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Remove unnecessary null checks for missing mappings
"Missing mappings" are given placeholder values upon startup, so these null checks are pointless.
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parent
0ac89f4880
commit
eabbacaaad
3 changed files with 3 additions and 18 deletions
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@ -1,18 +1,11 @@
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package org.geysermc.connector.network.translators.block;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockState;
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import org.geysermc.connector.console.GeyserLogger;
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import org.geysermc.connector.utils.Toolbox;
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public class BlockTranslator {
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public BlockEntry getBedrockBlock(BlockState state) {
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BlockEntry bedrockItem = Toolbox.BLOCK_ENTRIES.get(state.getId());
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if (bedrockItem == null) {
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GeyserLogger.DEFAULT.debug("Missing mapping for java block " + state.getId() + "/nPlease report this to Geyser.");
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return Toolbox.BLOCK_ENTRIES.get(10); // so we can walk and not getting stuck x)
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}
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return bedrockItem;
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return Toolbox.BLOCK_ENTRIES.get(state.getId());
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}
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}
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@ -75,13 +75,7 @@ public class ItemTranslator {
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}
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public ItemEntry getItem(ItemStack stack) {
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ItemEntry item = Toolbox.ITEM_ENTRIES.get(stack.getId());
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if (item == null) {
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GeyserLogger.DEFAULT.debug("Missing mapping for java item " + stack.getId());
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return ItemEntry.AIR;
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}
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return item;
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return Toolbox.ITEM_ENTRIES.get(stack.getId());
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}
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public ItemEntry getItem(ItemData data) {
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@ -15,11 +15,9 @@ public class ChunkUtils {
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Chunk[] chunks = column.getChunks();
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int chunkSectionCount = chunks.length;
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chunkData.sections = new ChunkSection[chunkSectionCount];
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for (int i = 0; i < chunkSectionCount; i++) {
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chunkData.sections[i] = new ChunkSection();
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}
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for (int chunkY = 0; chunkY < chunkSectionCount; chunkY++) {
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chunkData.sections[chunkY] = new ChunkSection();
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Chunk chunk = chunks[chunkY];
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if (chunk == null || chunk.isEmpty())
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