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Extracted HiveBirthLogic in own File #37 - still buggy
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5 changed files with 151 additions and 211 deletions
134
Source/Genes/Hive/Helpers/HiveBirthLogic.cs
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134
Source/Genes/Hive/Helpers/HiveBirthLogic.cs
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@ -0,0 +1,134 @@
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using RimWorld;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace RJW_Genes
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{
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public class HiveBirthLogic
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{
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/// <summary>
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/// Central function for the Hive-Birth logic used in Patches.
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/// *Only* run this, if the pawn has a queen parent (either as mother/father, or as implanter in case of egg-logic).
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/// Covers the following behavior:
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/// 1. look up the Defs for the mother and HiveOffspringChances (or defaults)
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/// 2. If there is no drone involved, default to worker
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/// 3. Roll a random dice
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/// 3.1 Make a queen
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/// 3.2 Make a drone
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/// 3.3 Make a worker
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/// </summary>
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/// <param name="pawn">The pawn born, that maybe becomes a hive-xenotype.</param>
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/// <param name="hasDroneParent">whether there was a drone parent involved</param>
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public static void ManageHiveBirth(Pawn pawn, bool hasDroneParent = false)
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{
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XenotypeDef queenDef = TryFindParentQueenXenotype(pawn);
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HiveOffspringChanceDef hiveOffspringChanceDef = HiveUtility.LookupHiveInheritanceChances(queenDef);
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// Case 1: Mother is Queen, Father is something else. Produce Worker.
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if (!hasDroneParent)
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{
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} was born as a worker, as it did not have Drone Father ({100}% chance)");
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MakeWorker(pawn, queenDef);
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}
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// Case 2: Mother is Queen, Father is drone. Apply xenotype as per chance.
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else
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{
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double roll = (new Random()).NextDouble();
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// Case 2.a: New Queen born
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if (roll < hiveOffspringChanceDef.queenChance)
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{
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pawn.genes.SetXenotype(queenDef);
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new queen with xenotype {queenDef.defName} ({hiveOffspringChanceDef.queenChance * 100}% chance,rolled {roll})");
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// TODO: Make a letter ?
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}
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// Case 2.b: New Drone born
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else if (roll < hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance)
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{
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XenotypeDef droneDef = TryFindParentDroneXenotype(pawn);
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pawn.genes.SetXenotype(droneDef);
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new drone with xenotype {droneDef.defName} ({(hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance) * 100}% chance,rolled {roll}))");
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}
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// Case 2.c: Worker
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else
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{
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a worker ({(hiveOffspringChanceDef.workerChance) * 100}% chance,rolled {roll}))");
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MakeWorker(pawn, queenDef);
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}
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}
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}
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/// <summary>
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/// Turns a given pawn into a worker, by looking up the relevant genes as per queen.
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///
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/// If the queen xenotype has no mapping, the "rjw_genes_default_worker_xenotype" are used instead.
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/// The genes are added as endogenes, so the worker can still become a xenotype.
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/// </summary>
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/// <param name="pawnTobeWorker">The pawn for which the genes are added.</param>
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/// <param name="queenDef">The xenotype of the queen, used for lookup.</param>
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private static void MakeWorker(Pawn pawnTobeWorker, XenotypeDef queenDef)
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{
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if (pawnTobeWorker == null)
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return;
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var mappings = HiveUtility.GetQueenWorkerMappings();
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var genes = mappings.TryGetValue(queenDef, HiveUtility.LookupDefaultWorkerGenes());
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foreach (var gene in genes)
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pawnTobeWorker.genes.AddGene(gene, false);
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}
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/// <summary>
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/// Looks up if there is a Xenotype with Drone-Gene for the pawns parents.
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/// This is to account that maybe father or mother are the drone (instead of hardcoding things for father).
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/// If both are drones, the mothers is returned.
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/// </summary>
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/// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
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/// <returns>The Drone-Xenotype of a parent or null. If both are drones, mothers are preferred.</returns>
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public static XenotypeDef TryFindParentDroneXenotype(Pawn pawn)
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{
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if (pawn == null)
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return null;
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var motherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetMother());
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var fatherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetFather());
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if (motherXenotype != null)
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return motherXenotype;
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if (fatherXenotype != null)
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return fatherXenotype;
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return null;
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}
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/// <summary>
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/// Looks up if there is a Xenotype with Queen-Gene for the pawns parents.
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/// This is to account that maybe father or mother are the queen (instead of hardcoding things for father).
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/// If both are queens, the mothers is returned.
