Commit graph

488 commits

Author SHA1 Message Date
DoctorMacc
12e67d9b28 Merge branch 'master' of https://github.com/GeyserMC/Geyser into map-quick-fix 2020-04-07 18:23:22 -04:00
Redned
9bdc083963
Merge pull request #286 from DoctorMacc/trader-llamas
Fix trader llamas not appearing; add llama metadata
2020-04-07 15:32:41 -05:00
William Johnstone
c44708cc22 Add requested changes 2020-04-07 21:22:10 +01:00
DoctorMacc
588c89ded2 Fix requested changes 2020-04-07 16:21:42 -04:00
DoctorMacc
b8c1a1d0ba Fix trader llamas not appearing; show llama variant 2020-04-07 16:12:55 -04:00
William Johnstone
8cab3cce26 Add falling blocks 2020-04-07 20:45:59 +01:00
DoctorMacc
9c282d2cb8 Quick map fix 2020-04-07 13:54:08 -04:00
DoctorMacc
2d2b4704dc Potential error spam fix 2020-04-06 20:57:26 -04:00
rtm516
41e0de4484 Cleaned up language 2020-04-06 14:35:18 +01:00
rtm516
c114f49e84 Fixed player count and removed debug code 2020-04-06 14:34:45 +01:00
rtm516
d4fa651427 Made the server kick all players before we shutdown and close the window when we finish on standalone. 2020-04-06 14:33:36 +01:00
rtm516
28217adfdf Added support for numbered param replacements 2020-04-05 23:37:41 +01:00
rtm516
9a6b537e89 Removed debugging line 2020-04-05 22:49:10 +01:00
rtm516
49df48fcf0 Fixed some strings getting missed 2020-04-05 22:47:03 +01:00
rtm516
18311e3c1c Added argument parsing to serverside language processing 2020-04-05 12:19:20 +01:00
rtm516
55b2fd0259 Kick the user on incorrect login info 2020-04-05 10:42:02 +01:00
rtm516
c809ddb618 Renamed translation method and cleaned up variable declaration 2020-04-05 10:13:47 +01:00
RednedEpic
41f6d991a4 Fix improperly named bedrock packet translator 2020-04-05 00:47:04 -05:00
rtm516
845c914492 Moved loading and added default locale config option 2020-04-05 02:58:23 +01:00
rtm516
b5ce83bbe2 Missed changes 2020-04-05 02:37:39 +01:00
rtm516
7f1fb3d43c Added new locale loading system 2020-04-05 02:36:25 +01:00
MrPowerGamerBR
3094fedd54 Remove unused map info request translator
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-04 17:28:59 -03:00
MrPowerGamerBR
de37046466 Add map item translators 2020-04-04 17:23:02 -03:00
rtm516
c1e00e3614 Moved to json file lang mapping 2020-04-04 19:39:14 +01:00
rtm516
7298e2ff3f Added a few more lang string translations 2020-04-04 17:44:41 +01:00
rtm516
65277dc82a Added java -> bedrock lang conversions 2020-04-04 17:25:38 +01:00
RednedEpic
54fe7989cf Nitpicks 2020-04-04 02:08:50 -05:00
RednedEpic
b6c2592b5c Add missing import 2020-04-04 02:08:23 -05:00
Redned
ddf2f471ea
Merge branch 'master' into chunk-fix 2020-04-04 02:00:18 -05:00
RednedEpic
786f137e28 Add support for team prefixes, suffixes, and colors (Fixes #150) 2020-04-04 01:27:34 -05:00
RednedEpic
9b487d7d03 Fix combat by sending the animate packet after damage (Closes #260) 2020-04-03 17:20:14 -05:00
RednedEpic
03e11df58b Fix null potion type message in console (Addresses #227) 2020-03-26 23:29:16 -05:00
RednedEpic
5222232e72 Add rest of fixes for operator bug 2020-03-26 23:00:52 -05:00
Redned
bb601daf26
Merge pull request #239 from e3ndr/master
Make translators annotation based.
2020-03-25 01:01:37 -05:00
Ender
f8407eeb5a Add requested changes to PR 2020-03-25 00:55:09 -05:00
Ender
bbf6683bd8 Make all translators annotation based 2020-03-23 23:24:17 -05:00
Ender
13a58dc825 Begin making translators annotation based
Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
DoctorMacc
a821312f7e
Add switch for dealing with ChatColor.NONE
In-game chat uses ChatColor.NONE for handling reset of text.
