Redned
f7ef90278b
Implement a new registry system ( #2306 )
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Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-07-12 21:19:40 -04:00
Camotoy
0691bb67b4
Item frame optimization and block picking support ( #2203 )
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Geyser now supports block picking for item frames. It checks to see if the item frame has an item in it - if so, it attempts the same block picking process with the item inside (NBT included). Otherwise, it attempts to pick for an item frame item.
This commit also improves item frames by having the internal map store the entity and not the ID - in many situations, this prevents two maps from having to be searched. Additionally, item frames are no longer despawned if an item is placed on them - rather, it waits until the server tells us to despawn the entity.
2021-05-09 15:44:41 -04:00
Camotoy
86b2901f02
1.16.220 support ( #2105 )
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This update does not break compatibility with any other currently supported version of Bedrock.
Co-authored-by: Redned <redned235@gmail.com>
2021-04-06 00:14:06 -04:00
Camotoy
ca3f9550dd
Remove unused variables; fix opening double chests quickly
2021-03-04 12:26:16 -05:00
Camotoy
e1db626529
Fix closing the inventory from the server
2021-02-25 18:17:43 -05:00
AJ Ferguson
9e6402c279
Fixes
2021-02-24 20:14:01 -09:00
Camotoy
7a82852134
Merge branch 'server-inventory' of https://github.com/GeyserMC/Geyser into server-inventory
2021-01-01 14:22:44 -05:00
Camotoy
8317961340
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory
2021-01-01 14:20:52 -05:00
Camotoy
186d94917a
Update copyright to 2021 ( #1772 )
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* Update copyright to 2021
Free commit!
* These don't need a copyright
* Don't downgrade the mappings
2021-01-01 10:10:36 -05:00
AJ Ferguson
b7b3278d8b
item painting. cursor net id
2020-12-31 17:39:54 -09:00
Camotoy
3c1a40c56a
Better net ID handling
2020-12-29 19:59:22 -05:00
Camotoy
ac4f6eceac
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory
2020-12-29 19:01:59 -05:00
David Choo
fe63a7f7ab
Fix pick block ( #1753 )
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* Use pick_item mappings
* Update mappings
* Update mappings and fix wording
2020-12-29 18:09:42 -05:00
Camotoy
c1f5380ed1
Add horse inventory support
2020-12-26 12:20:59 -05:00
Camotoy
e4ecd1a092
Merge branch 'master' of https://github.com/GeyserMC/Geyser into server-inventory
2020-12-23 12:32:39 -05:00
Camotoy
d69896b381
Fix NPE when no item can be found from a block ( #1718 )
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This commit also removes an old map previously used for block entity translators
2020-12-20 20:40:21 -05:00
DoctorMacc
929b0ba80c
Refactors, and add furnace
2020-12-16 23:52:45 -05:00
AJ Ferguson
7f4b588cdf
server inventory. WORK IN PROGRESS
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wip commit of implementing server authoritative inventories. there is a lot of experimental and debug code. this is NOT ready for testing or review.
2020-10-16 15:25:05 -08:00
Camotoy
2f2164f387
InventoryUtils: Don't send Java packet on hotbar item selection ( #1301 )
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The Bedrock client sends a confirmation packet we translate regardless.
2020-09-17 23:07:20 -04:00
Camotoy
3b274ef9d1
Pick block improvements ( #1265 )
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* Pick block improvements
- Creative block picking is now implemented. If the survival-styled block picking fails, then the item is created, following Java-style mechanics.
- Entity 'picking' is also implemented. The item is crafted using the same mechanics, and the same rules apply as normal block-picking (except it only works in creative mode, following Java.
* Switch some logic around
2020-09-14 20:52:16 -04:00
RednedEpic
04cf8b2a99
Fix javadoc errors
2020-08-08 17:56:15 -05:00
AJ Ferguson
b9846fe797
Small inventory fixes ( #1029 )
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* Increase minimum delay between closing and opening a new window
* Fix potential crash when opening player inventory
2020-07-27 11:17:55 -04:00
DoctorMacc
fe254380dc
Clean up some TODOs
2020-07-08 12:36:26 -04:00
rtm516
cfaf4051b7
Add Translation support ( #504 )
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Adds full multi-language support to any Bedrock-supported language.
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-07-05 19:35:51 -04:00
RednedEpic
da1674c8d6
Update to Cloudburst NBT 2.0
2020-07-05 15:59:44 -05:00
Tim203
8f763dfc5f
Move common stuff used only by connector and bootstrap to connector
2020-06-28 00:27:00 +02:00
AJ Ferguson
ba9129129c
Quick inventory fixes. WIP
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Temporary. The inventory system will be rewritten very soon.
