factorite/def.lua

83 lines
1.6 KiB
Lua

tiles = {
{
name = 'axe_clicker',
displayname = 'Axe Clicker',
type = 'clicker',
obtains = {
id = 1,
count = 1,
},
cost = 10,
collision = true,
desc = 'An axe clicker. Used to obtain wood.',
},
{
name = 'basic_chainsaw',
displayname = 'Basic Chainsaw',
type = 'mine',
obtains = {
id = 1,
count = 0.25,
},
cost = 100,
collision = true,
desc = 'A primitive chainsaw. Automatically collects wood.'
},
{
name = 'conveyor_belt',
displayname = 'Conveyor Belt',
type = 'conveyor',
cost = 5,
speed = 1,
desc = 'Moves a resource from point a to point b',
collision = false,
},
{
name = 'basic_seller',
displayname = 'Basic Seller',
type = 'seller',
cost = 1500,
rate = 1,
desc = 'A basic seller. Automatically sells all items coming from the forward tile',
collision = false, -- custom collision for sellers
}
}
objectTypes = {
{
name = 'wood',
cost = 1,
desc = 'A log of wood.',
color = {1, 0.5, 0}
}
}
--[[
-- Things that have exchange-values:
wood -> planks -> ...
cobblestone -> stone -> flat stone -> ...
sand -> glass -> ...
clay -> bricks
oil -> plastic -> ...
copper -> copper ingot
lead -> lead ingot
silver -> silver ingot
gold -> gold ingot -> ...
platinum -> platinum ingot
titanium -> titanium ingot
diamond -> refined diamond -> ...
u r a n i u m
nonobtanium
latex -> pappa moomin latex suit
-- Things that have use-values:
water
coal
-- Concepts:
]]