener)
setTimeout(() => {
if (!chunked) {
this.client.removeListener('guildMembersChunked', listener)
}
}, timeout)
}
resolve(this)
})
}
}
export class GuildIntegration extends Base {
id: string
name: string
type: string
enabled: boolean
syncing?: boolean
roleID?: string
enableEmoticons?: boolean
expireBehaviour?: IntegrationExpireBehavior
expireGracePeriod?: number
user?: User
account: IntegrationAccountPayload
syncedAt?: string // Actually a ISO Timestamp, but we parse in constructor'
subscriberCount?: number
revoked?: boolean
application?: Application
constructor(client: Client, data: GuildIntegrationPayload) {
super(client, data)
this.id = data.id
this.name = data.name
this.type = data.type
this.enabled = data.enabled
this.syncing = data.syncing
this.roleID = data.role_id
this.enableEmoticons = data.enable_emoticons
this.expireBehaviour = data.expire_behaviour
this.expireGracePeriod = data.expire_grace_period
this.user =
data.user !== undefined ? new User(client, data.user) : undefined
this.account = data.account
this.syncedAt = data.synced_at
this.subscriberCount = data.subscriber_count
this.revoked = data.revoked
this.application =
data.application !== undefined
? new Application(client, data.application)
: undefined
}
}
import { Client } from '../models/client.ts'
import {
GuildBanPayload,
GuildFeatures,
GuildIntegrationPayload,
GuildPayload,
IntegrationAccountPayload,
IntegrationExpireBehavior
} from '../types/guild.ts'
import { Base } from './base.ts'
import { RolesManager } from '../managers/roles.ts'
import { InviteManager } from '../managers/invites.ts'
import { GuildChannelsManager } from '../managers/guildChannels.ts'
import { MembersManager } from '../managers/members.ts'
import { Role } from './role.ts'
import { GuildEmojisManager } from '../managers/guildEmojis.ts'
import { Member } from './member.ts'
import { User } from './user.ts'
import { Application } from './application.ts'
import { GUILD_BAN, GUILD_BANS, GUILD_INTEGRATIONS } from '../types/endpoint.ts'
import { GuildVoiceStatesManager } from '../managers/guildVoiceStates.ts'
import { RequestMembersOptions } from '../gateway/index.ts'
import { GuildPresencesManager } from '../managers/presences.ts'
export class GuildBan extends Base {
guild: Guild
reason?: string
user: User
constructor(client: Client, data: GuildBanPayload, guild: Guild) {
super(client, data)
this.guild = guild
this.reason = data.reason === null ? undefined : data.reason
this.user = new User(client, data.user)
}
}
export class GuildBans {
client: Client
guild: Guild
constructor(client: Client, guild: Guild) {
this.client = client
this.guild = guild
}
/**
* Get all bans in the Guild.
*/
async all(): Promise<GuildBan[]> {
const res = await this.client.rest.get(GUILD_BANS(this.guild.id))
if (typeof res !== 'object' || !Array.isArray(res))
throw new Error('Failed to fetch Guild Bans')
const bans = (res as GuildBanPayload[]).map(
(ban) => new GuildBan(this.client, ban, this.guild)
)
return bans
}
/**
* Get ban details of a User if any.
* @param user User to get ban of, ID or User object.
*/
async get(user: string | User): Promise<GuildBan> {
const res = await this.client.rest.get(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id)
)
if (typeof res !== 'object') throw new Error('Failed to fetch Guild Ban')
return new GuildBan(this.client, res, this.guild)
}
/**
* Ban a User.
* @param user User to ban, ID or User object.
* @param reason Reason for the Ban.
* @param deleteMessagesDays Delete Old Messages? If yes, how much days.
*/
async add(
user: string | User,
reason?: string,
deleteMessagesDays?: number
): Promise<void> {
const res = await this.client.rest.put(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id),
{
reason,
delete_message_days: deleteMessagesDays
},
undefined,
null,
true
)
if (res.status !== 204) throw new Error('Failed to Add Guild Ban')
}
/**
* Unban (remove ban from) a User.
* @param user User to unban, ID or User object.
*/
async remove(user: string | User): Promise<boolean> {
const res = await this.client.rest.delete(
GUILD_BAN(this.guild.id, typeof user === 'string' ? user : user.id),
undefined,
undefined,
null,
true
)
if (res.status !== 204) return false
else return true
}
}
export class Guild extends Base {
id: string
name?: string
icon?: string
iconHash?: string
splash?: string
discoverySplash?: string
owner?: boolean
ownerID?: string
permissions?: string
region?: string
afkChannelID?: string
afkTimeout?: number
widgetEnabled?: boolean
widgetChannelID?: string
verificationLevel?: string
defaultMessageNotifications?: string
explicitContentFilter?: string
roles: RolesManager
emojis: GuildEmojisManager
invites: InviteManager
features?: GuildFeatures[]
mfaLevel?: string
applicationID?: string
systemChannelID?: string
systemChannelFlags?: string
rulesChannelID?: string
joinedAt?: string
large?: boolean
unavailable: boolean
memberCount?: number
voiceStates: GuildVoiceStatesManager
members: MembersManager
channels: GuildChannelsManager
presences: GuildPresencesManager
maxPresences?: number
maxMembers?: number
vanityURLCode?: string
description?: string
banner?: string
premiumTier?: number
premiumSubscriptionCount?: number
preferredLocale?: string
publicUpdatesChannelID?: string
maxVideoChannelUsers?: number
approximateNumberCount?: number
approximatePresenceCount?: number
bans: GuildBans
constructor(client: Client, data: GuildPayload) {
super(client, data)
this.id = data.id
this.bans = new GuildBans(client, this)
this.unavailable = data.unavailable
this.members = new MembersManager(this.client, this)
this.voiceStates = new GuildVoiceStatesManager(client, this)
this.presences = new GuildPresencesManager(client, this)
this.channels = new GuildChannelsManager(
this.client,
this.client.channels,
this
)
this.roles = new RolesManager(this.client, this)
this.emojis = new GuildEmojisManager(this.client, this.client.emojis, this)
this.invites = new InviteManager(this.client, this)
if (!this.unavailable) {
this.name = data.name
this.icon = data.icon
this.iconHash = data.icon_hash
this.splash = data.splash
this.discoverySplash = data.discovery_splash
this.owner = data.owner
this.ownerID = data.owner_id
this.permissions = data.permissions
this.region = data.region
this.afkTimeout = data.afk_timeout
this.afkChannelID = data.afk_channel_id
this.widgetEnabled = data.widget_enabled
this.widgetChannelID = data.widget_channel_id
this.verificationLevel = data.verification_level
this.defaultMessageNotifications = data.default_message_notifications
this.explicitContentFilter = data.explicit_content_filter
this.features = data.features
this.mfaLevel = data.mfa_level
this.systemChannelID = data.system_channel_id
this.systemChannelFlags = data.system_channel_flags
this.rulesChannelID = data.rules_channel_id
this.joinedAt = data.joined_at
this.large = data.large
this.memberCount = data.member_count
this.maxPresences = data.max_presences
this.maxMembers = data.max_members
this.vanityURLCode = data.vanity_url_code
this.description = data.description
this.banner = data.banner
this.premiumTier = data.premium_tier
this.premiumSubscriptionCount = data.premium_subscription_count
this.preferredLocale = data.preferred_locale
this.publicUpdatesChannelID = data.public_updates_channel_id
this.maxVideoChannelUsers = data.max_video_channel_users
this.approximateNumberCount = data.approximate_number_count
this.approximatePresenceCount = data.approximate_presence_count
}
}
protected readFromData(data: GuildPayload): void {
super.readFromData(data)
this.id = data.id ?? this.id
this.unavailable = data.unavailable ?? this.unavailable
if (!this.unavailable) {
this.name = data.name ?? this.name
this.icon = data.icon ?? this.icon
this.iconHash = data.icon_hash ?? this.iconHash
this.splash = data.splash ?? this.splash
this.discoverySplash = data.discovery_splash ?? this.discoverySplash
this.owner = data.owner ?? this.owner
this.ownerID = data.owner_id ?? this.ownerID
this.permissions = data.permissions ?? this.permissions
this.region = data.region ?? this.region
this.afkTimeout = data.afk_timeout ?? this.afkTimeout
this.afkChannelID = data.afk_channel_id ?? this.afkChannelID
this.widgetEnabled = data.widget_enabled ?? this.widgetEnabled
this.widgetChannelID = data.widget_channel_id ?? this.widgetChannelID
this.verificationLevel = data.verification_level ?? this.verificationLevel
this.defaultMessageNotifications =
data.default_message_notifications ?? this.defaultMessageNotifications
this.explicitContentFilter =
data.explicit_content_filter ?? this.explicitContentFilter
this.features = data.features ?? this.features
this.mfaLevel = data.mfa_level ?? this.mfaLevel
this.systemChannelID = data.system_channel_id ?? this.systemChannelID
this.systemChannelFlags =
data.system_channel_flags ?? this.systemChannelFlags
this.rulesChannelID = data.rules_channel_id ?? this.rulesChannelID
this.joinedAt = data.joined_at ?? this.joinedAt
this.large = data.large ?? this.large
this.memberCount = data.member_count ?? this.memberCount
this.maxPresences = data.max_presences ?? this.maxPresences
this.maxMembers = data.max_members ?? this.maxMembers
this.vanityURLCode = data.vanity_url_code ?? this.vanityURLCode
this.description = data.description ?? this.description
this.banner = data.banner ?? this.banner
this.premiumTier = data.premium_tier ?? this.premiumTier
this.premiumSubscriptionCount =
data.premium_subscription_count ?? this.premiumSubscriptionCount
this.preferredLocale = data.preferred_locale ?? this.preferredLocale
this.publicUpdatesChannelID =
data.public_updates_channel_id ?? this.publicUpdatesChannelID
this.maxVideoChannelUsers =
data.max_video_channel_users ?? this.maxVideoChannelUsers
this.approximateNumberCount =
data.approximate_number_count ?? this.approximateNumberCount
this.approximatePresenceCount =
data.approximate_presence_count ?? this.approximatePresenceCount
}
}
/**
* Get Everyone role of the Guild
*/
async getEveryoneRole(): Promise<Role> {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
return (await this.roles.get(this.id)) as Role
}
/**
* Get current client's member in the Guild
*/
async me(): Promise<Member> {
const get = await this.members.get(this.client.user?.id as string)
if (get === undefined) throw new Error('Guild#me is not cached')
return get
}
/**
* Fetch Guild's Integrations (Webhooks, Bots, etc.)
*/
async fetchIntegrations(): Promise<GuildIntegration[]> {
const raw = (await this.client.rest.get(
GUILD_INTEGRATIONS(this.id)
)) as GuildIntegrationPayload[]
return raw.map((e) => new GuildIntegration(this.client, e))
}
/**
* Chunk the Guild Members, i.e. cache them.
* @param options Options regarding the Members Request
* @param wait Whether to wait for all Members to come before resolving Promise or not.
* @param timeout Configurable timeout to cancel the wait to safely remove listener.
*/
async chunk(
options: RequestMembersOptions,
wait: boolean = false,
timeout: number = 60000
): Promise<Guild> {
return await new Promise((resolve, reject) => {
this.client.gateway?.requestMembers(this.id, options)
if (!wait) return resolve(this)
else {
let chunked = false
const listener = (guild: Guild): void => {
if (guild.id === this.id) {
chunked = true
this.client.removeListener('guildMembersChunked', listener)
resolve(this)
}
}
this.client.on('guildMembersChunked', listener)
setTimeout(() => {
if (!chunked) {
this.client.removeListener('guildMembersChunked', listener)
}
}, timeout)
}
resolve(this)
})
}
}
export class GuildIntegration extends Base {
id: string
name: string
type: string
enabled: boolean
syncing?: boolean
roleID?: string
enableEmoticons?: boolean
expireBehaviour?: IntegrationExpireBehavior
expireGracePeriod?: number
user?: User
account: IntegrationAccountPayload
syncedAt?: string // Actually a ISO Timestamp, but we parse in constructor'
subscriberCount?: number
revoked?: boolean
application?: Application
constructor(client: Client, data: GuildIntegrationPayload) {
super(client, data)
this.id = data.id
this.name = data.name
this.type = data.type
this.enabled = data.enabled
this.syncing = data.syncing
this.roleID = data.role_id
this.enableEmoticons = data.enable_emoticons
this.expireBehaviour = data.expire_behaviour
this.expireGracePeriod = data.expire_grace_period
this.user =
data.user !== undefined ? new User(client, data.user) : undefined
this.account = data.account
this.syncedAt = data.synced_at
this.subscriberCount = data.subscriber_count
this.revoked = data.revoked
this.application =
data.application !== undefined
? new Application(client, data.application)
: undefined
}
}

