Switch build system to CMake
This commit is contained in:
parent
aa1c8171b2
commit
7784f97820
24 changed files with 655 additions and 1084 deletions
528
ScrapHacks/.gitignore → .gitignore
vendored
528
ScrapHacks/.gitignore → .gitignore
vendored
|
@ -1,263 +1,265 @@
|
|||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
|
||||
# Visual Studio 2015 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUNIT
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# DNX
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_i.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
#*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignoreable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
orleans.codegen.cs
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
ScrapHack/dx8/
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
|
||||
# Visual Studio 2015 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUNIT
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# DNX
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_i.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
#*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignoreable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
orleans.codegen.cs
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
.history
|
||||
|
||||
ScrapHacks/build/*
|
61
NOTES.md
61
NOTES.md
|
@ -46,8 +46,10 @@
|
|||
- m3d.ini loader @ 0x5f7000
|
||||
- SM3 Scene Loader @ 0x650f80 (?)
|
||||
- M3D Model Loader @ 0x6665a0 (??)
|
||||
- World_Init @ 0x479b20 (???)
|
||||
- World_Constructor @ 0x479b20 (???)
|
||||
- World_Init @ 0x479b40
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||||
- World_DeInit @ 0x402510
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||||
- Make_World @ 0x479870
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|
||||
# Data Structures
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||||
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@ -55,31 +57,31 @@
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|||
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||||
Points to World struct
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||||
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||||
| Offset | Type | Description |
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||||
|--------|------------|----------------------------------|
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||||
| 0x0000 | `void**` | Virtual Method Table |
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||||
| 0x0004 | `uint32_t` | Size of Entity Hashtable |
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| 0x0008 | `void**` | Pointer to Entity Hashtable |
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||||
| 0x02B8 | `uint32_t` | Number of entity lists |
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||||
| 0x02BC | `void**` | Pointer to entity list Hashtable |
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||||
| 0x0330 | `float[3]` | Time (why 3 times?) |
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||||
| 0x1C6C | `float` | Alarm level |
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||||
| 0x1C68 | `float` | Alarm Grow Level |
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||||
| 0x2158 | `???` | Used in `World_Init` |
|
||||
| 0x2170 | `???` | Used in `World_Init` |
|
||||
| 0x2180 | `???` | Used in `World_Init` |
|
||||
| 0x2188 | `???` | Used in `World_Init` |
|
||||
| 0x218C | `???` | Used in `World_Init` |
|
||||
| 0x2190 | `???` | Used in `World_Init` |
|
||||
| 0x2198 | `???` | Used in `World_Init` |
|
||||
| 0x219C | `???` | Used in `World_Init` |
|
||||
| 0x21A0 | `???` | Used in `World_Init` |
|
||||
| 0x21B4 | `???` | Used in `World_Init` |
|
||||
| 0x21C8 | `???` | Used in `World_Init` |
|
||||
| 0x2204 | `???` | Used in `World_Init` |
|
||||
| 0x2230 | `???` | Used in `World_Init` |
|
||||
| 0x2238 | `???` | Used in `World_Init` |
|
||||
| 0x2254 | `???` | Used in `World_Init` |
|
||||
| Offset | Type | Description |
|
||||
| ------ | ------------------------ | -------------------------------------- |
|
||||
| 0x0000 | `void**` | Virtual Method Table |
|
||||
| 0x0004 | `uint32_t` | Size of Entity Hashtable |
|
||||
| 0x0008 | `void**` | Pointer to Entity Hashtable |
|
||||
| 0x02B8 | `uint32_t` | Number of entity lists |
|
||||
| 0x02BC | `void**` | Pointer to entity list Hashtable |
|
||||
| 0x0330 | `float[3]` | Time (why 3 times?) |
|
||||
| 0x1C6C | `float` | Alarm level |
|
||||
| 0x1C68 | `float` | Alarm Grow Level |
|
||||
| 0x2158 | `float` | Used in `World_Init` |
|
||||
| 0x2170 | `???` | Used in `World_Init` |
|
||||
| 0x2180 | `float` | Used in `World_Init` |
|
||||
| 0x2188 | `void*` | Used in `World_Init` |
|
||||
| 0x218C | `void*` | Used in `World_Init` |
|
||||
| 0x2190 | `float` | Used in `World_Init` |
|
||||
| 0x2198 | `void*` | Used in `World_Init` |
|
||||
| 0x219C | `void*` | Used in `World_Init` |
|
||||
| 0x21A0 | `void**` | Used in `World_Init` (VTable pointer?) |
|
||||
| 0x21B4 | `void**` | Used in `World_Init` (VTable pointer?) |
|
||||
| 0x21C8 | `???` | Used in `World_Init` |
|
