RednedEpic
3ffaf5c0e5
Attempt to fix crashes on login
2019-11-10 16:53:01 -06:00
AJ Ferguson
e676a428fb
Fix dropped items
2019-11-10 03:41:39 -09:00
RednedEpic
21ddf8af1e
Update block palette
2019-11-09 11:14:31 -06:00
RednedEpic
90e6ebc1be
More work on 1.13
2019-11-05 18:55:59 -06:00
RednedEpic
18c13067b8
Set version for ResourcePackStackPacket
2019-11-02 16:14:28 -05:00
Redned
a4b2a016f8
Set version for pong and StartGamePacket from bedrock packet codec
2019-11-02 15:58:50 -05:00
Redned
5fee344743
Fix block palette
2019-11-02 15:50:04 -05:00
RednedEpic
9b7fe5c879
Remove init method from previous testing
2019-10-30 21:27:34 -05:00
RednedEpic
0e2f64b95a
Start on 1.13 changes (not functional yet)
...
Cached palette still needs fixing, therefore this build actually does nothing yet.
2019-10-30 21:14:23 -05:00
AJ Ferguson
a65a14c2f2
Fix block breaking in creative
2019-10-27 01:56:47 -08:00
Redned
6b0c45b6c1
Set 'auth-type' to online by default
2019-10-21 19:23:39 -05:00
AJ Ferguson
2bab0d1d19
Calculate attribute modifiers and fix sprinting/sneaking
2019-10-17 23:54:20 -08:00
RednedEpic
a45fdc508d
Fix fishing bobbers
2019-10-16 16:26:41 -05:00
RednedEpic
298b5e7a53
Fix colored titles
2019-10-16 16:16:58 -05:00
RednedEpic
d548647367
Fix/implement entity interaction and fix sprinting
2019-10-16 15:32:53 -05:00
RednedEpic
7571df9903
Attempt to reduce memory usage and fix not being disconnected from Java
2019-10-16 13:55:05 -05:00
RednedEpic
20dda985bc
Comment out unneeded collision code
...
This may be handy in the future, but right now it serves no purpose.
2019-10-16 13:10:27 -05:00
RednedEpic
eabbacaaad
Remove unnecessary null checks for missing mappings
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"Missing mappings" are given placeholder values upon startup, so these null checks are pointless.
2019-10-15 22:21:44 -05:00
RednedEpic
0ac89f4880
Implement dimension changing and debugize 'moved too quickly' messages
2019-10-15 21:47:28 -05:00
RednedEpic
f6ab70cabb
Remove empty Remapper class from merge conflict
2019-10-13 15:28:46 -05:00
RednedEpic
5cf96ec5be
Update to latest MCProtocolLib version
2019-10-13 15:28:03 -05:00
RednedEpic
e815f58265
Fix sprinting (for now)
2019-10-13 14:41:49 -05:00
RednedEpic
3c9fab9fc4
Merge branch 'remapper' into master
2019-10-11 19:24:08 -05:00
RednedEpic
7c3a38698d
Fix compile error
2019-10-11 18:58:40 -05:00
Redned
30d15707a6
Merge pull request #41 from Tim203/master
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Players spawn, skins and capes, scoreboard, bossbar, fixes and updated protocol lib
2019-10-11 18:56:32 -05:00
RednedEpic
8c541304a6
Convert item and block maps in Toolbox to TIntObjectMaps
2019-10-11 18:38:34 -05:00
Tim203
c462017149
Improved remapper performance
2019-10-11 00:15:23 +02:00
Tim203
0e97e52337
Only notify debuggers that parsing GameProfile data failed and use the default skin and cape
2019-10-10 23:27:30 +02:00
Tim203
46cb14fc0a
Removed unused class and made PlayerList show every player again
2019-10-10 23:16:07 +02:00
AJ Ferguson
2261cfe76a
Update blocks.json
2019-10-10 12:49:18 -08:00
AJ Ferguson
c0c9fe95fb
Also fix digging acknowledgement block update
2019-10-09 17:41:41 -08:00
RednedEpic
2da7709cd1
Fix block updates (and add support for neighboring blocks)
2019-10-09 20:03:18 -05:00
RednedEpic
a125967ec3
Implement new remapper
2019-10-09 19:11:50 -05:00
EOT3000
c556fa94ea
Fix red sand/regular sand mix
2019-10-09 17:07:56 -04:00
Tim203
15506cf5b4
Edited PlayerInit behavior and updated protocol lib to 2.3.0
2019-10-09 20:39:38 +02:00
EOT3000
d99c285676
Entity interact?