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/// </summary>
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/// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
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/// <returns>The Queen-Xenotype of a parent or null. If both are queens, mothers are preferred.</returns>
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public static XenotypeDef TryFindParentQueenXenotype(Pawn pawn)
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{
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if (pawn == null)
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return null;
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var motherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetMother());
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var fatherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetFather());
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if (motherXenotype != null)
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return motherXenotype;
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if (fatherXenotype != null)
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return fatherXenotype;
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return null;
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}
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}
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}
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@ -224,5 +224,6 @@ namespace RJW_Genes
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return offspringChanceDefs.FirstOrFallback(t => t.queenXenotype == queenDef.defName, LookupDefaultHiveInheritanceChances());
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return offspringChanceDefs.FirstOrFallback(t => t.queenXenotype == queenDef.defName, LookupDefaultHiveInheritanceChances());
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}
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}
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}
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}
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}
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}
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@ -34,116 +34,20 @@ namespace RJW_Genes
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Pawn pawn = (Pawn)__result;
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Pawn pawn = (Pawn)__result;
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// Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod.
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// Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod.
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bool hasQueenParent = TryFindParentQueenXenotype(pawn) != null;
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bool hasQueenParent = HiveBirthLogic.TryFindParentQueenXenotype(pawn) != null;
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bool hasDroneParent = TryFindParentDroneXenotype(pawn) != null;
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bool hasDroneParent = HiveBirthLogic.TryFindParentDroneXenotype(pawn) != null;
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if (hasQueenParent)
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if (hasQueenParent)
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{
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{
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix PregnancyUtility::ApplyBirthOutcome - Checking Hive Inheritance because {pawn} has a queen parent.");
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix PregnancyUtility::ApplyBirthOutcome - Checking Hive Inheritance because {pawn} has a queen parent.");
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XenotypeDef queenDef = TryFindParentQueenXenotype(pawn);
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HiveBirthLogic.ManageHiveBirth(pawn, hasDroneParent);
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HiveOffspringChanceDef hiveOffspringChanceDef = HiveUtility.LookupHiveInheritanceChances(queenDef);
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// Case 1: Mother is Queen, Father is something else. Produce Worker.
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if (!hasDroneParent)
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{
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} was born as a worker, as it did not have Drone Father ({100}% chance)");
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MakeWorker(pawn, queenDef);
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}
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}
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// Case 2: Mother is Queen, Father is drone. Apply xenotype as per chance.
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else
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else
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{
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{
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double roll = (new Random()).NextDouble();
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"Ignoring Postfix PregnancyUtility::ApplyBirthOutcome - No Quene Parent - Doing Nothing");
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// Case 2.a: New Queen born
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if (roll < hiveOffspringChanceDef.queenChance)
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{
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pawn.genes.SetXenotype(queenDef);
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new queen with xenotype {queenDef.defName} ({hiveOffspringChanceDef.queenChance * 100}% chance,rolled {roll})");
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// TODO: Make a letter ?
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}
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// Case 2.b: New Drone born
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else if (roll < hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance)
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{
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XenotypeDef droneDef = TryFindParentDroneXenotype(pawn);
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pawn.genes.SetXenotype(droneDef);
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new drone with xenotype {droneDef.defName} ({(hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance) * 100}% chance,rolled {roll}))");
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}
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// Case 2.c: Worker
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else {
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a worker ({(hiveOffspringChanceDef.workerChance) * 100}% chance,rolled {roll}))");
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MakeWorker(pawn, queenDef);
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}
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}
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}
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}
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}
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}
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/// <summary>
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/// Turns a given pawn into a worker, by looking up the relevant genes as per queen.
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///
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/// If the queen xenotype has no mapping, the "rjw_genes_default_worker_xenotype" are used instead.
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/// The genes are added as endogenes, so the worker can still become a xenotype.
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/// </summary>
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/// <param name="pawnTobeWorker">The pawn for which the genes are added.</param>
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/// <param name="queenDef">The xenotype of the queen, used for lookup.</param>
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private static void MakeWorker(Pawn pawnTobeWorker, XenotypeDef queenDef)
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{
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if (pawnTobeWorker == null)
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return;
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var mappings = HiveUtility.GetQueenWorkerMappings();
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var genes = mappings.TryGetValue(queenDef, HiveUtility.LookupDefaultWorkerGenes());
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foreach (var gene in genes)
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pawnTobeWorker.genes.AddGene(gene, false);
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}
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/// <summary>
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/// Looks up if there is a Xenotype with Drone-Gene for the pawns parents.
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/// This is to account that maybe father or mother are the drone (instead of hardcoding things for father).
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/// If both are drones, the mothers is returned.