||||
| 0x2204 | `uint32_t` or `uint16_t` | Used in `World_Init` |
|
||||
| 0x2230 | `float` | Used in `World_Init` |
|
||||
| 0x2238 | `???` | Used in `World_Init` |
|
||||
| 0x2254 | `float` | Used in `World_Init` |
|
||||
|
||||
|
||||
## Entity Hash Table
|
||||
|
@ -89,7 +91,7 @@ Hash-function used: [PJW](https://en.wikipedia.org/wiki/PJW_hash_function) (Same
|
|||
Entry format:
|
||||
|
||||
| Offset | Type | Description |
|
||||
|--------|---------------|--------------------------------|
|
||||
| ------ | ------------- | ------------------------------ |
|
||||
| 0x0 | `void*` | Pointer to data |
|
||||
| 0x4 | `const char*` | key as `char*` |
|
||||
| 0x8 | `void*` | Pointer to next entry in chain |
|
||||
|
@ -97,7 +99,7 @@ Entry format:
|
|||
Data format:
|
||||
|
||||
| Offset | Type | Description |
|
||||
|--------|---------------|--------------------------|
|
||||
| ------ | ------------- | ------------------------ |
|
||||
| 0x0 | `void**` | Virtual Method Table (?) |
|
||||
| 0x4 | `const char*` | name as string |
|
||||
| 0x14 | `void*` | pointer to self (why?) |
|
||||
|
@ -106,12 +108,13 @@ Data format:
|
|||
## Game Window Object (?) Pointer @ `0x7fa380`
|
||||
|
||||
| Offset | Type | Description |
|
||||
|--------|---------------|----------------------|
|
||||
| ------ | ------------- | -------------------- |
|
||||
| 0x0000 | `void**` | Virtual Method Table |
|
||||
| 0x0004 | `const char*` | Some Model Name (?) |
|
||||
| 0x0008 | `void*` | Pointer to something |
|
||||
| 0x000C | `void*` | Ditto |
|
||||
|
||||
|
||||
# File Formats
|
||||
|
||||
## .packed File Format:
|
||||
|
|
11
ScrapHacks/.vscode/settings.json
vendored
11
ScrapHacks/.vscode/settings.json
vendored
|
@ -1,11 +0,0 @@
|
|||
{
|
||||
"spellright.language": [
|
||||
"de",
|
||||
"en"
|
||||
],
|
||||
"spellright.documentTypes": [
|
||||
"markdown",
|
||||
"latex",
|
||||
"plaintext"
|
||||
]
|
||||
}
|
19
ScrapHacks/CMakeLists.txt
Normal file
19
ScrapHacks/CMakeLists.txt
Normal file
|
@ -0,0 +1,19 @@
|
|||
cmake_minimum_required (VERSION 2.6)
|
||||
project(ScrapHacks)
|
||||
SET(CMAKE_BUILD_TYPE "Release")
|
||||
SET(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}")
|
||||
if(WIN32)
|
||||
if(MSVC)
|
||||
# ensure we use minimal "windows.h" lib without the crazy min max macros
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"WIN32_LEAN_AND_MEAN\"")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"NOMINMAX\"")
|
||||
# disable SAFESEH - to avoid "LNK2026: module unsafe"
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"SAFESEH:NO\"")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
|
||||
endif(MSVC)
|
||||
endif(WIN32)
|
||||
|
||||
add_subdirectory(Injector)
|
||||
add_subdirectory(ScrapHack)
|
2
ScrapHacks/Injector/CMakeLists.txt
Normal file
2
ScrapHacks/Injector/CMakeLists.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
add_executable(Injector Injector.cpp)
|
||||
install(TARGETS Injector DESTINATION bin)
|
|
@ -27,6 +27,11 @@ string GetLastErrorAsString()
|
|||
return message;
|
||||
}
|
||||
|
||||
void fail(char* msg) {
|
||||
cerr << "[!] "<<msg<<": "<<GetLastErrorAsString()<<endl;
|
||||
exit(1);
|
||||
}
|
||||
|
||||
string fromhex(string input)
|
||||
{
|
||||
transform(input.begin(), input.end(), input.begin(), ::toupper);
|
||||
|
@ -113,7 +118,6 @@ bool HasModule(int PID, const char *modname)
|
|||
|
||||
bool ProcRunning(DWORD PID)
|
||||
{
|
||||
bool ret = false;
|
||||
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, PID);
|
||||
if (hSnap == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
|
@ -130,14 +134,12 @@ bool adjustPrivs(HANDLE hProc)
|
|||
TOKEN_PRIVILEGES tkprivs;
|
||||
if (!OpenProcessToken(hProc, (TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY), &hToken))
|
||||
{
|
||||
cout << "[!] Could not Open Process Token: " << GetLastErrorAsString() << endl;
|
||||
return 0;
|
||||
fail("Could not open process token:");
|
||||
}
|
||||
if (!LookupPrivilegeValue(0, SE_DEBUG_NAME, &luid))
|
||||
{
|
||||
CloseHandle(hToken);
|
||||
cout << "[!] Error Looking up Privilege Value: " << GetLastErrorAsString() << endl;
|
||||
return 0;
|
||||
fail("Error looking up privilege value for SE_DEBUG_NAME");
|
||||
}
|
||||
tkprivs.PrivilegeCount = 1;
|
||||
tkprivs.Privileges[0].Luid = luid;
|
||||
|
@ -146,7 +148,7 @@ bool adjustPrivs(HANDLE hProc)
|
|||
CloseHandle(hToken);
|
||||
if (!bRet)
|
||||
{
|
||||
cout << "[!] Could Not Adjust Privileges: " << GetLastErrorAsString() << endl;
|
||||
fail("Could not adjust privileges");
|
||||
}
|
||||
return bRet;
|
||||
}
|
||||
|
@ -161,31 +163,32 @@ void InjectDll(DWORD PID)
|
|||
HANDLE hRemThread, hProc;
|
||||
const char *dll_name = DLL_NAME;
|
||||
char dll_full_path[MAX_PATH];
|
||||
char executable_dir[MAX_PATH];
|
||||
GetModuleFileNameA(NULL,executable_dir,MAX_PATH);
|
||||
if (!fexists(dll_name))
|
||||
{
|
||||
cout << "[!] DLL not found!" << endl;
|
||||
fail("DLL not found");
|
||||
return;
|
||||
}
|
||||
cout << "[*] Injecting DLL " << dll_name << " into PID " << PID << endl;
|
||||
cout << "[*] Opening Process Handle" << endl;
|
||||
