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	Extracted HiveBirthLogic in own File #37 - still buggy
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								Source/Genes/Hive/Helpers/HiveBirthLogic.cs
									
										
									
									
									
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										134
									
								
								Source/Genes/Hive/Helpers/HiveBirthLogic.cs
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,134 @@
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					using RimWorld;
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					using System;
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					using System.Collections.Generic;
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					using System.Linq;
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					using System.Text;
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					using System.Threading.Tasks;
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					using Verse;
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					namespace RJW_Genes
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					{
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					    public class HiveBirthLogic
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					    {
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					        /// <summary>
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					        /// Central function for the Hive-Birth logic used in Patches. 
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					        /// *Only* run this, if the pawn has a queen parent (either as mother/father, or as implanter in case of egg-logic).
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					        /// Covers the following behavior:
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					        /// 1. look up the Defs for the mother and HiveOffspringChances (or defaults)
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					        /// 2. If there is no drone involved, default to worker
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					        /// 3. Roll a random dice
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					        /// 3.1 Make a queen
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					        /// 3.2 Make a drone 
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					        /// 3.3 Make a worker
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					        /// </summary>
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					        /// <param name="pawn">The pawn born, that maybe becomes a hive-xenotype.</param>
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					        /// <param name="hasDroneParent">whether there was a drone parent involved</param>
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					        public static void ManageHiveBirth(Pawn pawn, bool hasDroneParent = false)
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					        {
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					            XenotypeDef queenDef = TryFindParentQueenXenotype(pawn);
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					            HiveOffspringChanceDef hiveOffspringChanceDef = HiveUtility.LookupHiveInheritanceChances(queenDef);
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					            // Case 1: Mother is Queen, Father is something else. Produce Worker.
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					            if (!hasDroneParent)
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					            {
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					                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} was born as a worker, as it did not have Drone Father ({100}% chance)");
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					                MakeWorker(pawn, queenDef);
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					            }
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					            // Case 2: Mother is Queen, Father is drone. Apply xenotype as per chance.
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					            else
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					            {
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					                double roll = (new Random()).NextDouble();
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					                // Case 2.a: New Queen born
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					                if (roll < hiveOffspringChanceDef.queenChance)
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					                {
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					                    pawn.genes.SetXenotype(queenDef);
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					                    if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new queen with xenotype {queenDef.defName} ({hiveOffspringChanceDef.queenChance * 100}% chance,rolled {roll})");
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					                    // TODO: Make a letter ? 
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					                }
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					                // Case 2.b: New Drone born
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					                else if (roll < hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance)
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					                {
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					                    XenotypeDef droneDef = TryFindParentDroneXenotype(pawn);
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					                    pawn.genes.SetXenotype(droneDef);
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					                    if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new drone with xenotype {droneDef.defName} ({(hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance) * 100}% chance,rolled {roll}))");
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					                }
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					                // Case 2.c: Worker
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					                else
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					                {
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					                    if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a worker ({(hiveOffspringChanceDef.workerChance) * 100}% chance,rolled {roll}))");
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					                    MakeWorker(pawn, queenDef);
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					                }
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					            }
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					        }
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					        /// <summary>
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					        /// Turns a given pawn into a worker, by looking up the relevant genes as per queen.
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					        /// 
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					        /// If the queen xenotype has no mapping, the  "rjw_genes_default_worker_xenotype" are used instead.
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					        /// The genes are added as endogenes, so the worker can still become a xenotype. 
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					        /// </summary>
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					        /// <param name="pawnTobeWorker">The pawn for which the genes are added.</param>
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					        /// <param name="queenDef">The xenotype of the queen, used for lookup.</param>
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					        private static void MakeWorker(Pawn pawnTobeWorker, XenotypeDef queenDef)
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					        {
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					            if (pawnTobeWorker == null)
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					                return;
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					            var mappings = HiveUtility.GetQueenWorkerMappings();
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					            var genes = mappings.TryGetValue(queenDef, HiveUtility.LookupDefaultWorkerGenes());
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					            foreach (var gene in genes)
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					                pawnTobeWorker.genes.AddGene(gene, false);
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					        }
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					        /// <summary>
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					        /// Looks up if there is a Xenotype with Drone-Gene for the pawns parents. 
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					        /// This is to account that maybe father or mother are the drone (instead of hardcoding things for father).
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					        /// If both are drones, the mothers is returned.
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					        /// </summary>
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					        /// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
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					        /// <returns>The Drone-Xenotype of a parent or null. If both are drones, mothers are preferred.</returns>
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					        public static XenotypeDef TryFindParentDroneXenotype(Pawn pawn)
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					        {
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					            if (pawn == null)
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					                return null;
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					            var motherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetMother());
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					            var fatherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetFather());
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					            if (motherXenotype != null)
