harmony/src/managers/guilds.ts

36 lines
1.0 KiB
TypeScript

import { Client } from '../models/client.ts'
import { Guild } from '../structures/guild.ts'
import { GUILD } from '../types/endpoint.ts'
import { GuildPayload, MemberPayload } from '../types/guild.ts'
import { BaseManager } from './base.ts'
import { MembersManager } from './members.ts'
export class GuildManager extends BaseManager<GuildPayload, Guild> {
constructor(client: Client) {
super(client, 'guilds', Guild)
}
async fetch(id: string): Promise<Guild> {
return await new Promise((resolve, reject) => {
this.client.rest
.get(GUILD(id))
.then(async (data: any) => {
this.set(id, data)
const guild = new Guild(this.client, data)
if ((data as GuildPayload).members !== undefined) {
const members = new MembersManager(this.client, guild)
await members.fromPayload(
(data as GuildPayload).members as MemberPayload[]
)
guild.members = members
}
resolve(guild)
})
.catch((e) => reject(e))
})
}
}