cout << "[*] Opening process handle" << endl;
|
||||
hProc = OpenProcess(PROCESS_ALL_ACCESS, 0, PID);
|
||||
GetFullPathNameA(dll_name, MAX_PATH, dll_full_path, 0);
|
||||
cout << "[*] Adjusting Privileges of Process" << endl;
|
||||
cout << "[*] Adjusting privileges of process" << endl;
|
||||
adjustPrivs(hProc);
|
||||
if (HasModule(PID, dll_name))
|
||||
{
|
||||
cout << "[*] DLL already Loaded" << endl;
|
||||
cout << "[*] DLL already loaded" << endl;
|
||||
CloseHandle(hProc);
|
||||
return;
|
||||
};
|
||||
if (!fexists(dll_full_path))
|
||||
{
|
||||
cout << "[!] DLL file not found!" << endl;
|
||||
CloseHandle(hProc);
|
||||
return;
|
||||
fail("DLL file not found");
|
||||
}
|
||||
HINSTANCE hK32 = LoadLibraryA("kernel32");
|
||||
cout << "[*] Getting Address of LoadLibrary" << endl;
|
||||
cout << "[*] Getting address of LoadLibrary" << endl;
|
||||
LPVOID LoadLibrary_Address = (LPVOID)GetProcAddress(hK32, "LoadLibraryA");
|
||||
FreeLibrary(hK32);
|
||||
cout << "[+] LoadLibrary is at " << LoadLibrary_Address << endl;
|
||||
|
@ -193,7 +196,7 @@ void InjectDll(DWORD PID)
|
|||
LPVOID mem = VirtualAllocEx(hProc, NULL, strlen(dll_full_path), MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
|
||||
if (mem == NULL)
|
||||
{
|
||||
cout << "[!] Could not Allocate Memory: " << GetLastErrorAsString() << endl;
|
||||
fail("Could not allocate memory");
|
||||
return;
|
||||
}
|
||||
cout << "[*] Writing DLL Name to Process Memory at " << mem << endl;
|
||||
|
@ -228,37 +231,26 @@ int main(int argc, char *argv[])
|
|||
DWORD PID = 0;
|
||||
char s_PID[MAX_PATH];
|
||||
snprintf(s_PID, MAX_PATH, "%d", GetCurrentProcessId());
|
||||
SetEnvironmentVariable("Inj_PID", s_PID);
|
||||
cout << "[*] Injector PID: " << GetCurrentProcessId() << endl;
|
||||
SetEnvironmentVariableA("Inj_PID", s_PID);
|
||||
if ((argc>1)&&fexists(argv[1])) {
|
||||
cout << "[*] Injector PID: " << GetCurrentProcessId() << endl;
|
||||
cout << "[*] Spawning process for \"" << argv[1] << "\"" << endl;
|
||||
vector<HANDLE> handles = spawn(argv[1]);
|
||||
if (handles.empty()) {
|
||||
cout << "[!] Error: " << GetLastErrorAsString() << endl;
|
||||
return -1;
|
||||
fail("Failed to spawn process");
|
||||
}
|
||||
hProc = handles[0];
|
||||
hThread = handles[1];
|
||||
PID = GetProcessId(hProc);
|
||||
cout << "[+] Got PID: " << PID << endl;
|
||||
} else {
|
||||
GetWindowThreadProcessId(FindWindowA("ScrapClass", NULL), &PID);
|
||||
if (PID == 0)
|
||||
{
|
||||
cout << "[*] Waiting for Scrapland to Launch..." << endl;
|
||||
}
|
||||
while (PID == 0)
|
||||
{
|
||||
Sleep(100);
|
||||
GetWindowThreadProcessId(FindWindowA("ScrapClass", NULL), &PID);
|
||||
}
|
||||
cout << "[+] Found PID: " << PID << endl;
|
||||
cerr<<"Usage: " << argv[0] << " <Path to Scrap.exe>"<<endl;
|
||||
return 1;
|
||||
}
|
||||
InjectDll(PID);
|
||||
if (hThread != INVALID_HANDLE_VALUE) {
|
||||
while (ResumeThread(hThread));
|
||||
}
|
||||
SetEnvironmentVariable("Inj_PID", NULL);
|
||||
SetEnvironmentVariableA("Inj_PID", NULL);
|
||||
cout << "[*] Done!" << endl;
|
||||
return 0;
|
||||
}
|
|
@ -1,31 +0,0 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27703.2042
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Injector", "Injector\Injector.vcxproj", "{7C91C225-D95C-4B7A-9251-0CE358BAF556}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x64.Build.0 = Debug|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x64.ActiveCfg = Release|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x64.Build.0 = Release|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8AE8D706-DEB4-42C3-AA4F-CEF2EB636A39}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,164 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{7C91C225-D95C-4B7A-9251-0CE358BAF556}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>Injector</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS ;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS ;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Injector.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
|
@ -1,33 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Quelldateien">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Headerdateien">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Ressourcendateien">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Injector.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,20 +1,11 @@
|
|||
![Screenshot](img/Screenshot_1.png)
|
||||
|
||||
## Usage
|
||||
|
||||
0. Download `DirectX.8.0a.SDK.zip` from [here](https://archive.org/download/DirectX.8.0a.SDK_includes_libs_only)
|
||||
1. Extract `DirectX.SDK/8.0/include` and `DirectX.SDK/8.0/lib` to `ScrapHacks/ScrapHack/dx8/include` and `ScrapHacks/ScrapHack/dx8/lib`
|
||||
2. Add include and library dirs to project
|
||||
3. Build Project
|
||||
4. Run Injector `.\Injector.exe <Path to Scrap.exe>`
|
||||
5. Wait for game to crash
|
||||
6. Comment out `hook_d3d8()` call in `ScrapHack.cpp:DllPreInit()`
|
||||
7. Rebuild and run Injector again
|
||||
Open VS 2017 32-bit command prompt (`vcvars32.bat`)
|
||||
|
||||
```batch
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="" ..