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					                return motherXenotype;
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					            if (fatherXenotype != null)
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					                return fatherXenotype;
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					            return null;
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					        }
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					        /// <summary>
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					        /// Looks up if there is a Xenotype with Queen-Gene for the pawns parents. 
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					        /// This is to account that maybe father or mother are the queen (instead of hardcoding things for father).
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					        /// If both are queens, the mothers is returned.
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					        /// </summary>
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					        /// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
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					        /// <returns>The Queen-Xenotype of a parent or null. If both are queens, mothers are preferred.</returns>
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					        public static XenotypeDef TryFindParentQueenXenotype(Pawn pawn)
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					        {
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					            if (pawn == null)
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					                return null;
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					            var motherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetMother());
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					            var fatherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetFather());
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					            if (motherXenotype != null)
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					                return motherXenotype;
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					            if (fatherXenotype != null)
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					                return fatherXenotype;
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					            return null;
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					        }
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					    }
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					}
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						 | 
					@ -224,5 +224,6 @@ namespace RJW_Genes
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            return offspringChanceDefs.FirstOrFallback(t => t.queenXenotype == queenDef.defName, LookupDefaultHiveInheritanceChances());
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					            return offspringChanceDefs.FirstOrFallback(t => t.queenXenotype == queenDef.defName, LookupDefaultHiveInheritanceChances());
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        }
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					        }
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    }
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					    }
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}
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					}
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					@ -34,116 +34,20 @@ namespace RJW_Genes
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            Pawn pawn = (Pawn)__result;
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					            Pawn pawn = (Pawn)__result;
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            // Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod. 
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					            // Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod. 
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            bool hasQueenParent = TryFindParentQueenXenotype(pawn) != null;
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					            bool hasQueenParent = HiveBirthLogic.TryFindParentQueenXenotype(pawn) != null;
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            bool hasDroneParent = TryFindParentDroneXenotype(pawn) != null;
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					            bool hasDroneParent = HiveBirthLogic.TryFindParentDroneXenotype(pawn) != null;
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            if (hasQueenParent)
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					            if (hasQueenParent)
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            {
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					            {
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                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix PregnancyUtility::ApplyBirthOutcome - Checking Hive Inheritance because {pawn} has a queen parent.");
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					                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix PregnancyUtility::ApplyBirthOutcome - Checking Hive Inheritance because {pawn} has a queen parent.");
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                XenotypeDef queenDef = TryFindParentQueenXenotype(pawn);
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					                HiveBirthLogic.ManageHiveBirth(pawn, hasDroneParent);
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                HiveOffspringChanceDef hiveOffspringChanceDef = HiveUtility.LookupHiveInheritanceChances(queenDef);
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					            }
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					            else
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                // Case 1: Mother is Queen, Father is something else. Produce Worker.
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					            {
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                if (!hasDroneParent)
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					                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"Ignoring Postfix PregnancyUtility::ApplyBirthOutcome - No Quene Parent - Doing Nothing");
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                {
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                    if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} was born as a worker, as it did not have Drone Father ({100}% chance)");
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                    MakeWorker(pawn, queenDef);
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                }
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                // Case 2: Mother is Queen, Father is drone. Apply xenotype as per chance.
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                else
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                {
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                    double roll = (new Random()).NextDouble();
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                    // Case 2.a: New Queen born
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                    if (roll < hiveOffspringChanceDef.queenChance)
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                    {
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                        pawn.genes.SetXenotype(queenDef);
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                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new queen with xenotype {queenDef.defName} ({hiveOffspringChanceDef.queenChance * 100}% chance,rolled {roll})");
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                        // TODO: Make a letter ? 
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                    }
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                    // Case 2.b: New Drone born
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                    else if (roll < hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance)
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                    {
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                        XenotypeDef droneDef = TryFindParentDroneXenotype(pawn);
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                        pawn.genes.SetXenotype(droneDef);
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                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new drone with xenotype {droneDef.defName} ({(hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance) * 100}% chance,rolled {roll}))");
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                    }
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                    // Case 2.c: Worker
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                    else {
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                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a worker ({(hiveOffspringChanceDef.workerChance) * 100}% chance,rolled {roll}))");
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                        MakeWorker(pawn, queenDef);
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                    }
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                }
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            }
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					            }
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        }
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					        }
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        /// <summary>
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        /// Turns a given pawn into a worker, by looking up the relevant genes as per queen.
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        /// 
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        /// If the queen xenotype has no mapping, the  "rjw_genes_default_worker_xenotype" are used instead.
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        /// The genes are added as endogenes, so the worker can still become a xenotype. 
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					 | 
				