View File

@ -1,9 +1,6 @@
import { Client } from '../models/client.ts'
import { Channel } from './channel.ts'
import {
GuildChannelCategoryPayload,
Overwrite
} from '../types/channel.ts'
import { GuildChannelCategoryPayload, Overwrite } from '../types/channel.ts'
import { Guild } from './guild.ts'
export class CategoryChannel extends Channel {
@ -15,7 +12,7 @@ export class CategoryChannel extends Channel {
guild: Guild
parentID?: string
constructor (client: Client, data: GuildChannelCategoryPayload, guild: Guild) {
constructor(client: Client, data: GuildChannelCategoryPayload, guild: Guild) {
super(client, data)
this.guildID = data.guild_id
this.name = data.name
@ -28,7 +25,7 @@ export class CategoryChannel extends Channel {
// cache.set('guildcategorychannel', this.id, this)
}
protected readFromData (data: GuildChannelCategoryPayload): void {
protected readFromData(data: GuildChannelCategoryPayload): void {
super.readFromData(data)
this.guildID = data.guild_id ?? this.guildID
this.name = data.name ?? this.name

View File

@ -13,7 +13,7 @@ export class NewsChannel extends TextChannel {
parentID?: string
topic?: string
constructor (client: Client, data: GuildNewsChannelPayload, guild: Guild) {
constructor(client: Client, data: GuildNewsChannelPayload, guild: Guild) {
super(client, data)
this.guildID = data.guild_id
this.name = data.name
@ -25,7 +25,7 @@ export class NewsChannel extends TextChannel {
this.topic = data.topic
}
protected readFromData (data: GuildNewsChannelPayload): void {
protected readFromData(data: GuildNewsChannelPayload): void {
super.readFromData(data)
this.guildID = data.guild_id ?? this.guildID
this.name = data.name ?? this.name

View File

@ -14,7 +14,7 @@ export class VoiceChannel extends Channel {
nsfw: boolean
parentID?: string
constructor (client: Client, data: GuildVoiceChannelPayload, guild: Guild) {
constructor(client: Client, data: GuildVoiceChannelPayload, guild: Guild) {
super(client, data)
this.bitrate = data.bitrate
this.userLimit = data.user_limit
@ -29,7 +29,7 @@ export class VoiceChannel extends Channel {
// cache.set('guildvoicechannel', this.id, this)
}
protected readFromData (data: GuildVoiceChannelPayload): void {
protected readFromData(data: GuildVoiceChannelPayload): void {
super.readFromData(data)
this.bitrate = data.bitrate ?? this.bitrate
this.userLimit = data.user_limit ?? this.userLimit

View File

@ -1,47 +1,47 @@
import { Client } from '../models/client.ts'
import { ChannelPayload } from '../types/channel.ts'
import { GuildPayload } from '../types/guild.ts'
import { InvitePayload } from '../types/invite.ts'
import { UserPayload } from '../types/user.ts'
import { Base } from './base.ts'
export class Invite extends Base {
code: string
guild?: GuildPayload
channel: ChannelPayload
inviter?: UserPayload
targetUser?: UserPayload
targetUserType?: number
approximatePresenceCount?: number
approximateMemberCount?: number
get link(): string {
return `https://discord.gg/${this.code}`
}
constructor(client: Client, data: InvitePayload) {
super(client)
this.code = data.code
this.guild = data.guild
this.channel = data.channel
this.inviter = data.inviter
this.targetUser = data.target_user
this.targetUserType = data.target_user_type
this.approximateMemberCount = data.approximate_member_count
this.approximatePresenceCount = data.approximate_presence_count
}
protected readFromData(data: InvitePayload): void {
super.readFromData(data)
this.code = data.code ?? this.code
this.guild = data.guild ?? this.guild
this.channel = data.channel ?? this.channel
this.inviter = data.inviter ?? this.inviter
this.targetUser = data.target_user ?? this.targetUser
this.targetUserType = data.target_user_type ?? this.targetUserType
this.approximateMemberCount =
data.approximate_member_count ?? this.approximateMemberCount
this.approximatePresenceCount =
data.approximate_presence_count ?? this.approximatePresenceCount
}
}
import { Client } from '../models/client.ts'
import { ChannelPayload } from '../types/channel.ts'
import { GuildPayload } from '../types/guild.ts'
import { InvitePayload } from '../types/invite.ts'
import { UserPayload } from '../types/user.ts'
import { Base } from './base.ts'
export class Invite extends Base {
code: string
guild?: GuildPayload
channel: ChannelPayload
inviter?: UserPayload
targetUser?: UserPayload
targetUserType?: number
approximatePresenceCount?: number
approximateMemberCount?: number
get link(): string {
return `https://discord.gg/${this.code}`
}
constructor(client: Client, data: InvitePayload) {
super(client)
this.code = data.code
this.guild = data.guild
this.channel = data.channel
this.inviter = data.inviter
this.targetUser = data.target_user
this.targetUserType = data.target_user_type
this.approximateMemberCount = data.approximate_member_count
this.approximatePresenceCount = data.approximate_presence_count
}
protected readFromData(data: InvitePayload): void {
super.readFromData(data)
this.code = data.code ?? this.code
this.guild = data.guild ?? this.guild
this.channel = data.channel ?? this.channel
this.inviter = data.inviter ?? this.inviter
this.targetUser = data.target_user ?? this.targetUser
this.targetUserType = data.target_user_type ?? this.targetUserType
this.approximateMemberCount =
data.approximate_member_count ?? this.approximateMemberCount
this.approximatePresenceCount =
data.approximate_presence_count ?? this.approximatePresenceCount
}
}

View File

@ -1,173 +1,173 @@
import { MemberRolesManager } from '../managers/memberRoles.ts'
import { Client } from '../models/client.ts'
import { GUILD_MEMBER } from '../types/endpoint.ts'
import { MemberPayload } from '../types/guild.ts'
import { Permissions } from '../utils/permissions.ts'
import { Base } from './base.ts'
import { Guild } from './guild.ts'
import { Role } from './role.ts'
import { User } from './user.ts'
export interface MemberData {
nick?: string | null
roles?: Array<Role | string>
deaf?: boolean
mute?: boolean
}
export class Member extends Base {
id: string
user: User
nick?: string
roles: MemberRolesManager
joinedAt: string
premiumSince?: string
deaf: boolean
mute: boolean
guild: Guild
permissions: Permissions
constructor(
client: Client,
data: MemberPayload,
user: User,
guild: Guild,
perms?: Permissions
) {
super(client)
this.id = data.user.id
this.user = user
this.nick = data.nick
this.guild = guild
this.roles = new MemberRolesManager(this.client, this.guild.roles, this)
this.joinedAt = data.joined_at
this.premiumSince = data.premium_since
this.deaf = data.deaf
this.mute = data.mute
if (perms !== undefined) this.permissions = perms
else this.permissions = new Permissions(Permissions.DEFAULT)
}
get displayName(): string {
return this.nick !== undefined ? this.nick : this.user.username
}
toString(): string {
return this.user.nickMention
}
protected readFromData(data: MemberPayload): void {
super.readFromData(data.user)
this.nick = data.nick ?? this.nick
this.joinedAt = data.joined_at ?? this.joinedAt
this.premiumSince = data.premium_since ?? this.premiumSince
this.deaf = data.deaf ?? this.deaf
this.mute = data.mute ?? this.mute
}
/**
* Update the Member data in cache (and this object).
*/
async fetch(): Promise<Member> {
const raw = await this.client.rest.get(this.id)
if (typeof raw !== 'object') throw new Error('Member not found')
await this.guild.members.set(this.id, raw)
this.readFromData(raw)
return this
}
/**
* Edit the Member
* @param data Data to apply
*/
async edit(data: MemberData): Promise<Member> {
const payload = {
nick: data.nick,
roles: data.roles?.map((e) => (typeof e === 'string' ? e : e.id)),
deaf: data.deaf,
mute: data.mute,
}
const res = await this.client.rest.patch(
GUILD_MEMBER(this.guild.id, this.id),
payload,
undefined,
null,
true
)
if (res.ok === true) {
if (data.nick !== undefined)
this.nick = data.nick === null ? undefined : data.nick
if (data.deaf !== undefined) this.deaf = data.deaf
if (data.mute !== undefined) this.mute = data.mute
}
return this
}
/**
* New nickname to set. If empty, nick is reset
* @param nick New nickname
*/
async setNickname(nick?: string): Promise<Member> {
return await this.edit({
nick: nick === undefined ? null : nick,
})
}
/**
* Reset nickname of the Member
*/
async resetNickname(): Promise<Member> {
return await this.setNickname()
}
/**
* Set mute of a Member in VC
* @param mute Value to set
*/
async setMute(mute?: boolean): Promise<Member> {
return await this.edit({
mute: mute === undefined ? false : mute,
})
}
/**
* Set deaf of a Member in VC
* @param deaf Value to set
*/
async setDeaf(deaf?: boolean): Promise<Member> {
return await this.edit({
deaf: deaf === undefined ? false : deaf,
})
}
/**
* Unmute the Member from VC.
*/
async unmute(): Promise<Member> {
return await this.setMute(false)
}
/**
* Kick the member.
*/
async kick(): Promise<boolean> {
const resp = await this.client.rest.delete(
GUILD_MEMBER(this.guild.id, this.id),
undefined,
undefined,
null,
true
)
if (resp.ok !== true) return false
else return true
}
/**
* Ban the Member.
* @param reason Reason for the Ban.
* @param deleteMessagesDays Delete Old Messages? If yes, how much days.
*/
async ban(reason?: string, deleteOldMessages?: number): Promise<void> {
return this.guild.bans.add(this.id, reason, deleteOldMessages)
}
}
import { MemberRolesManager } from '../managers/memberRoles.ts'
import { Client } from '../models/client.ts'
import { GUILD_MEMBER } from '../types/endpoint.ts'
import { MemberPayload } from '../types/guild.ts'
import { Permissions } from '../utils/permissions.ts'
import { Base } from './base.ts'
import { Guild } from './guild.ts'
import { Role } from './role.ts'
import { User } from './user.ts'
export interface MemberData {
nick?: string | null
roles?: Array<Role | string>
deaf?: boolean
mute?: boolean
}
export class Member extends Base {
id: string
user: User
nick?: string
roles: MemberRolesManager
joinedAt: string
premiumSince?: string
deaf: boolean
mute: boolean
guild: Guild
permissions: Permissions
constructor(
client: Client,
data: MemberPayload,
user: User,
guild: Guild,
perms?: Permissions
) {
super(client)
this.id = data.user.id
this.user = user
this.nick = data.nick
this.guild = guild
this.roles = new MemberRolesManager(this.client, this.guild.roles, this)
this.joinedAt = data.joined_at
this.premiumSince = data.premium_since
this.deaf = data.deaf
this.mute = data.mute
if (perms !== undefined) this.permissions = perms
else this.permissions = new Permissions(Permissions.DEFAULT)
}
get displayName(): string {
return this.nick !== undefined ? this.nick : this.user.username
}
toString(): string {
return this.user.nickMention
}
protected readFromData(data: MemberPayload): void {
super.readFromData(data.user)
this.nick = data.nick ?? this.nick
this.joinedAt = data.joined_at ?? this.joinedAt
this.premiumSince = data.premium_since ?? this.premiumSince
this.deaf = data.deaf ?? this.deaf
this.mute = data.mute ?? this.mute
}
/**
* Update the Member data in cache (and this object).
*/
async fetch(): Promise<Member> {
const raw = await this.client.rest.get(this.id)
if (typeof raw !== 'object') throw new Error('Member not found')
await this.guild.members.set(this.id, raw)
this.readFromData(raw)
return this
}
/**
* Edit the Member
* @param data Data to apply
*/
async edit(data: MemberData): Promise<Member> {
const payload = {
nick: data.nick,
roles: data.roles?.map((e) => (typeof e === 'string' ? e : e.id)),
deaf: data.deaf,
mute: data.mute
}
const res = await this.client.rest.patch(
GUILD_MEMBER(this.guild.id, this.id),
payload,
undefined,
null,
true
)
if (res.ok === true) {
if (data.nick !== undefined)
this.nick = data.nick === null ? undefined : data.nick
if (data.deaf !== undefined) this.deaf = data.deaf
if (data.mute !== undefined) this.mute = data.mute
}
return this
}
/**
* New nickname to set. If empty, nick is reset
* @param nick New nickname
*/
async setNickname(nick?: string): Promise<Member> {
return await this.edit({
nick: nick === undefined ? null : nick
})
}
/**
* Reset nickname of the Member
*/
async resetNickname(): Promise<Member> {
return await this.setNickname()
}
/**
* Set mute of a Member in VC
* @param mute Value to set
*/
async setMute(mute?: boolean): Promise<Member> {
return await this.edit({
mute: mute === undefined ? false : mute
})
}
/**
* Set deaf of a Member in VC
* @param deaf Value to set
*/
async setDeaf(deaf?: boolean): Promise<Member> {
return await this.edit({
deaf: deaf === undefined ? false : deaf
})
}
/**
* Unmute the Member from VC.
*/
async unmute(): Promise<Member> {
return await this.setMute(false)
}
/**
* Kick the member.
*/
async kick(): Promise<boolean> {
const resp = await this.client.rest.delete(
GUILD_MEMBER(this.guild.id, this.id),
undefined,
undefined,
null,
true
)
if (resp.ok !== true) return false
else return true
}
/**
* Ban the Member.
* @param reason Reason for the Ban.
* @param deleteMessagesDays Delete Old Messages? If yes, how much days.
*/
async ban(reason?: string, deleteOldMessages?: number): Promise<void> {
return this.guild.bans.add(this.id, reason, deleteOldMessages)
}
}

