rimworld-animations/1.3/Source/Settings/AnimationSettings.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using UnityEngine;
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using RimWorld;
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namespace Rimworld_Animations {
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public class AnimationSettings : ModSettings {
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public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true, controlGenitalRotation = false, applySemenOnAnimationOrgasm = false, fastAnimForQuickie = false,
PlayAnimForNonsexualActs = true;
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public static bool offsetTab = false, debugMode = false;
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public static float shiverIntensity = 2f;
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public static Dictionary<string, Vector2> offsets = new Dictionary<string, Vector2>();
public static Dictionary<string, float> rotation = new Dictionary<string, float>();
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public override void ExposeData() {
base.ExposeData();
Scribe_Values.Look(ref debugMode, "RJWAnimations-AnimsDebugMode", false);
Scribe_Values.Look(ref offsetTab, "RJWAnimations-EnableOffsetTab", false);
Scribe_Values.Look(ref controlGenitalRotation, "RJWAnimations-controlGenitalRotation", false);
Scribe_Values.Look(ref orgasmQuiver, "RJWAnimations-orgasmQuiver");
Scribe_Values.Look(ref fastAnimForQuickie, "RJWAnimations-fastAnimForQuickie");
Scribe_Values.Look(ref rapeShiver, "RJWAnimations-rapeShiver");
Scribe_Values.Look(ref hearts, "RJWAnimation-sheartsOnLovin");
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Scribe_Values.Look(ref PlayAnimForNonsexualActs, "RJWAnims-PlayAnimForNonsexualActs");
Scribe_Values.Look(ref applySemenOnAnimationOrgasm, "RJWAnimations-applySemenOnOrgasm", false);
Scribe_Values.Look(ref soundOverride, "RJWAnimations-rjwAnimSoundOverride", true);
Scribe_Values.Look(ref shiverIntensity, "RJWAnimations-shiverIntensity", 2f);
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//todo: save offsetsByDefName
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Scribe_Collections.Look(ref offsets, "RJWAnimations-animationOffsets");
Scribe_Collections.Look(ref rotation, "RJWAnimations-rotationOffsets");
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//needs to be rewritten
//probably somewhere in options?
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}
}
public class RJW_Animations : Mod {
public RJW_Animations(ModContentPack content) : base(content) {
GetSettings<AnimationSettings>();
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}
public override void DoSettingsWindowContents(Rect inRect) {
Listing_Standard listingStandard = new Listing_Standard();
listingStandard.Begin(inRect);
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listingStandard.CheckboxLabeled("Enable Sound Override", ref AnimationSettings.soundOverride);
listingStandard.CheckboxLabeled("Control Genital Rotation", ref AnimationSettings.controlGenitalRotation);
listingStandard.CheckboxLabeled("Play Fast Animation for Quickie", ref AnimationSettings.fastAnimForQuickie);
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listingStandard.CheckboxLabeled("Apply Semen on Animation Orgasm", ref AnimationSettings.applySemenOnAnimationOrgasm);
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if(AnimationSettings.applySemenOnAnimationOrgasm) {
listingStandard.Label("Recommended--turn down \"Cum on body percent\" in RJW settings to about 33%");
}
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listingStandard.CheckboxLabeled("Enable Orgasm Quiver", ref AnimationSettings.orgasmQuiver);
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listingStandard.CheckboxLabeled("Enable Rape Shiver", ref AnimationSettings.rapeShiver);
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listingStandard.CheckboxLabeled("Enable hearts during lovin'", ref AnimationSettings.hearts);
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listingStandard.CheckboxLabeled("Play animation for nonsexual acts (handholding, makeout)", ref AnimationSettings.PlayAnimForNonsexualActs);
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listingStandard.CheckboxLabeled("Enable Animation Manager Tab", ref AnimationSettings.offsetTab);
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listingStandard.Label("Shiver/Quiver Intensity (default 2): " + AnimationSettings.shiverIntensity);
AnimationSettings.shiverIntensity = listingStandard.Slider(AnimationSettings.shiverIntensity, 0.0f, 12f);
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listingStandard.CheckboxLabeled("Debug Mode", ref AnimationSettings.debugMode);
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listingStandard.End();
base.DoSettingsWindowContents(inRect);
}
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public override void WriteSettings() {
base.WriteSettings();
OffsetMainButtonDefOf.OffsetManager.buttonVisible = AnimationSettings.offsetTab;
}
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public override string SettingsCategory() {
return "RJW Animation Settings";
}
}
}