2019-10-07 14:30:08 -04:00
Tim203
a7bd9da644
Bugfixes
2019-10-05 00:29:33 +02:00
Tim203
89550a5ecb
Bugfixes
2019-10-04 19:25:08 +02:00
Tim203
ee97585036
Merge branch 'master' into master
2019-10-03 19:09:59 +02:00
Tim203
5eb7565b0a
Third party capes, rotation fixed, wait for the client and updated protocol lib
2019-10-02 22:45:29 +02:00
Redned
91a80f7dee
Fix crash after first disconnect ( #48 ) ( Closes #10 )
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Fix crash after first disconnect
2019-10-01 20:08:59 -05:00
AJ Ferguson
4b0d777128
Fix crash after first disconnect
2019-10-01 15:36:33 -08:00
Redned
fe567bb3cc
Merge pull request #47 from LoudSoftware/missing-mobs
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Added some missing mobs
2019-09-30 21:02:42 -05:00
Nicolas Znamenski
0a961fd2f7
Added parameters on dolphin and added support for Drowned, Pandas and Turtles
2019-09-30 20:40:07 -04:00
AJ Ferguson
ac8fd0cde8
Handle digging acknowledgement from server
2019-09-30 14:18:29 -08:00
AJ Ferguson
fe845710b6
Fix for block breaking
2019-09-30 14:17:36 -08:00
EOT3000
da0c59446f
Try fixing block break (didn't work). Also add more metrics
2019-09-30 12:44:25 -04:00
AJ Ferguson
6fa25aa264
Only send release packet if action type is 0
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Needed for eating to work correctly
2019-09-29 15:39:03 -08:00
AJ Ferguson
1364eb1df7
Add ability to use items
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Now able to use bows, eat food, throw ender pearls, etc.
2019-09-29 15:25:42 -08:00
WesleyVanNeck
c8404d15c1
fix that unknown Configuration crashes geyser
2019-09-29 20:05:41 +02:00
Redned
a18bbaf9ea
Break all the bedrock action switch cases
2019-09-27 18:04:58 -05:00
EOT3000
792adb3447
Block break supported. Ignore the exceptions
2019-09-27 17:38:52 -04:00
EOT3000
3d986c47fa
Block place supported
2019-09-27 16:50:48 -04:00
Tim203
0b193c04e7
Players spawn, player skins, scoreboard, bossbar and updated protocol lib
2019-09-25 23:52:28 +02:00
Nicolas Znamenski
1d4837f5e0
Finished moving thread pool size to config
2019-09-22 18:15:27 -04:00
Nicolas Znamenski
550d94c4c3
Changed the thread pool size to be part of the config.
2019-09-22 18:08:12 -04:00
RednedEpic
0bcf4aa7ec
Fix metrics, remove JSONSimple dependency
2019-09-21 11:00:13 -05:00
Redned
2a0d7eb73b
Don't shade lombok into final jar
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Lombok is just an annotation processor, it doesn't need to be included in the final jar; it just need to be available at compile time.
