- Update NOTES with new findings
- Add Cutter link to README
- Add ASMJIT, ASMTK and Zydis to CMake
- Make DX8 setting cofigurable via ScrapHacks REPL
- Add scaffolding for build hook trampolines using asmjit
- Add on the fly assembling of code to REPL
- Clean up command structure
- Add memory RWX to REPL
- Add stack dumping to REPL
- Add Gamevar dumping to REPL
- Add hook check to overlay commands (don't work if DX8 not hooked)
- Allow nested command definitions for cleaner REPL
- AllocConsole() as early as possible
- shuffle some code around for cleanup
- Add GameVar, PakEntry and HashIndex structures
Clean up DLL-Injector code
Fix Crash in DX8 EndScene Hook
Update Hook.c to change whole page protection instead of first few bytes
Add Hashtable parser and dumper
Add keyboard shortcut to toggle DX8 overlay
Add VMT Hooking (currently not working)
Add Cleanup function that gets called on DLL-Unload