|
||||
cmake --build .
|
||||
cmake --install .
|
||||
```
|
||||
[F3 ] Unload ScrapHacks
|
||||
[F7 ] Set Money to 0x7fffffff
|
||||
[F8 ] Dump python modules to console
|
||||
[F10] Enable python tracing
|
||||
[ F ] "Handbrake" (*Will* crash the game after some time!)
|
||||
```
|
||||
|
||||
this will drop the compiled files into `./build/bin`
|
17
ScrapHacks/ScrapHack/CMakeLists.txt
Normal file
17
ScrapHacks/ScrapHack/CMakeLists.txt
Normal file
|
@ -0,0 +1,17 @@
|
|||
include(ExternalProject)
|
||||
ExternalProject_Add(DirectX
|
||||
PREFIX ${CMAKE_CURRENT_BINARY_DIR}
|
||||
CONFIGURE_COMMAND ""
|
||||
BUILD_COMMAND ""
|
||||
INSTALL_COMMAND ""
|
||||
URL https://archive.org/download/DirectX.8.0a.SDK_includes_libs_only/DirectX.8.0a.SDK.zip
|
||||
URL_HASH SHA1=39f168336d0df92ff14d62d5e3aef1b9e3191312
|
||||
)
|
||||
ExternalProject_Get_Property(DirectX SOURCE_DIR)
|
||||
include_directories(AFTER ${SOURCE_DIR}/8.0/include/)
|
||||
link_directories(AFTER ${SOURCE_DIR}/8.0/lib/)
|
||||
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
|
||||
add_compile_definitions(POINTER_64=__ptr64)
|
||||
add_library(ScrapHack SHARED ScrapHack.cpp dllmain.cpp)
|
||||
target_link_libraries(ScrapHack d3d8 d3dx8 legacy_stdio_definitions)
|
||||
install(TARGETS ScrapHack DESTINATION bin)
|
|
@ -13,12 +13,23 @@ D3DCOLOR color = D3DCOLOR_ARGB(255,255, 0, 0);
|
|||
RECT Rect = { 0,0,0,0 };
|
||||
D3DRECT panel;
|
||||
|
||||
size_t size_ht(HashTable<EntityList>* ht);
|
||||
size_t size_ht(HashTable<Entity>* ht);
|
||||
|
||||
LPDIRECT3DDEVICE8 Render(LPDIRECT3DDEVICE8 dev) {
|
||||
if (!overlay) {
|
||||
return dev;
|
||||
}
|
||||
char text[1024];
|
||||
snprintf(text, 1024, "ScrapHack v0.1\nFrame: [%lld]", ++frame);
|
||||
char text[4096];
|
||||
int32_t money = 0;
|
||||
size_t num_ents = 0;
|
||||
size_t num_ent_lst = 0;
|
||||
if (ptr<void>(P_WORLD, 0)!=nullptr) {
|
||||
money = ptr<int32_t>(P_WORLD, O_MONEY)[0];
|
||||
num_ents= size_ht(ptr<HashTable<Entity>>(P_WORLD, O_ENTS));
|
||||
num_ent_lst = size_ht(ptr<HashTable<EntityList>>(P_WORLD, O_ENTLISTS));
|
||||
}
|
||||
snprintf(text, 4096, "ScrapHack v0.1\nFrame: [%lld]\nMoney: [%d]\nEntities: [%ld]\nEntity Lists: [%ld]", ++frame, money, num_ents,num_ent_lst);
|
||||
if (m_pFont == nullptr) {
|
||||
D3DXCreateFont(dev, hFont, &m_pFont);
|
||||
CloseHandle(hFont);
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#define WIN32_LEAN_AND_MEAN
|
||||
#include "stdafx.h"
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
@ -11,10 +10,6 @@
|
|||
#include <Windows.h>
|
||||
#include <TlHelp32.h>
|
||||
|
||||
#pragma comment(lib, "d3d8.lib")
|
||||
#pragma comment(lib, "d3dx8.lib")
|
||||
#pragma comment(lib, "legacy_stdio_definitions.lib")
|
||||
|
||||
using namespace std;
|
||||
|
||||
#include "Scrapland.h"
|
||||
|
@ -34,230 +29,292 @@ HMODULE mod = 0;
|
|||
void DllUnload(HMODULE);
|
||||
void hook_exit();
|
||||
|
||||
size_t dump_ht(HashTable<EntityList>* ht) {
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i) {
|
||||
HashTableEntry<EntityList>* ent = ht->chains[i];
|
||||
if (ent) {
|
||||
cout << i << ": ";
|
||||
while (ent) {
|
||||
++cnt;
|
||||
cout << "[ " << ent->name << ": " << ent->data << "]";
|
||||
if (ent->next) {
|
||||
cout << " -> ";
|
||||
};
|
||||
ent = ent->next;
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
||||
cout << cnt << " Entries" << endl;
|
||||
return cnt;
|
||||
size_t size_ht(HashTable<EntityList> *ht)
|
||||
{
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i)
|
||||
{
|
||||
HashTableEntry<EntityList> *ent = ht->chains[i];
|
||||
if (ent)
|
||||
{
|
||||
while (ent)
|
||||
{
|
||||
++cnt;
|
||||
ent = ent->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
|
||||
size_t dump_ht(HashTable<Entity>* ht) {
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i) {
|
||||
HashTableEntry<Entity>* ent = ht->chains[i];
|
||||
if (ent) {
|
||||
cout << i << ": ";
|
||||
while (ent) {
|
||||
++cnt;
|
||||
cout << "[ " << ent->name << ": " << ent->data<<"]";
|
||||
if (ent->next) {
|
||||
cout << " -> ";
|
||||
};
|
||||
ent = ent->next;
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
||||
cout << cnt << " Entries" << endl;
|
||||
return cnt;
|
||||
size_t size_ht(HashTable<Entity> *ht)
|
||||
{
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i)
|
||||
{
|
||||
HashTableEntry<Entity> *ent = ht->chains[i];
|
||||
if (ent)
|
||||
{
|
||||
while (ent)
|
||||