2019-09-21 10:14:46 -05:00
Tim203
069bb778ac
Merge branch 'master' of https://github.com/GeyserMC/Geyser
2019-09-21 09:59:35 +02:00
Tim203
cbdf4f7633
Made paintings not crash the client, bugfixes and improvements
2019-09-21 09:42:44 +02:00
Redned
2502879bde
Add difficulty translator
2019-09-20 23:11:17 -05:00
RednedEpic
b6d4bf5147
Fix most all metadatable items not showing up (for the most part)
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The actual block data translation (like stair rotation) all needs to be done still, but this is a huge step toward getting that complete.
2019-09-17 21:15:34 -05:00
Tim203
30b9caf5fa
Corrected some stuff
2019-09-17 00:45:39 +02:00
Tim203
1c74a6252a
Some fixes, added playerlist. Entity spawning doesn't work yet
2019-09-17 00:28:29 +02:00
Redned
4b3dfc09f9
Fix gamemode changing
2019-09-15 20:34:57 -05:00
Redned
fac7093bff
Add position checker to prevent false movements
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Sometimes this caused bugs on servers and made anticheats go wild. This should resolve most of the movement issues regarding that.
2019-09-15 20:25:16 -05:00
Redned
ef7800a739
Move block translations to separate class
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This is to be expanded upon further at a later date
2019-09-15 19:04:54 -05:00
Redned
5d87b7ccab
Cleanup startup messages
2019-09-15 18:46:05 -05:00
Redned
7f051bd6bc
Start work on a basic chunk cache and block collision detection
2019-09-15 18:34:14 -05:00
Tim203
0690b30c02
Made logging a bit more useful
2019-09-15 09:57:02 +02:00
Redned
21ddc83da8
Implement multi-block chunk updates
2019-09-14 23:23:14 -05:00
Redned
c606119c1d
Fix entities glitching out and teleporting to the wrong location
2019-09-14 23:19:13 -05:00
EOT3000
3f45b21689
Block changes work (again)
2019-09-14 19:21:55 -04:00
EOT3000
074442aac9
Block changes work (again)
2019-09-14 11:33:58 -04:00
EOT3000
77c8acefdb
Block changes work
2019-09-14 11:26:49 -04:00
EOT3000
eb00721f3d
Merge remote-tracking branch 'origin/chunks' into chunks
2019-09-13 22:53:39 -04:00
EOT3000
26a043fd0a
null is probably solid! Like dirt!
2019-09-13 22:53:16 -04:00
RednedEpic
061642f9ab
Fix bug where player was spawned inside of a block upon joining
2019-09-13 20:22:00 -05:00
RednedEpic
1bf4e5289a
Implement more player actions
2019-09-13 20:12:36 -05:00
RednedEpic
664723a768
Update default movement speed value
2019-09-13 19:38:06 -05:00
RednedEpic
a69aa8ebdb
Implement player movement
2019-09-13 19:37:06 -05:00
RednedEpic
03bf12ee65
Implement more block mappings
2019-09-13 18:49:46 -05:00
SupremeMortal
c9be13d487
Fix AIOOBE and remove PlayerSession usage.
2019-09-13 15:45:55 +01:00
SupremeMortal
ab55050d11
Close remote java connection when bedrock player leaves.
2019-09-13 14:37:31 +01:00
SupremeMortal
9a9f67b45f
Get chunks working to some degree.
2019-09-13 11:49:18 +01:00
SupremeMortal
ed7213d7c7
Remove IntelliJ files @EOT3000 added... and more chunk changes.
2019-09-13 10:39:38 +01:00
SupremeMortal
d8388d0315
Merge remote-tracking branch 'upstream/chunks' into chunks
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
2019-09-13 10:15:43 +01:00
SupremeMortal
7a6d3f4604
Various chunk tweaks.
2019-09-13 10:08:48 +01:00
Redned
7bda95cfb2
Set non-air blocks on the block layer
2019-09-11 22:22:46 -05:00
EOT3000
db864b7e51
try more chunk stuff
2019-09-11 18:54:51 -04:00
EOT3000
59e0aff289
Hybrid mode start + try fixing chunks (hashcodes, etc.)
