rjw-genes/TODOS.md
2023-05-24 06:59:09 +02:00

2.4 KiB

ToDos and Planned Genes

Any help is very appreciated, even if it is just pointing me to existing similar projects.

Additions to existing things

Cumeater - Look for edible cum-items when low on Fertilin

Incubi - Add a forced striptease Ability

Age Transfer Genes - Add (configurable) option to satisfy Bodymodders and their AgeReversalDemand

Planned Genes

Adjustable Cock-Size like e.g. artificial genitalia have

Infectious Hypersexuality Gene (Maybe?) add Hypersexuality Gene through sex with a certain chance.

Cum Addiction add Cum-Addiction from Sexperience, slowly loose conciousness while addiction is not attended.

Cum-Drugs eating cum has an effect similar to Go-Juice (including (separate?) addiction)

Death-Rest until the pawn is cumflated.

STD Immunity & maybe a potential to be carrier, but not suffer effects.

Planned Xenotypes

Beastmaster:

  • [] Animal Mating Call (Get fucked by everything nearby, potentially ending animal rage)
  • [] Pheromone Spit that marks a target for being raped by animals
  • [] Power-Boost & Bonding to animals through zoophilia
  • [] Maybe: Boost pregnancy times of Animals
  • [] Maybe: Make it Animal-Fertilin-Dependend
  • [] Either: Can only eat meat or cannot eat meat

Can't help but think about Rexxar Porn now I am a bad person.

Genes with Abilities and more Effects

There were some suggestions on the Discord I saved them somewhere else. I am far away from making that work, but to have them here:

  • Genitalia deal damage as per size (on normal sex-use)
  • Genitalia can cause Terror (as ability)
  • Cumshot Sniper Abilities

Cleanups:

  • Streamline Filenames / Names to either be LifeForce or Fertilin (e.g. Hediffs_Fertilin.xml but Pawnkind_LifeForce.xml). I think most things are called LifeForce.
  • Similar cleanup for the patches, and make a note what to find where in the patches
  • Change Project structure to the 1.3, 1.4 Structure of other mods

Split:

I plan to split this mod. Namely, I want to make a

  1. base-mod (with genitalia and size genes, anything alternating all base stats)
  2. bonus-mod, with Fertilin and other complex genes
  3. xenotype-mod (only xenotypes + scenarios)
  4. animal genes inheritance (Yes, bit of a meme that it was separate mod earlier)

I first want to make a bit more content, and then I hope there will be a "breaking change" in RJW so I can also do a breaking change on top of that.