Update NOTES.md
Fixed Typo in Console Hanlder Address Infos for built-in Python Modules Infos on loading mods
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NOTES.md
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NOTES.md
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@ -2,38 +2,36 @@
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- Engine: ScrapEngine
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- Ingame Scripting Language: Python 1.5.2
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# Ingame-Console (Ctrl+\^) (Handler@0x42190):
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* "\<Command>"
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- Try to evaluate Command as Python expression
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* ":\<Var>"
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- Get Game Engine Global Variable
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* ":\<Var> \<Val>"
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- Set Game Engine Global Variable
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* "?"
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- Show all Global Variable
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* "?\<String>"
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- Show all Global Variable matching <String>
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* "/\<command>"
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- Run Command defined in QuickConsole.py(c) 'import quickconsole;quickconsole.%s()'
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* "/\<command> \<arg>,\<arg>"
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- Run function in QuickConsole.py(c) with argument(s) 'import quickconsole;quickconsole.%s(%s)'
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# Ingame-Console (Ctrl+\^) (Handler@0x402190):
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* `<Command>`: Try to evaluate Command as Python expression
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* `:<Var>`: Get Game Engine Global Variable
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* `:<Var> <Val>`: Set Game Engine Global Variable
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* `?`: Show all Global Variable
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* `?<String>`: Show all Global Variable matching <String>
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* `/<command>`: Run Command defined in QuickConsole.py(c) 'import quickconsole;quickconsole.%s()'
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* `/<command> <arg>,<arg>`: Run function in QuickConsole.py(c) with argument(s) 'import quickconsole;quickconsole.%s(%s)'
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# External Console (Scenegraph Debugging?) (Handler@0x5f9520):
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* "listar luces"
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* "listar"
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* "arbol" # Patch Scrap.exe@offset 0x314bc0 replace 0x20 with 0x00 (or just type "arbol " with the space at the end)
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* "mem"
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* "ver uniones"
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* `listar luces`
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* `listar`
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* `arbol` (Patch Scrap.exe@offset 0x314bc0 replace 0x20 with 0x00 (or just type `arbol ` with the space at the end))
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* `mem`
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* `ver uniones`
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* Easter Eggs:
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- "imbecil"
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- "idiota"
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- "capullo"
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- `imbecil`
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- `idiota`
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- `capullo`
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# Python Stuff
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- Modules List @ 0x0079C698 (char* to Module Name followed by Pointer to Init Function)
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- InitPyMod @ 0x005A8FB0
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- PyExec @ 0x005A8390
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## m3d.ini loader @0x05f7000
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## SM3-Model Loader @0x650f80 (?)
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## SM3 Secene Loader @ 0x650f80 (?)
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## File Loader @ 0x6665a0 (??)
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## M3D File Loader @ 0x6665a0 (??)
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## *.packed File Format:
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Header:
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@ -45,6 +43,10 @@
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Int32ul: size
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Int32ul: offset in file
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## Loading Custom Content
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1. Create a folder `mods`
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2. Drop a `*.packed` file into it
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## Interesting file:
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* m3d.ini: Rendering Engine Configuration
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* scripts/: Game Engine Scripts
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@ -54,6 +56,7 @@
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1. exctract `Data.packed`
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2. in m3d.ini uncomment "ConsolaWnd" (GUI Console) or "ConsolaTxt" (Text Console) and set the value to "SI"
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3. repack "Data.packed"
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or Use a custom Content Pack
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# Misc. Interesting things
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- sys.path contains "./lib" so you can load your own Python Modules
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