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        /// </summary>
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        /// <param name="pawnTobeWorker">The pawn for which the genes are added.</param>
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        /// <param name="queenDef">The xenotype of the queen, used for lookup.</param>
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        private static void MakeWorker(Pawn pawnTobeWorker, XenotypeDef queenDef)
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        {
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            if (pawnTobeWorker == null)
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                return;
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            var mappings = HiveUtility.GetQueenWorkerMappings();
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            var genes = mappings.TryGetValue(queenDef, HiveUtility.LookupDefaultWorkerGenes());
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            foreach (var gene in genes)
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                pawnTobeWorker.genes.AddGene(gene, false);
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        }
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        /// <summary>
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					 | 
				
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        /// Looks up if there is a Xenotype with Drone-Gene for the pawns parents. 
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					 | 
				
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        /// This is to account that maybe father or mother are the drone (instead of hardcoding things for father).
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        /// If both are drones, the mothers is returned.
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        /// </summary>
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        /// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
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        /// <returns>The Drone-Xenotype of a parent or null. If both are drones, mothers are preferred.</returns>
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        private static XenotypeDef TryFindParentDroneXenotype(Pawn pawn)
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					 | 
				
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        {
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            if (pawn == null)
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                return null;
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            var motherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetMother());
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            var fatherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetFather());
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            if (motherXenotype != null)
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                return motherXenotype;
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            if (fatherXenotype != null) 
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                return fatherXenotype;
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            return null;
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        }
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        /// <summary>
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					 | 
				
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        /// Looks up if there is a Xenotype with Queen-Gene for the pawns parents. 
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					 | 
				
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        /// This is to account that maybe father or mother are the queen (instead of hardcoding things for father).
 | 
					 | 
				
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        /// If both are queens, the mothers is returned.
 | 
					 | 
				
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        /// </summary>
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					 | 
				
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        /// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
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					 | 
				
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        /// <returns>The Queen-Xenotype of a parent or null. If both are queens, mothers are preferred.</returns>
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					 | 
				
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        private static XenotypeDef TryFindParentQueenXenotype(Pawn pawn)
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					 | 
				
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        {
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					 | 
				
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            if (pawn == null)
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					 | 
				
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                return null;
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					 | 
				
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					 | 
				
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            var motherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetMother());
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					 | 
				
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            var fatherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetFather());
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					 | 
				
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					 | 
				
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            if (motherXenotype != null)
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					 | 
				
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                return motherXenotype;
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					 | 
				
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            if (fatherXenotype != null)
 | 
					 | 
				
			||||||
                return fatherXenotype;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -14,6 +14,7 @@ namespace RJW_Genes
 | 
				
			||||||
    /// Patches the method `ProcessHumanLikeInsectEgg` from `Hediff_InsectEgg`. 
 | 
					    /// Patches the method `ProcessHumanLikeInsectEgg` from `Hediff_InsectEgg`. 
 | 
				
			||||||
    /// 
 | 
					    /// 
 | 
				
			||||||
    /// The 'ProcessHumanLikeInsectEgg' returns the finished baby, for which we alter the pawn according to our xenotypes.
 | 
					    /// The 'ProcessHumanLikeInsectEgg' returns the finished baby, for which we alter the pawn according to our xenotypes.
 | 
				
			||||||
 | 
					    /// Note: This covers Insect-Egg Pregnancies only, and there is a (very similar) class `Patch_BirthOutCome_SetHiveGenes.cs` that handles normal pregnancies
 | 
				
			||||||
    /// </summary>
 | 
					    /// </summary>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    [HarmonyPatch(typeof(Hediff_InsectEgg), "ProcessHumanLikeInsectEgg")]
 | 
					    [HarmonyPatch(typeof(Hediff_InsectEgg), "ProcessHumanLikeInsectEgg")]
 | 
				
			||||||
| 
						 | 
					@ -24,130 +25,29 @@ namespace RJW_Genes
 | 
				
			||||||
        [HarmonyPostfix]
 | 
					        [HarmonyPostfix]
 | 
				
			||||||
        static void HandleHiveBasedInheritance(ref Thing __result)
 | 
					        static void HandleHiveBasedInheritance(ref Thing __result)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            
 | 
					
