pegchamp/Pegs/Green/GreenBar.tscn

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[gd_scene load_steps=9 format=2]
[ext_resource path="res://Pegs/Green/bar.png" type="Texture" id=1]
[ext_resource path="res://Pegs/Green/GreenBar.gd" type="Script" id=2]
[ext_resource path="res://Pegs/Green/GraceTimer.tscn" type="PackedScene" id=3]
[ext_resource path="res://Pegs/Green/HitSFX.tscn" type="PackedScene" id=4]
[ext_resource path="res://Pegs/ScoreCounter.tscn" type="PackedScene" id=5]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 3 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 15, 4 )
[sub_resource type="Animation" id=3]
resource_name = "spawn"
length = 0.25
step = 0.025
tracks/0/type = "value"
tracks/0/path = NodePath(".:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.025, 0.05, 0.1, 0.25 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 0.75, 0.75 ), Vector2( 1.25, 1.25 ), Vector2( 0.9, 0.9 ), Vector2( 1.1, 1.1 ), Vector2( 1, 1 ) ]
}
[node name="Node2D" type="StaticBody2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
shape = SubResource( 2 )
[node name="GraceTimer" parent="." instance=ExtResource( 3 )]
[node name="HitSFX" parent="." instance=ExtResource( 4 )]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/spawn = SubResource( 3 )
[node name="ScoreCounter" parent="." instance=ExtResource( 5 )]
[connection signal="timeout" from="GraceTimer" to="." method="_on_GraceTimer_timeout"]