Commit Graph

878 Commits

Author SHA1 Message Date
AJ Ferguson 23d98bb25f Fix block placement for stairs, slabs, etc. 2020-04-10 10:46:29 -08:00
DoctorMacc 392d2ca6f7 Begin work on ender crystal support 2020-04-10 12:39:52 -04:00
DoctorMacc 6359fd4e83 Use switch statement for cat variant color 2020-04-09 20:23:52 -04:00
DoctorMacc a580edc78f Little touch 2020-04-09 20:20:41 -04:00
DoctorMacc d0a7f6282c Initial villager types support 2020-04-09 19:33:52 -04:00
DoctorMacc 8f735ae453 Remove debug code 2020-04-09 18:12:53 -04:00
DoctorMacc c777641a90 Changes? 2020-04-09 17:53:38 -04:00
DoctorMacc c1dbd64f12 Add wolf collar support 2020-04-09 16:36:30 -04:00
DoctorMacc c2fc3a7873 Add copyright 2020-04-09 16:09:03 -04:00
DoctorMacc af4edf159a Add tameable entity features 2020-04-09 16:06:00 -04:00
rtm516 9f1da99b71 Fixed NONE colour formatting and cleaned up imports 2020-04-09 20:24:32 +01:00
rtm516 1e1d2f00ae Fixed language processing and chat colours being reset for no reason 2020-04-09 19:46:45 +01:00
DoctorMacc da99bb16d5 Cat work 2020-04-09 13:37:27 -04:00
rtm516 78fdab2090 Removed left in debug line 2020-04-09 17:34:49 +01:00
rtm516 81c1533ee2 en_us user now gets a chat message if the locale isnt already loaded 2020-04-09 17:21:51 +01:00
rtm516 013bca024c Removed auto download and load of en_us 2020-04-09 17:06:17 +01:00
rtm516 64e0af48f9 Merge remote-tracking branch 'origin/master' into server-language-processing 2020-04-09 16:56:14 +01:00
rtm516 b43a3e9abd Fixed players not getting removed from the players map on disconnect 2020-04-09 15:26:14 +01:00
rtm516 1ef50cbb95 Added automatic en_us download and extraction from JAR 2020-04-09 14:36:32 +01:00
rtm516 c51a48221b Merge remote-tracking branch 'origin/master' into server-language-processing 2020-04-09 13:58:45 +01:00
Redned 77a7b55fb1
Merge pull request #294 from DoctorMacc/bows
Fix bows, potentially buckets, other items
2020-04-08 23:04:08 -05:00
DoctorMacc 0521a30266 Simplify 2020-04-08 22:17:29 -04:00
DoctorMacc 545604bf91 Merge branch 'sign-editing' of https://github.com/DoctorMacc/Geyser into sign-editing 2020-04-08 21:33:24 -04:00
DoctorMacc d518d5ef63 One More Thing™️ 2020-04-08 21:33:07 -04:00
DoctorMacc c393dc9f21 Initial bow support 2020-04-08 21:29:33 -04:00
rtm516 bc67675d16 Added translation of extra message parts 2020-04-09 01:30:27 +01:00
rtm516 c61d87714b On demand downloading and loading of language files 2020-04-09 00:20:41 +01:00
Camotoy a1c0ec6c12
Update copyright 2020-04-08 19:14:34 -04:00
DoctorMacc c41740a9fa Add entity flag for if bee has nectar 2020-04-08 17:58:07 -04:00
DoctorMacc aff33bd8b3 Whitespace 2020-04-08 17:44:51 -04:00
DoctorMacc 962d987274 Remove unused imports 2020-04-08 17:44:34 -04:00
DoctorMacc 6ea0fcabc3 Sign editing 2020-04-08 17:42:36 -04:00
rtm516 2cd5472ff0 Started work on the locale fetching and loading system 2020-04-08 21:11:56 +01:00
DoctorMacc 7993f38437 Prepare for PR 2020-04-08 15:30:36 -04:00
Jason Ho 9e03c9b93a Annotate sound translator classes 2020-04-07 18:11:27 -07:00
Redned ece1eeb451
Merge pull request #274 from rtm516/shutdown-fix
Kick players on shutdown and fix window not closing on standalone
2020-04-07 19:20:01 -05:00
Redned 553b72bf30
Merge pull request #289 from DoctorMacc/llama-decoration
Add llama decoration support
2020-04-07 19:19:20 -05:00
rtm516 8e1b5de4b0
Merge branch 'master' into shutdown-fix 2020-04-08 01:07:12 +01:00
DoctorMacc d4f23379ef Fix requested change; modify comments 2020-04-07 20:06:20 -04:00
rtm516 70975a1d36 Updated player count for ade40d5 2020-04-08 01:03:25 +01:00
DoctorMacc 20700998b1 Fix requested changes; remove unused import 2020-04-07 19:57:34 -04:00
Redned ade40d5a8b
Only add the player to the players map once 2020-04-07 18:54:58 -05:00
DoctorMacc bbf0baf948 Additional explanation comment 2020-04-07 19:40:35 -04:00
DoctorMacc 03c611224b Add llama decoration support 2020-04-07 19:38:44 -04:00
DoctorMacc 12e67d9b28 Merge branch 'master' of https://github.com/GeyserMC/Geyser into map-quick-fix 2020-04-07 18:23:22 -04:00
Redned 9bdc083963
Merge pull request #286 from DoctorMacc/trader-llamas
Fix trader llamas not appearing; add llama metadata
2020-04-07 15:32:41 -05:00
William Johnstone c44708cc22 Add requested changes 2020-04-07 21:22:10 +01:00
DoctorMacc 588c89ded2 Fix requested changes 2020-04-07 16:21:42 -04:00
DoctorMacc b8c1a1d0ba Fix trader llamas not appearing; show llama variant 2020-04-07 16:12:55 -04:00
William Johnstone 8cab3cce26 Add falling blocks 2020-04-07 20:45:59 +01:00
DoctorMacc 9c282d2cb8 Quick map fix 2020-04-07 13:54:08 -04:00
DoctorMacc 2d2b4704dc Potential error spam fix 2020-04-06 20:57:26 -04:00
DoctorMacc 050098a498 Add legal message to BedBlockEntityTranslator.java 2020-04-06 16:33:30 -04:00
DoctorMacc a392e54447 Fix requested changes 2020-04-06 16:27:09 -04:00
DoctorMacc 44a46d1872 Remove unnecessary code 2020-04-06 11:18:16 -04:00
DoctorMacc 81c9e4f165 Fix beds and signs 2020-04-06 11:16:16 -04:00
rtm516 41e0de4484 Cleaned up language 2020-04-06 14:35:18 +01:00