 | 
				
			||||||
            // Check: Was the born thing a pawn? 
 | 
					            // Check: Was the born thing a pawn? 
 | 
				
			||||||
            if (__result == null || !(__result is Pawn))
 | 
					            if (__result == null || !(__result is Pawn))
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                if (RJW_Genes_Settings.rjw_genes_detailed_debug)  ModLog.Message("There was a birth of something non-human - not entering logic for queen-drone-xenotype inheritance.");
 | 
					                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message("There was a birth of something non-human - not entering logic for queen-drone-xenotype inheritance.");
 | 
				
			||||||
                return;
 | 
					                return;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            Pawn pawn = (Pawn)__result;
 | 
					            Pawn pawn = (Pawn)__result;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            // Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod. 
 | 
					            // Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod. 
 | 
				
			||||||
            bool hasQueenParent = TryFindParentQueenXenotype(pawn) != null;
 | 
					            bool hasQueenParent = HiveBirthLogic.TryFindParentQueenXenotype(pawn) != null;
 | 
				
			||||||
            bool hasDroneParent = TryFindParentDroneXenotype(pawn) != null;
 | 
					            bool hasDroneParent = HiveBirthLogic.TryFindParentDroneXenotype(pawn) != null;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (hasQueenParent)
 | 
					            if (hasQueenParent)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix PregnancyUtility::ApplyBirthOutcome - Checking Hive Inheritance because {pawn} has a queen parent.");
 | 
					                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix Hediff_InsectEgg::ProcessHumanLikeInsectEgg - Checking Hive Inheritance because {pawn} has a queen parent.");
 | 
				
			||||||
 | 
					                HiveBirthLogic.ManageHiveBirth(pawn, hasDroneParent);
 | 
				
			||||||
                XenotypeDef queenDef = TryFindParentQueenXenotype(pawn);
 | 
					 | 
				
			||||||
                HiveOffspringChanceDef hiveOffspringChanceDef = HiveUtility.LookupHiveInheritanceChances(queenDef);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                // Case 1: Mother is Queen, Father is something else. Produce Worker.
 | 
					 | 
				
			||||||
                if (!hasDroneParent)
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} was born as a worker, as it did not have Drone Father ({100}% chance)");
 | 
					 | 
				
			||||||
                    MakeWorker(pawn, queenDef);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                // Case 2: Mother is Queen, Father is drone. Apply xenotype as per chance.
 | 
					 | 
				
			||||||
                else
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    double roll = (new Random()).NextDouble();
 | 
					 | 
				
			||||||
                    // Case 2.a: New Queen born
 | 
					 | 
				
			||||||
                    if (roll < hiveOffspringChanceDef.queenChance)
 | 
					 | 
				
			||||||
                    {
 | 
					 | 
				
			||||||
                        pawn.genes.SetXenotype(queenDef);
 | 
					 | 
				
			||||||
                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new queen with xenotype {queenDef.defName} ({hiveOffspringChanceDef.queenChance * 100}% chance,rolled {roll})");
 | 
					 | 
				
			||||||
                        // TODO: Make a letter ? 
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                    // Case 2.b: New Drone born
 | 
					 | 
				
			||||||
                    else if (roll < hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance)
 | 
					 | 
				
			||||||
                    {
 | 
					 | 
				
			||||||
                        XenotypeDef droneDef = TryFindParentDroneXenotype(pawn);
 | 
					 | 
				
			||||||
                        pawn.genes.SetXenotype(droneDef);
 | 
					 | 
				
			||||||
                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new drone with xenotype {droneDef.defName} ({(hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance) * 100}% chance,rolled {roll}))");
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                    // Case 2.c: Worker
 | 
					 | 
				
			||||||
                    else {
 | 
					 | 
				
			||||||
                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a worker ({(hiveOffspringChanceDef.workerChance) * 100}% chance,rolled {roll}))");
 | 
					 | 
				
			||||||
                        MakeWorker(pawn, queenDef);
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            } else
 | 
					            } else
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message("There was an egg-birth without a (detected) queen-parent");
 | 
					                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"Ignoring Postfix Hediff_InsectEgg::ProcessHumanLikeInsectEgg - No Queen Parent - No Action.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Turns a given pawn into a worker, by looking up the relevant genes as per queen.
 | 
					 | 
				
