added voice acting credit and scoring

This commit is contained in:
zoe 2021-09-29 15:07:06 +02:00
parent 5503c2d05a
commit ad8de1dbb7
41 changed files with 323 additions and 57 deletions

View File

@ -1,3 +1,3 @@
source_md5="6d2b131152ff4c12a5d330d6f862f330"
dest_md5="cbb7597b1e76bec657145883a9d348e8"
source_md5="14824d611b8b2304d2f105c934a4fb69"
dest_md5="2d9d5bae626c7b63ec55cc11d298e64d"

View File

@ -0,0 +1,3 @@
source_md5="8da2ceb0a95bfe836dba34188ff0db46"
dest_md5="aad4aa76aff17c284ffebc24cee69b33"

View File

@ -0,0 +1,3 @@
source_md5="3e7b8d3bc36e5e71d2f99b700bcb8859"
dest_md5="17a596be2505bea6b965a79bedd0ede7"

View File

@ -0,0 +1,3 @@
source_md5="d674f93aa94b3a7221d23af012ba824f"
dest_md5="60273cb6ce548a77565526f73284002a"

BIN
Aseprite/bubble.ase Normal file

Binary file not shown.

BIN
Aseprite/bubble.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 97 B

View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/bubble.png-331ca4f2049fae98613a0ccdc7c1eaa1.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Aseprite/bubble.png"
dest_files=[ "res://.import/bubble.png-331ca4f2049fae98613a0ccdc7c1eaa1.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

View File

@ -39,6 +39,8 @@ func turn_pegs_green(collider):
if (collider.has_method("make_green")):
#if yes then do it
collider.make_green()
if GameStats.pinks_left <= 0:
$Sprite/WinParticles.visible = true
func set_particle_direction(collider):
if (collider.has_method("set_particle_direction")):

View File

@ -1,13 +1,24 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=9 format=2]
[ext_resource path="res://Ball/sprite.png" type="Texture" id=1]
[ext_resource path="res://Ball/Ball.gd" type="Script" id=2]
[ext_resource path="res://Ball/Ball.tres" type="PhysicsMaterial" id=3]
[ext_resource path="res://Ball/BallCollision.tscn" type="PackedScene" id=4]
[ext_resource path="res://SFX/Scratch/BallReset.wav" type="AudioStream" id=5]
[ext_resource path="res://Effects/greenParticle.png" type="Texture" id=6]
[sub_resource type="Animation" id=1]
resource_name = "reset"
[sub_resource type="ParticlesMaterial" id=1]
lifetime_randomness = 0.5
emission_shape = 1
emission_sphere_radius = 8.0
flag_disable_z = true
spread = 0.0
gravity = Vector3( 0, -30, 0 )
orbit_velocity = 0.0
orbit_velocity_random = 0.0
linear_accel = 20.0
[sub_resource type="Animation" id=2]
length = 1.5
step = 0.05
tracks/0/type = "method"
@ -67,6 +78,15 @@ remote_path = NodePath("../../../Camera2D")
position = Vector2( 0, -10 )
texture = ExtResource( 1 )
[node name="WinParticles" type="Particles2D" parent="Sprite"]
visible = false
z_index = 10
amount = 64
lifetime = 1.5
local_coords = false
process_material = SubResource( 1 )
texture = ExtResource( 6 )
[node name="BallCollision" parent="." instance=ExtResource( 4 )]
visible = true
@ -74,7 +94,7 @@ visible = true
wait_time = 0.1
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/reset = SubResource( 1 )
anims/reset = SubResource( 2 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 5 )