rtm516 c114f49e84 Fixed player count and removed debug code 2020-04-06 14:34:45 +01:00
rtm516 d4fa651427 Made the server kick all players before we shutdown and close the window when we finish on standalone. 2020-04-06 14:33:36 +01:00
rtm516 28217adfdf Added support for numbered param replacements 2020-04-05 23:37:41 +01:00
rtm516 9a6b537e89 Removed debugging line 2020-04-05 22:49:10 +01:00
rtm516 49df48fcf0 Fixed some strings getting missed 2020-04-05 22:47:03 +01:00
rtm516 18311e3c1c Added argument parsing to serverside language processing 2020-04-05 12:19:20 +01:00
rtm516 55b2fd0259 Kick the user on incorrect login info 2020-04-05 10:42:02 +01:00
rtm516 c809ddb618 Renamed translation method and cleaned up variable declaration 2020-04-05 10:13:47 +01:00
RednedEpic b4cd6bacca Fix improperly named bedrock packet translator 2020-04-05 00:48:53 -05:00
MrPowerGamerBR b92f36e2e3 Remove unused map info request translator
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-05 00:48:53 -05:00
MrPowerGamerBR d635939c5b Add map item translators 2020-04-05 00:48:53 -05:00
RednedEpic 41f6d991a4 Fix improperly named bedrock packet translator 2020-04-05 00:47:04 -05:00
rtm516 845c914492 Moved loading and added default locale config option 2020-04-05 02:58:23 +01:00
rtm516 b5ce83bbe2 Missed changes 2020-04-05 02:37:39 +01:00
rtm516 7f1fb3d43c Added new locale loading system 2020-04-05 02:36:25 +01:00
RednedEpic c13bbcda85 Fix null block entity console spam, which caused the world to be invisible
This was a rare bug that only happened on very few servers, and from what I gathered, only 1.8 servers using ViaVersion.
2020-04-04 17:22:54 -05:00
MrPowerGamerBR 3094fedd54 Remove unused map info request translator
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-04 17:28:59 -03:00
MrPowerGamerBR de37046466 Add map item translators 2020-04-04 17:23:02 -03:00
rtm516 c1e00e3614 Moved to json file lang mapping 2020-04-04 19:39:14 +01:00
rtm516 7298e2ff3f Added a few more lang string translations 2020-04-04 17:44:41 +01:00
rtm516 65277dc82a Added java -> bedrock lang conversions 2020-04-04 17:25:38 +01:00
RednedEpic 392b0b5727 Merge branch 'master' into inventory 2020-04-04 03:12:23 -05:00
RednedEpic 7e54170473 Merge branch 'master' into inventory 2020-04-04 03:04:38 -05:00
RednedEpic 79906fae0a Fix NPE if banner had no patterns 2020-04-04 02:45:51 -05:00
RednedEpic 54fe7989cf Nitpicks 2020-04-04 02:08:50 -05:00
RednedEpic b6c2592b5c Add missing import 2020-04-04 02:08:23 -05:00
Redned ddf2f471ea
Merge branch 'master' into chunk-fix 2020-04-04 02:00:18 -05:00
RednedEpic 786f137e28 Add support for team prefixes, suffixes, and colors (Fixes #150) 2020-04-04 01:27:34 -05:00
RednedEpic 9b487d7d03 Fix combat by sending the animate packet after damage (Closes #260) 2020-04-03 17:20:14 -05:00
RednedEpic 3aa7b2ddad Use IntSet for JAVA_RUNTIME_WOOL_IDS 2020-04-02 18:09:09 -05:00
RednedEpic e76b67265a Rebase 2020-04-02 17:53:45 -05:00
RednedEpic be9396f585 Merge branch 'master' into inventory 2020-04-02 17:01:17 -05:00
Jason Ho 3721cc084e Add packet translators for Play, Stop, and Builtin sounds 2020-03-28 16:50:50 -07:00
Redned 4a8aeda677
Merge pull request #249 from endevrr/block-break-animations (Closes #153)
Block breaking animations
2020-03-28 13:58:44 -05:00
William Johnstone eb707a71df Add requested changes 2020-03-28 16:03:09 +00:00
Redned 721761cc18
Merge pull request #248 from endevrr/inventory
Fix waterlogged blocks
2020-03-27 22:01:25 -05:00
endevrr 20e6c7fcbf
Merge branch 'inventory' into block-break-animations 2020-03-28 00:04:53 +00:00
William Johnstone 0caee67e43 Finalise block breaking, (water calculations omitted because of no access to server api) 2020-03-27 23:39:53 +00:00
William Johnstone a00cf75bc7 Fix waterlogged blocks 2020-03-27 23:23:26 +00:00
Redned 00b93c5527
Merge pull request #243 from DoctorMacc/inventory
Implement bed colors (Closes #222)
2020-03-27 15:20:00 -05:00
BuildTools 7b5bb22321 Rename BEDCOLORS to BED_COLORS 2020-03-27 14:21:34 -04:00
BuildTools 17258dcaf6 Remove debugging code 2020-03-27 13:09:40 -04:00
BuildTools 7a402c40b3 Use mappings to generate bed colors 2020-03-27 13:08:21 -04:00
RednedEpic 03e11df58b Fix null potion type message in console (Addresses #227) 2020-03-26 23:29:16 -05:00
RednedEpic 5222232e72 Add rest of fixes for operator bug 2020-03-26 23:00:52 -05:00
BuildTools e5766ef96a Store bed colors in Object2ByteOpenHashMap 2020-03-26 18:34:54 -04:00
BuildTools 22908c4de7 Remove whitespace 2020-03-26 10:31:57 -04:00
BuildTools 545ab0f268 Move bed-specific code to BedBlockEntityTranslator.java 2020-03-26 10:22:44 -04:00
BuildTools 5301c8c3f6 Implement bed colors
Java Edition includes the bed color in the namespaced ID; in Bedrock edition it's one of the tag values as a block entity. This code involves creating a table between block states and bed color numbers and looking that up on chunk load or block update.
2020-03-25 22:03:46 -04:00
Redned bb601daf26
Merge pull request #239 from e3ndr/master
Make translators annotation based.
