Add entity event for drowning. (#588)

This commit translates Java's LIVING_DROWN entity status to Bedrock's HURT_ANIMATION.
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Camotoy 2020-05-18 23:26:27 -04:00 committed by GitHub
parent fc5230c248
commit fd36930502
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@ -49,6 +49,8 @@ public class JavaEntityStatusTranslator extends PacketTranslator<ServerEntitySta
EntityEventPacket entityEventPacket = new EntityEventPacket();
entityEventPacket.setRuntimeEntityId(entity.getGeyserId());
switch (packet.getStatus()) {
case LIVING_DROWN:
entityEventPacket.setData(9);
case LIVING_HURT:
case LIVING_HURT_SWEET_BERRY_BUSH:
entityEventPacket.setType(EntityEventType.HURT_ANIMATION);