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://Effects/confetti2.png" type="Texture" id=1]
[ext_resource path="res://Bucket/Confetti.tres" type="Material" id=2]
@ -7,6 +7,7 @@
[ext_resource path="res://Bucket/Confetti.gd" type="Script" id=5]
[ext_resource path="res://Menu/Theme.tres" type="Theme" id=6]
[ext_resource path="res://Ball/sprite.png" type="Texture" id=7]
[ext_resource path="res://SFX/stab.wav" type="AudioStream" id=8]
[sub_resource type="Animation" id=1]
resource_name = "+1Ball"
@ -88,4 +89,9 @@ __meta__ = {
position = Vector2( -13, -5 )
texture = ExtResource( 7 )
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource( 8 )
volume_db = 4.0
autoplay = true
[connection signal="timeout" from="KillTimer" to="." method="_on_KillTimer_timeout"]

BIN
Effects/bubble.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 91 B

34
Effects/bubble.png.import Normal file
View File

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/bubble.png-be029d8fe1cae70c486a083042aa2d2d.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Effects/bubble.png"
dest_files=[ "res://.import/bubble.png-be029d8fe1cae70c486a083042aa2d2d.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

View File

@ -198,3 +198,4 @@ scene = "res://Stages/EmptyStage.tscn"
[node name="Transition" parent="." instance=ExtResource( 3 )]
[node name="Cannon" parent="." instance=ExtResource( 4 )]
visible = false

View File

@ -1,9 +1,10 @@
extends CenterContainer
func _process(delta):
func _process(_delta):
if Input.is_action_just_pressed("pause"):
_on_pause_button_pressed()
func _on_pause_button_pressed():
get_tree().paused = !get_tree().paused
visible = !visible
if !GameStats.level_won:
get_tree().paused = !get_tree().paused
visible = !visible

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=2]
[gd_scene load_steps=18 format=2]
[ext_resource path="res://Menu/Buttons/RestartButton.tscn" type="PackedScene" id=1]
[ext_resource path="res://Menu/Icons/Play/Play2.png" type="Texture" id=2]
@ -16,6 +16,7 @@
[ext_resource path="res://Menu/Buttons/AudioSliders/MusicVolume2.png" type="Texture" id=14]
[ext_resource path="res://Menu/Theme.tres" type="Theme" id=15]
[ext_resource path="res://Menu/Buttons/Fullscreen/FullscreenButton.tscn" type="PackedScene" id=16]
[ext_resource path="res://Menu/Buttons/ButtonSFX.tscn" type="PackedScene" id=17]
[node name="Pause" type="CanvasLayer"]
pause_mode = 2
@ -74,6 +75,8 @@ texture_normal = ExtResource( 8 )
texture_pressed = ExtResource( 9 )
texture_hover = ExtResource( 2 )
[node name="ButtonSFX" parent="Pause/PanelContainer/HBoxContainer/VBoxContainer/Resume" instance=ExtResource( 17 )]
[node name="SFX Volume" parent="Pause/PanelContainer/HBoxContainer" instance=ExtResource( 12 )]
margin_top = 36.0
margin_right = 140.0
@ -92,4 +95,7 @@ bus_channel = "Music"
[connection signal="pressed" from="Pause/PanelContainer/HBoxContainer/VBoxContainer/LevelSelectIconButton" to="Pause" method="_on_pause_button_pressed"]
[connection signal="pressed" from="Pause/PanelContainer/HBoxContainer/VBoxContainer/RestartButton" to="Pause" method="_on_pause_button_pressed"]
[connection signal="focus_entered" from="Pause/PanelContainer/HBoxContainer/VBoxContainer/Resume" to="Pause/PanelContainer/HBoxContainer/VBoxContainer/Resume/ButtonSFX" method="on_hover"]
[connection signal="mouse_entered" from="Pause/PanelContainer/HBoxContainer/VBoxContainer/Resume" to="Pause/PanelContainer/HBoxContainer/VBoxContainer/Resume/ButtonSFX" method="on_hover"]
[connection signal="pressed" from="Pause/PanelContainer/HBoxContainer/VBoxContainer/Resume" to="Pause" method="_on_pause_button_pressed"]
[connection signal="pressed" from="Pause/PanelContainer/HBoxContainer/VBoxContainer/Resume" to="Pause/PanelContainer/HBoxContainer/VBoxContainer/Resume/ButtonSFX" method="on_select"]