{
|
||||
++cnt;
|
||||
ent = ent->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
|
||||
size_t dump_ht(HashTable<EntityList> *ht)
|
||||
{
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i)
|
||||
{
|
||||
HashTableEntry<EntityList> *ent = ht->chains[i];
|
||||
if (ent)
|
||||
{
|
||||
cout << i << ": ";
|
||||
while (ent)
|
||||
{
|
||||
++cnt;
|
||||
cout << "[ " << ent->name << ": " << ent->data << "]";
|
||||
if (ent->next)
|
||||
{
|
||||
cout << " -> ";
|
||||
};
|
||||
ent = ent->next;
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
||||
cout << cnt << " Entries" << endl;
|
||||
return cnt;
|
||||
}
|
||||
|
||||
size_t dump_ht(HashTable<Entity> *ht)
|
||||
{
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i)
|
||||
{
|
||||
HashTableEntry<Entity> *ent = ht->chains[i];
|
||||
if (ent)
|
||||
{
|
||||
cout << i << ": ";
|
||||
while (ent)
|
||||
{
|
||||
++cnt;
|
||||
cout << "[ " << ent->name << ": " << ent->data << "]";
|
||||
if (ent->next)
|
||||
{
|
||||
cout << " -> ";
|
||||
};
|
||||
ent = ent->next;
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
||||
cout << cnt << " Entries" << endl;
|
||||
return cnt;
|
||||
}
|
||||
|
||||
void MainLoop(HMODULE mod)
|
||||
{
|
||||
Sleep(100);
|
||||
hook_exit();
|
||||
cout << "[*] Starting main Loop" << endl;
|
||||
cout << endl;
|
||||
cout << "[F3 ] Unload ScrapHacks" << endl;
|
||||
cout << "[F5 ] Show Overlay" << endl;
|
||||
cout << "[F6 ] Show Alarm status" << endl;
|
||||
cout << "[F7 ] Set Money to 0x7fffffff" << endl;
|
||||
cout << "[F8 ] Dump python modules" << endl;
|
||||
cout << "[F9 ] Dump Entity hashtable" << endl;
|
||||
cout << "[F10] Enable python tracing" << endl;
|
||||
cout << "[ F ] \"Handbrake\" (*Will* crash the game after some time!)" << endl;
|
||||
Sleep(100);
|
||||
hook_exit();
|
||||
cout << "[*] Starting main Loop" << endl;
|
||||
cout << endl;
|
||||
cout << "[F3 ] Unload ScrapHacks" << endl;
|
||||
cout << "[F5 ] Show Overlay" << endl;
|
||||
cout << "[F6 ] Show Alarm status" << endl;
|
||||
cout << "[F7 ] Set Money to 0x7fffffff" << endl;
|
||||
cout << "[F8 ] Dump python modules" << endl;
|
||||
cout << "[F9 ] Dump Entity hashtable" << endl;
|
||||
cout << "[F10] Enable python tracing" << endl;
|
||||
cout << "[ F ] \"Handbrake\" (*Will* crash the game after some time!)" << endl;
|
||||
|
||||
while (running)
|
||||
{
|
||||
Sleep(100);
|
||||
while (running)
|
||||
{
|
||||
Sleep(100);
|
||||
|
||||
while (key_down('F'))
|
||||
{
|
||||
scrap_exec("dbg.brake()");
|
||||
}
|
||||
if (key_down_norepeat(VK_F3))
|
||||
{
|
||||
break;
|
||||
}
|
||||
while (key_down('F'))
|
||||
{
|
||||
scrap_exec("dbg.brake()");
|
||||
}
|
||||
if (key_down_norepeat(VK_F3))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (key_down_norepeat(VK_F5))
|
||||
{
|
||||
overlay = !overlay;
|
||||
}
|
||||
if (key_down_norepeat(VK_F6))
|
||||
{
|
||||
|
||||
float* alarm = ptr<float>(P_WORLD, O_ALARM);
|
||||
float* alarm_grow = ptr<float>(P_WORLD, O_ALARM_GROW);
|
||||
cout << "Alarm: " << alarm[0] << " + " << alarm_grow[0] << endl;
|
||||
}
|
||||
if (key_down_norepeat(VK_F7))
|
||||
{
|
||||
int32_t *money = ptr<int32_t>(P_WORLD,O_MONEY);
|
||||
*money = 0x7fffffff;
|
||||
}
|
||||
if (key_down_norepeat(VK_F8))
|
||||
{
|
||||
for (auto mod : Py)
|
||||
{
|
||||
for (auto meth : mod.second.methods)
|
||||
{
|
||||
cout << mod.first << "." << meth.first << " @ " << meth.second->ml_meth << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (key_down_norepeat(VK_F5))
|
||||
{
|
||||
overlay = !overlay;
|
||||
}
|
||||
if (key_down_norepeat(VK_F6))
|
||||
{
|
||||
|
||||
if (key_down_norepeat(VK_F9)) {
|
||||
cout << "Entities:" << endl;
|
||||
dump_ht(ptr<HashTable<Entity>>(P_WORLD, O_ENTS));
|
||||
cout << "Entity Lists:" << endl;
|
||||
dump_ht(ptr<HashTable<EntityList>>(P_WORLD, O_ENTLISTS));
|
||||
}
|
||||
if (key_down_norepeat(VK_F10))
|
||||
{
|
||||
scrap_exec("dbg.settrace()");
|
||||
}
|
||||
}
|
||||
FreeLibraryAndExitThread(mod, 0);
|
||||
float *alarm = ptr<float>(P_WORLD, O_ALARM);
|
||||
float *alarm_grow = ptr<float>(P_WORLD, O_ALARM_GROW);
|
||||
cout << "Alarm: " << alarm[0] << " + " << alarm_grow[0] << endl;
|
||||
}
|
||||
if (key_down_norepeat(VK_F7))
|
||||
{
|
||||
int32_t *money = ptr<int32_t>(P_WORLD, O_MONEY);
|
||||
*money = 0x7fffffff;
|
||||
}
|
||||
if (key_down_norepeat(VK_F8))
|
||||
{
|
||||
for (auto mod : Py)
|
||||
{
|
||||