View File

@ -1,129 +1,129 @@
import { Base } from './base.ts'
import {
Attachment,
ChannelMention,
MessageActivity,
MessageApplication,
MessageOption,
MessagePayload,
MessageReference,
} from '../types/channel.ts'
import { Client } from '../models/client.ts'
import { User } from './user.ts'
import { Member } from './member.ts'
import { Embed } from './embed.ts'
import { CHANNEL_MESSAGE } from '../types/endpoint.ts'
import { MessageMentions } from './messageMentions.ts'
import { TextChannel } from './textChannel.ts'
import { Guild } from './guild.ts'
import { MessageReactionsManager } from '../managers/messageReactions.ts'
type AllMessageOptions = MessageOption | Embed
export class Message extends Base {
id: string
channelID: string
channel: TextChannel
guildID?: string
guild?: Guild
author: User
member?: Member
content: string
timestamp: string
editedTimestamp?: string
tts: boolean
mentionEveryone: boolean
mentions: MessageMentions
mentionRoles: string[]
mentionChannels?: ChannelMention[]
attachments: Attachment[]
embeds: Embed[]
reactions: MessageReactionsManager
nonce?: string | number
pinned: boolean
webhookID?: string
type: number
activity?: MessageActivity
application?: MessageApplication
messageReference?: MessageReference
flags?: number
constructor(
client: Client,
data: MessagePayload,
channel: TextChannel,
author: User
) {
super(client)
this.id = data.id
this.channelID = data.channel_id
this.guildID = data.guild_id
this.author = author
this.content = data.content
this.timestamp = data.timestamp
this.editedTimestamp = data.edited_timestamp
this.tts = data.tts
this.mentionEveryone = data.mention_everyone
this.mentions = new MessageMentions(this.client, this)
this.mentionRoles = data.mention_roles
this.mentionChannels = data.mention_channels
this.attachments = data.attachments
this.embeds = data.embeds.map((v) => new Embed(v))
this.reactions = new MessageReactionsManager(this.client, this)
this.nonce = data.nonce
this.pinned = data.pinned
this.webhookID = data.webhook_id
this.type = data.type
this.activity = data.activity
this.application = data.application
this.messageReference = data.message_reference
this.flags = data.flags
this.channel = channel
}
protected readFromData(data: MessagePayload): void {
super.readFromData(data)
this.channelID = data.channel_id ?? this.channelID
this.guildID = data.guild_id ?? this.guildID
this.content = data.content ?? this.content
this.timestamp = data.timestamp ?? this.timestamp
this.editedTimestamp = data.edited_timestamp ?? this.editedTimestamp
this.tts = data.tts ?? this.tts
this.mentionEveryone = data.mention_everyone ?? this.mentionEveryone
this.mentionRoles = data.mention_roles ?? this.mentionRoles
this.mentionChannels = data.mention_channels ?? this.mentionChannels
this.attachments = data.attachments ?? this.attachments
this.embeds = data.embeds.map((v) => new Embed(v)) ?? this.embeds
this.nonce = data.nonce ?? this.nonce
this.pinned = data.pinned ?? this.pinned
this.webhookID = data.webhook_id ?? this.webhookID
this.type = data.type ?? this.type
this.activity = data.activity ?? this.activity
this.application = data.application ?? this.application
this.messageReference = data.message_reference ?? this.messageReference
this.flags = data.flags ?? this.flags
}
/** Edit this message. */
async edit(text?: string, option?: MessageOption): Promise<Message> {
if (
this.client.user !== undefined &&
this.author.id !== this.client.user?.id
)
throw new Error("Cannot edit other users' messages")
return this.channel.editMessage(this.id, text, option)
}
/** Create a Reply to this Message. */
async reply(
text?: string | AllMessageOptions,
option?: AllMessageOptions
): Promise<Message> {
return this.channel.send(text, option, this)
}
/** Delete the Message. */
async delete(): Promise<void> {
return this.client.rest.delete(CHANNEL_MESSAGE(this.channelID, this.id))
}
}
import { Base } from './base.ts'
import {
Attachment,
ChannelMention,
MessageActivity,
MessageApplication,
MessageOption,
MessagePayload,
MessageReference
} from '../types/channel.ts'
import { Client } from '../models/client.ts'
import { User } from './user.ts'
import { Member } from './member.ts'
import { Embed } from './embed.ts'
import { CHANNEL_MESSAGE } from '../types/endpoint.ts'
import { MessageMentions } from './messageMentions.ts'
import { TextChannel } from './textChannel.ts'
import { Guild } from './guild.ts'
import { MessageReactionsManager } from '../managers/messageReactions.ts'
type AllMessageOptions = MessageOption | Embed
export class Message extends Base {
id: string
channelID: string
channel: TextChannel
guildID?: string
guild?: Guild
author: User
member?: Member
content: string
timestamp: string
editedTimestamp?: string
tts: boolean
mentionEveryone: boolean
mentions: MessageMentions
mentionRoles: string[]
mentionChannels?: ChannelMention[]
attachments: Attachment[]
embeds: Embed[]
reactions: MessageReactionsManager
nonce?: string | number
pinned: boolean
webhookID?: string
type: number
activity?: MessageActivity
application?: MessageApplication
messageReference?: MessageReference
flags?: number
constructor(
client: Client,
data: MessagePayload,
channel: TextChannel,
author: User
) {
super(client)
this.id = data.id
this.channelID = data.channel_id
this.guildID = data.guild_id
this.author = author
this.content = data.content
this.timestamp = data.timestamp
this.editedTimestamp = data.edited_timestamp
this.tts = data.tts
this.mentionEveryone = data.mention_everyone
this.mentions = new MessageMentions(this.client, this)
this.mentionRoles = data.mention_roles
this.mentionChannels = data.mention_channels
this.attachments = data.attachments
this.embeds = data.embeds.map((v) => new Embed(v))
this.reactions = new MessageReactionsManager(this.client, this)
this.nonce = data.nonce
this.pinned = data.pinned
this.webhookID = data.webhook_id
this.type = data.type
this.activity = data.activity
this.application = data.application
this.messageReference = data.message_reference
this.flags = data.flags
this.channel = channel
}
protected readFromData(data: MessagePayload): void {
super.readFromData(data)
this.channelID = data.channel_id ?? this.channelID
this.guildID = data.guild_id ?? this.guildID
this.content = data.content ?? this.content
this.timestamp = data.timestamp ?? this.timestamp
this.editedTimestamp = data.edited_timestamp ?? this.editedTimestamp
this.tts = data.tts ?? this.tts
this.mentionEveryone = data.mention_everyone ?? this.mentionEveryone
this.mentionRoles = data.mention_roles ?? this.mentionRoles
this.mentionChannels = data.mention_channels ?? this.mentionChannels
this.attachments = data.attachments ?? this.attachments
this.embeds = data.embeds.map((v) => new Embed(v)) ?? this.embeds
this.nonce = data.nonce ?? this.nonce
this.pinned = data.pinned ?? this.pinned
this.webhookID = data.webhook_id ?? this.webhookID
this.type = data.type ?? this.type
this.activity = data.activity ?? this.activity
this.application = data.application ?? this.application
this.messageReference = data.message_reference ?? this.messageReference
this.flags = data.flags ?? this.flags
}
/** Edit this message. */
async edit(text?: string, option?: MessageOption): Promise<Message> {
if (
this.client.user !== undefined &&
this.author.id !== this.client.user?.id
)
throw new Error("Cannot edit other users' messages")
return this.channel.editMessage(this.id, text, option)
}
/** Create a Reply to this Message. */
async reply(
text?: string | AllMessageOptions,
option?: AllMessageOptions
): Promise<Message> {
return this.channel.send(text, option, this)
}
/** Delete the Message. */
async delete(): Promise<void> {
return this.client.rest.delete(CHANNEL_MESSAGE(this.channelID, this.id))
}
}

