harmony/src/gateway/handlers/index.ts

163 lines
6.7 KiB
TypeScript

import { GatewayEventHandler } from '../index.ts'
import { GatewayEvents, TypingStartGuildData } from '../../types/gateway.ts'
import { channelCreate } from './channelCreate.ts'
import { channelDelete } from './channelDelete.ts'
import { channelUpdate } from './channelUpdate.ts'
import { channelPinsUpdate } from './channelPinsUpdate.ts'
import { guildCreate } from './guildCreate.ts'
import { guildDelte as guildDelete } from './guildDelete.ts'
import { guildUpdate } from './guildUpdate.ts'
import { guildBanAdd } from './guildBanAdd.ts'
import { ready } from './ready.ts'
import { guildBanRemove } from './guildBanRemove.ts'
import { messageCreate } from './messageCreate.ts'
import { resume } from './resume.ts'
import { reconnect } from './reconnect.ts'
import { messageDelete } from './messageDelete.ts'
import { messageUpdate } from './messageUpdate.ts'
import { guildEmojiUpdate } from './guildEmojiUpdate.ts'
import { guildMemberAdd } from './guildMemberAdd.ts'
import { guildMemberRemove } from './guildMemberRemove.ts'
import { guildMemberUpdate } from './guildMemberUpdate.ts'
import { guildRoleCreate } from './guildRoleCreate.ts'
import { guildRoleDelete } from './guildRoleDelete.ts'
import { guildRoleUpdate } from './guildRoleUpdate.ts'
import { guildIntegrationsUpdate } from './guildIntegrationsUpdate.ts'
import { webhooksUpdate } from './webhooksUpdate.ts'
import { messageDeleteBulk } from './messageDeleteBulk.ts'
import { userUpdate } from './userUpdate.ts'
import { typingStart } from './typingStart.ts'
import { GuildTextChannel } from '../../structures/textChannel.ts'
import { Guild } from '../../structures/guild.ts'
import { User } from '../../structures/user.ts'
import { Emoji } from '../../structures/emoji.ts'
import { Member } from '../../structures/member.ts'
import { Role } from '../../structures/role.ts'
import { Message } from '../../structures/message.ts'
import { Collection } from '../../utils/collection.ts'
import { voiceServerUpdate } from './voiceServerUpdate.ts'
import { voiceStateUpdate } from './voiceStateUpdate.ts'
import { VoiceState } from '../../structures/voiceState.ts'
import { messageReactionAdd } from './messageReactionAdd.ts'
import { messageReactionRemove } from './messageReactionRemove.ts'
import { messageReactionRemoveAll } from './messageReactionRemoveAll.ts'
import { messageReactionRemoveEmoji } from './messageReactionRemoveEmoji.ts'
import { guildMembersChunk } from './guildMembersChunk.ts'
import { presenceUpdate } from './presenceUpdate.ts'
import { inviteCreate } from './inviteCreate.ts'
import { inviteDelete } from './inviteDelete.ts'
import { MessageReaction } from '../../structures/messageReaction.ts'
import { Invite } from '../../structures/invite.ts'
import { Presence } from '../../structures/presence.ts'
import {
EveryChannelTypes,
EveryTextChannelTypes
} from '../../utils/getChannelByType.ts'
export const gatewayHandlers: {
[eventCode in GatewayEvents]: GatewayEventHandler | undefined
} = {
READY: ready,
RECONNECT: reconnect,
RESUMED: resume,
CHANNEL_CREATE: channelCreate,
CHANNEL_DELETE: channelDelete,
CHANNEL_UPDATE: channelUpdate,
CHANNEL_PINS_UPDATE: channelPinsUpdate,
GUILD_CREATE: guildCreate,
GUILD_DELETE: guildDelete,
GUILD_UPDATE: guildUpdate,
