Commit Graph

1231 Commits

Author SHA1 Message Date
AJ Ferguson 2366559694 Store villager data in the player and fix wandering trader 2020-05-19 09:41:44 -08:00
AJ Ferguson 95297e4047 Update villager xp while trading 2020-05-19 07:28:33 -08:00
AJ Ferguson e2d46c3d49 Work on villager trading 2020-05-18 21:15:29 -08:00
rtm516 c0f678a8af
Added a docker container IP warning (#584)
* Added a docker container IP warning

* Corrected messages

* Moved to normal java file read instead of starting cat

* Fixed capitalisation on method name
2020-05-18 22:27:35 -05:00
Camotoy fd36930502
Add entity event for drowning. (#588)
This commit translates Java's LIVING_DROWN entity status to Bedrock's HURT_ANIMATION.
2020-05-18 22:26:27 -05:00
OnlyBMan fc5230c248
Add firework boost for elytras (#552)
* Add firework boost for elytras!

* Change how to detect player glide

* Add comments explaining code

* Remove unused ID
2020-05-18 10:46:35 -04:00
Camotoy 31d3d2e289
Add some elder guardian properties (#586)
- Adds the ELDER flag to all elder guardians, so they look like elder guardians and not giant regular guardians.
- Translates AFFECTED_BY_ELDER_GUARDIAN in JavaNotifyClientTranslator to add the elder guardian curse event.
2020-05-17 23:35:26 -05:00
rtm516 405ffb2666
Added mob spawner block entity data (#587) 2020-05-17 23:35:01 -05:00
rtm516 43ee7d6027
Fixed creepers, giants and eye of ender (#578) 2020-05-17 01:26:13 -05:00
RednedEpic b0d0c168d2 Fix bossbar causing players to be unable to break blocks or interact in small areas (Closes #537) 2020-05-17 01:06:07 -05:00
Camotoy 57717795a3
Add enchantment table book on chunk load (#568)
Java's block entity ID is enchantment_table whereas Bedrock's is EnchantTable; this commit adds an exception to the block entity regex as such.
2020-05-16 23:59:03 -05:00
rtm516 95b7055c10
Added map icons (#572)
* Added map icons

* Cleaned up and moved to enum
2020-05-16 23:58:00 -05:00
Camotoy 563cde2ade
Switch to client's translation for jukebox song name. (#573)
Just for consistency with the other part of the code.
2020-05-16 23:57:34 -05:00
rtm516 3220532083
Fixed fishing rod lines not connecting to other players (#580) 2020-05-16 23:57:18 -05:00
RednedEpic 30e38b3a2f Add basic villager trading support (incomplete)
This commit implements basic functionality for villager trading. This is still incomplete and is buggy in areas such as with villager trades that have more than one input and trade inputs and outputs containing NBT.

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-05-16 23:52:39 -05:00
Camotoy b4ecb88d49 Add air bubble UI support (#569)
This commit translates entity metadata ID 1 into the AIR entity metadata.
2020-05-15 15:29:54 -05:00
Camotoy 1b260c16d7
Leash fixes (#567)
* Leash fixes

- Adds visuals for leash string by translating ServerEntityAttachPacket
- Updates position offset for lead knots, making them properly appear on fences

* Add basic description of JavaEntityAttachTranslator
2020-05-15 12:50:34 -05:00
rtm516 2830756a55
Fixed unusable space being off by 1 (#561) 2020-05-15 11:08:44 -05:00
rtm516 919af5203d
Fix banner items loosing patterns in inventory (#560) 2020-05-14 19:41:42 -05:00
Camotoy d4995acec6
Add support for absorption (golden hearts) (#553)
Absorption is an attribute in Bedrock and an entity metadata value in Java. This commit sends an attribute update packet when the metadata value is updated.
2020-05-14 11:30:33 -05:00
Redned c6527fa723
Update README.md 2020-05-13 17:53:13 -05:00
Camotoy d5c14921e9
Add message when playing record (#549)
It appears that the record message is client-sided in Java Edition, so this sends a message whenever a record is played in-world.
2020-05-13 16:08:52 -05:00
Camotoy 278f59103e
Replace illusioners with pillagers (#550)
Illusioners do not exist in Bedrock edition; this commit replaces them with pillagers so they can be somewhat replicated.
2020-05-13 16:08:32 -05:00
rtm516 6aadfb3a63
Fixed wither shield (#544) 2020-05-13 16:08:14 -05:00
Camotoy 9673e1e4aa
Use ViaVersion for block placing sounds (#551)
GeyserBukkitBlockPlaceListener previous assumed that getBlockData() was available. This separates the ViaVersion code from getBlockAt to make it accessible elsewhere.
2020-05-13 16:07:41 -05:00
rtm516 46b0054435
Fixed guardian beam getting stuck on players (#540)
* Fixed guardian beam getting stuck on players

* Fixed formatting
2020-05-12 21:31:42 -05:00
Camotoy d63d0def5a
Break for loop in GeyserBukkitBlockPlaceListener when a player is found (#538)
No need to keep searching when a player is found.
2020-05-12 14:59:28 -05:00
rtm516 0c60af66b2
Fixed customised skins causing strange display (#534)
* Fixed customised skins causing strange display

* Cleaned up floodgate player checking

* Fixed cape scale

Co-authored-by: James Harrison <james@fasttortoise.co.uk>
2020-05-11 23:45:16 -05:00
rtm516 c84c0f23cb
Fixed invisible flag not getting set back (#535)
* Fixed invisible flag not getting set back

