Commit Graph

1540 Commits

Author SHA1 Message Date
Camotoy b2619fa7c7
Address some null pointers (fixes #2378, #2380) 2021-07-13 18:12:55 -04:00
Redned f7ef90278b
Implement a new registry system (#2306)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-07-12 21:19:40 -04:00
Camotoy 887296ef78
Round up health attribute for all living entities (fixes #2362) 2021-07-09 10:28:03 -04:00
Camotoy 334e4fb059
Fix players being 'dead' even with half heart 2021-07-08 20:21:21 -04:00
Camotoy 92cd36d81f
Fix horse jump meter showing if not saddled 2021-07-08 18:55:28 -04:00
Camotoy 32bbd8ae1c
Attribute rewrite
This commit solves a couple issues:
- Entities that don't implement LivingEntity don't need to bother with attributes
- We don't need to cache all attributes for every entity
- Mounted entities' hearts were inconsistent

No entity as of this commit caches their attributes except for the player entity.
2021-07-08 10:30:59 -04:00
Camotoy 8edf36e063
Actually mark the squid as leashable 2021-07-06 21:39:54 -04:00
Camotoy 2d85505351
Mark new 1.17 mobs and squids as leashable 2021-07-06 21:38:30 -04:00
Camotoy e162cd526c
Micro-optimizations in player entity code 2021-07-06 18:09:01 -04:00
Camotoy b407e8a748
Merge branch 'master' of https://github.com/GeyserMC/Geyser 2021-07-06 10:20:32 -04:00
Tim203 7bf4040308
Added new news types 2021-07-05 15:42:42 +02:00
Camotoy 605f56b895
Update to 1.17.1-rc1 2021-07-04 10:42:28 -04:00
Camotoy 74a5a4a366
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.17.1 2021-07-04 10:36:18 -04:00
Camotoy 7ae27c79e8
Ensure that the player never dimension switches to the same dimension
Fixes #2342
2021-07-01 08:48:22 -04:00
Camotoy b757032457
Show iron golem attack animation
TODO: Do the same for the hoglin and zoglin - this requires more work with the hitbox.
2021-06-29 22:36:30 -04:00
Camotoy afc1f48d5e
Use custom class for caching chunk data
Right now, our chunk cache stores the heightmap and biome data that the server sends, which we never use. This commit saves that data in a custom GeyserColumn class that only stores chunk data. In the future, it may also store NBT data.
2021-06-29 10:09:47 -04:00
David Choo 566394f798
Fix breaking animation while jumping (#2335)
* Update block break time after a CONTINUE_BREAK action

* Fix breaking animation time for some blocks

* Reuse Vector3f and add comment

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-06-28 19:26:02 -04:00
Camotoy 90fa5610f5
Finish my thought 2021-06-27 23:26:32 -04:00
Camotoy ad5356472d
Create a new cached chunk when a block is created in an empty chunk 2021-06-27 23:25:51 -04:00
Camotoy 215ffc618f
Fix some SettingsUtils regressions
- Add the new 1.17 gamerules
- Don't hide exceptions in form responses
- Fix the settings form silently failing
- Fix some translation strings in the settings form
2021-06-27 19:57:53 -04:00
Camotoy 495eafc6e5
Work around axolotl buckets titled 'Bucket of '
Huge thanks to @SupremeMortal for figuring out the magic required NBT.
2021-06-25 14:47:01 -04:00
Camotoy f9f74a0da8
Determine chunk Y offset on Java packet processing thread
Should stop NullPointerExceptions if the session closes before chunks are processed
2021-06-25 13:51:52 -04:00
Camotoy 71fe2621fc
Remove obsolete chunk merging 2021-06-23 16:48:56 -04:00
David Choo 0a0d84d779
Fix phantom scaling (#2314) 2021-06-23 13:39:57 -04:00
Camotoy 65c52f9ff0
Fix fishing rod durability (fixes #1964) 2021-06-21 18:51:43 -04:00
Camotoy 3a2cff7864
Clean up a bunch
Mostly checked with IntelliJ, but manually performed. The only issue I possibly anticipate is item name/lore issues, but the new method should be technically better.
2021-06-20 21:42:22 -04:00
Camotoy c60600e0f9
Update to 1.17.1-pre1 2021-06-20 12:35:48 -04:00
Camotoy 683ac1c763
Fix spawn egg triggering twice in water 2021-06-19 20:33:07 -04:00
Camotoy 35450f7b78
Implement entity shaking when freezing and more
- When freezing ticks is at 140 or more, entities will shake
- Implement skeleton and zombie conversion shaking
2021-06-18 19:09:18 -04:00
caoli5288 3c9f628ac4
Fix item spawning up (#2278) 2021-06-16 19:23:01 -04:00
Camotoy 569c36680d
Remove debug statement 2021-06-16 19:12:18 -04:00
Camotoy c4131428ea
Translate more new level events 2021-06-16 19:09:35 -04:00
Camotoy 2c9cd7ed02
Don't hardcode record IDs and fix records for 1.17 2021-06-16 11:05:10 -04:00
Camotoy aba279fd1a
Fix cat scale :upside_down: 2021-06-16 10:26:28 -04:00
Camotoy 139167d090
Don't hardcode the bell block ID 2021-06-15 14:48:18 -04:00
Camotoy f53c0cf73f
Fix nether brick item mapping 2021-06-15 13:02:18 -04:00
Camotoy 096c707a25
Don't look up git properties for news handler in development 2021-06-15 12:48:45 -04:00
Tim203 bae4906879
Don't always automatically restart the skin uploader 2021-06-12 14:22:58 +02:00
Camotoy cc2d26dda8
Translate new world events
The copper-related ones do not show if the Bedrock player performs them. This will be fixed later.
2021-06-09 19:48:38 -04:00
Tim203 13f8b54d77
Close skin uploader on shutdown when using Floodgate 2021-06-10 00:52:57 +02:00
Camotoy 1df6e2151d
Show non-sensitive IPs in all dumps (#2102)
IPs such as 0.0.0.0 and 127.0.0.1 will now show in all dumps, regardless of if it's a full dump or not.
2021-06-09 09:01:03 -04:00
Tim203 60e6f8c162
Catch AssertionError 2021-06-08 15:31:50 +02:00
Tim203 7aa05426b6
Merge remote-tracking branch 'origin/feature/1.17' into feature/1.17 2021-06-08 15:29:35 +02:00
Camotoy b2ef059aed
Merge branch 'feature/1.17' of https://github.com/GeyserMC/Geyser into feature/1.17 2021-06-08 08:57:50 -04:00
Camotoy 01822672a5
Remove debug elements 2021-06-08 08:57:03 -04:00
Tim203 f0b8870a47
'on server started' should only work during the first check 2021-06-08 13:21:22 +02:00
Tim203 acc3a8222a
Check if item is active and added global items 2021-06-08 12:53:00 +02:00
Tim203 68cd2eb4f1
Moved Floodgate dump info to one class 2021-06-08 10:12:52 +02:00
Tim203 1eef152f43
Added Java Version to the metrics 2021-06-08 10:04:40 +02:00
Tim203 41c1be4262
Only listen for Geyser news 2021-06-08 08:17:12 +02:00