View File

@ -101,7 +101,7 @@ border_width_right = 1
border_width_bottom = 1
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
[sub_resource type="StyleBoxFlat" id=23]
[sub_resource type="StyleBoxFlat" id=12]
content_margin_left = 2.0
content_margin_right = 2.0
content_margin_top = 2.0
@ -118,39 +118,39 @@ expand_margin_right = 2.0
expand_margin_top = 2.0
expand_margin_bottom = 2.0
[sub_resource type="StyleBoxFlat" id=12]
[sub_resource type="StyleBoxFlat" id=13]
content_margin_left = 2.0
content_margin_right = 2.0
content_margin_top = 2.0
content_margin_bottom = 2.0
bg_color = Color( 0.847059, 0.74902, 0.847059, 1 )
[sub_resource type="StyleBoxFlat" id=13]
content_margin_left = 4.0
content_margin_right = 4.0
content_margin_top = 4.0
content_margin_bottom = 4.0
bg_color = Color( 0.847059, 0.74902, 0.847059, 1 )
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
anti_aliasing = false
[sub_resource type="StyleBoxFlat" id=14]
content_margin_left = 4.0
content_margin_right = 4.0
content_margin_top = 4.0
content_margin_bottom = 4.0
bg_color = Color( 0.847059, 0.74902, 0.847059, 1 )
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
anti_aliasing = false
[sub_resource type="StyleBoxFlat" id=15]
content_margin_left = 4.0
content_margin_right = 4.0
content_margin_top = 4.0
content_margin_bottom = 4.0
bg_color = Color( 0.847059, 0.74902, 0.847059, 1 )
border_width_left = 1
border_width_top = 1
border_width_right = 1
border_width_bottom = 1
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
[sub_resource type="StyleBoxFlat" id=15]
[sub_resource type="StyleBoxFlat" id=16]
content_margin_left = 4.0
content_margin_right = 4.0
content_margin_top = 4.0
@ -163,24 +163,16 @@ border_width_bottom = 1
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
anti_aliasing = false
[sub_resource type="StyleBoxFlat" id=16]
[sub_resource type="StyleBoxFlat" id=17]
bg_color = Color( 0.454902, 0.337255, 0.607843, 1 )
[sub_resource type="StyleBoxFlat" id=17]
[sub_resource type="StyleBoxFlat" id=18]
bg_color = Color( 0.847059, 0.74902, 0.847059, 1 )
[sub_resource type="StyleBoxFlat" id=19]
bg_color = Color( 0.847059, 0.74902, 0.847059, 1 )
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
[sub_resource type="StyleBoxFlat" id=20]
bg_color = Color( 1, 0.701961, 0.796078, 1 )
bg_color = Color( 0.847059, 0.74902, 0.847059, 1 )
border_width_left = 2
border_width_top = 2
border_width_right = 2
@ -188,7 +180,7 @@ border_width_bottom = 2
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
[sub_resource type="StyleBoxFlat" id=21]
bg_color = Color( 0.588235, 0.984314, 0.780392, 1 )
bg_color = Color( 1, 0.701961, 0.796078, 1 )
border_width_left = 2
border_width_top = 2
border_width_right = 2
@ -196,6 +188,14 @@ border_width_bottom = 2
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
[sub_resource type="StyleBoxFlat" id=22]
bg_color = Color( 0.588235, 0.984314, 0.780392, 1 )