2020-06-26 18:51:09 -08:00
DoctorMacc
ea1a9e5427
Bedrock 1.16 updating part 1
2020-06-22 20:11:09 -04:00
AJ Ferguson
1d8995efe6
Add minimum delay between closing and opening a new window ( #735 )
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Should fix new windows not showing up with some plugins like Lottery.
2020-06-04 14:49:32 -04:00
rtm516
a91eaa7821
Add item name translation ( #559 )
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* Added item name translation
* Change to more appropriate NPE catch
* Remove whitespace
* Switch from try/catch to null checking
* Update mappings
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-06-02 16:33:37 -04:00
AJ Ferguson
3d357af739
Inventory Fixes ( #602 )
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* Fix edge case when shift clicking an output slot
* Don't send window close packet if window is already closed
* Limit amount of window close packets sent to the client
Fixes hidden inventory bar bug
* Restrict user from unusable chest inventory slots
* Fix crafting table slot mappings
* Always send cursor update
2020-06-02 08:48:26 -08:00
RednedEpic
6b68bbb413
Large refactoring to item translator and registry/util classes
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- Merged ItemTranslator and ItemStackTranslator together.
- Split ItemTranslator into two classes: ItemTranslator and ItemRegistry. The registry is where items are registered, and the translator class is where item translation takes place.
- Made most of ItemTranslator's methods static and removed the initialization in Toolbox.
- Moved a handful of registry classes previously ending with 'Utils' to a 'Registry' class to be more fitting for the term.
- Moved inventory and block entity registration out of Translators.
- Renamed Translators to PacketTranslatorRegistry.
- Yeeted Toolbox.
- Minor cleanups and small refactors.
2020-05-24 20:07:05 -05:00
Luke
4c1dae6714
Add unusable inventory space message ( #492 )
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* Add unusable inventory space message
* Remove unused imports
* Fixed barrier pickup (#1 )
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2020-05-06 16:05:03 -05:00
Luke
7195d20fae
Implement helper methods for sending packets ( #487 )
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* Implement helper methods for sending packets, fixes an NPE when chatting before connecting to the remote server
* Change method names
* Add a space between doc comment lines
* Add debug messages
2020-05-05 10:51:43 -05:00
ForceUpdate1
733ec2a0ec
Implement Updated Item Translator ( #388 )
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* add item translator
* add item translator
* add nbt item translator
* fix empty list tags
* formatting code
* use Int2ObjectMap
remove session
* rename annotation
2020-04-22 16:26:16 -05:00
RednedEpic
be9396f585
Merge branch 'master' into inventory
2020-04-02 17:01:17 -05:00
Ender
13a58dc825
Begin making translators annotation based
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Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
RednedEpic
6b22bcec2b
Merge branch 'master' into inventory
2020-03-04 21:35:20 -06:00
AJ Ferguson
bfca25bbe3
Fix compile errors
2020-02-25 22:31:55 -09:00
AJ Ferguson
3d61b3ce28
Bump OpenNBT lib to 1.4-SNAPSHOT
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This fixes the NPE when sending an ItemStack with a null NBT tag.
This also fixes some item movement bugs on pure vanilla servers.
2020-01-30 23:15:18 -09:00
AJ Ferguson
1a9aa4255f
Some refactoring and bug fixes
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Still much to do.
Inventory desyncing when crafting will be fixed soon.
2020-01-30 16:05:57 -09:00
AJ Ferguson
5e5aeed578
Merge remote-tracking branch 'remotes/upstream/master' into inventory
2020-01-30 12:08:39 -09:00
RednedEpic
52b23950ea
Merge branch 'master' into plugin (should fix building)
2020-01-18 16:46:07 -06:00
RednedEpic
dc594ee22c
Update license headers
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Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic
e38322a3ec
Nuke plugin API
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https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00
AJ Ferguson
24e5d34ce9
Cleanup
2019-11-29 15:49:29 -09:00
AJ Ferguson
489c39e900
Start adding support for crafting
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Expect bugs
2019-11-27 18:55:58 -09:00
AJ Ferguson
24c27a03a9
Various fixes
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Fix offhand, use AtomicInteger for transaction id, send null stack instead of air, and clear open inventory on dimension change
2019-10-22 15:31:03 -08:00
AJ Ferguson
4074582059
Close open inventory before opening a new one
2019-10-20 19:41:46 -08:00
AJ Ferguson
88648f705e
Work on inventory transactions
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work in progress
2019-10-20 13:25:41 -08:00