* Fixed indentation
2020-05-11 23:44:30 -05:00
rtm516 324bc67c97
Fixed small armour stands not respecting invisibility (#533) 2020-05-11 14:56:50 -05:00
rtm516 f9ee569cd5
Various entity fixes (#529)
* Fixed invisible entities nametags being displayed

* Fixed most entity collision boxes

* Fixed area effect cloud not displaying

* Fixed armour stand size and marker

* Fix baby collision boxes

* Fixed squid animation (rotation still broken)

* Fix Guardian beam for local player

* Fixed armour stand invisibility

* Fixed Wither boss data

* Fixed  fishing line attach to entities
2020-05-11 00:09:16 -05:00
Camotoy 64bfad2af9
Use Bukkit methods to send block sound (#522) 2020-05-10 15:25:28 -05:00
Heath123 720ae3c92d
Add survival-style block pick support (#526)
* Add survival-style block pick support

* Add BedrockBlockPickRequestPacketTranslator.java

* Remove unnecessary println

* Edit styling and add null check

* Fix compile error

* Remove nesting and unnecessary check

* Further reduce nesting

* Change 1-line statements and add missing comment

* Fix creating translator

* Fix imports
2020-05-10 15:05:51 -05:00
RednedEpic cf63098864 Add Windows Phone in DeviceOS (Fixes #520) 2020-05-10 15:03:12 -05:00
RednedEpic d2a18f8fd5 Remove dangling entity link packet in PlayerEntity for parrots 2020-05-10 14:47:40 -05:00
Camotoy 6192237cc9
Add parrots on player shoulders (#530)
* Add parrots on player shoulders

Parrots on player shoulders are a separate entity in Bedrock, but part of the player metadata in Java. This commit creates a parrot entity from the NBT data given by the player's entity data.

* Remove unused import

* Nullify parrot after despawning

* Remove debug code
2020-05-10 14:38:39 -05:00
Camotoy 34d4817795
Add visual support for double chests (#523)
* Add visual support for double chests

* Update mappings submodule
2020-05-10 14:26:00 -05:00
Camotoy d4291888b3
Fallback to ViaVersion to convert block state (#515)
* Fallback to ViaVersion to convert block state

* Use ViaVersion 3.0.0-SNAPSHOT

* Detect versions better; change logic for getting blocks
2020-05-09 21:37:18 -05:00
rtm516 7b3893ff78
Fixed empty listen IPs breaking automatic config (#519) 2020-05-08 22:58:29 -05:00
RednedEpic e58ffdd3c0 Add support for block break animations from java players to bedrock 2020-05-08 00:18:05 -05:00
RednedEpic edc8ea998c Add slime and magma cube size support 2020-05-07 22:57:08 -05:00
James Harrison 2355c503c9
Enderchest and Invisible Players fix. (#506)
* Fix EnderChests not showing on legacy servers (Hypixel)
Fix NPCs/Players sometimes being invisible

* Remove unused import

* Fix standard
2020-05-07 21:49:44 -05:00
Camotoy f11bae0bf0
Fix signs (#439)
* Fix signs on everything except Paper

* Fix sign line placement

* Update shulker box block entity

Co-authored-by: James Harrison <james@fasttortoise.co.uk>
2020-05-06 16:52:57 -05:00
rtm516 5ae95433e5
Bedrock to Bedrock legacy skin support (#276)
* Added legacy skin support for bedrock to bedrock clients

* Added bedrock to bedrock cape handling

* Added bedrock geometry support

* Bedrock skins now work in all auth modes

* Tonne of debug info

* Added fix to prevent customised skins from being loaded

* Added skin size to bedrock client data

* Cleaned debugging code

* Made bedrock cape take priority over third party

* Cut the customised skin image in half to hopefully get it to map

* Removed hacky conversion attempt

* Fixed bedrock skin caching on load and 1.14.60 support

* Cleaned up debug messages

* Added linked player ignore
2020-05-06 16:50:01 -05:00
Luke 4c1dae6714
Add unusable inventory space message (#492)
* Add unusable inventory space message

* Remove unused imports

* Fixed barrier pickup (#1)

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2020-05-06 16:05:03 -05:00
Chase MacDonnell 425df396cb
Don't load floodgate if it isn't needed (velocity) (#499)
Co-authored-by: Chase M <1860157-chasemacdonnell@users.noreply.gitlab.com>
2020-05-06 16:02:52 -05:00
Camotoy 48147c2ce3
Fix Floodgate players causing errors on Bukkit. (#490)
Co-authored-by: Tim203 <mctim203@gmail.com>
2020-05-05 12:53:25 -05:00
Luke 7195d20fae
Implement helper methods for sending packets (#487)
* Implement helper methods for sending packets, fixes an NPE when chatting before connecting to the remote server

* Change method names

* Add a space between doc comment lines

* Add debug messages
2020-05-05 10:51:43 -05:00
rtm516 96a7770c22
Fixed entity bugs introduced by 6642f1e and added fishing lines (#483)
* Fixed entity bugs introduced by 6642f1e

* Fixed fishing line not displaying

* Clean extra line and added todo
2020-05-05 10:48:01 -05:00
RednedEpic 20bbbee3eb Remove flower pot debug code 2020-05-05 00:10:23 -05:00