2020-03-23 15:13:45 -04:00
Tim203
8b824cccf7
Added VR as InputMode (fixes #219) 2020-03-19 12:51:14 +01:00
RednedEpic
0a3a4a9ee1 Merge remote-tracking branch 'origin/master' 2020-03-18 16:10:45 -05:00
Redned
62b183a387 Update bedrock protocol lib and remove trove 2020-03-18 16:10:28 -05:00
Ender
1f8a2c5765 Make the passthrough motd display correctly on clients
Before: https://i.e3ndr.xyz/?i=W63C
After: https://i.e3ndr.xyz/?i=SGKS
2020-03-17 17:55:11 -05:00
RednedEpic
51050e3868 Merge remote-tracking branch 'origin/master' 2020-03-17 11:43:28 -05:00
RednedEpic
21dc2e8362 Add Geyser reload command and commands for platforms (Closes #141) 2020-03-17 11:43:09 -05:00
RednedEpic
16c9317a36 Fix flickering sky if time is too high (Closes #200)
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.

This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic
e203cfd4a7 Move back to XUID for Floodgate
The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
RednedEpic
105ce2b3b5 Add effect translations 2020-03-10 19:40:51 -05:00
Tim203
37d377b483
Floodgate now uses identity instead of xuid 2020-03-09 21:32:19 +01:00
RednedEpic
acc30f2432 Move DeviceOS to common module 2020-03-08 11:45:00 -05:00
RednedEpic
9e203d48aa Fix running Geyser commands ingame 2020-03-06 19:37:35 -06:00
RednedEpic
0e355c1a95 Fix natural creeper explosion animation not showing up 2020-03-06 19:27:12 -06:00
RednedEpic
7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00
RednedEpic
e4c2f79bc5 Fix a couple minor entity bugs 2020-03-06 15:56:48 -06:00
RednedEpic
119f35b690 Fix chat getting cut off (Closes #188) 2020-03-06 15:44:49 -06:00
AJ Ferguson
f71c70224b Only translate full chunks 2020-03-05 17:55:22 -09:00
AJ Ferguson
eaf45ff6f7 Fix chunk view position bugs on some servers 2020-03-05 16:26:36 -09:00
AJ Ferguson
223e94a31d Revert non-full chunk fix
This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
RednedEpic
1670c77672 Only allow console to shut down Geyser with a command 2020-03-04 20:44:42 -06:00
RednedEpic
936cbad67d Get log4j2 working and fix commands 2020-03-04 20:35:23 -06:00
RednedEpic
f9a1656b8e Merge remote-tracking branch 'origin/plugin' into plugin 2020-02-26 19:31:45 -06:00
RednedEpic
2bdf3d4d7f Merge branch 'master' into plugin 2020-02-26 19:31:19 -06:00
Tim203
b97fa2b1c8 Added a response to the PluginMessage packet in the Login state 2020-02-26 23:53:26 +01:00
RednedEpic
09e4bbd8ca Make sure scale is not null when setting armor stand as baby
If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic
4c87a13e25 Snap height only if on ground
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
RednedEpic
f5bc328737 Merge branch 'master' into feature/new-protocol-lib 2020-02-25 18:54:31 -06:00
RednedEpic
f0e01ab1c9 Fix getting stuck in wall bug
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.

