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disable hearts option
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bf0d4f1357
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3 changed files with 6 additions and 1 deletions
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@ -101,6 +101,9 @@ namespace Rimworld_Animations {
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticksLeftThisToil = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).duration = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_remaining = anim.animationTimeTicks;
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if(!AnimationSettings.hearts) {
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_between_hearts = Int32.MaxValue;
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}
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}
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}
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@ -9,12 +9,13 @@ using UnityEngine;
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namespace Rimworld_Animations {
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public class AnimationSettings : ModSettings {
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public static bool orgasmQuiver, rapeShiver, soundOverride = true;
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public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true;
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public static float shiverIntensity = 2f;
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public override void ExposeData() {
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Scribe_Values.Look(ref orgasmQuiver, "orgasmQuiver");
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Scribe_Values.Look(ref rapeShiver, "rapeShiver");
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Scribe_Values.Look(ref hearts, "heartsOnLovin");
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Scribe_Values.Look(ref soundOverride, "rjwAnimSoundOverride", true);
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Scribe_Values.Look(ref shiverIntensity, "shiverIntensity", 2f);
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@ -36,6 +37,7 @@ namespace Rimworld_Animations {
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listingStandard.CheckboxLabeled("Enable Sound Override", ref AnimationSettings.soundOverride);
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listingStandard.CheckboxLabeled("Enable Orgasm Quiver", ref AnimationSettings.orgasmQuiver);
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listingStandard.CheckboxLabeled("Enable Rape Shiver", ref AnimationSettings.rapeShiver);
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listingStandard.CheckboxLabeled("Enable hearts during lovin'", ref AnimationSettings.hearts);
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listingStandard.Label("Shiver/Quiver Intensity (default 2): " + AnimationSettings.shiverIntensity);
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AnimationSettings.shiverIntensity = listingStandard.Slider(AnimationSettings.shiverIntensity, 0.0f, 12f);
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