2020-03-25 01:01:37 -05:00
Ender f8407eeb5a Add requested changes to PR 2020-03-25 00:55:09 -05:00
Ender bbf6683bd8 Make all translators annotation based 2020-03-23 23:24:17 -05:00
Ender 13a58dc825 Begin making translators annotation based
Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
DoctorMacc a821312f7e
Add switch for dealing with ChatColor.NONE
In-game chat uses ChatColor.NONE for handling reset of text.
2020-03-23 15:13:45 -04:00
William Johnstone 60662ae06c Moved break time checks to BlockUtils class, Created ItemUtils and added helper function to get enchantment levels on items, implemented a entity effect cache, added haste and mining fatigue check for block breaking animations, fixed block breaking animations for blocks with speeds that are not affected by tools. 2020-03-22 22:59:34 +00:00
William Johnstone a0884596e3 Fix issue with players being able to update their own gamemode 2020-03-21 22:59:16 +00:00
William Johnstone 4b40b07bf8 Refactor code and improve sword breaking 2020-03-21 21:37:55 +00:00
William Johnstone 09cdcbdf94 Add block breaking animations that actually work (still incomplete, doesn't take enchantments or player effects into account, also doesn't account for being in the air or underwater) 2020-03-21 20:14:09 +00:00
William Johnstone 350bb28c7c revert last commit as I'm starting over 2020-03-20 21:28:20 +00:00
William Johnstone 650a1e2ab1 Start block breaking animations (inventory is broken) 2020-03-20 20:34:16 +00:00
Tim203 8b824cccf7
Added VR as InputMode (fixes #219) 2020-03-19 12:51:14 +01:00
RednedEpic 0a3a4a9ee1 Merge remote-tracking branch 'origin/master' 2020-03-18 16:10:45 -05:00
Redned 62b183a387 Update bedrock protocol lib and remove trove 2020-03-18 16:10:28 -05:00
Ender 1f8a2c5765 Make the passthrough motd display correctly on clients
Before: https://i.e3ndr.xyz/?i=W63C
After: https://i.e3ndr.xyz/?i=SGKS
2020-03-17 17:55:11 -05:00
RednedEpic 51050e3868 Merge remote-tracking branch 'origin/master' 2020-03-17 11:43:28 -05:00
RednedEpic 21dc2e8362 Add Geyser reload command and commands for platforms (Closes #141) 2020-03-17 11:43:09 -05:00
RednedEpic 1bcee8d36f Merge branch 'master' into inventory 2020-03-15 13:21:37 -05:00
RednedEpic 16c9317a36 Fix flickering sky if time is too high (Closes #200)
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.

This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic e203cfd4a7 Move back to XUID for Floodgate
The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
RednedEpic 105ce2b3b5 Add effect translations 2020-03-10 19:40:51 -05:00
RednedEpic 6eac178305 Merge branch 'master' into inventory 2020-03-10 18:46:27 -05:00
Tim203 37d377b483
Floodgate now uses identity instead of xuid 2020-03-09 21:32:19 +01:00
RednedEpic acc30f2432 Move DeviceOS to common module 2020-03-08 11:45:00 -05:00
RednedEpic 9e203d48aa Fix running Geyser commands ingame 2020-03-06 19:37:35 -06:00
RednedEpic 0e355c1a95 Fix natural creeper explosion animation not showing up 2020-03-06 19:27:12 -06:00
RednedEpic 70d6a28c22 Merge branch 'master' into inventory 2020-03-06 17:30:46 -06:00
RednedEpic 7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00
RednedEpic e4c2f79bc5 Fix a couple minor entity bugs 2020-03-06 15:56:48 -06:00
RednedEpic 119f35b690 Fix chat getting cut off (Closes #188) 2020-03-06 15:44:49 -06:00
AJ Ferguson f71c70224b Only translate full chunks 2020-03-05 17:55:22 -09:00
RednedEpic b2d611e24c Fix some problems brought from merge conflicts 2020-03-05 20:53:58 -06:00
RednedEpic 418026dbe6 Merge branch 'block-entities' into inventory 2020-03-05 20:00:14 -06:00
AJ Ferguson eaf45ff6f7 Fix chunk view position bugs on some servers 2020-03-05 16:26:36 -09:00
AJ Ferguson 223e94a31d Revert non-full chunk fix
This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
RednedEpic 6b22bcec2b Merge branch 'master' into inventory 2020-03-04 21:35:20 -06:00
RednedEpic 1670c77672 Only allow console to shut down Geyser with a command 2020-03-04 20:44:42 -06:00
RednedEpic 936cbad67d Get log4j2 working and fix commands 2020-03-04 20:35:23 -06:00
RednedEpic f9a1656b8e Merge remote-tracking branch 'origin/plugin' into plugin 2020-02-26 19:31:45 -06:00
RednedEpic 2bdf3d4d7f Merge branch 'master' into plugin 2020-02-26 19:31:19 -06:00
Tim203 b97fa2b1c8 Added a response to the PluginMessage packet in the Login state 2020-02-26 23:53:26 +01:00
AJ Ferguson bfca25bbe3 Fix compile errors 2020-02-25 22:31:55 -09:00
AJ Ferguson bc3992f775 Merge remote-tracking branch 'remotes/upstream/master' into inventory
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
#	connector/src/main/java/org/geysermc/connector/network/translators/inventory/updater/ChestInventoryUpdater.java
2020-02-25 22:12:39 -09:00
RednedEpic 09e4bbd8ca Make sure scale is not null when setting armor stand as baby
If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
RednedEpic 4c87a13e25 Snap height only if on ground
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
RednedEpic f5bc328737 Merge branch 'master' into feature/new-protocol-lib 2020-02-25 18:54:31 -06:00
RednedEpic f0e01ab1c9 Fix getting stuck in wall bug
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.

See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic 1af4d71bd1 Remove extra height added to position when server corrects movement
This should fix the bug where you can "climb" up blocks. Although this doesn't fix the random spasm the client gets, it should prevent players from climbing up blocks (and getting stuck in them), thus preventing anticheats from going crazy.
2020-02-24 20:04:18 -06:00
Redned b41d66dd19
Set can climb for entity back to true
This has nothing to do with the bug where players can "climb" up blocks, but rather disabling this feature disables the ability to climb up vines and ladders. This commit reverts that.