			||||||
        /// 
 | 
					 | 
				
			||||||
        /// If the queen xenotype has no mapping, the  "rjw_genes_default_worker_xenotype" are used instead.
 | 
					 | 
				
			||||||
        /// The genes are added as endogenes, so the worker can still become a xenotype. 
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        /// <param name="pawnTobeWorker">The pawn for which the genes are added.</param>
 | 
					 | 
				
			||||||
        /// <param name="queenDef">The xenotype of the queen, used for lookup.</param>
 | 
					 | 
				
			||||||
        private static void MakeWorker(Pawn pawnTobeWorker, XenotypeDef queenDef)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            if (pawnTobeWorker == null)
 | 
					 | 
				
			||||||
                return;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var mappings = HiveUtility.GetQueenWorkerMappings();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var genes = mappings.TryGetValue(queenDef, HiveUtility.LookupDefaultWorkerGenes());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            foreach (var gene in genes)
 | 
					 | 
				
			||||||
                pawnTobeWorker.genes.AddGene(gene, false);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Looks up if there is a Xenotype with Drone-Gene for the pawns parents. 
 | 
					 | 
				
			||||||
        /// This is to account that maybe father or mother are the drone (instead of hardcoding things for father).
 | 
					 | 
				
			||||||
        /// If both are drones, the mothers is returned.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        /// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
 | 
					 | 
				
			||||||
        /// <returns>The Drone-Xenotype of a parent or null. If both are drones, mothers are preferred.</returns>
 | 
					 | 
				
			||||||
        private static XenotypeDef TryFindParentDroneXenotype(Pawn pawn)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            if (pawn == null)
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var motherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetMother());
 | 
					 | 
				
			||||||
            var fatherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetFather());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (motherXenotype != null)
 | 
					 | 
				
			||||||
                return motherXenotype;
 | 
					 | 
				
			||||||
            if (fatherXenotype != null) 
 | 
					 | 
				
			||||||
                return fatherXenotype;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Looks up if there is a Xenotype with Queen-Gene for the pawns parents. 
 | 
					 | 
				
			||||||
        /// This is to account that maybe father or mother are the queen (instead of hardcoding things for father).
 | 
					 | 
				
			||||||
        /// If both are queens, the mothers is returned.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        /// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
 | 
					 | 
				
			||||||
        /// <returns>The Queen-Xenotype of a parent or null. If both are queens, mothers are preferred.</returns>
 | 
					 | 
				
			||||||
        private static XenotypeDef TryFindParentQueenXenotype(Pawn pawn)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            if (pawn == null)
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var motherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetMother());
 | 
					 | 
				
			||||||
            var fatherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetFather());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (motherXenotype != null)
 | 
					 | 
				
			||||||
                return motherXenotype;
 | 
					 | 
				
			||||||
            if (fatherXenotype != null)
 | 
					 | 
				
			||||||
                return fatherXenotype;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -47,6 +47,7 @@
 | 
				
			||||||
    <Compile Include="Genes\Hive\Defs\HiveOffspringChanceDef.cs" />
 | 
					    <Compile Include="Genes\Hive\Defs\HiveOffspringChanceDef.cs" />
 | 
				
			||||||
    <Compile Include="Genes\Hive\Genes\Gene_FerventOvipositor.cs" />
 | 
					    <Compile Include="Genes\Hive\Genes\Gene_FerventOvipositor.cs" />
 | 
				
			||||||
    <Compile Include="Genes\Hive\Genes\Gene_InsectIncubator.cs" />
 | 
					    <Compile Include="Genes\Hive\Genes\Gene_InsectIncubator.cs" />
 | 
				
			||||||
 | 
					    <Compile Include="Genes\Hive\Helpers\HiveBirthLogic.cs" />
 | 
				
			||||||
    <Compile Include="Genes\Hive\Patches\Patch_InsectEggs_BirthBaby_SetHiveGenes.cs" />
 | 
					    <Compile Include="Genes\Hive\Patches\Patch_InsectEggs_BirthBaby_SetHiveGenes.cs" />
 | 
				
			||||||
    <Compile Include="Genes\Hive\Patches\Patch_InsectBreeder_EggFertilization.cs" />
 | 
					    <Compile Include="Genes\Hive\Patches\Patch_InsectBreeder_EggFertilization.cs" />
 | 
				
			||||||
    <Compile Include="Genes\Hive\Patches\Patch_InsectIncubator_PregnancyHelper.cs" />
 | 
					    <Compile Include="Genes\Hive\Patches\Patch_InsectIncubator_PregnancyHelper.cs" />
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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