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color( 0.454902, 0.337255, 0.607843, 1 )
[sub_resource type="StyleBoxFlat" id=23]
content_margin_right = 16.0
bg_color = Color( 0.847059, 0.74902, 0.847059, 1 )
border_width_left = 4
@ -424,7 +424,7 @@ OptionButton/styles/hover = null
OptionButton/styles/normal = null
OptionButton/styles/pressed = null
Panel/styles/panel = SubResource( 11 )
PanelContainer/styles/panel = SubResource( 23 )
PanelContainer/styles/panel = SubResource( 12 )
PopupDialog/styles/panel = null
PopupMenu/colors/font_color = Color( 0, 0, 0, 1 )
PopupMenu/colors/font_color_accel = Color( 0, 0, 0, 1 )
@ -468,7 +468,7 @@ RichTextLabel/fonts/mono_font = null
RichTextLabel/fonts/normal_font = null
RichTextLabel/styles/focus = null
RichTextLabel/styles/normal = null
ScrollContainer/styles/bg = SubResource( 12 )
ScrollContainer/styles/bg = SubResource( 13 )
SpinBox/icons/updown = null
TabContainer/colors/font_color_bg = Color( 0, 0, 0, 1 )
TabContainer/colors/font_color_disabled = Color( 0, 0, 0, 1 )
@ -485,10 +485,10 @@ TabContainer/icons/increment = null
TabContainer/icons/increment_highlight = null
TabContainer/icons/menu = null
TabContainer/icons/menu_highlight = null
TabContainer/styles/panel = SubResource( 13 )
TabContainer/styles/tab_bg = SubResource( 14 )
TabContainer/styles/panel = SubResource( 14 )
TabContainer/styles/tab_bg = SubResource( 15 )
TabContainer/styles/tab_disabled = null
TabContainer/styles/tab_fg = SubResource( 15 )
TabContainer/styles/tab_fg = SubResource( 16 )
Tabs/colors/font_color_bg = Color( 0.454902, 0.337255, 0.607843, 1 )
Tabs/colors/font_color_disabled = Color( 0.454902, 0.337255, 0.607843, 1 )
Tabs/colors/font_color_fg = Color( 0.454902, 0.337255, 0.607843, 1 )
@ -502,10 +502,10 @@ Tabs/icons/decrement = null
Tabs/icons/decrement_highlight = null
Tabs/icons/increment = null
Tabs/icons/increment_highlight = null
Tabs/styles/button = SubResource( 16 )
Tabs/styles/button = SubResource( 17 )
Tabs/styles/button_pressed = null
Tabs/styles/panel = SubResource( 17 )
Tabs/styles/tab_bg = SubResource( 18 )
Tabs/styles/panel = SubResource( 18 )
Tabs/styles/tab_bg = SubResource( 19 )
Tabs/styles/tab_disabled = null
Tabs/styles/tab_fg = null
TextEdit/colors/background_color = Color( 0, 0, 0, 1 )
@ -605,10 +605,10 @@ VScrollBar/icons/decrement = null
VScrollBar/icons/decrement_highlight = null
VScrollBar/icons/increment = null
VScrollBar/icons/increment_highlight = null
VScrollBar/styles/grabber = SubResource( 19 )
VScrollBar/styles/grabber_highlight = SubResource( 20 )
VScrollBar/styles/grabber_pressed = SubResource( 21 )
VScrollBar/styles/scroll = SubResource( 22 )
VScrollBar/styles/grabber = SubResource( 20 )
VScrollBar/styles/grabber_highlight = SubResource( 21 )
VScrollBar/styles/grabber_pressed = SubResource( 22 )
VScrollBar/styles/scroll = SubResource( 23 )
VScrollBar/styles/scroll_focus = null
VSeparator/constants/separation = 4
VSeparator/styles/separator = null

