Feature: Allow client-side "game settings" menu gamemode/difficulty changes (#4062)

Removes difficulty/Gamemode settings from the custom server settings form since these are now present in the client side settings.
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chris 2023-09-09 00:34:19 +02:00 committed by GitHub
parent 007edcbf11
commit 806ec35a84
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 169 additions and 36 deletions

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@ -25,6 +25,7 @@
package org.geysermc.geyser.platform.fabric.world;
import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
import com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityInfo;
import me.lucko.fabric.api.permissions.v0.Permissions;
import net.minecraft.core.BlockPos;
@ -153,6 +154,11 @@ public class GeyserFabricWorldManager extends GeyserWorldManager {
return Permissions.check(player, permission);
}
@Override
public GameMode getDefaultGameMode(GeyserSession session) {
return GameMode.byId(server.getDefaultGameType().getId());
}
@Nonnull
@Override
public CompletableFuture<com.github.steveice10.opennbt.tag.builtin.CompoundTag> getPickItemNbt(GeyserSession session, int x, int y, int z, boolean addNbtData) {

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@ -25,6 +25,7 @@
package org.geysermc.geyser.platform.spigot.world.manager;
import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
import com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityInfo;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import org.bukkit.Bukkit;
@ -171,6 +172,11 @@ public class GeyserSpigotWorldManager extends WorldManager {
return gameRule.getDefaultIntValue();
}
@Override
public GameMode getDefaultGameMode(GeyserSession session) {
return GameMode.byId(Bukkit.getDefaultGameMode().ordinal());
}
@Override
public boolean hasPermission(GeyserSession session, String permission) {
return Bukkit.getPlayer(session.getPlayerEntity().getUsername()).hasPermission(permission);

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@ -25,6 +25,7 @@
package org.geysermc.geyser.level;
import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
import com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityInfo;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
@ -160,6 +161,11 @@ public class GeyserWorldManager extends WorldManager {
return gameRule.getDefaultIntValue();
}
@Override
public GameMode getDefaultGameMode(GeyserSession session) {
return GameMode.SURVIVAL;
}
@Override
public boolean hasPermission(GeyserSession session, String permission) {
return false;

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@ -170,6 +170,24 @@ public abstract class WorldManager {
session.sendCommand("gamemode " + gameMode.name().toLowerCase(Locale.ROOT));
}
/**
* Get the default game mode of the server
*
* @param session the player requesting the default game mode
* @return the default game mode of the server, or Survival if unknown.
*/
public abstract GameMode getDefaultGameMode(GeyserSession session);
/**
* Change the default game mode of the session's server
*
* @param session the player making the change
* @param gameMode the new default game mode
*/
public void setDefaultGameMode(GeyserSession session, GameMode gameMode) {
session.sendCommand("defaultgamemode " + gameMode.name().toLowerCase(Locale.ROOT));
}
/**
* Change the difficulty of the Java server
*

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@ -255,6 +255,11 @@ public class LoggingPacketHandler implements BedrockPacketHandler {
return defaultHandler(packet);
}
@Override
public PacketSignal handle(RequestPermissionsPacket packet) {
return defaultHandler(packet);
}
@Override
public PacketSignal handle(ResourcePackChunkRequestPacket packet) {
return defaultHandler(packet);

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@ -29,6 +29,7 @@ import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundDe
import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundTabListPacket;
import com.github.steveice10.mc.protocol.packet.ingame.clientbound.level.ClientboundLightUpdatePacket;
import io.netty.channel.EventLoop;
import org.cloudburstmc.protocol.bedrock.packet.RequestPermissionsPacket;
import org.geysermc.geyser.GeyserImpl;
import org.geysermc.geyser.registry.loader.RegistryLoaders;
import org.geysermc.geyser.session.GeyserSession;
@ -46,6 +47,7 @@ public class PacketTranslatorRegistry<T> extends AbstractMappedRegistry<Class<?
IGNORED_PACKETS.add(ClientboundLightUpdatePacket.class); // Light is handled on Bedrock for us
IGNORED_PACKETS.add(ClientboundTabListPacket.class); // Cant be implemented in Bedrock
IGNORED_PACKETS.add(ClientboundDelimiterPacket.class); // Not implemented, spams logs
IGNORED_PACKETS.add(RequestPermissionsPacket.class); // Bedrock client asks permission to switch default game mode, but we handle this ourselves
}
protected PacketTranslatorRegistry() {

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@ -0,0 +1,53 @@
/*
* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.translator.protocol.bedrock.entity.player;
import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
import org.cloudburstmc.protocol.bedrock.packet.SetDefaultGameTypePacket;
import org.cloudburstmc.protocol.bedrock.packet.SetPlayerGameTypePacket;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
import org.geysermc.geyser.translator.protocol.Translator;
import org.geysermc.geyser.util.EntityUtils;
@Translator(packet = SetDefaultGameTypePacket.class)
public class BedrockSetDefaultGameTypeTranslator extends PacketTranslator<SetDefaultGameTypePacket> {
/**
* Sets the default game mode for the server via the Bedrock client's "world" menu (given sufficient permissions).
*/
@Override
public void translate(GeyserSession session, SetDefaultGameTypePacket packet) {
if (session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server")) {
session.getGeyser().getWorldManager().setDefaultGameMode(session, GameMode.byId(packet.getGamemode()));
}
// Stop the client from updating their own Gamemode without telling the server
// Can occur when client Gamemode is set to "default", and default game mode is changed.
SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
playerGameTypePacket.setGamemode(EntityUtils.toBedrockGamemode(session.getGameMode()).ordinal());
session.sendUpstreamPacket(playerGameTypePacket);
}
}