View File

@ -1,63 +1,63 @@
import { Client } from '../models/client.ts'
import { MessagePayload } from '../types/channel.ts'
import { Collection } from '../utils/collection.ts'
import { GuildTextChannel } from './textChannel.ts'
import { Message } from './message.ts'
import { Role } from './role.ts'
import { User } from './user.ts'
export class MessageMentions {
client: Client
message: Message
users: Collection<string, User> = new Collection()
roles: Collection<string, Role> = new Collection()
channels: Collection<string, GuildTextChannel> = new Collection()
everyone: boolean = false
static EVERYONE_MENTION = /@(everyone|here)/g
static USER_MENTION = /<@!?(\d{17,19})>/g
static ROLE_MENTION = /<@&(\d{17,19})>/g
static CHANNEL_MENTION = /<#(\d{17,19})>/g
constructor(client: Client, message: Message) {
this.client = client
this.message = message
}
async fromPayload(payload: MessagePayload): Promise<MessageMentions> {
if (this.message === undefined) return this
if (payload.mentions !== undefined)
payload.mentions.forEach((rawUser) => {
this.users.set(rawUser.id, new User(this.client, rawUser))
})
if (this.message.guild !== undefined) {
for (const id of payload.mention_roles) {
const role = await this.message.guild.roles.get(id)
if (role !== undefined) this.roles.set(role.id, role)
}
}
if (payload.mention_channels !== undefined) {
for (const mentionChannel of payload.mention_channels) {
const channel = await this.client.channels.get<GuildTextChannel>(
mentionChannel.id
)
if (channel !== undefined) this.channels.set(channel.id, channel)
}
}
const matchChannels = this.message.content.match(
MessageMentions.CHANNEL_MENTION
)
if (matchChannels !== null) {
for (const id of matchChannels) {
const parsedID = id.substr(2, id.length - 3)
const channel = await this.client.channels.get<GuildTextChannel>(
parsedID
)
if (channel !== undefined) this.channels.set(channel.id, channel)
}
}
this.everyone = payload.mention_everyone
return this
}
}
import { Client } from '../models/client.ts'
import { MessagePayload } from '../types/channel.ts'
import { Collection } from '../utils/collection.ts'
import { GuildTextChannel } from './textChannel.ts'
import { Message } from './message.ts'
import { Role } from './role.ts'
import { User } from './user.ts'
export class MessageMentions {
client: Client
message: Message
users: Collection<string, User> = new Collection()
roles: Collection<string, Role> = new Collection()
channels: Collection<string, GuildTextChannel> = new Collection()
everyone: boolean = false
static EVERYONE_MENTION = /@(everyone|here)/g
static USER_MENTION = /<@!?(\d{17,19})>/g
static ROLE_MENTION = /<@&(\d{17,19})>/g
static CHANNEL_MENTION = /<#(\d{17,19})>/g
constructor(client: Client, message: Message) {
this.client = client
this.message = message
}
async fromPayload(payload: MessagePayload): Promise<MessageMentions> {
if (this.message === undefined) return this
if (payload.mentions !== undefined)
payload.mentions.forEach((rawUser) => {
this.users.set(rawUser.id, new User(this.client, rawUser))
})
if (this.message.guild !== undefined) {
for (const id of payload.mention_roles) {
const role = await this.message.guild.roles.get(id)
if (role !== undefined) this.roles.set(role.id, role)
}
}
if (payload.mention_channels !== undefined) {
for (const mentionChannel of payload.mention_channels) {
const channel = await this.client.channels.get<GuildTextChannel>(
mentionChannel.id
)
if (channel !== undefined) this.channels.set(channel.id, channel)
}
}
const matchChannels = this.message.content.match(
MessageMentions.CHANNEL_MENTION
)
if (matchChannels !== null) {
for (const id of matchChannels) {
const parsedID = id.substr(2, id.length - 3)
const channel = await this.client.channels.get<GuildTextChannel>(
parsedID
)
if (channel !== undefined) this.channels.set(channel.id, channel)
}
}
this.everyone = payload.mention_everyone
return this
}
}

View File

@ -1,28 +1,28 @@
import { ReactionUsersManager } from '../managers/reactionUsers.ts'
import { Client } from '../models/client.ts'
import { Reaction } from '../types/channel.ts'
import { Base } from './base.ts'
import { Emoji } from './emoji.ts'
import { Message } from './message.ts'
export class MessageReaction extends Base {
message: Message
count: number = 0
emoji: Emoji
me: boolean = false
users: ReactionUsersManager
constructor(client: Client, data: Reaction, message: Message, emoji: Emoji) {
super(client, data)
this.message = message
this.emoji = emoji
this.count = data.count
this.me = data.me
this.users = new ReactionUsersManager(client, this)
}
fromPayload(data: Reaction): void {
this.count = data.count
this.me = data.me
}
}
import { ReactionUsersManager } from '../managers/reactionUsers.ts'
import { Client } from '../models/client.ts'
import { Reaction } from '../types/channel.ts'
import { Base } from './base.ts'
import { Emoji } from './emoji.ts'
import { Message } from './message.ts'
export class MessageReaction extends Base {
message: Message
count: number = 0
emoji: Emoji
me: boolean = false
users: ReactionUsersManager
constructor(client: Client, data: Reaction, message: Message, emoji: Emoji) {
super(client, data)
this.message = message
this.emoji = emoji
this.count = data.count
this.me = data.me
this.users = new ReactionUsersManager(client, this)
}
fromPayload(data: Reaction): void {
this.count = data.count
this.me = data.me
}
}

View File

@ -3,7 +3,7 @@ import {
ActivityPayload,
ClientActivity,
ClientStatus,
StatusType,
StatusType
} from '../types/presence.ts'
import { PresenceUpdatePayload, StatusUpdatePayload } from '../types/gateway.ts'
import { Base } from './base.ts'
@ -17,7 +17,7 @@ enum ActivityTypes {
LISTENING = 2,
WATCHING = 3,
CUSTOM_STATUS = 4,
COMPETING = 5,
COMPETING = 5
}
export class Presence extends Base {
@ -88,7 +88,7 @@ export class ClientPresence {
afk: this.afk === undefined ? false : this.afk,
activities: this.createActivity(),
since: this.since === undefined ? null : this.since,
status: this.status === undefined ? 'online' : this.status,
status: this.status === undefined ? 'online' : this.status
}
}

View File

@ -1,7 +1,7 @@
import { Client } from '../models/client.ts'
import { Base } from './base.ts'
import { RolePayload } from '../types/role.ts'
import { Permissions } from "../utils/permissions.ts"
import { Permissions } from '../utils/permissions.ts'
export class Role extends Base {
id: string
@ -13,13 +13,15 @@ export class Role extends Base {
managed: boolean
mentionable: boolean
get mention (): string {
get mention(): string {
return `<@&${this.id}>`
}
toString(): string { return this.mention }
toString(): string {
return this.mention
}
constructor (client: Client, data: RolePayload) {
constructor(client: Client, data: RolePayload) {
super(client, data)
this.id = data.id
this.name = data.name
@ -31,13 +33,16 @@ export class Role extends Base {
this.mentionable = data.mentionable
}
protected readFromData (data: RolePayload): void {
protected readFromData(data: RolePayload): void {
super.readFromData(data)
this.name = data.name ?? this.name
this.color = data.color ?? this.color
this.hoist = data.hoist ?? this.hoist
this.position = data.position ?? this.position
this.permissions = new Permissions(data.permissions) ?? this.permissions
this.permissions =
data.permissions !== undefined
? new Permissions(data.permissions)
: this.permissions
this.managed = data.managed ?? this.managed
this.mentionable = data.mentionable ?? this.mentionable
}

View File

@ -1,22 +1,22 @@
export class Snowflake {
snowflake: bigint
constructor (id: string) {
constructor(id: string) {
this.snowflake = BigInt.asUintN(64, BigInt(id))
}
get timestamp (): string {
get timestamp(): string {
return ((this.snowflake >> 22n) + 1420070400000n).toString()
}
get workerID (): string {
get workerID(): string {
return ((this.snowflake & 0x3e0000n) >> 17n).toString()
}
get processID (): string {
get processID(): string {
return ((this.snowflake & 0x1f00n) >> 12n).toString()
}
get increment (): string {
get increment(): string {
return (this.snowflake & 0xfffn).toString()
}
}

View File

@ -1,156 +1,167 @@
import { MessagesManager } from "../../mod.ts"
import { Client } from '../models/client.ts'
import { GuildTextChannelPayload, MessageOption, MessageReference, Overwrite, TextChannelPayload } from '../types/channel.ts'
import { CHANNEL_MESSAGE, CHANNEL_MESSAGES } from '../types/endpoint.ts'
import { Channel } from './channel.ts'
import { Embed } from './embed.ts'
import { Guild } from "./guild.ts"
import { Message } from './message.ts'
export type AllMessageOptions = MessageOption | Embed
export class TextChannel extends Channel {
lastMessageID?: string
lastPinTimestamp?: string
messages: MessagesManager
constructor(client: Client, data: TextChannelPayload) {
super(client, data)
this.messages = new MessagesManager(this.client, this)
this.lastMessageID = data.last_message_id
this.lastPinTimestamp = data.last_pin_timestamp
}
protected readFromData(data: TextChannelPayload): void {
super.readFromData(data)
this.lastMessageID = data.last_message_id ?? this.lastMessageID
this.lastPinTimestamp = data.last_pin_timestamp ?? this.lastPinTimestamp
}
/**
*
* @param text Text content of the Message to send.
* @param option Various other Message options.
* @param reply Reference to a Message object to reply-to.
*/
async send(text?: string | AllMessageOptions, option?: AllMessageOptions, reply?: Message): Promise<Message> {
if (typeof text === "object") {
option = text
text = undefined
}
if (text === undefined && option === undefined) {
throw new Error('Either text or option is necessary.')
}
if (option instanceof Embed) option = {
embed: option
}
const payload: any = {
content: text,
embed: option?.embed,
file: option?.file,
tts: option?.tts,
allowed_mentions: option?.allowedMentions
}
if (reply !== undefined) {
const reference: MessageReference = {
message_id: reply.id,
channel_id: reply.channel.id,
guild_id: reply.guild?.id,
}
payload.message_reference = reference
}
const resp = await this.client.rest.post(CHANNEL_MESSAGES(this.id), payload)
const res = new Message(this.client, resp, this, this.client.user as any)
await res.mentions.fromPayload(resp)
return res
}
/**
*
* @param message Message to edit. ID or the Message object itself.
* @param text New text contents of the Message.
* @param option Other options to edit the message.
*/
async editMessage(
message: Message | string,
text?: string,
option?: MessageOption
): Promise<Message> {
if (text === undefined && option === undefined) {
throw new Error('Either text or option is necessary.')
}
if (this.client.user === undefined) {
throw new Error('Client user has not initialized.')
}
const newMsg = await this.client.rest.patch(
CHANNEL_MESSAGE(
this.id,
typeof message === 'string' ? message : message.id
),
{
content: text,
embed: option?.embed !== undefined ? option.embed.toJSON() : undefined,
// Cannot upload new files with Message
// file: option?.file,
tts: option?.tts,
allowed_mentions: option?.allowedMentions
}
)
const res = new Message(this.client, newMsg, this, this.client.user)
await res.mentions.fromPayload(newMsg)
return res
}
}
export class GuildTextChannel extends TextChannel {
guildID: string
name: string
position: number
permissionOverwrites: Overwrite[]
nsfw: boolean
parentID?: string
rateLimit: number
topic?: string
guild: Guild
get mention(): string {
return `<#${this.id}>`
}
toString(): string {
return this.mention
}
constructor(client: Client, data: GuildTextChannelPayload, guild: Guild) {
super(client, data)
this.guildID = data.guild_id
this.name = data.name
this.guild = guild
this.position = data.position
this.permissionOverwrites = data.permission_overwrites
this.nsfw = data.nsfw
this.parentID = data.parent_id
this.topic = data.topic
this.rateLimit = data.rate_limit_per_user
}
protected readFromData(data: GuildTextChannelPayload): void {
super.readFromData(data)
this.guildID = data.guild_id ?? this.guildID
this.name = data.name ?? this.name
this.position = data.position ?? this.position
this.permissionOverwrites =
data.permission_overwrites ?? this.permissionOverwrites
this.nsfw = data.nsfw ?? this.nsfw
this.parentID = data.parent_id ?? this.parentID
this.topic = data.topic ?? this.topic
this.rateLimit = data.rate_limit_per_user ?? this.rateLimit
}
}
import { MessagesManager } from '../managers/messages.ts'
import { Client } from '../models/client.ts'
import {
GuildTextChannelPayload,
MessageOption,
MessageReference,
Overwrite,
TextChannelPayload
} from '../types/channel.ts'
import { CHANNEL_MESSAGE, CHANNEL_MESSAGES } from '../types/endpoint.ts'
import { Channel } from './channel.ts'
import { Embed } from './embed.ts'
import { Guild } from './guild.ts'
import { Message } from './message.ts'
export type AllMessageOptions = MessageOption | Embed
export class TextChannel extends Channel {
lastMessageID?: string
lastPinTimestamp?: string
messages: MessagesManager
constructor(client: Client, data: TextChannelPayload) {
super(client, data)
this.messages = new MessagesManager(this.client, this)
this.lastMessageID = data.last_message_id
this.lastPinTimestamp = data.last_pin_timestamp
}
protected readFromData(data: TextChannelPayload): void {
super.readFromData(data)
this.lastMessageID = data.last_message_id ?? this.lastMessageID
this.lastPinTimestamp = data.last_pin_timestamp ?? this.lastPinTimestamp
}
/**
*
* @param text Text content of the Message to send.
* @param option Various other Message options.
* @param reply Reference to a Message object to reply-to.
*/
async send(
text?: string | AllMessageOptions,
option?: AllMessageOptions,
reply?: Message
): Promise<Message> {
if (typeof text === 'object') {
option = text
text = undefined
}
if (text === undefined && option === undefined) {
throw new Error('Either text or option is necessary.')
}
if (option instanceof Embed)
option = {
embed: option
}
const payload: any = {
content: text,
embed: option?.embed,
file: option?.file,
tts: option?.tts,
allowed_mentions: option?.allowedMentions
}
if (reply !== undefined) {
const reference: MessageReference = {
message_id: reply.id,
channel_id: reply.channel.id,
guild_id: reply.guild?.id
}
payload.message_reference = reference
}
const resp = await this.client.rest.post(CHANNEL_MESSAGES(this.id), payload)
const res = new Message(this.client, resp, this, this.client.user as any)
await res.mentions.fromPayload(resp)
return res
}
/**
*
* @param message Message to edit. ID or the Message object itself.
* @param text New text contents of the Message.
* @param option Other options to edit the message.
*/
async editMessage(
message: Message | string,
text?: string,
option?: MessageOption
): Promise<Message> {
if (text === undefined && option === undefined) {
throw new Error('Either text or option is necessary.')
}
if (this.client.user === undefined) {
throw new Error('Client user has not initialized.')
}
const newMsg = await this.client.rest.patch(
CHANNEL_MESSAGE(
this.id,
typeof message === 'string' ? message : message.id
),
{
content: text,
embed: option?.embed !== undefined ? option.embed.toJSON() : undefined,
// Cannot upload new files with Message
// file: option?.file,
tts: option?.tts,
allowed_mentions: option?.allowedMentions
}
)
const res = new Message(this.client, newMsg, this, this.client.user)
await res.mentions.fromPayload(newMsg)
return res
}
}
export class GuildTextChannel extends TextChannel {
guildID: string
name: string
position: number
permissionOverwrites: Overwrite[]
nsfw: boolean
parentID?: string
rateLimit: number
topic?: string
guild: Guild
get mention(): string {
return `<#${this.id}>`
}
toString(): string {
return this.mention
}
constructor(client: Client, data: GuildTextChannelPayload, guild: Guild) {
super(client, data)
this.guildID = data.guild_id
this.name = data.name
this.guild = guild
this.position = data.position
this.permissionOverwrites = data.permission_overwrites
this.nsfw = data.nsfw
this.parentID = data.parent_id
this.topic = data.topic
this.rateLimit = data.rate_limit_per_user
}
protected readFromData(data: GuildTextChannelPayload): void {
super.readFromData(data)
this.guildID = data.guild_id ?? this.guildID
this.name = data.name ?? this.name
this.position = data.position ?? this.position
this.permissionOverwrites =
data.permission_overwrites ?? this.permissionOverwrites
this.nsfw = data.nsfw ?? this.nsfw
this.parentID = data.parent_id ?? this.parentID
this.topic = data.topic ?? this.topic
this.rateLimit = data.rate_limit_per_user ?? this.rateLimit
}
}