2020-02-23 18:02:54 -06:00
Redned 35ed1ec916
Merge pull request #156 from AJ-Ferguson/chunk-fix
Chunk fixes
2020-02-23 14:38:20 -06:00
RednedEpic 720f69d913 Set can climb for entity to false 2020-02-16 14:07:40 -06:00
RednedEpic 41a24ca6ab Merge branch 'master' into plugin 2020-02-16 13:25:37 -06:00
RednedEpic f87ff70369 Update to NukkitX Protocol Lib 2.5.1 2020-02-16 13:07:35 -06:00
RednedEpic 9ffec0021c Fix movement bugs *and* allow for teleportation 2020-02-16 12:40:54 -06:00
OnlyBMan 18a50d4e3e Fix baby armorstands showing even when invisible 2020-02-15 21:35:05 -05:00
RednedEpic f52684f0dd Fix teleportation 2020-02-15 19:06:18 -06:00
RednedEpic ee85abf34c Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
2020-02-15 17:39:34 -06:00
AJ Ferguson 2d0a584106 Fix swimming 2020-02-15 01:18:41 -09:00
RednedEpic e6d166d4d4 Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:58:53 -06:00
RednedEpic 4bb34cdcce Merge branch 'master' into feature/new-protocol-lib 2020-02-14 17:57:28 -06:00
RednedEpic 4186715083 Update to NukkitX Protocol Lib 2.5.0 release 2020-02-14 17:39:26 -06:00
RednedEpic bf90b803ca Fix interact and attack in interact translator 2020-02-14 17:27:08 -06:00
AJ Ferguson 35bf1b455e Fix new player entity data getting lost while loading skin 2020-02-13 17:45:15 -09:00
AJ Ferguson fa7324e1f5 Add support for offhand 2020-02-13 17:45:14 -09:00
AJ Ferguson b18b83fd9a Fix armor not showing if partially armored 2020-02-13 17:45:14 -09:00
AJ Ferguson 276a8d6485 Fix hotbar slot changing when the player's hand is updated
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
2020-02-13 17:45:14 -09:00
AJ Ferguson bf1835e691 Fix Block IDs
Quick fix. Might have a different method for getting block IDs in the future
2020-02-12 22:29:44 -09:00
AJ Ferguson b1a0ed3e91 Merge remote-tracking branch 'remotes/upstream/master' into inventory
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
#	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-12 21:58:09 -09:00
AJ Ferguson 7f194b2d54 Increase render distance instead of chunkpublisher radius 2020-02-11 13:42:02 -09:00
AJ Ferguson 3615ec2b90 Fix ChunkPosition 2020-02-10 18:24:09 -09:00
AJ Ferguson 9008036ee4 Merge remote-tracking branch 'remotes/upstream/master' into chunk-fix
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/block/BlockTranslator.java
#	connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaChunkDataTranslator.java
#	connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
#	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-10 17:38:56 -09:00
SupremeMortal c70cf0bb47
Make biomes tag final 2020-02-09 22:55:07 +00:00
SupremeMortal f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
 Conflicts:
	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
SupremeMortal 9594b42523
Add waterlogging support 2020-02-09 22:06:22 +00:00
RednedEpic e8a1e0dae1 Add velocity platform support 2020-02-08 13:43:50 -06:00
AJ Ferguson 516fc51162 Small changes 2020-02-05 20:23:06 -09:00
AJ Ferguson e4ab4b336c Chunk fixes 2020-02-05 19:32:33 -09:00
AJ Ferguson e0a1435d51 Send confirmation packet when spawning
Fixes some chunk bugs
2020-02-05 19:23:08 -09:00
AJ Ferguson 13f198845c Fix bugs when rapidly switching dimensions 2020-02-05 19:21:09 -09:00
OnlyBMan 0bb18d26b0 Load biome definitions only once instead of everytime a new player joins 2020-02-05 22:02:23 -05:00
OnlyBMan 4dff067faa Add biomes 2020-02-05 21:10:34 -05:00
RednedEpic 0cf574ddcb Merge branch 'master' into feature/direct-block-mapping 2020-02-05 18:59:20 -06:00
RednedEpic 4f461bf374 Start on converting to the new NukkitX protocol library updates 2020-02-05 18:55:34 -06:00
AJ Ferguson 3d61b3ce28 Bump OpenNBT lib to 1.4-SNAPSHOT
This fixes the NPE when sending an ItemStack with a null NBT tag.
This also fixes some item movement bugs on pure vanilla servers.
2020-01-30 23:15:18 -09:00
AJ Ferguson 1a9aa4255f Some refactoring and bug fixes
Still much to do.
Inventory desyncing when crafting will be fixed soon.
2020-01-30 16:05:57 -09:00
AJ Ferguson 5e5aeed578 Merge remote-tracking branch 'remotes/upstream/master' into inventory 2020-01-30 12:08:39 -09:00
AJ Ferguson 3e4fd618e5
Fix offline auth bug
Handled in GeyserSession#connect
2020-01-28 23:28:23 -09:00
RednedEpic 240f41ff03 Use Path instead of File for floodgate key file in config
...and fix related issues with the file not being found.
2020-01-26 11:22:21 -06:00
RednedEpic 989312835f Fix custom name visible flag (Closes #137) 2020-01-26 00:05:05 -06:00
RednedEpic e0f6c8a170 Fix chests and potentially other block entities 2020-01-25 23:51:29 -06:00
RednedEpic cc3cf70257 Search for key in Geyser plugin folder in plugin versions 2020-01-25 22:59:00 -06:00
Tim203 ba724bb7d6 Added the Nintendo Switch as DeviceOS 2020-01-25 13:10:58 +01:00
RednedEpic 6bb478bda4 Merge branch 'master' into block-entities 2020-01-19 22:35:33 -06:00
RednedEpic 6702c59a15 Fix auth type check from merge conflict 2020-01-18 16:50:17 -06:00
RednedEpic 88fc3cf843 Fix building 2020-01-18 16:48:46 -06:00
RednedEpic 52b23950ea Merge branch 'master' into plugin (should fix building) 2020-01-18 16:46:07 -06:00
RednedEpic 843c7a3047 Add support for showing item in hand for entities (Closes #106) 2020-01-11 13:05:43 -06:00
AJ Ferguson 9f7cba1915 Fix build error caused by mappings submodule 2020-01-08 19:48:03 -09:00
RednedEpic dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic b1d93fb633 Organize entity packages a bit more 2020-01-08 20:35:00 -06:00
RednedEpic 814da2453c Implement sheep colors and shearing (Closes #126) 2020-01-08 20:26:44 -06:00
Tim203 c5205cc873 Added a simple way to identify Geyser players.