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/// </summary>
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/// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
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/// <returns>The Drone-Xenotype of a parent or null. If both are drones, mothers are preferred.</returns>
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private static XenotypeDef TryFindParentDroneXenotype(Pawn pawn)
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{
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if (pawn == null)
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return null;
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var motherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetMother());
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var fatherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetFather());
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if (motherXenotype != null)
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return motherXenotype;
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if (fatherXenotype != null)
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return fatherXenotype;
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return null;
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}
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/// <summary>
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/// Looks up if there is a Xenotype with Queen-Gene for the pawns parents.
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/// This is to account that maybe father or mother are the queen (instead of hardcoding things for father).
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/// If both are queens, the mothers is returned.
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/// </summary>
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/// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
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/// <returns>The Queen-Xenotype of a parent or null. If both are queens, mothers are preferred.</returns>
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private static XenotypeDef TryFindParentQueenXenotype(Pawn pawn)
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{
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if (pawn == null)
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return null;
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var motherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetMother());
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var fatherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetFather());
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if (motherXenotype != null)
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return motherXenotype;
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if (fatherXenotype != null)
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return fatherXenotype;
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return null;
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}
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}
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}
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}
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}
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@ -14,6 +14,7 @@ namespace RJW_Genes
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/// Patches the method `ProcessHumanLikeInsectEgg` from `Hediff_InsectEgg`.
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/// Patches the method `ProcessHumanLikeInsectEgg` from `Hediff_InsectEgg`.
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///
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///
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/// The 'ProcessHumanLikeInsectEgg' returns the finished baby, for which we alter the pawn according to our xenotypes.
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/// The 'ProcessHumanLikeInsectEgg' returns the finished baby, for which we alter the pawn according to our xenotypes.
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/// Note: This covers Insect-Egg Pregnancies only, and there is a (very similar) class `Patch_BirthOutCome_SetHiveGenes.cs` that handles normal pregnancies
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/// </summary>
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/// </summary>
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[HarmonyPatch(typeof(Hediff_InsectEgg), "ProcessHumanLikeInsectEgg")]
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[HarmonyPatch(typeof(Hediff_InsectEgg), "ProcessHumanLikeInsectEgg")]
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@ -35,119 +36,18 @@ namespace RJW_Genes
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Pawn pawn = (Pawn)__result;
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Pawn pawn = (Pawn)__result;
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// Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod.
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// Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod.
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bool hasQueenParent = TryFindParentQueenXenotype(pawn) != null;
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bool hasQueenParent = HiveBirthLogic.TryFindParentQueenXenotype(pawn) != null;
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bool hasDroneParent = TryFindParentDroneXenotype(pawn) != null;
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bool hasDroneParent = HiveBirthLogic.TryFindParentDroneXenotype(pawn) != null;
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if (hasQueenParent)
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if (hasQueenParent)
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{
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{
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix PregnancyUtility::ApplyBirthOutcome - Checking Hive Inheritance because {pawn} has a queen parent.");
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix Hediff_InsectEgg::ProcessHumanLikeInsectEgg - Checking Hive Inheritance because {pawn} has a queen parent.");
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HiveBirthLogic.ManageHiveBirth(pawn, hasDroneParent);
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XenotypeDef queenDef = TryFindParentQueenXenotype(pawn);
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HiveOffspringChanceDef hiveOffspringChanceDef = HiveUtility.LookupHiveInheritanceChances(queenDef);
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// Case 1: Mother is Queen, Father is something else. Produce Worker.
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if (!hasDroneParent)
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{
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} was born as a worker, as it did not have Drone Father ({100}% chance)");
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MakeWorker(pawn, queenDef);
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}
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// Case 2: Mother is Queen, Father is drone. Apply xenotype as per chance.
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else
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{
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double roll = (new Random()).NextDouble();
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// Case 2.a: New Queen born
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if (roll < hiveOffspringChanceDef.queenChance)
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{
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pawn.genes.SetXenotype(queenDef);
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if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new queen with xenotype {queenDef.defName} ({hiveOffspringChanceDef.queenChance * 100}% chance,rolled {roll})");
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// TODO: Make a letter ?