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@ -1,76 +1,80 @@
import { Client } from '../models/client.ts'
import { UserPayload } from '../types/user.ts'
import { UserFlagsManager } from "../utils/userFlags.ts"
import { Base } from './base.ts'
export class User extends Base {
id: string
username: string
discriminator: string
avatar?: string
bot?: boolean
system?: boolean
mfaEnabled?: boolean
locale?: string
verified?: boolean
email?: string
flags?: UserFlagsManager
/**
* Nitro type of the User.
*
* 0 = No Nitro
* 1 = Classic Nitro
* 2 = Regular Nitro
*/
premiumType?: 0 | 1 | 2
publicFlags?: UserFlagsManager
get tag (): string {
return `${this.username}#${this.discriminator}`
}
get nickMention (): string {
return `<@!${this.id}>`
}
get mention (): string {
return `<@${this.id}>`
}
constructor (client: Client, data: UserPayload) {
super(client, data)
this.id = data.id
this.username = data.username
this.discriminator = data.discriminator
this.avatar = data.avatar
this.bot = data.bot
this.system = data.system
this.mfaEnabled = data.mfa_enabled
this.locale = data.locale
this.verified = data.verified
this.email = data.email
this.flags = new UserFlagsManager(data.flags)
this.premiumType = data.premium_type
this.publicFlags = new UserFlagsManager(data.public_flags)
}
protected readFromData (data: UserPayload): void {
super.readFromData(data)
this.username = data.username ?? this.username
this.discriminator = data.discriminator ?? this.discriminator
this.avatar = data.avatar ?? this.avatar
this.bot = data.bot ?? this.bot
this.system = data.system ?? this.system
this.mfaEnabled = data.mfa_enabled ?? this.mfaEnabled
this.locale = data.locale ?? this.locale
this.verified = data.verified ?? this.verified
this.email = data.email ?? this.email
this.flags = new UserFlagsManager(data.flags) ?? this.flags
this.premiumType = data.premium_type ?? this.premiumType
this.publicFlags = new UserFlagsManager(data.public_flags) ?? this.publicFlags
}
toString (): string {
return this.mention
}
}
import { Client } from '../models/client.ts'
import { UserPayload } from '../types/user.ts'
import { UserFlagsManager } from '../utils/userFlags.ts'
import { Base } from './base.ts'
export class User extends Base {
id: string
username: string
discriminator: string
avatar?: string
bot?: boolean
system?: boolean
mfaEnabled?: boolean
locale?: string
verified?: boolean
email?: string
flags: UserFlagsManager
/**
* Nitro type of the User.
*
* 0 = No Nitro
* 1 = Classic Nitro
* 2 = Regular Nitro
*/
premiumType?: 0 | 1 | 2
publicFlags: UserFlagsManager
get tag(): string {
return `${this.username}#${this.discriminator}`
}
get nickMention(): string {
return `<@!${this.id}>`
}
get mention(): string {
return `<@${this.id}>`
}
constructor(client: Client, data: UserPayload) {
super(client, data)
this.id = data.id
this.username = data.username
this.discriminator = data.discriminator
this.avatar = data.avatar
this.bot = data.bot
this.system = data.system
this.mfaEnabled = data.mfa_enabled
this.locale = data.locale
this.verified = data.verified
this.email = data.email
this.flags = new UserFlagsManager(data.flags)
this.premiumType = data.premium_type
this.publicFlags = new UserFlagsManager(data.public_flags)
}
protected readFromData(data: UserPayload): void {
super.readFromData(data)
this.username = data.username ?? this.username
this.discriminator = data.discriminator ?? this.discriminator
this.avatar = data.avatar ?? this.avatar
this.bot = data.bot ?? this.bot
this.system = data.system ?? this.system
this.mfaEnabled = data.mfa_enabled ?? this.mfaEnabled
this.locale = data.locale ?? this.locale
this.verified = data.verified ?? this.verified
this.email = data.email ?? this.email
this.flags =
data.flags !== undefined ? new UserFlagsManager(data.flags) : this.flags
this.premiumType = data.premium_type ?? this.premiumType
this.publicFlags =
data.public_flags !== undefined
? new UserFlagsManager(data.public_flags)
: this.publicFlags
}
toString(): string {
return this.mention
}
}

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@ -1,53 +1,57 @@
import { Client } from '../models/client.ts'
import { VoiceStatePayload } from '../types/voice.ts'
import { Base } from './base.ts'
import { Guild } from "./guild.ts"
import { VoiceChannel } from "./guildVoiceChannel.ts"
import { Member } from "./member.ts"
import { User } from "./user.ts"
export class VoiceState extends Base {
guild?: Guild
channel: VoiceChannel | null
user: User
member?: Member
sessionID: string
deaf: boolean
mute: boolean
stream?: boolean
video: boolean
suppress: boolean
constructor (client: Client, data: VoiceStatePayload, _data: {
user: User,
channel: VoiceChannel | null,
member?: Member,
guild?: Guild
}) {
super(client, data)
this.channel = _data.channel
this.sessionID = data.session_id
this.user = _data.user
this.member = _data.member
this.guild = _data.guild
this.deaf = data.deaf
this.mute = data.mute
this.deaf = data.self_deaf
this.mute = data.self_mute
this.stream = data.self_stream
this.video = data.self_video
this.suppress = data.suppress
}
protected readFromData (data: VoiceStatePayload): void {
super.readFromData(data)
this.sessionID = data.session_id ?? this.sessionID
this.deaf = data.deaf ?? this.deaf
this.mute = data.mute ?? this.mute
this.deaf = data.self_deaf ?? this.deaf
this.mute = data.self_mute ?? this.mute
this.stream = data.self_stream ?? this.stream
this.video = data.self_video ?? this.video
this.suppress = data.suppress ?? this.suppress
}
}
import { Client } from '../models/client.ts'
import { VoiceStatePayload } from '../types/voice.ts'
import { Base } from './base.ts'
import { Guild } from './guild.ts'
import { VoiceChannel } from './guildVoiceChannel.ts'
import { Member } from './member.ts'
import { User } from './user.ts'
export class VoiceState extends Base {
guild?: Guild
channel: VoiceChannel | null
user: User
member?: Member
sessionID: string
deaf: boolean
mute: boolean
stream?: boolean
video: boolean
suppress: boolean
constructor(
client: Client,
data: VoiceStatePayload,
_data: {
user: User
channel: VoiceChannel | null
member?: Member
guild?: Guild
}
) {
super(client, data)
this.channel = _data.channel
this.sessionID = data.session_id
this.user = _data.user
this.member = _data.member
this.guild = _data.guild
this.deaf = data.deaf
this.mute = data.mute
this.deaf = data.self_deaf
this.mute = data.self_mute
this.stream = data.self_stream
this.video = data.self_video
this.suppress = data.suppress
}
protected readFromData(data: VoiceStatePayload): void {
super.readFromData(data)
this.sessionID = data.session_id ?? this.sessionID
this.deaf = data.deaf ?? this.deaf
this.mute = data.mute ?? this.mute
this.deaf = data.self_deaf ?? this.deaf
this.mute = data.self_mute ?? this.mute
this.stream = data.self_stream ?? this.stream
this.video = data.self_video ?? this.video
this.suppress = data.suppress ?? this.suppress
}
}