Keep in mind that using this to identify players is less secure than using Floodgate
2020-01-07 22:29:49 +01:00
AJ Ferguson 66f5ed9495 Merge remote-tracking branch 'remotes/upstream/master' into inventory
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
#	connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
#	connector/src/main/java/org/geysermc/connector/network/translators/java/JavaRespawnTranslator.java
2020-01-04 14:39:01 -09:00
RednedEpic 2fc591e341 Merge Floodgate changes 2020-01-03 23:58:58 -06:00
RednedEpic 0c24ffc629 Merge branch 'master' into plugin 2020-01-03 23:25:00 -06:00
RednedEpic 7d14d079ef Fix NPE with ServerInfo being null for ping passthrough 2020-01-02 12:37:30 -06:00
SupremeMortal d686a009d1
Fix most block palette issues. Others are due to the mappings 2019-12-31 23:24:54 +00:00
RednedEpic 0eb182d0da Add block value translator
You can now see chest opening/closing animations :)
2019-12-31 13:24:59 -06:00
RednedEpic a59e330db9 Add default tags for campfire block entity 2019-12-31 12:33:42 -06:00
RednedEpic da645abec4 Add support for banner block entities
Colored banners still need to be implemented. The color for banners themselves is set as part of the block entity on bedrock meanwhile in java edition its set as part of the block state.
2019-12-31 12:31:04 -06:00
RednedEpic bc2df705ef Fix campfires 2019-12-31 11:53:42 -06:00
AJ Ferguson cc4cfd020e Support end credits 2019-12-30 19:26:11 -09:00
AJ Ferguson 423d02306c Fix compass 2019-12-30 19:24:21 -09:00
RednedEpic da8bd8a659 Actually fix signs and start on campfire/container translators
Since signs are not sent as block (tile) entities in chunks when it comes to later Minecraft versions, caching and sending the signs after the chunk packet has been sent was the only way to fix this. Sign data sending has intentionally been delayed in JavaUpdateTileEntityTranslator in the event that a chunk takes a long time to send and the block entity data is sent first.
2019-12-30 21:55:17 -06:00
SupremeMortal 94851ef4b8
Move all block related code into BlockTranslator
It makes more sense.
2019-12-31 00:14:38 +00:00
SupremeMortal 2e46ecf28f
Rename map and use correct ID when entering. 2019-12-30 23:37:30 +00:00
SupremeMortal 6599aefc43
Use correct ID for duplicates 2019-12-30 23:35:28 +00:00
SupremeMortal b96ef99beb
Start working on direct block mapping.
This will not work
2019-12-30 23:33:27 +00:00
AJ Ferguson 377a87f7e3 Fix health edge case
If the java server sent a health value between 0 and 1, the player would die in the bedrock client
2019-12-29 01:45:57 -09:00
AJ Ferguson 4153e98134 Change lighting fix method 2019-12-28 23:20:48 -09:00
AJ Ferguson c4658ecdae Small changes 2019-12-28 21:45:41 -09:00
AJ Ferguson 6635241526 Fix rare slow dimension switching 2019-12-28 21:15:12 -09:00
AJ Ferguson 782feed641 Fix lighting when reloading world 2019-12-28 18:17:00 -09:00
AJ Ferguson b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson 8efeb3fe25 Fix exception when removing all entities 2019-12-27 03:03:12 -09:00
AJ Ferguson cc0b3293bf Start fixing dimension switching and respawning 2019-12-27 02:29:46 -09:00
Redned 2ed492edb8
Merge pull request #116 from OnlyBMan/master
Fix baby animal sizes
2019-12-24 17:08:50 -06:00
OnlyBMan 0f70ad087c Added scaling for Zombies, Villagers, and Armor Stands
Fixed code a bit and added support for new mobs.
2019-12-24 11:07:36 -05:00
AJ Ferguson 46205600dd Fix block ids 2019-12-23 17:00:31 -09:00
AJ Ferguson 8061e2d76d Merge remote-tracking branch 'remotes/upstream/master' into inventory
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaBlockChangeTranslator.java
#	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2019-12-23 16:58:59 -09:00
RednedEpic e1ba1fa3e8 Merge remote-tracking branch 'origin/master' into block-entities 2019-12-23 13:49:20 -06:00
Redned 97d8b8db68
Merge pull request #115 from AJ-Ferguson/master
Block states and fix waterlogged blocks
2019-12-23 12:03:15 -06:00
LegacyGamerHD 1f7b8ba5d5 Update Nukkit Protocol Library to 1.14 (#117)
* Update nukkit protocolib to 1.14

* Fixes

* Remove debug
2019-12-23 11:47:31 -06:00
OnlyBMan efd5bae13b Fix baby animal sizes
This should fix most baby animal sizes including Rabbits and their adult sizes!
2019-12-22 12:35:22 -05:00
AJ Ferguson 776d4c6585 Optimize waterlogged check 2019-12-22 00:32:49 -09:00
AJ Ferguson a4279d1f34 Fix bubble columns 2019-12-21 14:14:20 -09:00
RednedEpic b70edac3cc Update Geyser help command message on startup 2019-12-21 16:19:32 -06:00
RednedEpic 70fd9867f5 Add Sponge platform bootstrap 2019-12-21 16:18:34 -06:00
RednedEpic 1fbbb87689 Add PlatformType enum and add bStats platform chart 2019-12-21 11:53:19 -06:00
RednedEpic 0960ab2365 Close bedrock server upon shutdown 2019-12-21 11:38:45 -06:00
RednedEpic e38322a3ec Nuke plugin API
https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00
RednedEpic d062e36fae Merge branch 'master' into plugin 2019-12-21 10:05:21 -06:00
AJ Ferguson 9a9695ead7 Handle new creative_items.json format 2019-12-21 01:32:49 -09:00
AJ Ferguson b222b05348 Merge remote-tracking branch 'remotes/upstream/master' into inventory 2019-12-21 00:49:16 -09:00
AJ Ferguson d06f963b67 Block states and fix waterlogged blocks 2019-12-20 20:05:20 -09:00
RednedEpic 49caffc73e Remove comment in AgeableEntity as it no longer true
This was due to the wrong entity IDs in MCProtocolLib, which have since been patched.
