disable hearts option

This commit is contained in:
Platinum 2020-04-22 12:35:03 -07:00
parent bf0d4f1357
commit ad50e7131e
3 changed files with 6 additions and 1 deletions

View file

@ -101,6 +101,9 @@ namespace Rimworld_Animations {
(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticksLeftThisToil = anim.animationTimeTicks;
(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).duration = anim.animationTimeTicks;
(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_remaining = anim.animationTimeTicks;
if(!AnimationSettings.hearts) {
(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_between_hearts = Int32.MaxValue;
}
}
}

View file

@ -9,12 +9,13 @@ using UnityEngine;
namespace Rimworld_Animations {
public class AnimationSettings : ModSettings {
public static bool orgasmQuiver, rapeShiver, soundOverride = true;
public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true;
public static float shiverIntensity = 2f;
public override void ExposeData() {
Scribe_Values.Look(ref orgasmQuiver, "orgasmQuiver");
Scribe_Values.Look(ref rapeShiver, "rapeShiver");
Scribe_Values.Look(ref hearts, "heartsOnLovin");
Scribe_Values.Look(ref soundOverride, "rjwAnimSoundOverride", true);
Scribe_Values.Look(ref shiverIntensity, "shiverIntensity", 2f);
@ -36,6 +37,7 @@ namespace Rimworld_Animations {
listingStandard.CheckboxLabeled("Enable Sound Override", ref AnimationSettings.soundOverride);
listingStandard.CheckboxLabeled("Enable Orgasm Quiver", ref AnimationSettings.orgasmQuiver);
listingStandard.CheckboxLabeled("Enable Rape Shiver", ref AnimationSettings.rapeShiver);
listingStandard.CheckboxLabeled("Enable hearts during lovin'", ref AnimationSettings.hearts);
listingStandard.Label("Shiver/Quiver Intensity (default 2): " + AnimationSettings.shiverIntensity);
AnimationSettings.shiverIntensity = listingStandard.Slider(AnimationSettings.shiverIntensity, 0.0f, 12f);