View File

@ -1,5 +1,5 @@
extends AudioStreamPlayer
func _process(delta):
func _process(_delta):
var speed = clamp(Engine.time_scale, 0.99, 1.1)
pitch_scale = lerp(pitch_scale, speed, 0.01)

View File

@ -11,6 +11,7 @@ func make_green():
func explode():
if can_be_destroyed:
$ScoreCounter.trigger()
spawn_hit_particles(particle_emitting_direction)
queue_free()

View File

@ -1,9 +1,10 @@
[gd_scene load_steps=8 format=2]
[gd_scene load_steps=9 format=2]
[ext_resource path="res://Pegs/Green/bar.png" type="Texture" id=1]
[ext_resource path="res://Pegs/Green/GreenBar.gd" type="Script" id=2]
[ext_resource path="res://Pegs/Green/GraceTimer.tscn" type="PackedScene" id=3]
[ext_resource path="res://Pegs/Green/HitSFX.tscn" type="PackedScene" id=4]
[ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=5]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 3 )
@ -47,4 +48,6 @@ shape = SubResource( 2 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/spawn = SubResource( 3 )
[node name="ScoreCounter" parent="." instance=ExtResource( 5 )]
[connection signal="timeout" from="GraceTimer" to="." method="_on_GraceTimer_timeout"]

View File

@ -9,6 +9,7 @@ func make_green():
func explode():
if(can_be_exploded):
$ScoreCounter.trigger()
spawn_hit_particles(particle_emitting_direction)
queue_free()

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://Pegs/Green/green.png" type="Texture" id=1]
[ext_resource path="res://Pegs/Green/GreenPeg.gd" type="Script" id=2]
@ -6,6 +6,7 @@
[ext_resource path="res://Pegs/DefaultPegCollisionShape.tscn" type="PackedScene" id=4]
[ext_resource path="res://Pegs/Green/GreenPegAnimationPlayer.gd" type="Script" id=5]
[ext_resource path="res://Pegs/Green/HitSFX.tscn" type="PackedScene" id=6]
[ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=7]
[sub_resource type="PhysicsMaterial" id=1]
@ -43,4 +44,6 @@ script = ExtResource( 5 )
[node name="GraceTimer" parent="." instance=ExtResource( 3 )]
[node name="ScoreCounter" parent="." instance=ExtResource( 7 )]
[connection signal="timeout" from="GraceTimer" to="." method="_on_GraceTimer_timeout"]

View File

@ -16,6 +16,9 @@ func make_green():
var main = get_tree().current_scene
main.add_child(green_peg)
# add score
$ScoreCounter.trigger()
#finally delete the old peg
GameStats.pinks_left -= 1
GameStats.add_to_multiplier()

View File

@ -1,8 +1,9 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Pegs/Pink/PinkPeg.gd" type="Script" id=1]
[ext_resource path="res://Pegs/DefaultPegCollisionShape.tscn" type="PackedScene" id=2]
[ext_resource path="res://Pegs/Pink/Pink.png" type="Texture" id=3]
[ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=4]
[sub_resource type="CircleShape2D" id=1]
radius = 10.2018
@ -36,6 +37,9 @@ collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="LastPegCollision"]
shape = SubResource( 2 )
[node name="ScoreCounter" parent="." instance=ExtResource( 4 )]
base_score = 10
[connection signal="body_entered" from="RegularCollision" to="." method="_on_Area2D_body_entered"]
[connection signal="body_exited" from="RegularCollision" to="." method="_on_Area2D_body_exited"]
[connection signal="timeout" from="SlowmoTimer" to="." method="_on_Timer_timeout"]

View File

@ -8,6 +8,8 @@ func make_green():
green_bar.global_position = global_position
green_bar.global_rotation = global_rotation
$ScoreCounter.trigger()
main.add_child(green_bar)
GameStats.add_to_multiplier()
queue_free()

View File

@ -1,7 +1,8 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Pegs/Purple/PurpleBar.gd" type="Script" id=1]
[ext_resource path="res://Pegs/Purple/bar.png" type="Texture" id=2]
[ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=3]
[sub_resource type="PhysicsMaterial" id=1]
friction = 5.0
@ -25,3 +26,5 @@ shape = SubResource( 2 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
shape = SubResource( 3 )
[node name="ScoreCounter" parent="." instance=ExtResource( 3 )]

View File

@ -10,6 +10,10 @@ func make_green():
# green_peg.rotation = rotation + 5
green_peg.global_position = global_position
# add score
$ScoreCounter.trigger()
# get the main scene of current peg and add new peg to it
var main = get_tree().current_scene
main.add_child(green_peg)