2019-12-18 20:53:30 -06:00
Redned 42ac37fe40
Merge pull request #112 from OnlyBMan/master
Update SkinProvider.java
2019-12-18 20:43:32 -06:00
Tim203 64b04330c3 Added the player his IP to the transferable data 2019-12-17 23:27:29 +01:00
OnlyBMan afab21695a Update SkinProvider.java
Remove duplicate code
2019-12-16 22:26:35 -05:00
OnlyBMan 203b3b9d46 Update SkinProvider.java
Instead of calling the scale method 3 times, just used a cached scaled image
2019-12-15 19:24:00 -05:00
OnlyBMan 16950bf8f2 Update SkinProvider.java
Fix OptiFine capes and downscales banner capes so they work on PE too.
2019-12-14 21:12:12 -05:00
RednedEpic 76e80df94c Add trader llama entity 2019-12-14 11:40:04 -06:00
RednedEpic 8aaf411473 Add bee EntityType 2019-12-10 19:07:52 -06:00
RednedEpic f0e02aad32 Initial 1.14 Bedrock support 2019-12-10 19:06:18 -06:00
Tim203 9527709c59 Merge branch 'master' of https://github.com/GeyserMC/Geyser
 Conflicts:
	common/pom.xml
	connector/src/main/java/org/geysermc/connector/utils/SkinUtils.java
2019-12-10 20:52:42 +01:00
RednedEpic 5e8a3d2ca9 Add support for 1.15-pre6
Merely just a protocol change, nothing new has been implemented (such as bees) and won't be until bedrock 1.14 is released.
2019-12-09 20:19:09 -06:00
AJ Ferguson f524407c1d Fix brewing 2019-12-07 15:06:56 -09:00
AJ Ferguson cdab1ce5ec Translate window properties
Furnace and brewing stand
2019-12-07 14:56:00 -09:00
AJ Ferguson 211436c1e0 Merge remote-tracking branch 'remotes/upstream/master' into inventory
# Conflicts:
#	connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java
2019-12-06 14:06:24 -09:00
Tim203 7ff4e509ee You can see signs now 2019-12-06 19:32:10 +01:00
Redned 374436172a
Merge pull request #104 from GeyserMC/pr/pom-cleanup
General pom cleanup
2019-12-06 08:36:35 -06:00
Redned 30717a227a
Merge pull request #103 from AJ-Ferguson/master
Slightly improve movement
2019-12-06 08:35:30 -06:00
SupremeMortal f5923d8e2e
General pom cleanup. 2019-12-06 11:02:31 +00:00
AJ Ferguson fd95b8b36a Slightly improve movement
A lot more work is needed to fix movement.
2019-12-05 21:54:29 -09:00
RednedEpic 855a253894 Add cat entity 2019-12-04 22:42:20 -06:00
SupremeMortal 6e8a0847b4
Fix typo from protocol lib 2019-12-04 18:13:49 +00:00
RednedEpic 83d943e426 Only set variant for actual horses (Fixes #99) 2019-12-03 18:49:13 -06:00
AJ Ferguson 0720e18015 Default bedrock enchantment level to 1 2019-12-02 16:07:44 -09:00
AJ Ferguson 1b37a19280 Translate bedrock enchantments to java 2019-12-02 15:55:45 -09:00
AJ Ferguson 7a58840821 Fix NoClassDefFoundError in Java 9+ 2019-12-02 14:22:13 -09:00
AJ Ferguson 4eeadc6d21 Start working on translating enchantments and potions
Translation is only (java -> bedrock) for now.

Only regular potions will translate correctly. More work will be needed to translate custom potions.
2019-12-02 01:46:07 -09:00
AJ Ferguson d07404406b Cleanup and fixes 2019-12-01 16:28:09 -09:00
RednedEpic 3e7e34dfb9 Move command reader into standalone module 2019-12-01 18:28:36 -06:00
RednedEpic 1c2ef99a54 Separate bootstrap and allow for Geyser to run on Bukkit (Addresses #54) 2019-12-01 15:16:52 -06:00
AJ Ferguson ba0b898da9 Fix anvils 2019-11-30 17:22:14 -09:00
AJ Ferguson db0e506e3b Merge branch 'master' into inventory 2019-11-30 15:25:18 -09:00
AJ Ferguson 8c93ca65f5 Update JavaDeclareRecipesTranslator.java 2019-11-30 15:24:01 -09:00
AJ Ferguson 8bb8208a46 Merge branch 'master' into inventory 2019-11-30 15:22:50 -09:00
RednedEpic ebf6050d44 Start work on block entities (partially-functioning)
Most block entities should now *show up*. Some like signs will not as of yet, however when another player places one, they will display. Block entities are not yet fully functional and may only just be visible for the time being.
2019-11-30 18:22:11 -06:00
RednedEpic 2c10274fc3 Break entities into separate classes and add equipment translator
This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00
RednedEpic cd17dc5f4c Use FastUtil over Trove for maps/collections to reduce memory usage
This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
Tim203 f1b19fc04e Little changes 2019-11-30 19:10:29 +01:00
Tim203 1c48279a9f Little changes 2019-11-30 18:38:09 +01:00
Tim203 b12256bc1e Changed a method name 2019-11-30 15:32:13 +01:00
Tim203 7d645fbf16 First Flootgate commit 2019-11-30 13:34:45 +01:00
RednedEpic c91e8e1958 Update mappings to use new submodule 2019-11-29 20:34:51 -06:00
AJ Ferguson 8c297990a9 Fix dropped items 2019-11-29 17:18:03 -09:00
AJ Ferguson 24e5d34ce9 Cleanup 2019-11-29 15:49:29 -09:00
AJ Ferguson 8a589129f0 Update crafting recipe combinations calculation 2019-11-29 02:16:52 -09:00
AJ Ferguson e7a1063ee2 Merge branch 'master' into inventory 2019-11-29 02:15:35 -09:00
RednedEpic 98cb8f406d Suppress "could not submit stats" warning
This error usually means nothing (as said by Bastian himself) and it can be ignored. This does not appear to cause issues with displaying information on bStats itself.
2019-11-28 20:54:47 -06:00
RednedEpic faffa07e89 Fix flying in creative mode
Flying with commands such as /fly will not work for now (it didn't in the first place). This will need to be addressed later.