for (auto meth : mod.second.methods)
|
||||
{
|
||||
cout << mod.first << "." << meth.first << " @ " << meth.second->ml_meth << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (key_down_norepeat(VK_F9))
|
||||
{
|
||||
cout << "Entities:" << endl;
|
||||
dump_ht(ptr<HashTable<Entity>>(P_WORLD, O_ENTS));
|
||||
cout << "Entity Lists:" << endl;
|
||||
dump_ht(ptr<HashTable<EntityList>>(P_WORLD, O_ENTLISTS));
|
||||
}
|
||||
if (key_down_norepeat(VK_F10))
|
||||
{
|
||||
scrap_exec("dbg.settrace()");
|
||||
}
|
||||
}
|
||||
FreeLibraryAndExitThread(mod, 0);
|
||||
}
|
||||
|
||||
void InitConsole()
|
||||
{
|
||||
char me[1024];
|
||||
GetModuleFileName(mod, me, 1024);
|
||||
SetupConsole(me);
|
||||
char me[1024];
|
||||
GetModuleFileName(mod, me, 1024);
|
||||
SetupConsole(me);
|
||||
}
|
||||
|
||||
void handle_command(const char* cmd) {
|
||||
cout << "CMD: " << cmd << endl;
|
||||
scrap_log(0x00ff00, "HAXX: ");
|
||||
scrap_log(0x00ff00,cmd);
|
||||
scrap_log(0x00ff00,"\n");
|
||||
return;
|
||||
void handle_command(const char *cmd)
|
||||
{
|
||||
cout << "CMD: " << cmd << endl;
|
||||
scrap_log(0x00ff00, "HAXX: ");
|
||||
scrap_log(0x00ff00, cmd);
|
||||
scrap_log(0x00ff00, "\n");
|
||||
return;
|
||||
}
|
||||
|
||||
int hooked_console(const char* cmd) {
|
||||
typedef int(_cdecl *t_func)(const char*);
|
||||
shared_ptr<Hook> hook = Hook::get(hooked_console);
|
||||
if (cmd[0] == '$') {
|
||||
handle_command(++cmd);
|
||||
return 0;
|
||||
}
|
||||
int ret= hook->func<t_func>(cmd);
|
||||
return ret;
|
||||
int hooked_console(const char *cmd)
|
||||
{
|
||||
typedef int(_cdecl * t_func)(const char *);
|
||||
shared_ptr<Hook> hook = Hook::get(hooked_console);
|
||||
if (cmd[0] == '$')
|
||||
{
|
||||
handle_command(++cmd);
|
||||
return 0;
|
||||
}
|
||||
int ret = hook->func<t_func>(cmd);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void hook_console() {
|
||||
Hook::addr(reinterpret_cast<void*>(P_CON_HANDLER) , hooked_console);
|
||||
void hook_console()
|
||||
{
|
||||
Hook::addr(reinterpret_cast<void *>(P_CON_HANDLER), hooked_console);
|
||||
}
|
||||
|
||||
void H_Exit(){
|
||||
typedef void(_cdecl *t_func)(void);
|
||||
shared_ptr<Hook> hook = Hook::get(H_Exit);
|
||||
DllUnload(mod);
|
||||
HWND hMainWindow = ptr<HWND>(0x7FA830, 0x7c)[0];
|
||||
SendMessage(hMainWindow, WM_CLOSE, 0, 0);
|
||||
return;
|
||||
void H_Exit()
|
||||
{
|
||||
typedef void(_cdecl * t_func)(void);
|
||||
shared_ptr<Hook> hook = Hook::get(H_Exit);
|
||||
DllUnload(mod);
|
||||
HWND hMainWindow = ptr<HWND>(0x7FA830, 0x7c)[0];
|
||||
SendMessage(hMainWindow, WM_CLOSE, 0, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
void hook_exit() {
|
||||
Hook::addr(reinterpret_cast<void*>(0x4010c0), H_Exit);
|
||||
void hook_exit()
|
||||
{
|
||||
Hook::addr(reinterpret_cast<void *>(P_SCRAP_EXIT), H_Exit);
|
||||
}
|
||||
|
||||
DWORD PPID() {
|
||||
DWORD PID = GetCurrentProcessId();
|
||||
HANDLE hSnapShot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
|
||||
PROCESSENTRY32 procentry;
|
||||
if (hSnapShot == INVALID_HANDLE_VALUE) {
|
||||
cout << GetLastErrorAsString() << endl;
|
||||
return -1;
|
||||
}
|
||||
if (Process32First(hSnapShot, &procentry)) {
|
||||
do {
|
||||
if (procentry.th32ProcessID == PID) {
|
||||
CloseHandle(hSnapShot);
|
||||
return procentry.th32ParentProcessID;
|
||||
}
|
||||
procentry.dwSize = sizeof(PROCESSENTRY32);
|
||||
} while (Process32Next(hSnapShot, &procentry));
|
||||
}
|
||||
CloseHandle(hSnapShot);
|
||||
return -1;
|
||||
DWORD PPID()
|
||||
{
|
||||
DWORD PID = GetCurrentProcessId();
|
||||
HANDLE hSnapShot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
|
||||
PROCESSENTRY32 procentry;
|
||||
if (hSnapShot == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
cout << GetLastErrorAsString() << endl;
|
||||
return -1;
|
||||
}
|
||||
if (Process32First(hSnapShot, &procentry))
|
||||
{
|
||||
do
|
||||
{
|
||||
if (procentry.th32ProcessID == PID)
|
||||
{
|
||||
CloseHandle(hSnapShot);
|
||||
return procentry.th32ParentProcessID;
|
||||
}
|
||||
procentry.dwSize = sizeof(PROCESSENTRY32);
|
||||
} while (Process32Next(hSnapShot, &procentry));
|
||||
}
|
||||
CloseHandle(hSnapShot);
|
||||
return -1;
|
||||
}
|
||||
|
||||
void DllPreInit(HMODULE _mod) {
|
||||
char mfn[1024];
|
||||
char inj[MAX_PATH];
|
||||
DWORD INJ_PID=0;
|
||||
InitConsole();
|
||||
GetModuleFileName(0, mfn, 1024);
|
||||
Py = get_modules(P_PY_MODS);
|
