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ce2b4dbb6e
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added new hurt sprite by Allan
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2022-11-21 18:09:56 -05:00 |
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1fcbdf6d0a
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added sine fw movement, smaller player, rf incs by 5, and a to-do list
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2022-10-30 19:53:58 -04:00 |
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b897b23b1b
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added new title music & agnostic struct array compare function
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2022-10-17 18:21:21 -04:00 |
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3537a6d37e
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level unlocking and title music
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2022-09-20 19:28:31 -04:00 |
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fdc7a61f61
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added fonts and music
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2022-08-07 16:24:55 -04:00 |
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afd288d573
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adding fonts
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2022-08-05 11:31:55 -04:00 |
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851a13ce0d
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enemy hurt sprite and shorter feather wait times
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2022-07-15 12:59:37 -04:00 |
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21915fc0df
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added attacks and the feather system
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2022-07-08 16:00:38 -04:00 |
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5635f5df55
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added sound effects
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2022-07-03 21:08:45 -04:00 |
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2e55002c3c
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swaped hearts for feathers
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2022-06-29 12:11:37 -04:00 |
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9588fc1417
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mostly done with fireworks
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2022-06-19 17:36:26 -04:00 |
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968b06fbbc
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adding fireworks
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2022-06-18 12:10:36 -04:00 |
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b002fba1d3
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overhauling the way the enemy works
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2022-06-17 12:32:35 -04:00 |
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e4b8831e8d
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added backgrounds
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2022-06-16 22:17:26 -04:00 |
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2e3d37385b
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added health pickups and multiple source files
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2022-06-12 13:49:42 -04:00 |
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fb39864584
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added gamepad support for Linux only
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2022-06-11 16:10:58 -04:00 |
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d40c51a4db
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added dash mechanic
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2022-05-29 12:02:30 -04:00 |
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483bcd5fbd
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added a hurt frame and fixed spritesheet code
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2022-04-13 15:33:00 -04:00 |
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a7d3c827cd
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got spritesheets kinda working
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2022-04-10 12:17:41 -04:00 |
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0b48d5b137
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fixed broken assets in the HTML5 version
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2022-03-31 21:32:34 -04:00 |
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60bcd24121
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first HTML5 build
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2022-03-30 20:43:03 -04:00 |
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32ef84bd03
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first commit lol
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2022-03-27 16:40:15 -04:00 |
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