Geyser/core/src/main/java/org/geysermc/geyser/translator/protocol/bedrock/entity/player/BedrockSetDefaultGameTypeTr...

54 lines
2.7 KiB
Java

/*
* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.translator.protocol.bedrock.entity.player;
import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
import org.cloudburstmc.protocol.bedrock.packet.SetDefaultGameTypePacket;
import org.cloudburstmc.protocol.bedrock.packet.SetPlayerGameTypePacket;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
import org.geysermc.geyser.translator.protocol.Translator;
import org.geysermc.geyser.util.EntityUtils;
@Translator(packet = SetDefaultGameTypePacket.class)
public class BedrockSetDefaultGameTypeTranslator extends PacketTranslator<SetDefaultGameTypePacket> {
/**
* Sets the default game mode for the server via the Bedrock client's "world" menu (given sufficient permissions).
*/
@Override
public void translate(GeyserSession session, SetDefaultGameTypePacket packet) {
if (session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server")) {
session.getGeyser().getWorldManager().setDefaultGameMode(session, GameMode.byId(packet.getGamemode()));
}
// Stop the client from updating their own Gamemode without telling the server
// Can occur when client Gamemode is set to "default", and default game mode is changed.
SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
playerGameTypePacket.setGamemode(EntityUtils.toBedrockGamemode(session.getGameMode()).ordinal());
session.sendUpstreamPacket(playerGameTypePacket);
}
}