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}
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// Case 2.b: New Drone born
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else if (roll < hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance)
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{
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XenotypeDef droneDef = TryFindParentDroneXenotype(pawn);
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pawn.genes.SetXenotype(droneDef);
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||||||
if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new drone with xenotype {droneDef.defName} ({(hiveOffspringChanceDef.droneChance + hiveOffspringChanceDef.queenChance) * 100}% chance,rolled {roll}))");
|
|
||||||
}
|
|
||||||
// Case 2.c: Worker
|
|
||||||
else {
|
|
||||||
if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a worker ({(hiveOffspringChanceDef.workerChance) * 100}% chance,rolled {roll}))");
|
|
||||||
MakeWorker(pawn, queenDef);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else
|
} else
|
||||||
{
|
{
|
||||||
if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message("There was an egg-birth without a (detected) queen-parent");
|
if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"Ignoring Postfix Hediff_InsectEgg::ProcessHumanLikeInsectEgg - No Queen Parent - No Action.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Turns a given pawn into a worker, by looking up the relevant genes as per queen.
|
|
||||||
///
|
|
||||||
/// If the queen xenotype has no mapping, the "rjw_genes_default_worker_xenotype" are used instead.
|
|
||||||
/// The genes are added as endogenes, so the worker can still become a xenotype.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="pawnTobeWorker">The pawn for which the genes are added.</param>
|
|
||||||
/// <param name="queenDef">The xenotype of the queen, used for lookup.</param>
|
|
||||||
private static void MakeWorker(Pawn pawnTobeWorker, XenotypeDef queenDef)
|
|
||||||
{
|
|
||||||
if (pawnTobeWorker == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var mappings = HiveUtility.GetQueenWorkerMappings();
|
|
||||||
|
|
||||||
var genes = mappings.TryGetValue(queenDef, HiveUtility.LookupDefaultWorkerGenes());
|
|
||||||
|
|
||||||
foreach (var gene in genes)
|
|
||||||
pawnTobeWorker.genes.AddGene(gene, false);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Looks up if there is a Xenotype with Drone-Gene for the pawns parents.
|
|
||||||
/// This is to account that maybe father or mother are the drone (instead of hardcoding things for father).
|
|
||||||
/// If both are drones, the mothers is returned.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
|
|
||||||
/// <returns>The Drone-Xenotype of a parent or null. If both are drones, mothers are preferred.</returns>
|
|
||||||
private static XenotypeDef TryFindParentDroneXenotype(Pawn pawn)
|
|
||||||
{
|
|
||||||
if (pawn == null)
|
|
||||||
return null;
|
|
||||||
|
|
||||||
var motherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetMother());
|
|
||||||
var fatherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetFather());
|
|
||||||
|
|
||||||
if (motherXenotype != null)
|
|
||||||
return motherXenotype;
|
|
||||||
if (fatherXenotype != null)
|
|
||||||
return fatherXenotype;
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Looks up if there is a Xenotype with Queen-Gene for the pawns parents.
|
|
||||||
/// This is to account that maybe father or mother are the queen (instead of hardcoding things for father).
|
|
||||||
/// If both are queens, the mothers is returned.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
|
|
||||||
/// <returns>The Queen-Xenotype of a parent or null. If both are queens, mothers are preferred.</returns>
|
|
||||||
private static XenotypeDef TryFindParentQueenXenotype(Pawn pawn)
|
|
||||||
{
|
|
||||||
if (pawn == null)
|
|
||||||
return null;
|
|
||||||
|
|
||||||
var motherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetMother());
|
|
||||||
var fatherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetFather());
|
|
||||||
|
|
||||||
if (motherXenotype != null)
|
|
||||||
return motherXenotype;
|
|
||||||
if (fatherXenotype != null)
|
|
||||||
return fatherXenotype;
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,6 +47,7 @@
|
||||||
<Compile Include="Genes\Hive\Defs\HiveOffspringChanceDef.cs" />
|
<Compile Include="Genes\Hive\Defs\HiveOffspringChanceDef.cs" />
|
||||||
<Compile Include="Genes\Hive\Genes\Gene_FerventOvipositor.cs" />
|
<Compile Include="Genes\Hive\Genes\Gene_FerventOvipositor.cs" />
|
||||||
<Compile Include="Genes\Hive\Genes\Gene_InsectIncubator.cs" />
|
<Compile Include="Genes\Hive\Genes\Gene_InsectIncubator.cs" />
|
||||||
|
<Compile Include="Genes\Hive\Helpers\HiveBirthLogic.cs" />
|
||||||
<Compile Include="Genes\Hive\Patches\Patch_InsectEggs_BirthBaby_SetHiveGenes.cs" />
|
<Compile Include="Genes\Hive\Patches\Patch_InsectEggs_BirthBaby_SetHiveGenes.cs" />
|
||||||
<Compile Include="Genes\Hive\Patches\Patch_InsectBreeder_EggFertilization.cs" />
|
<Compile Include="Genes\Hive\Patches\Patch_InsectBreeder_EggFertilization.cs" />
|
||||||
<Compile Include="Genes\Hive\Patches\Patch_InsectIncubator_PregnancyHelper.cs" />
|
<Compile Include="Genes\Hive\Patches\Patch_InsectIncubator_PregnancyHelper.cs" />
|
||||||
|
|
Loading…
Reference in a new issue