||||
cout << "[+] ScrapHacks v0.1 Loaded in " << mfn << " (PID: " << std::hex << GetCurrentProcessId() <<std::dec << ")" << endl;
|
||||
GetEnvironmentVariable("Inj_PID", inj, MAX_PATH);
|
||||
SetEnvironmentVariable("Inj_PID", NULL);
|
||||
hook_console();
|
||||
sscanf(inj, "%d", &INJ_PID);
|
||||
cout << INJ_PID << "," << PPID() << endl;
|
||||
if (PPID() == INJ_PID) {
|
||||
hook_d3d8();
|
||||
overlay = true;
|
||||
}
|
||||
else {
|
||||
cout << "[-] No launched by Injector, not hooking DX8" << endl;
|
||||
}
|
||||
void DllPreInit(HMODULE _mod)
|
||||
{
|
||||
char mfn[1024];
|
||||
char inj[MAX_PATH];
|
||||
DWORD INJ_PID = 0;
|
||||
InitConsole();
|
||||
GetModuleFileNameA(0, mfn, 1024);
|
||||
Py = get_modules(P_PY_MODS);
|
||||
cout << "[+] ScrapHacks v0.1 Loaded in " << mfn << " (PID: " << std::hex << GetCurrentProcessId() << std::dec << ")" << endl;
|
||||
GetEnvironmentVariableA("Inj_PID", inj, MAX_PATH);
|
||||
SetEnvironmentVariableA("Inj_PID", NULL);
|
||||
hook_console();
|
||||
sscanf_s(inj, "%d", &INJ_PID);
|
||||
cout << INJ_PID << "," << PPID() << endl;
|
||||
if (PPID() == INJ_PID)
|
||||
{
|
||||
hook_d3d8();
|
||||
overlay = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "[-] No launched by Injector, not hooking DX8" << endl;
|
||||
}
|
||||
}
|
||||
|
||||
void DllInit(HMODULE _mod)
|
||||
{
|
||||
initialized = true;
|
||||
mod = _mod;
|
||||
Sleep(3000);
|
||||
cout << "[*] World: " << ptr<void>(P_WORLD, 0) << endl;
|
||||
cout << "[*] Importing python dbg module" << endl;
|
||||
scrap_exec("import dbg");
|
||||
scrap_log(0xff0000, "ScrapHacks loaded!\n");
|
||||
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)MainLoop, mod, 0, 0);
|
||||
cout << "[*] Starting message pump" << endl;
|
||||
MSG msg;
|
||||
while (GetMessage(&msg, NULL, 0, 0))
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
return;
|
||||
initialized = true;
|
||||
mod = _mod;
|
||||
Sleep(3000);
|
||||
cout << "[*] World: " << ptr<void>(P_WORLD, 0) << endl;
|
||||
cout << "[*] Importing python dbg module" << endl;
|
||||
scrap_exec("import dbg");
|
||||
scrap_log(0xff0000, "ScrapHacks loaded!\n");
|
||||
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)MainLoop, mod, 0, 0);
|
||||
cout << "[*] Starting message pump" << endl;
|
||||
MSG msg;
|
||||
while (GetMessage(&msg, NULL, 0, 0))
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void DllUnload(HMODULE _mod) {
|
||||
SetConsoleCtrlHandler(NULL, false);
|
||||
unhook_d3d8();
|
||||
Hook::clear();
|
||||
scrap_log(0xff0000, "ScrapHacks unloaded!\n");
|
||||
cout << "[+] ScrapHacks unloaded, you can now close the console!" << endl;
|
||||
FreeConsole();
|
||||
DestroyWindow(GetConsoleWindow());
|
||||
return;
|
||||
void DllUnload(HMODULE _mod)
|
||||
{
|
||||
SetConsoleCtrlHandler(NULL, false);
|
||||
unhook_d3d8();
|
||||
Hook::clear();
|
||||
scrap_log(0xff0000, "ScrapHacks unloaded!\n");
|
||||
cout << "[+] ScrapHacks unloaded, you can now close the console!" << endl;
|
||||
FreeConsole();
|
||||
DestroyWindow(GetConsoleWindow());
|
||||
return;
|
||||
}
|
|
@ -1,178 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>ScrapHack</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)dx8\include;$(SolutionDir)include</IncludePath>
|
||||
<LibraryPath>$(ProjectDir)dx8\lib;$(SolutionDir)lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)dx8\include;$(SolutionDir)include</IncludePath>
|
||||
<LibraryPath>$(ProjectDir)dx8\lib;$(SolutionDir)lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS ;WIN32;_DEBUG;SCRAPHACK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_DEBUG;SCRAPHACK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS ;WIN32;NDEBUG;SCRAPHACK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;SCRAPHACK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="D3D8_Hook.h" />
|
||||
<ClInclude Include="VMT_Hook.h" />
|
||||
<ClInclude Include="Hook.h" />
|
||||
<ClInclude Include="Py_Utils.h" />
|
||||
<ClInclude Include="Structures.h" />
|
||||
<ClInclude Include="Scrapland.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
<ClInclude Include="Util.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
<ClCompile Include="ScrapHack.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
|