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@ -1,194 +1,194 @@
import {
DISCORD_API_URL,
DISCORD_API_VERSION
} from '../consts/urlsAndVersions.ts'
import { Client } from '../models/client.ts'
import { RESTManager } from '../models/rest.ts'
import { MessageOption } from '../types/channel.ts'
import { UserPayload } from '../types/user.ts'
import { WebhookPayload } from '../types/webhook.ts'
import { Embed } from './embed.ts'
import { Message } from './message.ts'
import { TextChannel } from './textChannel.ts'
import { User } from './user.ts'
import { fetchAuto } from 'https://raw.githubusercontent.com/DjDeveloperr/fetch-base64/main/mod.ts'
export interface WebhookMessageOptions extends MessageOption {
embeds?: Embed[]
name?: string
avatar?: string
}
export type AllWebhookMessageOptions = string | WebhookMessageOptions
export interface WebhookEditOptions {
/** New name to set for Webhook. */
name?: string
/** New avatar to set for Webhook. URL of image or base64 encoded data. */
avatar?: string
/** New channel for Webhook. Requires authentication. */
channelID?: string
}
/** Webhook follows different way of instantiation */
export class Webhook {
client?: Client
id: string
type: 1 | 2
guildID?: string
channelID: string
user?: User
userRaw?: UserPayload
name?: string
avatar?: string
token?: string
applicationID?: string
rest: RESTManager
get url (): string {
return `${DISCORD_API_URL}/v${DISCORD_API_VERSION}/webhooks/${this.id}/${this.token}`
}
constructor (data: WebhookPayload, client?: Client, rest?: RESTManager) {
this.id = data.id
this.type = data.type
this.channelID = data.channel_id
this.guildID = data.guild_id
this.user =
data.user === undefined || client === undefined
? undefined
: new User(client, data.user)
if (data.user !== undefined && client === undefined)
this.userRaw = data.user
this.name = data.name
this.avatar = data.avatar
this.token = data.token
this.applicationID = data.application_id
if (rest !== undefined) this.rest = rest
else if (client !== undefined) this.rest = client.rest
else this.rest = new RESTManager()
}
private fromPayload (data: WebhookPayload): Webhook {
this.id = data.id
this.type = data.type
this.channelID = data.channel_id
this.guildID = data.guild_id
this.user =
data.user === undefined || this.client === undefined
? undefined
: new User(this.client, data.user)
if (data.user !== undefined && this.client === undefined)
this.userRaw = data.user
this.name = data.name
this.avatar = data.avatar
this.token = data.token
this.applicationID = data.application_id
return this
}
/** Send a Message through Webhook. */
async send (
text?: string | AllWebhookMessageOptions,
option?: AllWebhookMessageOptions
): Promise<Message> {
if (typeof text === 'object') {
option = text
text = undefined
}
if (text === undefined && option === undefined) {
throw new Error('Either text or option is necessary.')
}
if (option instanceof Embed)
option = {
embeds: [option]
}
const payload: any = {
content: text,
embeds:
(option as WebhookMessageOptions)?.embed !== undefined
? [(option as WebhookMessageOptions).embed]
: (option as WebhookMessageOptions)?.embeds !== undefined
? (option as WebhookMessageOptions).embeds
: undefined,
file: (option as WebhookMessageOptions)?.file,
tts: (option as WebhookMessageOptions)?.tts,
allowed_mentions: (option as WebhookMessageOptions)?.allowedMentions
}
if ((option as WebhookMessageOptions)?.name !== undefined) {
payload.username = (option as WebhookMessageOptions)?.name
}
if ((option as WebhookMessageOptions)?.avatar !== undefined) {
payload.avatar = (option as WebhookMessageOptions)?.avatar
}
if (
payload.embeds !== undefined &&
payload.embeds instanceof Array &&
payload.embeds.length > 10
)
throw new Error(`Cannot send more than 10 embeds through Webhook`)
const resp = await this.rest.post(this.url + '?wait=true', payload)
const res = new Message(
this.client as Client,
resp,
(this as unknown) as TextChannel,
(this as unknown) as User
)
await res.mentions.fromPayload(resp)
return res
}
/**
* Create a Webhook object from URL
* @param url URL of the Webhook
* @param client Client (bot) object, if any.
*/
static async fromURL (url: string | URL, client?: Client): Promise<Webhook> {
const rest = client !== undefined ? client.rest : new RESTManager()
const raw = await rest.get(typeof url === 'string' ? url : url.toString())
if (typeof raw !== 'object')
throw new Error(`Failed to load Webhook from URL: ${url}`)
const webhook = new Webhook(raw, client, rest)
return webhook
}
/**
* Edit the Webhook name, avatar, or channel (requires authentication).
* @param options Options to edit the Webhook.
*/
async edit (options: WebhookEditOptions): Promise<Webhook> {
if (options.channelID !== undefined && this.rest.client === undefined)
throw new Error('Authentication is required for editing Webhook Channel')
if (
options.avatar !== undefined &&
(options.avatar.startsWith('http:') ||
options.avatar.startsWith('https:'))
) {
options.avatar = await fetchAuto(options.avatar)
}
const data = await this.rest.patch(this.url, options)
this.fromPayload(data)
return this
}
/** Delete the Webhook. */
async delete (): Promise<boolean> {
const resp = await this.rest.delete(this.url, undefined, 0, undefined, true)
if (resp.response.status !== 204) return false
else return true
}
}
import {
DISCORD_API_URL,
DISCORD_API_VERSION
} from '../consts/urlsAndVersions.ts'
import { Client } from '../models/client.ts'
import { RESTManager } from '../models/rest.ts'
import { MessageOption } from '../types/channel.ts'
import { UserPayload } from '../types/user.ts'
import { WebhookPayload } from '../types/webhook.ts'
import { Embed } from './embed.ts'
import { Message } from './message.ts'
import { TextChannel } from './textChannel.ts'
import { User } from './user.ts'
import { fetchAuto } from 'https://raw.githubusercontent.com/DjDeveloperr/fetch-base64/main/mod.ts'
export interface WebhookMessageOptions extends MessageOption {
embeds?: Embed[]
name?: string
avatar?: string
}
export type AllWebhookMessageOptions = string | WebhookMessageOptions
export interface WebhookEditOptions {
/** New name to set for Webhook. */
name?: string
/** New avatar to set for Webhook. URL of image or base64 encoded data. */
avatar?: string
/** New channel for Webhook. Requires authentication. */
channelID?: string
}
/** Webhook follows different way of instantiation */
export class Webhook {
client?: Client
id: string
type: 1 | 2
guildID?: string
channelID: string
user?: User
userRaw?: UserPayload
name?: string
avatar?: string
token?: string
applicationID?: string
rest: RESTManager
get url(): string {
return `${DISCORD_API_URL}/v${DISCORD_API_VERSION}/webhooks/${this.id}/${this.token}`
}
constructor(data: WebhookPayload, client?: Client, rest?: RESTManager) {
this.id = data.id
this.type = data.type
this.channelID = data.channel_id
this.guildID = data.guild_id
this.user =
data.user === undefined || client === undefined
? undefined
: new User(client, data.user)
if (data.user !== undefined && client === undefined)
this.userRaw = data.user
this.name = data.name
this.avatar = data.avatar
this.token = data.token
this.applicationID = data.application_id
if (rest !== undefined) this.rest = rest
else if (client !== undefined) this.rest = client.rest
else this.rest = new RESTManager()
}
private fromPayload(data: WebhookPayload): Webhook {
this.id = data.id
this.type = data.type
this.channelID = data.channel_id
this.guildID = data.guild_id
this.user =
data.user === undefined || this.client === undefined
? undefined
: new User(this.client, data.user)
if (data.user !== undefined && this.client === undefined)
this.userRaw = data.user
this.name = data.name
this.avatar = data.avatar
this.token = data.token
this.applicationID = data.application_id
return this
}
/** Send a Message through Webhook. */
async send(
text?: string | AllWebhookMessageOptions,
option?: AllWebhookMessageOptions
): Promise<Message> {
if (typeof text === 'object') {
option = text
text = undefined
}
if (text === undefined && option === undefined) {
throw new Error('Either text or option is necessary.')
}
if (option instanceof Embed)
option = {
embeds: [option]
}
const payload: any = {
content: text,
embeds:
(option as WebhookMessageOptions)?.embed !== undefined
? [(option as WebhookMessageOptions).embed]
: (option as WebhookMessageOptions)?.embeds !== undefined
? (option as WebhookMessageOptions).embeds
: undefined,
file: (option as WebhookMessageOptions)?.file,
tts: (option as WebhookMessageOptions)?.tts,
allowed_mentions: (option as WebhookMessageOptions)?.allowedMentions
}
if ((option as WebhookMessageOptions)?.name !== undefined) {
payload.username = (option as WebhookMessageOptions)?.name
}
if ((option as WebhookMessageOptions)?.avatar !== undefined) {
payload.avatar = (option as WebhookMessageOptions)?.avatar
}
if (
payload.embeds !== undefined &&
payload.embeds instanceof Array &&
payload.embeds.length > 10
)
throw new Error(`Cannot send more than 10 embeds through Webhook`)
const resp = await this.rest.post(this.url + '?wait=true', payload)
const res = new Message(
this.client as Client,
resp,
(this as unknown) as TextChannel,
(this as unknown) as User
)
await res.mentions.fromPayload(resp)
return res
}
/**
* Create a Webhook object from URL
* @param url URL of the Webhook
* @param client Client (bot) object, if any.
*/
static async fromURL(url: string | URL, client?: Client): Promise<Webhook> {
const rest = client !== undefined ? client.rest : new RESTManager()
const raw = await rest.get(typeof url === 'string' ? url : url.toString())
if (typeof raw !== 'object')
throw new Error(`Failed to load Webhook from URL: ${url}`)
const webhook = new Webhook(raw, client, rest)
return webhook
}
/**
* Edit the Webhook name, avatar, or channel (requires authentication).
* @param options Options to edit the Webhook.
*/
async edit(options: WebhookEditOptions): Promise<Webhook> {
if (options.channelID !== undefined && this.rest.client === undefined)
throw new Error('Authentication is required for editing Webhook Channel')
if (
options.avatar !== undefined &&
(options.avatar.startsWith('http:') ||
options.avatar.startsWith('https:'))
) {
options.avatar = await fetchAuto(options.avatar)
}
const data = await this.rest.patch(this.url, options)
this.fromPayload(data)
return this
}
/** Delete the Webhook. */
async delete(): Promise<boolean> {
const resp = await this.rest.delete(this.url, undefined, 0, undefined, true)
if (resp.response.status !== 204) return false
else return true
}
}