2019-09-11 16:28:48 -04:00
RednedEpic
6cb80dea28
Minor cleanup upon initial block remap
2019-09-10 18:45:46 -05:00
SupremeMortal
72589fabcd
Rename palette to BitArray and fix various chunk issues.
...
No idea if this works since I have no Java Edition server to test on.
2019-09-10 22:50:34 +01:00
RednedEpic
383429d71b
Fix a few chunk errors
...
This does not fix chunks on its own, they're still very much a work in progress, however this commit should hopefully resolve a few issues. The client might still crash due to some invalid mappings (most likely), but this should bring us one step closer.
With hardcoded values for the chunks, the client wouldn't crash (which leads me to the conclusion stated above) and on the occasions that it would not time out, the chunks were empty.
Co-authored-by: SupremeMortal <suprememortal@users.noreply.github.com>
2019-09-08 15:46:10 -05:00
RednedEpic
bd8a00b5eb
Merge branch 'master' into chunks
2019-08-30 16:56:34 -05:00
RednedEpic
1c1785ac51
Start work on chunks
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- There are probably many errors and issues with this code (some dumb ones probably). As of right now it crashes the client.
2019-08-30 16:47:33 -05:00
Redned
7aa4457f34
Uncomment disconnect code for downstream disconnect
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- This should hopefully reduce spam in console when a java client is disconnected. The disconnect handler will be rewritten later to address the not being able to reconnect issue.
2019-08-23 22:49:48 -05:00
RednedEpic
b611f8facb
Rewrite remapper
2019-08-09 22:16:34 -05:00
RednedEpic
f1c34a4ca5
Add respawn translator ( Closes #23 )
2019-08-09 19:15:06 -05:00
RednedEpic
7dae4cbd0f
Fix NPE for items with missing mappings ( Closes #24 )
2019-08-09 16:09:47 -05:00
EOT3000
33c4c115ab
more fixes
2019-08-08 21:54:02 -04:00
EOT3000
c621ead6d9
fix things
2019-08-08 21:50:29 -04:00
RednedEpic
ba21acc9c8
Cleanup adding/removing players
2019-08-08 20:42:55 -05:00
RednedEpic
295d8d5256
Fix double disconnect bug and minor code cleanups
2019-08-08 18:16:46 -05:00
EOT3000
de78c93b72
chunks. Still don't work, but hey, it doesn't crash or hang!
2019-08-08 18:14:08 -04:00
EOT3000
7c807740a4
even more mappings!
2019-08-07 19:56:44 -04:00
EOT3000
d22861d61b
remap fixes
2019-08-07 19:08:48 -04:00
RednedEpic
cadd779f43
Implement entity attribute support
2019-08-06 01:39:39 -05:00
EOT3000
b66631407b
api stuff
2019-08-05 22:14:41 -04:00
EOT3000
7fccb0d69d
new remapper (:
2019-08-05 22:09:45 -04:00
EOT3000
5318a664b8
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
2019-08-05 22:05:56 -04:00
EOT3000
202e3e584c
new remapper (:
2019-08-05 21:59:54 -04:00
RednedEpic
c926c7d8fa
Remove unnecessary duplicate of StartGamePacket
2019-08-05 15:30:56 -05:00
RednedEpic
eaf57550e5
Implement support for changing held item
2019-08-05 15:16:45 -05:00
RednedEpic
9399296908
Fix NBT translations (for the most part)
2019-08-04 17:23:19 -05:00
RednedEpic
5be882b040
Fix wrong EntityType in JavaSpawnPlayerTranslator
2019-08-04 15:53:39 -05:00
RednedEpic
128769dee8
Minor refactors and tweaks, update README
2019-08-03 22:24:53 -05:00
RednedEpic
bfa4abf9c8
Merge remote-tracking branch 'origin/master'
2019-08-03 20:45:01 -05:00
Logicism
fc50242c47
Fix Redudant Gamemode Code
2019-08-03 18:20:15 -07:00
Logicism
ebd1e502f2
Add Gamemode Change and Titles Times Translator w/ Scoreboard Registry
2019-08-03 18:01:16 -07:00
RednedEpic
1d1cdd4f42
Set Ipv4 port for BedrockPong
2019-08-03 01:56:54 -05:00
RednedEpic
c114e4d541
(A lot) more work on entities
2019-08-03 01:51:05 -05:00
RednedEpic
d496d4958e
Start work on entity translations
2019-08-02 22:38:09 -05:00
Blue Kelp
fda221c12c
fixup example xbox username
2019-08-02 14:01:01 -07:00
Blue Kelp
ae9d51c8b7
log user auto-logins and note to improve
2019-08-02 13:55:26 -07:00
Blue Kelp
bf7c74e072
fix cert/handshake error
2019-08-02 13:55:06 -07:00
Blue Kelp
5f93b5bec4
null safety on auth/handshake errors
2019-08-02 13:54:40 -07:00
Blue Kelp
f62aa390d2
support auto-login of configured users
...