@ -1,57 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Quelldateien">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Headerdateien">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Ressourcendateien">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Scrapland.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Util.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Structures.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Py_Utils.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Hook.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="D3D8_Hook.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="VMT_Hook.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ScrapHack.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="dllmain.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -13,6 +13,7 @@
|
|||
#define P_CON_HANDLER 0x402190
|
||||
#define P_SCRAP_LOG 0x4134C0
|
||||
#define P_SCRAP_EXEC 0x5a8390
|
||||
#define P_SCRAP_EXIT 0x4010c0
|
||||
|
||||
//FUNCTION TYPES
|
||||
#define T_SCRAP_LOG int(_cdecl*)(unsigned int, const char*)
|
||||
|
|
|
@ -134,9 +134,9 @@ T* __ptr(uintptr_t addr)
|
|||
template<typename T>
|
||||
T* __ptr(uintptr_t addr, ptrdiff_t offset)
|
||||
{
|
||||
cout << "[" << (void*)addr << "] + " << (void*)offset << " = ";
|
||||
//cout << "[" << (void*)addr << "] + " << (void*)offset << " = ";
|
||||
addr = reinterpret_cast<uintptr_t*>(addr)[0] + offset;
|
||||
cout << (void*)addr << endl;;
|
||||
//cout << (void*)addr << endl;;
|
||||
auto ret = __ptr<T>(addr);
|
||||
return ret;
|
||||
}
|
||||
|
@ -144,9 +144,9 @@ T* __ptr(uintptr_t addr, ptrdiff_t offset)
|
|||
|
||||
template<typename T, typename... Offsets>
|
||||
T* __ptr(uintptr_t addr, ptrdiff_t offset, Offsets... offsets) {
|
||||
cout << "[" << (void*)addr << "] + " << (void*)offset << " = ";
|
||||
//cout << "[" << (void*)addr << "] + " << (void*)offset << " = ";
|
||||
addr = reinterpret_cast<uintptr_t*>(addr)[0] + offset;
|
||||
cout << (void*)addr << endl;;
|
||||
//cout << (void*)addr << endl;;
|
||||
auto ret = __ptr<T>(addr, offsets...);
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -4,25 +4,24 @@ void DllInit(HMODULE);
|
|||
void DllPreInit(HMODULE);
|
||||
void DllUnload(HMODULE);
|
||||
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved)
|
||||
{
|
||||
HANDLE hThread = INVALID_HANDLE_VALUE;
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(hModule);
|
||||
DllPreInit(hModule);
|
||||
hThread = CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)DllInit, hModule, 0, 0);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
DllUnload(hModule);
|
||||
break;
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
HANDLE hThread = INVALID_HANDLE_VALUE;
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(hModule);
|
||||
DllPreInit(hModule);
|
||||
hThread = CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)DllInit, hModule, 0, 0);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
DllUnload(hModule);
|
||||
break;
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
@ -7,8 +7,6 @@
|
|||
|
||||
#include "targetver.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Selten verwendete Komponenten aus Windows-Headern ausschließen
|
||||
// Windows-Headerdateien:
|
||||
#include <windows.h>
|
||||
|
||||
// TODO: Hier auf zusätzliche Header, die das Programm erfordert, verweisen.
|
||||
|
|
|
@ -1,47 +0,0 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27703.2042
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ScrapHack", "ScrapHack\ScrapHack.vcxproj", "{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Injector", "Injector\Injector\Injector.vcxproj", "{7C91C225-D95C-4B7A-9251-0CE358BAF556}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|x64.Build.0 = Debug|x64
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|x86.Build.0 = Debug|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|x64.ActiveCfg = Release|x64
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|x64.Build.0 = Release|x64
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|x86.ActiveCfg = Release|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|x86.Build.0 = Release|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x64.Build.0 = Debug|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x64.ActiveCfg = Release|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x64.Build.0 = Release|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {663B3F14-E592-447F-8F03-3210FE04AA89}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
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Reference in a new issue