View File

@ -1,165 +1,165 @@
import {
Command,
CommandClient,
Intents,
GuildChannel,
CommandContext,
Extension,
} from '../../mod.ts'
import { Invite } from '../structures/invite.ts'
import { TOKEN } from './config.ts'
const client = new CommandClient({
prefix: ['pls', '!'],
spacesAfterPrefix: true,
mentionPrefix: true,
})
client.on('debug', console.log)
client.on('ready', () => {
console.log(`[Login] Logged in as ${client.user?.tag}!`)
})
client.on('messageDelete', (msg) => {
console.log(`Message Deleted: ${msg.id}, ${msg.author.tag}, ${msg.content}`)
})
client.on('messageUpdate', (before, after) => {
console.log('Message Update')
console.log(`Before: ${before.author.tag}: ${before.content}`)
console.log(`After: ${after.author.tag}: ${after.content}`)
})
client.on('messageUpdateUncached', (msg) => {
console.log(`Message: ${msg.author.tag}: ${msg.content}`)
})
client.on('guildMemberAdd', (member) => {
console.log(`Member Join: ${member.user.tag}`)
})
client.on('guildMemberRemove', (member) => {
console.log(`Member Leave: ${member.user.tag}`)
})
client.on('guildRoleCreate', (role) => {
console.log(`Role Create: ${role.name}`)
})
client.on('guildRoleDelete', (role) => {
console.log(`Role Delete: ${role.name}`)
})
client.on('guildRoleUpdate', (role, after) => {
console.log(`Role Update: ${role.name}, ${after.name}`)
})
client.on('guildIntegrationsUpdate', (guild) => {
console.log(`Guild Integrations Update: ${guild.name}`)
})
client.on('webhooksUpdate', (guild, channel) => {
console.log(`Webhooks Updated in #${channel.name} from ${guild.name}`)
})
client.on('commandError', console.error)
client.on('inviteCreate', (invite: Invite) => {
console.log(`Invite Create: ${invite.code}`)
})
client.on('inviteDelete', (invite: Invite) => {
console.log(`Invite Delete: ${invite.code}`)
})
client.on('inviteDeleteUncached', (invite: Invite) => {
console.log(invite)
})
client.on('commandError', console.error)
class ChannelLog extends Extension {
onChannelCreate(ext: Extension, channel: GuildChannel): void {
console.log(`Channel Created: ${channel.name}`)
}
load(): void {
this.listen('channelCreate', this.onChannelCreate)
class Pong extends Command {
name = 'Pong'
execute(ctx: CommandContext): any {
ctx.message.reply('Ping!')
}
}
this.commands.add(Pong)
}
}
client.extensions.load(ChannelLog)
client.on('messageDeleteBulk', (channel, messages, uncached) => {
console.log(
`=== Message Delete Bulk ===\nMessages: ${messages
.map((m) => m.id)
.join(', ')}\nUncached: ${[...uncached.values()].join(', ')}`
)
})
client.on('channelUpdate', (before, after) => {
console.log(
`Channel Update: ${(before as GuildChannel).name}, ${
(after as GuildChannel).name
}`
)
})
client.on('typingStart', (user, channel, at, guildData) => {
console.log(
`${user.tag} started typing in ${channel.id} at ${at}${
guildData !== undefined ? `\nGuild: ${guildData.guild.name}` : ''
}`
)
})
client.on('voiceStateAdd', (state) => {
console.log('VC Join', state)
})
client.on('voiceStateRemove', (state) => {
console.log('VC Leave', state)
})
client.on('messageReactionAdd', (reaction, user) => {
console.log(`${user.tag} reacted with ${reaction.emoji.name}`)
})
client.on('messageReactionRemove', (reaction, user) => {
console.log(`${user.tag} removed reaction ${reaction.emoji.name}`)
})
client.on('messageReactionRemoveEmoji', (message, emoji) => {
console.log(`All ${emoji.name} emoji reactions removed from ${message.id}`)
})
client.on('messageReactionRemoveAll', (message) => {
console.log(`All reactions remove from Message: ${message.id}`)
})
// client.on('raw', (evt: string) => console.log(`EVENT: ${evt}`))
const files = Deno.readDirSync('./src/test/cmds')
for (const file of files) {
const module = await import(`./cmds/${file.name}`)
// eslint-disable-next-line new-cap
const cmd = new module.default()
client.commands.add(cmd)
console.log(`Loaded command ${cmd.name}!`)
}
console.log(`Loaded ${client.commands.count} commands!`)
client.connect(TOKEN, Intents.create(['GUILD_MEMBERS', 'GUILD_PRESENCES']))
import {
Command,
CommandClient,
Intents,
GuildChannel,
CommandContext,
Extension
} from '../../mod.ts'
import { Invite } from '../structures/invite.ts'
import { TOKEN } from './config.ts'
const client = new CommandClient({
prefix: ['pls', '!'],
spacesAfterPrefix: true,
mentionPrefix: true
})
client.on('debug', console.log)
client.on('ready', () => {
console.log(`[Login] Logged in as ${client.user?.tag}!`)
})
client.on('messageDelete', (msg) => {
console.log(`Message Deleted: ${msg.id}, ${msg.author.tag}, ${msg.content}`)
})
client.on('messageUpdate', (before, after) => {
console.log('Message Update')
console.log(`Before: ${before.author.tag}: ${before.content}`)
console.log(`After: ${after.author.tag}: ${after.content}`)
})
client.on('messageUpdateUncached', (msg) => {
console.log(`Message: ${msg.author.tag}: ${msg.content}`)
})
client.on('guildMemberAdd', (member) => {
console.log(`Member Join: ${member.user.tag}`)
})
client.on('guildMemberRemove', (member) => {
console.log(`Member Leave: ${member.user.tag}`)
})
client.on('guildRoleCreate', (role) => {
console.log(`Role Create: ${role.name}`)
})
client.on('guildRoleDelete', (role) => {
console.log(`Role Delete: ${role.name}`)
})
client.on('guildRoleUpdate', (role, after) => {
console.log(`Role Update: ${role.name}, ${after.name}`)
})
client.on('guildIntegrationsUpdate', (guild) => {
console.log(`Guild Integrations Update: ${guild.name}`)
})
client.on('webhooksUpdate', (guild, channel) => {
console.log(`Webhooks Updated in #${channel.name} from ${guild.name}`)
})
client.on('commandError', console.error)
client.on('inviteCreate', (invite: Invite) => {
console.log(`Invite Create: ${invite.code}`)
})
client.on('inviteDelete', (invite: Invite) => {
console.log(`Invite Delete: ${invite.code}`)
})
client.on('inviteDeleteUncached', (invite: Invite) => {
console.log(invite)
})
client.on('commandError', console.error)
class ChannelLog extends Extension {
onChannelCreate(ext: Extension, channel: GuildChannel): void {
console.log(`Channel Created: ${channel.name}`)
}
load(): void {
this.listen('channelCreate', this.onChannelCreate)
class Pong extends Command {
name = 'Pong'
execute(ctx: CommandContext): any {
ctx.message.reply('Ping!')
}
}
this.commands.add(Pong)
}
}
client.extensions.load(ChannelLog)
client.on('messageDeleteBulk', (channel, messages, uncached) => {
console.log(
`=== Message Delete Bulk ===\nMessages: ${messages
.map((m) => m.id)
.join(', ')}\nUncached: ${[...uncached.values()].join(', ')}`
)
})
client.on('channelUpdate', (before, after) => {
console.log(
`Channel Update: ${(before as GuildChannel).name}, ${
(after as GuildChannel).name
}`
)
})
client.on('typingStart', (user, channel, at, guildData) => {
console.log(
`${user.tag} started typing in ${channel.id} at ${at}${
guildData !== undefined ? `\nGuild: ${guildData.guild.name}` : ''
}`
)
})
client.on('voiceStateAdd', (state) => {
console.log('VC Join', state)
})
client.on('voiceStateRemove', (state) => {
console.log('VC Leave', state)
})
client.on('messageReactionAdd', (reaction, user) => {
console.log(`${user.tag} reacted with ${reaction.emoji.name}`)
})
client.on('messageReactionRemove', (reaction, user) => {
console.log(`${user.tag} removed reaction ${reaction.emoji.name}`)
})
client.on('messageReactionRemoveEmoji', (message, emoji) => {
console.log(`All ${emoji.name} emoji reactions removed from ${message.id}`)
})
client.on('messageReactionRemoveAll', (message) => {
console.log(`All reactions remove from Message: ${message.id}`)
})
// client.on('raw', (evt: string) => console.log(`EVENT: ${evt}`))
const files = Deno.readDirSync('./src/test/cmds')
for (const file of files) {
const module = await import(`./cmds/${file.name}`)
// eslint-disable-next-line new-cap
const cmd = new module.default()
client.commands.add(cmd)
console.log(`Loaded command ${cmd.name}!`)
}
console.log(`Loaded ${client.commands.count} commands!`)
client.connect(TOKEN, Intents.create(['GUILD_MEMBERS', 'GUILD_PRESENCES']))

View File

@ -3,7 +3,7 @@ import { CommandContext } from '../../models/command.ts'
export default class AddEmojiCommand extends Command {
name = 'addemoji'
aliases = [ 'ae', 'emojiadd' ]
aliases = ['ae', 'emojiadd']
args = 2
guildOnly = true
@ -12,11 +12,16 @@ export default class AddEmojiCommand extends Command {
if (name === undefined) return ctx.message.reply('No name was given!')
const url = ctx.argString.slice(name.length).trim()
if (url === '') return ctx.message.reply('No URL was given!')
ctx.message.guild?.emojis.create(name, url).then(emoji => {
ctx.message.guild?.emojis
.create(name, url)
.then((emoji) => {
if (emoji === undefined) throw new Error('Unknown')
ctx.message.reply(`Successfuly added emoji ${emoji.toString()} ${emoji.name}!`)
}).catch(e => {
ctx.message.reply(
`Successfuly added emoji ${emoji.toString()} ${emoji.name}!`
)
})
.catch((e) => {
ctx.message.reply(`Failed to add emoji. Reason: ${e.message}`)
})
})
}
}
}

View File

@ -2,17 +2,35 @@ import { Command, Embed } from '../../../mod.ts'
import { CommandContext } from '../../models/command.ts'
export default class PingCommand extends Command {
name = "mentions"
aliases = ["m"]
name = 'mentions'
aliases = ['m']
execute(ctx: CommandContext): void {
const embed = new Embed()
.setTitle('Mentions')
.addField('Users', `${ctx.message.mentions.users.size === 0 ? `None` : ''}${ctx.message.mentions.users.map(u => u.toString()).join(", ")}`)
.addField('Channels', `${ctx.message.mentions.channels.size === 0 ? `None` : ''}${ctx.message.mentions.channels.map(u => u.toString()).join(", ")}`)
.addField('Roles', `${ctx.message.mentions.roles.size === 0 ? `None` : ''}${ctx.message.mentions.roles.map(u => u.toString()).join(", ")}`)
.addField('Everyone?', ctx.message.mentions.everyone === true ? 'Yes' : 'No')
.addField(
'Users',
`${
ctx.message.mentions.users.size === 0 ? `None` : ''
}${ctx.message.mentions.users.map((u) => u.toString()).join(', ')}`
)
.addField(
'Channels',
`${
ctx.message.mentions.channels.size === 0 ? `None` : ''
}${ctx.message.mentions.channels.map((u) => u.toString()).join(', ')}`
)
.addField(
'Roles',
`${
ctx.message.mentions.roles.size === 0 ? `None` : ''
}${ctx.message.mentions.roles.map((u) => u.toString()).join(', ')}`
)
.addField(
'Everyone?',
ctx.message.mentions.everyone === true ? 'Yes' : 'No'
)
.setColor(0xff0000)
ctx.message.channel.send(embed)
}
}
}

View File

@ -2,9 +2,9 @@ import { Command } from '../../../mod.ts'
import { CommandContext } from '../../models/command.ts'
export default class PingCommand extends Command {
name = "ping"
name = 'ping'
execute(ctx: CommandContext): void {
ctx.message.reply(`Pong! Latency: ${ctx.client.ping}ms`)
}
}
}

View File

@ -1,20 +1,23 @@
import { Command, Member, CommandContext, Embed } from '../../../mod.ts'
export default class UserinfoCommand extends Command {
name = "userinfo"
guildOnly = true
aliases = [ 'u', 'user' ]
name = 'userinfo'
guildOnly = true
aliases = ['u', 'user']
async execute(ctx: CommandContext): Promise<void> {
const member: Member = ctx.message.member as any
const roles = await member.roles.array()
const embed = new Embed()
.setTitle(`User Info`)
.setAuthor({ name: member.user.tag })
.addField("ID", member.id)
.addField("Roles", roles.map(r => r.name).join(", "))
.addField('Permissions', JSON.stringify(member.permissions.has('ADMINISTRATOR')))
.setColor(0xff00ff)
ctx.channel.send(embed)
}
}
async execute(ctx: CommandContext): Promise<void> {
const member: Member = ctx.message.member as any
const roles = await member.roles.array()
const embed = new Embed()
.setTitle(`User Info`)
.setAuthor({ name: member.user.tag })
.addField('ID', member.id)
.addField('Roles', roles.map((r) => r.name).join(', '))
.addField(
'Permissions',
JSON.stringify(member.permissions.has('ADMINISTRATOR'))
)
.setColor(0xff00ff)
ctx.channel.send(embed)
}
}

View File

@ -1,9 +1,11 @@
import { Webhook } from '../../mod.ts'
import { WEBHOOK } from "./config.ts"
const webhook = await Webhook.fromURL(WEBHOOK)
console.log('Fetched webhook!')
webhook.send('Hello World', {
name: 'OwO'
}).then(() => 'Sent message!')
import { Webhook } from '../../mod.ts'
import { WEBHOOK } from './config.ts'
const webhook = await Webhook.fromURL(WEBHOOK)
console.log('Fetched webhook!')
webhook
.send('Hello World', {
name: 'OwO'
})
.then(() => 'Sent message!')