GUILD_BAN_ADD: guildBanAdd,
GUILD_BAN_REMOVE: guildBanRemove,
GUILD_EMOJIS_UPDATE: guildEmojiUpdate,
GUILD_INTEGRATIONS_UPDATE: guildIntegrationsUpdate,
GUILD_MEMBER_ADD: guildMemberAdd,
GUILD_MEMBER_REMOVE: guildMemberRemove,
GUILD_MEMBER_UPDATE: guildMemberUpdate,
GUILD_MEMBERS_CHUNK: guildMembersChunk,
GUILD_ROLE_CREATE: guildRoleCreate,
GUILD_ROLE_UPDATE: guildRoleUpdate,
GUILD_ROLE_DELETE: guildRoleDelete,
INVITE_CREATE: inviteCreate,
INVITE_DELETE: inviteDelete,
MESSAGE_CREATE: messageCreate,
MESSAGE_UPDATE: messageUpdate,
MESSAGE_DELETE: messageDelete,
MESSAGE_DELETE_BULK: messageDeleteBulk,
MESSAGE_REACTION_ADD: messageReactionAdd,
MESSAGE_REACTION_REMOVE: messageReactionRemove,
MESSAGE_REACTION_REMOVE_ALL: messageReactionRemoveAll,
MESSAGE_REACTION_REMOVE_EMOJI: messageReactionRemoveEmoji,
PRESENCE_UPDATE: presenceUpdate,
TYPING_START: typingStart,
USER_UPDATE: userUpdate,
VOICE_STATE_UPDATE: voiceStateUpdate,
VOICE_SERVER_UPDATE: voiceServerUpdate,
WEBHOOKS_UPDATE: webhooksUpdate
}
export interface EventTypes {
[name: string]: (...args: any[]) => void
}
export interface VoiceServerUpdateData {
token: string
endpoint: string
guild: Guild
}
export interface ClientEvents extends EventTypes {
ready: () => void
reconnect: () => void
resumed: () => void
channelCreate: (channel: EveryChannelTypes) => void
channelDelete: (channel: EveryChannelTypes) => void
channelPinsUpdate: (
before: EveryTextChannelTypes,
after: EveryTextChannelTypes
) => void
channelUpdate: (before: EveryChannelTypes, after: EveryChannelTypes) => void
guildBanAdd: (guild: Guild, user: User) => void
guildBanRemove: (guild: Guild, user: User) => void
guildCreate: (guild: Guild) => void
guildDelete: (guild: Guild) => void
guildEmojiAdd: (guild: Guild, emoji: Emoji) => void
guildEmojiDelete: (guild: Guild, emoji: Emoji) => void
guildEmojiUpdate: (guild: Guild, before: Emoji, after: Emoji) => void
guildIntegrationsUpdate: (guild: Guild) => void
guildMemberAdd: (member: Member) => void
guildMemberRemove: (member: Member) => void
guildMemberUpdate: (before: Member, after: Member) => void
guildRoleCreate: (role: Role) => void
guildRoleDelete: (role: Role) => void
guildRoleUpdate: (before: Role, after: Role) => void
guildUpdate: (before: Guild, after: Guild) => void
messageCreate: (message: Message) => void
messageDelete: (message: Message) => void
messageDeleteBulk: (
channel: GuildTextChannel,
messages: Collection<string, Message>,
uncached: Set<string>
) => void
messageUpdate: (before: Message, after: Message) => void
messageReactionAdd: (reaction: MessageReaction, user: User) => void
messageReactionRemove: (reaction: MessageReaction, user: User) => void
messageReactionRemoveAll: (message: Message) => void
messageReactionRemoveEmoji: (message: Message, emoji: Emoji) => void
typingStart: (
user: User,
channel: EveryChannelTypes,
at: Date,
guildData?: TypingStartGuildData
) => void
inviteCreate: (invite: Invite) => void
inviteDelete: (invite: Invite) => void
userUpdate: (before: User, after: User) => void
voiceServerUpdate: (data: VoiceServerUpdateData) => void
voiceStateAdd: (state: VoiceState) => void
voiceStateRemove: (state: VoiceState) => void
voiceStateUpdate: (state: VoiceState, after: VoiceState) => void
presenceUpdate: (presence: Presence) => void
webhooksUpdate: (guild: Guild, channel: GuildTextChannel) => void
}