- fall back to window/form prompt if user is not configured
2019-08-02 13:15:32 -07:00
Blue Kelp
168778026a
refactor file utils for reuse
2019-08-01 21:16:17 -07:00
Blue Kelp
6f5c9a535e
consolidate with existing utils class
2019-08-01 21:15:11 -07:00
Blue Kelp
9bebfd5ded
pull out auth window code into util class
2019-08-01 21:15:11 -07:00
Blue Kelp
491737202d
refactor auth code out
2019-08-01 21:15:11 -07:00
Blue Kelp
909b81275b
fixup default logging base class
...
- removed translation of some packets (left over from original source)
- all events are handled the same way now and translation is only performed in the subclass
2019-08-01 18:53:35 -07:00
Blue Kelp
e85e16ecfe
move boilerplate event stuff
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- logging performed in single method of base class
2019-08-01 18:38:21 -07:00
RednedEpic
eb28de7857
Temporarily comment out NBT code so inventory doesn't bug out
2019-08-01 15:31:03 -05:00
Redned
3151788cd0
Merge pull request #16 from LogicismDev/master
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Scoreboard
2019-07-31 17:46:00 -05:00
RednedEpic
3784ba7baa
Code cleanups and update ItemTranslator to work with new mappings
2019-07-31 14:59:23 -05:00
EOT3000
8c2897dbec
new remaps
2019-07-30 20:10:27 -04:00
EOT3000
0bb3bc49d9
comment out remap function, because we won't need it for a while!
2019-07-30 08:38:37 -04:00
Logicism
c7869e77e8
Scoreboard Fix
2019-07-29 19:57:43 -07:00
Logicism
fe833edddb
Scoreboard Fix
2019-07-29 19:47:49 -07:00
EOT3000
66bc2753f7
add re-mappings
2019-07-29 22:25:13 -04:00
RednedEpic
8a0c1f7208
Add planks translators
2019-07-29 17:40:38 -05:00
RednedEpic
1e4e729b6b
Add wool/carpet translators
2019-07-29 17:39:51 -05:00
RednedEpic
6ba8614612
Move inventory translators to the proper package
2019-07-29 17:28:01 -05:00
RednedEpic
8220131f7d
Merge branch 'master' into inv
2019-07-29 17:26:15 -05:00
RednedEpic
635a26dd60
Start work on inventory/item translators
2019-07-29 17:20:48 -05:00
RednedEpic
bbacbfdf66
Fix invalid package declarations
2019-07-25 23:26:42 -05:00
Ryan Hecht
39bc9baf16
Added JavaEntityDestoryTranslator and JavaSpawnExpOrbTranslator
2019-07-24 22:03:59 -07:00
Ryan Hecht
2a07e05877
Refactored Java packets to follow package structure of MCProtocolLib, removed redundant 'JavaTimeTranslator'
2019-07-24 21:44:15 -07:00