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@ -0,0 +1,48 @@
/*
* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.translator.protocol.bedrock.entity.player;
import com.github.steveice10.mc.protocol.data.game.setting.Difficulty;
import org.cloudburstmc.protocol.bedrock.packet.SetDifficultyPacket;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
import org.geysermc.geyser.translator.protocol.Translator;
@Translator(packet = SetDifficultyPacket.class)
public class BedrockSetDifficultyTranslator extends PacketTranslator<SetDifficultyPacket> {
/**
* Sets the Java server's difficulty via the Bedrock client's "world" menu (given sufficient permissions).
*/
@Override
public void translate(GeyserSession session, SetDifficultyPacket packet) {
if (session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server")) {
if (packet.getDifficulty() != session.getWorldCache().getDifficulty().ordinal()) {
session.getGeyser().getWorldManager().setDifficulty(session, Difficulty.from(packet.getDifficulty()));
}
}
}
}

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@ -25,23 +25,43 @@
package org.geysermc.geyser.translator.protocol.bedrock.entity.player;
import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
import org.cloudburstmc.protocol.bedrock.packet.SetPlayerGameTypePacket;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
import org.geysermc.geyser.translator.protocol.Translator;
import org.geysermc.geyser.util.EntityUtils;
/**
* In vanilla Bedrock, if you have operator status, this sets the player's gamemode without confirmation from the server.
* Since we have a custom server option to request the gamemode, we just reset the gamemode and ignore this.
* With operator status, the Gamemode change is sent to the Java server, if it is not present, the gamemode is not changed.
*/
@Translator(packet = SetPlayerGameTypePacket.class)
public class BedrockSetPlayerGameTypeTranslator extends PacketTranslator<SetPlayerGameTypePacket> {
/**
* Sets client game mode for the server via the Bedrock client's "world" menu (given sufficient permissions).
*/
@Override
public void translate(GeyserSession session, SetPlayerGameTypePacket packet) {
// no
SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
playerGameTypePacket.setGamemode(session.getGameMode().ordinal());
session.sendUpstreamPacket(playerGameTypePacket);
// yes, if you are OP
if (session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server")) {
if (packet.getGamemode() != session.getGameMode().ordinal()) {
// Bedrock has more Gamemodes than Java, leading to cases 5 (for "default") and 6 (for "spectator") being sent
// https://github.com/CloudburstMC/Protocol/blob/3.0/bedrock-codec/src/main/java/org/cloudburstmc/protocol/bedrock/data/GameType.java
GameMode gameMode = switch (packet.getGamemode()) {
case 1 -> GameMode.CREATIVE;
case 2 -> GameMode.ADVENTURE;
case 5 -> session.getGeyser().getWorldManager().getDefaultGameMode(session);
case 6 -> GameMode.SPECTATOR;
default -> GameMode.SURVIVAL;
};
session.getGeyser().getWorldManager().setPlayerGameMode(session, gameMode);
}
} else {
SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
playerGameTypePacket.setGamemode(EntityUtils.toBedrockGamemode(session.getGameMode()).ordinal());
session.sendUpstreamPacket(playerGameTypePacket);
}
}
}

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@ -25,8 +25,6 @@
package org.geysermc.geyser.util;
import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
import com.github.steveice10.mc.protocol.data.game.setting.Difficulty;
import org.geysermc.cumulus.component.DropdownComponent;
import org.geysermc.cumulus.form.CustomForm;
import org.geysermc.geyser.GeyserImpl;
@ -77,23 +75,6 @@ public class SettingsUtils {
}
}
boolean canModifyServer = session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server");
if (canModifyServer) {
builder.label("geyser.settings.title.server");
DropdownComponent.Builder gamemodeDropdown = DropdownComponent.builder("%createWorldScreen.gameMode.personal");
for (GameMode gamemode : GameMode.values()) {
gamemodeDropdown.option("selectWorld.gameMode." + gamemode.name().toLowerCase(), session.getGameMode() == gamemode);
}
builder.dropdown(gamemodeDropdown);
DropdownComponent.Builder difficultyDropdown = DropdownComponent.builder("%options.difficulty");
for (Difficulty difficulty : Difficulty.values()) {
difficultyDropdown.option("%options.difficulty." + difficulty.name().toLowerCase(), session.getWorldCache().getDifficulty() == difficulty);
}
builder.dropdown(difficultyDropdown);
}
boolean showGamerules = session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.gamerules");
if (showGamerules) {
builder.label("geyser.settings.title.game_rules")
@ -128,18 +109,6 @@ public class SettingsUtils {
}
}
if (canModifyServer) {
GameMode gameMode = GameMode.values()[(int) response.next()];
if (gameMode != null && gameMode != session.getGameMode()) {
session.getGeyser().getWorldManager().setPlayerGameMode(session, gameMode);
}
Difficulty difficulty = Difficulty.values()[(int) response.next()];
if (difficulty != null && difficulty != session.getWorldCache().getDifficulty()) {
session.getGeyser().getWorldManager().setDifficulty(session, difficulty);
}
}
if (showGamerules) {
for (GameRule gamerule : GameRule.VALUES) {
if (Boolean.class.equals(gamerule.getType())) {