Fix offline auth bug

Handled in GeyserSession#connect
This commit is contained in:
AJ Ferguson 2020-01-28 23:28:23 -09:00 committed by GitHub
parent 240f41ff03
commit 3e4fd618e5
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@ -40,11 +40,6 @@ public class BedrockPlayerInitializedTranslator extends PacketTranslator<SetLoca
if (!session.getUpstream().isInitialized()) {
session.getUpstream().setInitialized(true);
if (!(session.getConnector().getAuthType() == AuthType.OFFLINE)) {
session.getConnector().getLogger().info("Attempting to login using offline mode... authentication is disabled.");
session.authenticate(session.getAuthData().getName());
}
for (PlayerEntity entity : session.getEntityCache().getEntitiesByType(PlayerEntity.class)) {
if (!entity.isValid()) {
// async skin loading