See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic
1af4d71bd1 Remove extra height added to position when server corrects movement
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned
b41d66dd19
Set can climb for entity back to true
This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
Redned
35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
Chunk fixes
2020-02-23 14:38:20 -06:00
RednedEpic
720f69d913 Set can climb for entity to false 2020-02-16 14:07:40 -06:00
RednedEpic
41a24ca6ab Merge branch 'master' into plugin 2020-02-16 13:25:37 -06:00
RednedEpic
f87ff70369 Update to NukkitX Protocol Lib 2.5.1 2020-02-16 13:07:35 -06:00
RednedEpic
9ffec0021c Fix movement bugs *and* allow for teleportation 2020-02-16 12:40:54 -06:00
OnlyBMan
18a50d4e3e Fix baby armorstands showing even when invisible 2020-02-15 21:35:05 -05:00
RednedEpic
f52684f0dd Fix teleportation 2020-02-15 19:06:18 -06:00
RednedEpic
ee85abf34c Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
2020-02-15 17:39:34 -06:00
AJ Ferguson
2d0a584106 Fix swimming 2020-02-15 01:18:41 -09:00
RednedEpic
e6d166d4d4 Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:58:53 -06:00
RednedEpic
4bb34cdcce Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:57:28 -06:00
RednedEpic
4186715083 Update to NukkitX Protocol Lib 2.5.0 release 2020-02-14 17:39:26 -06:00
RednedEpic
bf90b803ca Fix interact and attack in interact translator 2020-02-14 17:27:08 -06:00
AJ Ferguson
35bf1b455e Fix new player entity data getting lost while loading skin 2020-02-13 17:45:15 -09:00
AJ Ferguson
fa7324e1f5 Add support for offhand 2020-02-13 17:45:14 -09:00
AJ Ferguson
b18b83fd9a Fix armor not showing if partially armored 2020-02-13 17:45:14 -09:00
AJ Ferguson
276a8d6485 Fix hotbar slot changing when the player's hand is updated
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
AJ Ferguson
7f194b2d54 Increase render distance instead of chunkpublisher radius 2020-02-11 13:42:02 -09:00
AJ Ferguson
3615ec2b90 Fix ChunkPosition 2020-02-10 18:24:09 -09:00
AJ Ferguson
9008036ee4 Merge remote-tracking branch 'remotes/upstream/master' into chunk-fix
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/block/BlockTranslator.java
#	connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaChunkDataTranslator.java
#	connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
#	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-10 17:38:56 -09:00
SupremeMortal
c70cf0bb47
Make biomes tag final 2020-02-09 22:55:07 +00:00
SupremeMortal
f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
 Conflicts:
	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
SupremeMortal
9594b42523
Add waterlogging support 2020-02-09 22:06:22 +00:00
RednedEpic
e8a1e0dae1 Add velocity platform support 2020-02-08 13:43:50 -06:00
AJ Ferguson
516fc51162 Small changes 2020-02-05 20:23:06 -09:00
AJ Ferguson
e4ab4b336c Chunk fixes 2020-02-05 19:32:33 -09:00
AJ Ferguson
e0a1435d51 Send confirmation packet when spawning
Fixes some chunk bugs
2020-02-05 19:23:08 -09:00
AJ Ferguson
13f198845c Fix bugs when rapidly switching dimensions 2020-02-05 19:21:09 -09:00
OnlyBMan
0bb18d26b0 Load biome definitions only once instead of everytime a new player joins 2020-02-05 22:02:23 -05:00
OnlyBMan
4dff067faa Add biomes 2020-02-05 21:10:34 -05:00
RednedEpic
0cf574ddcb Merge branch 'master' into feature/direct-block-mapping 2020-02-05 18:59:20 -06:00
RednedEpic
4f461bf374 Start on converting to the new NukkitX protocol library updates 2020-02-05 18:55:34 -06:00
AJ Ferguson
3e4fd618e5
Fix offline auth bug
Handled in GeyserSession#connect
2020-01-28 23:28:23 -09:00
RednedEpic
240f41ff03 Use Path instead of File for floodgate key file in config
...and fix related issues with the file not being found.
2020-01-26 11:22:21 -06:00
RednedEpic
989312835f Fix custom name visible flag (Closes #137) 2020-01-26 00:05:05 -06:00
RednedEpic
cc3cf70257 Search for key in Geyser plugin folder in plugin versions 2020-01-25 22:59:00 -06:00
Tim203
ba724bb7d6 Added the Nintendo Switch as DeviceOS 2020-01-25 13:10:58 +01:00
RednedEpic
6702c59a15 Fix auth type check from merge conflict 2020-01-18 16:50:17 -06:00
RednedEpic
88fc3cf843 Fix building 2020-01-18 16:48:46 -06:00
RednedEpic
52b23950ea Merge branch 'master' into plugin (should fix building) 2020-01-18 16:46:07 -06:00
RednedEpic
843c7a3047 Add support for showing item in hand for entities (Closes #106) 2020-01-11 13:05:43 -06:00
AJ Ferguson
9f7cba1915 Fix build error caused by mappings submodule 2020-01-08 19:48:03 -09:00
RednedEpic
dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic
b1d93fb633 Organize entity packages a bit more 2020-01-08 20:35:00 -06:00
RednedEpic
814da2453c Implement sheep colors and shearing (Closes #126) 2020-01-08 20:26:44 -06:00
Tim203
c5205cc873 Added a simple way to identify Geyser players.