View File

@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Pegs/Purple/PurplePeg.gd" type="Script" id=1]
[ext_resource path="res://Pegs/Purple/purple.png" type="Texture" id=2]
[ext_resource path="res://Pegs/DefaultPegCollisionShape.tscn" type="PackedScene" id=3]
[ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=4]
[node name="PurplePeg" type="StaticBody2D"]
collision_mask = 0
@ -12,3 +13,5 @@ script = ExtResource( 1 )
texture = ExtResource( 2 )
[node name="DefaultPegCollisionShape" parent="." instance=ExtResource( 3 )]
[node name="ScoreCounter" parent="." instance=ExtResource( 4 )]

25
Pegs/ScoreCounter.gd Normal file
View File

@ -0,0 +1,25 @@
extends Node2D
export var base_score = 1
func trigger():
add_score()
func add_score():
var score = base_score * GameStats.multiplier
GameStats.score += score
#Todo remove
print(GameStats.score)
var main = get_tree().current_scene
var Scorelabel = preload("res://Pegs/ScoreLabel.tscn")
var scorelabel = Scorelabel.instance()
main.add_child(scorelabel)
scorelabel.global_position = global_position
scorelabel.trigger(String(score))
func delete():
queue_free()

6
Pegs/ScoreCounter.tscn Normal file
View File

@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Pegs/ScoreCounter.gd" type="Script" id=1]
[node name="ScoreCounter" type="Node2D"]
script = ExtResource( 1 )

12
Pegs/ScoreLabel.gd Normal file
View File

@ -0,0 +1,12 @@
extends Node2D
func trigger(display_text):
$Node2D.global_position = global_position
$Node2D/Label.text = String(display_text)
$Node2D/Label.visible = true
$AnimationPlayer.play("move_up")
func delete():
queue_free()

56
Pegs/ScoreLabel.tscn Normal file
View File

@ -0,0 +1,56 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://Menu/Theme.tres" type="Theme" id=1]
[ext_resource path="res://Pegs/ScoreLabel.gd" type="Script" id=2]
[sub_resource type="Animation" id=1]
resource_name = "move_up"
tracks/0/type = "method"
tracks/0/path = NodePath(".")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 1 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "delete"
} ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Node2D:position")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.5, 1 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 0, -60 ), Vector2( 0, -64 ) ]
}
[node name="ScoreLabel" type="Node2D"]
z_index = 1000
script = ExtResource( 2 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/move_up = SubResource( 1 )
[node name="Node2D" type="Node2D" parent="."]
[node name="Label" type="Label" parent="Node2D"]
margin_left = -0.010148
margin_top = 0.00656128
margin_right = 39.9899
margin_bottom = 18.0066
size_flags_horizontal = 3
size_flags_vertical = 5
theme = ExtResource( 1 )
text = "69"
max_lines_visible = 1
__meta__ = {
"_edit_use_anchors_": false
}

Binary file not shown.

BIN
SFX/stab.wav Normal file

Binary file not shown.

21
SFX/stab.wav.import Normal file
View File

@ -0,0 +1,21 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/stab.wav-19e7aa04662bc0373354bab034382235.sample"
[deps]
source_file="res://SFX/stab.wav"
dest_files=[ "res://.import/stab.wav-19e7aa04662bc0373354bab034382235.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

View File

@ -10,6 +10,7 @@ var pinks_left = 0
var level_won = false
var current_stage = "res://Stages/EmptyStage.tscn"
var multiplier = 1
var score = 0
func add_balls(balls):
balls_left += balls
@ -40,6 +41,7 @@ func reset_board():
pinks_left = 0
level_won = false
multiplier = 1
score = 0
func set_current_scene(stage):
current_stage = stage

View File

@ -33,6 +33,10 @@ mouse_cursor/custom_image="res://icon.png"
window/stretch/mode="2d"
window/stretch/aspect="keep"
[global]
touch=false
[importer_defaults]
texture={

View File

@ -1,6 +1,6 @@
# credits
## \#1 pegchamp and wife
## \#1 pegchamp, wife and voice acting
[tess🐯](https://github.com/rawtess)