harmony/src/gateway/handlers/guildMembersChunk.ts

38 lines
1.1 KiB
TypeScript

import { Gateway, GatewayEventHandler } from '../index.ts'
import { Guild } from '../../structures/guild.ts'
import { GuildMemberChunkPayload } from '../../types/gateway.ts'
export const guildMembersChunk: GatewayEventHandler = async (
gateway: Gateway,
d: GuildMemberChunkPayload
) => {
const guild: Guild | undefined = await gateway.client.guilds.get(d.guild_id)
// Weird case, shouldn't happen
if (guild === undefined) return
for (const member of d.members) {
await guild.members.set(member.user.id, member)
}
if (d.chunk_index === 0) await guild.presences.flush()
if (d.presences !== undefined) {
for (const pres of d.presences) {
await guild.presences.set(pres.user.id, pres)
}
}
gateway.client.emit('guildMembersChunk', guild, {
members: d.members.map((m) => m.user.id),
presences:
d.presences === undefined ? undefined : d.presences.map((p) => p.user.id),
chunkIndex: d.chunk_index,
chunkCount: d.chunk_count
})
// Guild is now completely chunked. Emit an event for that.
if (d.chunk_index >= d.chunk_count - 1) {
gateway.client.emit('guildMembersChunked', guild, d.chunk_count)
}
}