2019-11-28 10:11:50 -06:00
Redned 7a4621cf51
Fix 'version' typo in startup message 2019-11-27 22:33:45 -06:00
AJ Ferguson 489c39e900 Start adding support for crafting
Expect bugs
2019-11-27 18:55:58 -09:00
AJ Ferguson af85d6e4d2 Merge branch 'master' into 1.13-inventory 2019-11-27 18:39:52 -09:00
RednedEpic ee4a01e304 (Actually) fix offline mode skins 2019-11-27 21:22:27 -06:00
Redned 0e7fff0b9b
Fix permissions 2019-11-27 20:58:58 -06:00
RednedEpic 9875d204e3 Add more entity metadata translations and fix autojump (Closes #73) 2019-11-27 19:30:30 -06:00
Redned 2e90759f40
Merge pull request #87 from GeyserMC/feature/1.13-bedrock
1.13 Support
2019-11-27 10:09:58 -06:00
RednedEpic 5c7ecbd203 Fix end crystal entity 2019-11-26 21:12:35 -06:00
RednedEpic c67630dfb1 Update to latest NukkitX Protocol changes 2019-11-26 20:03:23 -06:00
RednedEpic ca9fc4e64c Merge remote-tracking branch 'origin/feature/1.13-bedrock' into feature/1.13-bedrock 2019-11-26 19:53:29 -06:00
RednedEpic 8725dba69c Fix offline mode console spam for skins 2019-11-26 19:52:13 -06:00
Redned beda8f24b4
Merge pull request #84 from Tim203/feature/1.13-bedrock
Fixes errors related to skins
2019-11-26 19:45:43 -06:00
Redned d7568ef523
Fix entity types with wrong names 2019-11-22 17:54:36 -06:00
Tim203 068033aeaa Fixes errors related to skins 2019-11-19 21:31:24 +01:00
RednedEpic 577aa6c8fc Add unload chunk translator 2019-11-17 15:40:13 -06:00
RednedEpic d203485418 Add entity status translator 2019-11-17 15:29:49 -06:00
RednedEpic 51c1792d67 Only send one empty chunk upon login 2019-11-15 22:21:26 -06:00
RednedEpic 73c9ee313c Add fox entity type 2019-11-15 22:10:23 -06:00
RednedEpic 3e8ab6ca83 Fix players not showing up
Skins still need some work as it applies to every player online rather than a specific player; however, players are now visible regardless.
2019-11-15 21:25:43 -06:00
AJ Ferguson ce7237392b Merge branch 'feature/1.13-bedrock' into 1.13-inventory 2019-11-15 14:55:15 -09:00
Redned 68b9f66e88
Fix tabs in formatting from previous commit 2019-11-14 21:07:22 -06:00
LegacyGamerHD 38ae400d0c add phew entity flags (#79)
* Add some entity flags
* goddangit stupid web editor
* whoops

(Some information pulled from BMan's pull request for flags)
2019-11-14 21:04:30 -06:00
AJ Ferguson 7d4cb06fbe Fix crash on login 2019-11-13 17:26:45 -09:00
RednedEpic cfdaacf017 Minor cleanup 2019-11-12 22:28:47 -06:00
RednedEpic 3ffaf5c0e5 Attempt to fix crashes on login 2019-11-10 16:53:01 -06:00
AJ Ferguson 1c0c8e58c2 Merge branch 'master' into inventory 2019-11-10 03:46:03 -09:00
AJ Ferguson e676a428fb Fix dropped items 2019-11-10 03:41:39 -09:00
AJ Ferguson 2d36a8b43b Begin adding support for creative
Still need to complete item mappings
2019-11-09 17:20:47 -09:00
RednedEpic 21ddf8af1e Update block palette 2019-11-09 11:14:31 -06:00
AJ Ferguson 659d52d18a Merge branch 'master' into inventory 2019-11-07 23:20:19 -09:00
RednedEpic 90e6ebc1be More work on 1.13 2019-11-05 18:55:59 -06:00
AJ Ferguson 625817c282 Implement some more windows
anvil, brewing stand, crafting table (still no crafting yet), shulker box
2019-11-05 14:17:22 -09:00
RednedEpic 18c13067b8 Set version for ResourcePackStackPacket 2019-11-02 16:14:28 -05:00
Redned a4b2a016f8 Set version for pong and StartGamePacket from bedrock packet codec 2019-11-02 15:58:50 -05:00
Redned 5fee344743 Fix block palette 2019-11-02 15:50:04 -05:00
AJ Ferguson 5797dc2c7e Add inventory names
Some translation identifiers such as "container.blast_furnace" are not being translated yet
2019-11-01 01:07:13 -08:00
RednedEpic 9b7fe5c879 Remove init method from previous testing 2019-10-30 21:27:34 -05:00
RednedEpic 0e2f64b95a Start on 1.13 changes (not functional yet)
Cached palette still needs fixing, therefore this build actually does nothing yet.
2019-10-30 21:14:23 -05:00
AJ Ferguson a65a14c2f2 Fix block breaking in creative 2019-10-27 01:56:47 -08:00
AJ Ferguson 24c27a03a9 Various fixes
Fix offhand, use AtomicInteger for transaction id, send null stack instead of air, and clear open inventory on dimension change
2019-10-22 15:31:03 -08:00
AJ Ferguson 38fd5376e7 Revert storing chunks in chunk cache 2019-10-21 16:07:07 -08:00
AJ Ferguson 12c049709a Fix item nbt translator
Mineplex server seemed to be sensitive about quotes in string tags
2019-10-21 03:16:02 -08:00
AJ Ferguson 08357ed8b2 Uncache chunks 2019-10-21 00:12:27 -08:00
AJ Ferguson 4074582059 Close open inventory before opening a new one 2019-10-20 19:41:46 -08:00
AJ Ferguson 06358b2449 Update JavaSetSlotTranslator.java 2019-10-20 15:24:29 -08:00
AJ Ferguson 8ae803b9a5 Add delay when reopening inventory 2019-10-20 13:52:21 -08:00
AJ Ferguson 3812712a06 Remove debug messages 2019-10-20 13:29:21 -08:00
AJ Ferguson 88648f705e Work on inventory transactions
work in progress
2019-10-20 13:25:41 -08:00
AJ Ferguson 3067c72746 Use chunk cache and fix ChunkPosition
getChunkBlock() in ChunkPosition returned incorrect values when negative numbers were inputted.

ChunkPosition did not function correctly when used as a key for maps because it did not override equals() and hashCode()
2019-10-19 23:54:30 -08:00
AJ Ferguson 2bab0d1d19 Calculate attribute modifiers and fix sprinting/sneaking 2019-10-17 23:54:20 -08:00
RednedEpic a45fdc508d Fix fishing bobbers 2019-10-16 16:26:41 -05:00
RednedEpic 298b5e7a53 Fix colored titles 2019-10-16 16:16:58 -05:00
RednedEpic d548647367 Fix/implement entity interaction and fix sprinting 2019-10-16 15:32:53 -05:00
RednedEpic 7571df9903 Attempt to reduce memory usage and fix not being disconnected from Java 2019-10-16 13:55:05 -05:00
RednedEpic 20dda985bc Comment out unneeded collision code
This may be handy in the future, but right now it serves no purpose.