Keep in mind that using this to identify players is less secure than using Floodgate
2020-01-07 22:29:49 +01:00
RednedEpic
2fc591e341 Merge Floodgate changes 2020-01-03 23:58:58 -06:00
RednedEpic
0c24ffc629 Merge branch 'master' into plugin 2020-01-03 23:25:00 -06:00
RednedEpic
7d14d079ef Fix NPE with ServerInfo being null for ping passthrough 2020-01-02 12:37:30 -06:00
SupremeMortal
d686a009d1
Fix most block palette issues. Others are due to the mappings 2019-12-31 23:24:54 +00:00
AJ Ferguson
cc4cfd020e Support end credits 2019-12-30 19:26:11 -09:00
AJ Ferguson
423d02306c Fix compass 2019-12-30 19:24:21 -09:00
SupremeMortal
94851ef4b8
Move all block related code into BlockTranslator
It makes more sense.
2019-12-31 00:14:38 +00:00
SupremeMortal
2e46ecf28f
Rename map and use correct ID when entering. 2019-12-30 23:37:30 +00:00
SupremeMortal
6599aefc43
Use correct ID for duplicates 2019-12-30 23:35:28 +00:00
SupremeMortal
b96ef99beb
Start working on direct block mapping.
This will not work
2019-12-30 23:33:27 +00:00
AJ Ferguson
377a87f7e3 Fix health edge case
If the java server sent a health value between 0 and 1, the player would die in the bedrock client
2019-12-29 01:45:57 -09:00
AJ Ferguson
4153e98134 Change lighting fix method 2019-12-28 23:20:48 -09:00
AJ Ferguson
c4658ecdae Small changes 2019-12-28 21:45:41 -09:00
AJ Ferguson
6635241526 Fix rare slow dimension switching 2019-12-28 21:15:12 -09:00
AJ Ferguson
782feed641 Fix lighting when reloading world 2019-12-28 18:17:00 -09:00
AJ Ferguson
b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson
8efeb3fe25 Fix exception when removing all entities 2019-12-27 03:03:12 -09:00
AJ Ferguson
cc0b3293bf Start fixing dimension switching and respawning 2019-12-27 02:29:46 -09:00
Redned
2ed492edb8
Merge pull request #116 from OnlyBMan/master
Fix baby animal sizes
2019-12-24 17:08:50 -06:00
OnlyBMan
0f70ad087c Added scaling for Zombies, Villagers, and Armor Stands
Fixed code a bit and added support for new mobs.
2019-12-24 11:07:36 -05:00
Redned
97d8b8db68
Merge pull request #115 from AJ-Ferguson/master
Block states and fix waterlogged blocks
2019-12-23 12:03:15 -06:00
LegacyGamerHD
1f7b8ba5d5 Update Nukkit Protocol Library to 1.14 (#117)
* Update nukkit protocolib to 1.14

* Fixes

* Remove debug
2019-12-23 11:47:31 -06:00
OnlyBMan
efd5bae13b Fix baby animal sizes
This should fix most baby animal sizes including Rabbits and their adult sizes!
2019-12-22 12:35:22 -05:00
AJ Ferguson
776d4c6585 Optimize waterlogged check 2019-12-22 00:32:49 -09:00
AJ Ferguson
a4279d1f34 Fix bubble columns 2019-12-21 14:14:20 -09:00
RednedEpic
b70edac3cc Update Geyser help command message on startup 2019-12-21 16:19:32 -06:00
RednedEpic
70fd9867f5 Add Sponge platform bootstrap 2019-12-21 16:18:34 -06:00
RednedEpic
1fbbb87689 Add PlatformType enum and add bStats platform chart 2019-12-21 11:53:19 -06:00
RednedEpic
0960ab2365 Close bedrock server upon shutdown 2019-12-21 11:38:45 -06:00
RednedEpic
e38322a3ec Nuke plugin API
https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00
RednedEpic
d062e36fae Merge branch 'master' into plugin 2019-12-21 10:05:21 -06:00
AJ Ferguson
d06f963b67 Block states and fix waterlogged blocks 2019-12-20 20:05:20 -09:00
RednedEpic
49caffc73e Remove comment in AgeableEntity as it no longer true
This was due to the wrong entity IDs in MCProtocolLib, which have since been patched.
2019-12-18 20:53:30 -06:00
Redned
42ac37fe40
Merge pull request #112 from OnlyBMan/master
Update SkinProvider.java
2019-12-18 20:43:32 -06:00
Tim203
64b04330c3 Added the player his IP to the transferable data 2019-12-17 23:27:29 +01:00
OnlyBMan
afab21695a Update SkinProvider.java
Remove duplicate code
2019-12-16 22:26:35 -05:00