View File

@ -1,11 +1,24 @@
import { Client, Intents, GuildTextChannel, Message, ClientPresence, Member, Role, GuildChannel, Embed, Guild } from '../../mod.ts'
import {
Client,
Intents,
Message,
ClientPresence,
Member,
Role,
GuildChannel,
Embed,
Guild,
EveryChannelTypes,
ChannelTypes,
GuildTextChannel
} from '../../mod.ts'
import { TOKEN } from './config.ts'
const client = new Client({
presence: new ClientPresence({
name: 'Pokémon Sword',
type: 'COMPETING'
}),
name: 'Pokémon Sword',
type: 'COMPETING'
})
// bot: false,
// cache: new RedisCacheAdapter({
// hostname: '127.0.0.1',
@ -19,13 +32,19 @@ client.on('ready', () => {
client.on('debug', console.log)
client.on('channelUpdate', (before: GuildTextChannel, after: GuildTextChannel) => {
console.log(before.send('', {
embed: new Embed({
title: 'Channel Update',
description: `Name Before: ${before.name}\nName After: ${after.name}`
})
}))
client.on('channelUpdate', (b: EveryChannelTypes, a: EveryChannelTypes) => {
if (b.type === ChannelTypes.GUILD_TEXT) {
const before = (b as unknown) as GuildTextChannel
const after = (a as unknown) as GuildTextChannel
console.log(
before.send('', {
embed: new Embed({
title: 'Channel Update',
description: `Name Before: ${before.name}\nName After: ${after.name}`
})
})
)
}
})
client.on('messageCreate', async (msg: Message) => {
@ -35,26 +54,40 @@ client.on('messageCreate', async (msg: Message) => {
msg.reply(`Pong! Ping: ${client.ping}ms`)
} else if (msg.content === '!members') {
const col = await msg.guild?.members.collection()
const data = col?.array().map((c: Member, i: number) => {
return `${i + 1}. ${c.user.tag}`
}).join("\n") as string
msg.channel.send("Member List:\n" + data)
const data = col
?.array()
.map((c: Member, i: number) => {
return `${i + 1}. ${c.user.tag}`
})
.join('\n') as string
msg.channel.send('Member List:\n' + data)
} else if (msg.content === '!guilds') {
const guilds = await msg.client.guilds.collection()
msg.channel.send('Guild List:\n' + (guilds.array().map((c: Guild, i: number) => {
return `${i + 1}. ${c.name} - ${c.memberCount} members`
}).join("\n") as string))
msg.channel.send(
'Guild List:\n' +
(guilds
.array()
.map((c: Guild, i: number) => {
return `${i + 1}. ${c.name} - ${c.memberCount} members`
})
.join('\n') as string)
)
} else if (msg.content === '!roles') {
const col = await msg.guild?.roles.collection()
const data = col?.array().map((c: Role, i: number) => {
return `${i + 1}. ${c.name}`
}).join("\n") as string
msg.channel.send("Roles List:\n" + data)
const data = col
?.array()
.map((c: Role, i: number) => {
return `${i + 1}. ${c.name}`
})
.join('\n') as string
msg.channel.send('Roles List:\n' + data)
} else if (msg.content === '!channels') {
const col = await msg.guild?.channels.array()
const data = col?.map((c: GuildChannel, i: number) => {
return `${i + 1}. ${c.name}`
}).join("\n") as string
const data = col
?.map((c: GuildChannel, i: number) => {
return `${i + 1}. ${c.name}`
})
.join('\n') as string
msg.channel.send('Channels List:\n' + data)
}
})

View File

@ -1,10 +1,10 @@
import { UserPayload } from "./user.ts";
export interface ApplicationPayload {
id: string
name: string
icon: string
description: string
summary: string
bot?: UserPayload
}
import { UserPayload } from './user.ts'
export interface ApplicationPayload {
id: string
name: string
icon: string
description: string
summary: string
bot?: UserPayload
}

View File

@ -1,2 +1,2 @@
export type ImageSize = 16 | 32 | 64 | 128 | 256 | 512 | 1024 | 2048
export type ImageFormats = "jpg" | "jpeg" | "png" | "webp" | "gif"
export type ImageFormats = 'jpg' | 'jpeg' | 'png' | 'webp' | 'gif'

View File

@ -8,7 +8,7 @@ import {
ActivityGame,
ActivityPayload,
StatusType,
ClientStatus,
ClientStatus
} from './presence.ts'
import { RolePayload } from './role.ts'
import { UserPayload } from './user.ts'
@ -27,7 +27,7 @@ export enum GatewayOpcodes { // 문서를 확인해본 결과 Opcode 5번은 비
REQUEST_GUILD_MEMBERS = 8,
INVALID_SESSION = 9,
HELLO = 10,
HEARTBEAT_ACK = 11,
HEARTBEAT_ACK = 11
}
/**
@ -47,7 +47,7 @@ export enum GatewayCloseCodes {
SHARDING_REQUIRED = 4011,
INVALID_API_VERSION = 4012,
INVALID_INTENTS = 4013,
DISALLOWED_INTENTS = 4014,
DISALLOWED_INTENTS = 4014
}
export enum GatewayIntents {
@ -65,7 +65,7 @@ export enum GatewayIntents {
GUILD_MESSAGE_TYPING = 1 << 11,
DIRECT_MESSAGES = 1 << 12,
DIRECT_MESSAGE_REACTIONS = 1 << 13,
DIRECT_MESSAGE_TYPING = 1 << 13,
DIRECT_MESSAGE_TYPING = 1 << 13
}
export enum GatewayEvents {
@ -105,7 +105,7 @@ export enum GatewayEvents {
User_Update = 'USER_UPDATE',
Voice_Server_Update = 'VOICE_SERVER_UPDATE',
Voice_State_Update = 'VOICE_STATE_UPDATE',
Webhooks_Update = 'WEBHOOKS_UPDATE',
Webhooks_Update = 'WEBHOOKS_UPDATE'
}
export interface IdentityPayload {

View File

@ -8,4 +8,4 @@ export interface GatewayBotPayload {
url: string
shards: number
session_start_limit: ISessionStartLimit
}
}

View File

@ -1,148 +1,148 @@
import { ApplicationPayload } from './application.ts'
import { ChannelPayload } from './channel.ts'
import { EmojiPayload } from './emoji.ts'
import { PresenceUpdatePayload } from './gateway.ts'
import { RolePayload } from './role.ts'
import { UserPayload } from './user.ts'
import { VoiceStatePayload } from './voice.ts'
export interface GuildPayload {
id: string
name: string
icon?: string
icon_hash?: string
splash?: string
discovery_splash?: string
owner?: boolean
owner_id: string
permissions?: string
region: string
afk_channel_id?: string
afk_timeout: number
widget_enabled?: boolean
widget_channel_id?: string
verification_level: string
default_message_notifications: string
explicit_content_filter: string
roles: RolePayload[]
emojis: EmojiPayload[]
features: GuildFeatures[]
mfa_level: string
application_id?: string
system_channel_id?: string
system_channel_flags: string
rules_channel_id?: string
joined_at?: string
large?: boolean
unavailable: boolean
member_count?: number
voice_states?: VoiceStatePayload[]
members?: MemberPayload[]
channels?: ChannelPayload[]
presences?: PresenceUpdatePayload[]
max_presences?: number
max_members?: number
vanity_url_code?: string
description?: string
banner?: string
premium_tier: number
premium_subscription_count?: number
preferred_locale: string
public_updates_channel_id?: string
max_video_channel_users?: number
approximate_number_count?: number
approximate_presence_count?: number
}
export interface MemberPayload {
user: UserPayload
nick?: string
roles: string[]
joined_at: string
premium_since?: string
deaf: boolean
mute: boolean
}
export enum MessageNotification {
ALL_MESSAGES = 0,
ONLY_MENTIONS = 1,
}
export enum ContentFilter {
DISABLED = 0,
MEMBERS_WITHOUT_ROLES = 1,
ALL_MEMBERS = 3,
}
export enum MFA {
NONE = 0,
ELEVATED = 1,
}
export enum Verification {
NONE = 0,
LOW = 1,
MEDIUM = 2,
HIGH = 3,
VERY_HIGH = 4,
}
export enum PremiumTier {
NONE = 0,
TIER_1 = 1,
TIER_2 = 2,
TIER_3 = 3,
}
export enum SystemChannelFlags {
SUPPRESS_JOIN_NOTIFICATIONS = 1 << 0,
SUPPRESS_PREMIUM_SUBSCRIPTIONS = 1 << 1,
}
export type GuildFeatures =
| 'INVITE_SPLASH'
| 'VIP_REGIONS'
| 'VANITY_URL'
| 'VERIFIED'
| 'PARTNERED'
| 'PUBLIC'
| 'COMMERCE'
| 'NEWS'
| 'DISCOVERABLE'
| 'FEATURABLE'
| 'ANIMATED_ICON'
| 'BANNER'
export enum IntegrationExpireBehavior {
REMOVE_ROLE = 0,
KICK = 1,
}
export interface IntegrationAccountPayload {
id: string
name: string
}
export interface GuildIntegrationPayload {
id: string
name: string
type: string
enabled: boolean
syncing?: boolean
role_id?: string
enable_emoticons?: boolean
expire_behaviour?: IntegrationExpireBehavior
expire_grace_period?: number
user?: UserPayload
account: IntegrationAccountPayload
synced_at?: string // Actually a ISO Timestamp, but we parse in constructor'
subscriber_count?: number
revoked?: boolean
application?: ApplicationPayload
}
export interface GuildBanPayload {
reason: string | null
user: UserPayload
}
import { ApplicationPayload } from './application.ts'
import { ChannelPayload } from './channel.ts'
import { EmojiPayload } from './emoji.ts'
import { PresenceUpdatePayload } from './gateway.ts'
import { RolePayload } from './role.ts'
import { UserPayload } from './user.ts'
import { VoiceStatePayload } from './voice.ts'
export interface GuildPayload {
id: string
name: string
icon?: string
icon_hash?: string
splash?: string
discovery_splash?: string
owner?: boolean
owner_id: string
permissions?: string
region: string
afk_channel_id?: string
afk_timeout: number
widget_enabled?: boolean
widget_channel_id?: string
verification_level: string
default_message_notifications: string
explicit_content_filter: string
roles: RolePayload[]
emojis: EmojiPayload[]
features: GuildFeatures[]
mfa_level: string
application_id?: string
system_channel_id?: string
system_channel_flags: string
rules_channel_id?: string
joined_at?: string
large?: boolean
unavailable: boolean
member_count?: number
voice_states?: VoiceStatePayload[]
members?: MemberPayload[]
channels?: ChannelPayload[]
presences?: PresenceUpdatePayload[]
max_presences?: number
max_members?: number
vanity_url_code?: string
description?: string
banner?: string
premium_tier: number
premium_subscription_count?: number
preferred_locale: string
public_updates_channel_id?: string
max_video_channel_users?: number
approximate_number_count?: number
approximate_presence_count?: number
}
export interface MemberPayload {
user: UserPayload
nick?: string
roles: string[]
joined_at: string
premium_since?: string
deaf: boolean
mute: boolean
}
export enum MessageNotification {
ALL_MESSAGES = 0,
ONLY_MENTIONS = 1
}
export enum ContentFilter {
DISABLED = 0,
MEMBERS_WITHOUT_ROLES = 1,
ALL_MEMBERS = 3
}
export enum MFA {
NONE = 0,
ELEVATED = 1
}
export enum Verification {
NONE = 0,
LOW = 1,
MEDIUM = 2,
HIGH = 3,
VERY_HIGH = 4
}
export enum PremiumTier {
NONE = 0,
TIER_1 = 1,
TIER_2 = 2,
TIER_3 = 3
}
export enum SystemChannelFlags {
SUPPRESS_JOIN_NOTIFICATIONS = 1 << 0,
SUPPRESS_PREMIUM_SUBSCRIPTIONS = 1 << 1
}
export type GuildFeatures =
| 'INVITE_SPLASH'
| 'VIP_REGIONS'
| 'VANITY_URL'
| 'VERIFIED'
| 'PARTNERED'
| 'PUBLIC'
| 'COMMERCE'
| 'NEWS'
| 'DISCOVERABLE'
| 'FEATURABLE'
| 'ANIMATED_ICON'
| 'BANNER'
export enum IntegrationExpireBehavior {
REMOVE_ROLE = 0,
KICK = 1
}
export interface IntegrationAccountPayload {
id: string
name: string
}
export interface GuildIntegrationPayload {
id: string
name: string
type: string
enabled: boolean
syncing?: boolean
role_id?: string
enable_emoticons?: boolean
expire_behaviour?: IntegrationExpireBehavior
expire_grace_period?: number
user?: UserPayload
account: IntegrationAccountPayload
synced_at?: string // Actually a ISO Timestamp, but we parse in constructor'
subscriber_count?: number
revoked?: boolean
application?: ApplicationPayload
}
export interface GuildBanPayload {
reason: string | null
user: UserPayload
}

View File

@ -31,5 +31,5 @@ export const PermissionFlags: { [key: string]: number } = {
MANAGE_NICKNAMES: 1 << 27,
MANAGE_ROLES: 1 << 28,
MANAGE_WEBHOOKS: 1 << 29,
MANAGE_EMOJIS: 1 << 30,
}
MANAGE_EMOJIS: 1 << 30
}

View File

@ -56,7 +56,7 @@ export enum ActivityFlags {
SPECTATE = 1 << 2,
JOIN_REQUEST = 1 << 3,
SYNC = 1 << 4,
PLAY = 1 << 5,
PLAY = 1 << 5
}
export type ActivityType =

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