2019-10-16 13:10:27 -05:00
RednedEpic eabbacaaad Remove unnecessary null checks for missing mappings
"Missing mappings" are given placeholder values upon startup, so these null checks are pointless.
2019-10-15 22:21:44 -05:00
RednedEpic 0ac89f4880 Implement dimension changing and debugize 'moved too quickly' messages 2019-10-15 21:47:28 -05:00
RednedEpic f6ab70cabb Remove empty Remapper class from merge conflict 2019-10-13 15:28:46 -05:00
RednedEpic 5cf96ec5be Update to latest MCProtocolLib version 2019-10-13 15:28:03 -05:00
RednedEpic e815f58265 Fix sprinting (for now) 2019-10-13 14:41:49 -05:00
RednedEpic 3c9fab9fc4 Merge branch 'remapper' into master 2019-10-11 19:24:08 -05:00
RednedEpic 7c3a38698d Fix compile error 2019-10-11 18:58:40 -05:00
Redned 30d15707a6
Merge pull request #41 from Tim203/master
Players spawn, skins and capes, scoreboard, bossbar, fixes and updated protocol lib
2019-10-11 18:56:32 -05:00
RednedEpic 8c541304a6 Convert item and block maps in Toolbox to TIntObjectMaps 2019-10-11 18:38:34 -05:00
Tim203 c462017149 Improved remapper performance 2019-10-11 00:15:23 +02:00
Tim203 0e97e52337 Only notify debuggers that parsing GameProfile data failed and use the default skin and cape 2019-10-10 23:27:30 +02:00
Tim203 46cb14fc0a Removed unused class and made PlayerList show every player again 2019-10-10 23:16:07 +02:00
AJ Ferguson c0c9fe95fb Also fix digging acknowledgement block update 2019-10-09 17:41:41 -08:00
RednedEpic 2da7709cd1 Fix block updates (and add support for neighboring blocks) 2019-10-09 20:03:18 -05:00
RednedEpic a125967ec3 Implement new remapper 2019-10-09 19:11:50 -05:00
EOT3000 c556fa94ea Fix red sand/regular sand mix 2019-10-09 17:07:56 -04:00
Tim203 15506cf5b4 Edited PlayerInit behavior and updated protocol lib to 2.3.0 2019-10-09 20:39:38 +02:00
EOT3000 d99c285676 Entity interact? 2019-10-07 14:30:08 -04:00
Tim203 a7bd9da644 Bugfixes 2019-10-05 00:29:33 +02:00
Tim203 89550a5ecb Bugfixes 2019-10-04 19:25:08 +02:00
Tim203 ee97585036
Merge branch 'master' into master 2019-10-03 19:09:59 +02:00
Tim203 5eb7565b0a Third party capes, rotation fixed, wait for the client and updated protocol lib 2019-10-02 22:45:29 +02:00
Redned 91a80f7dee
Fix crash after first disconnect (#48) (Closes #10)
Fix crash after first disconnect
2019-10-01 20:08:59 -05:00
AJ Ferguson 4b0d777128 Fix crash after first disconnect 2019-10-01 15:36:33 -08:00
Redned fe567bb3cc
Merge pull request #47 from LoudSoftware/missing-mobs
Added some missing mobs
2019-09-30 21:02:42 -05:00
Nicolas Znamenski 0a961fd2f7 Added parameters on dolphin and added support for Drowned, Pandas and Turtles 2019-09-30 20:40:07 -04:00
AJ Ferguson ac8fd0cde8 Handle digging acknowledgement from server 2019-09-30 14:18:29 -08:00
AJ Ferguson fe845710b6 Fix for block breaking 2019-09-30 14:17:36 -08:00
EOT3000 da0c59446f Try fixing block break (didn't work). Also add more metrics 2019-09-30 12:44:25 -04:00
AJ Ferguson 6fa25aa264 Only send release packet if action type is 0
Needed for eating to work correctly
2019-09-29 15:39:03 -08:00
AJ Ferguson 1364eb1df7 Add ability to use items
Now able to use bows, eat food, throw ender pearls, etc.
2019-09-29 15:25:42 -08:00
WesleyVanNeck c8404d15c1
fix that unknown Configuration crashes geyser 2019-09-29 20:05:41 +02:00
Redned a18bbaf9ea
Break all the bedrock action switch cases 2019-09-27 18:04:58 -05:00
EOT3000 792adb3447 Block break supported. Ignore the exceptions 2019-09-27 17:38:52 -04:00
EOT3000 3d986c47fa Block place supported 2019-09-27 16:50:48 -04:00
Tim203 0b193c04e7 Players spawn, player skins, scoreboard, bossbar and updated protocol lib 2019-09-25 23:52:28 +02:00
Nicolas Znamenski 1d4837f5e0 Finished moving thread pool size to config 2019-09-22 18:15:27 -04:00
Nicolas Znamenski 550d94c4c3 Changed the thread pool size to be part of the config. 2019-09-22 18:08:12 -04:00
RednedEpic 0bcf4aa7ec Fix metrics, remove JSONSimple dependency 2019-09-21 11:00:13 -05:00
Tim203 069bb778ac Merge branch 'master' of https://github.com/GeyserMC/Geyser 2019-09-21 09:59:35 +02:00
Tim203 cbdf4f7633 Made paintings not crash the client, bugfixes and improvements 2019-09-21 09:42:44 +02:00
Redned 2502879bde Add difficulty translator 2019-09-20 23:11:17 -05:00
RednedEpic b6d4bf5147 Fix most all metadatable items not showing up (for the most part)
The actual block data translation (like stair rotation) all needs to be done still, but this is a huge step toward getting that complete.
2019-09-17 21:15:34 -05:00
Tim203 30b9caf5fa Corrected some stuff 2019-09-17 00:45:39 +02:00
Tim203 1c74a6252a Some fixes, added playerlist. Entity spawning doesn't work yet 2019-09-17 00:28:29 +02:00
Redned 4b3dfc09f9 Fix gamemode changing 2019-09-15 20:34:57 -05:00
Redned fac7093bff Add position checker to prevent false movements
Sometimes this caused bugs on servers and made anticheats go wild. This should resolve most of the movement issues regarding that.
2019-09-15 20:25:16 -05:00