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Implement dimension changing and debugize 'moved too quickly' messages
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parent
f6ab70cabb
commit
0ac89f4880
4 changed files with 37 additions and 9 deletions
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@ -82,6 +82,7 @@ public class Entity {
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this.valid = false;
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this.movePending = false;
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this.dimension = 0;
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}
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public void spawnEntity(GeyserSession session) {
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@ -132,6 +133,7 @@ public class Entity {
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public void moveAbsolute(Vector3f position, Vector3f rotation) {
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setPosition(position);
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setRotation(rotation);
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this.movePending = true;
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}
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@ -31,6 +31,7 @@ import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.packet.MoveEntityAbsolutePacket;
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import com.nukkitx.protocol.bedrock.packet.MovePlayerPacket;
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import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket;
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import org.geysermc.api.ChatColor;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.PlayerEntity;
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import org.geysermc.connector.entity.type.EntityType;
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@ -39,12 +40,12 @@ import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.block.BlockEntry;
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public class BedrockMovePlayerTranslator extends PacketTranslator<MovePlayerPacket> {
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@Override
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public void translate(MovePlayerPacket packet, GeyserSession session) {
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PlayerEntity entity = session.getPlayerEntity();
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if (entity == null || !session.isSpawned()) return;
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// can cause invalid moves when packet queue is not empty
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if (!session.getUpstream().isInitialized()) {
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MoveEntityAbsolutePacket moveEntityBack = new MoveEntityAbsolutePacket();
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moveEntityBack.setRuntimeEntityId(entity.getGeyserId());
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@ -57,7 +58,7 @@ public class BedrockMovePlayerTranslator extends PacketTranslator<MovePlayerPack
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}
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if (!isValidMove(session, packet.getMode(), entity.getPosition(), packet.getPosition())) {
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session.getConnector().getLogger().info("Recalculating position...");
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session.getConnector().getLogger().debug("Recalculating position...");
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recalculatePosition(session, entity, entity.getPosition());
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return;
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}
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@ -102,7 +103,7 @@ public class BedrockMovePlayerTranslator extends PacketTranslator<MovePlayerPack
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zRange = -zRange;
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if ((xRange + yRange + zRange) > 100) {
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session.getConnector().getLogger().warning(session.getName() + " moved too quickly." +
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session.getConnector().getLogger().debug(ChatColor.RED + session.getName() + " moved too quickly." +
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" current position: " + currentPosition + ", new position: " + newPosition);
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return false;
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@ -122,7 +123,7 @@ public class BedrockMovePlayerTranslator extends PacketTranslator<MovePlayerPack
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movePlayerPacket.setRuntimeEntityId(entity.getGeyserId());
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movePlayerPacket.setPosition(entity.getPosition());
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movePlayerPacket.setRotation(entity.getBedrockRotation());
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movePlayerPacket.setMode(MovePlayerPacket.Mode.NORMAL);
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movePlayerPacket.setMode(MovePlayerPacket.Mode.RESET);
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movePlayerPacket.setOnGround(true);
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entity.setMovePending(false);
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session.getUpstream().sendPacket(movePlayerPacket);
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@ -59,7 +59,6 @@ public class JavaJoinGameTranslator extends PacketTranslator<ServerJoinGamePacke
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session.getUpstream().sendPacket(entityDataPacket);
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session.setRenderDistance(packet.getViewDistance() + 1); // +1 to be sure it includes every chunk
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System.out.println(session.getRenderDistance());
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if (session.getRenderDistance() > 32) session.setRenderDistance(32); // <3 u ViaVersion but I don't like crashing clients x)
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ChunkRadiusUpdatedPacket packet1 = new ChunkRadiusUpdatedPacket();
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@ -26,7 +26,9 @@
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package org.geysermc.connector.network.translators.java;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerRespawnPacket;
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import com.nukkitx.protocol.bedrock.packet.ChangeDimensionPacket;
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import com.nukkitx.protocol.bedrock.packet.PlayStatusPacket;
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import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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@ -39,10 +41,34 @@ public class JavaRespawnTranslator extends PacketTranslator<ServerRespawnPacket>
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if (entity == null)
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return;
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if (entity.getDimension() == packet.getDimension()) {
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PlayStatusPacket playStatusPacket = new PlayStatusPacket();
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playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
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session.getUpstream().sendPacket(playStatusPacket);
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if (entity.getDimension() == getDimension(packet.getDimension()))
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return;
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entity.setDimension(getDimension(packet.getDimension()));
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ChangeDimensionPacket changeDimensionPacket = new ChangeDimensionPacket();
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changeDimensionPacket.setDimension(getDimension(packet.getDimension()));
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changeDimensionPacket.setRespawn(false);
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changeDimensionPacket.setPosition(entity.getPosition());
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session.getUpstream().sendPacket(changeDimensionPacket);
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(packet.getGamemode().ordinal());
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session.getUpstream().sendPacket(playerGameTypePacket);
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PlayStatusPacket playStatusPacket = new PlayStatusPacket();
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playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
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session.getUpstream().sendPacket(playStatusPacket);
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}
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private int getDimension(int javaDimension) {
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switch (javaDimension) {
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case -1:
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return 1;
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case 1:
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return 2;
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}
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return javaDimension;
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}
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}
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